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[help] iOS build successful, but as soon as it access to dissonance, it crashes #241
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Can you check if you can establish a session using just the |
Without dissonance, I have built with only WebRTC Video chat asset on a new project, and it works fine. |
I think what's going on here is that the WebRTC Video Chat asset provides part of WebRTC in a native plugin and Dissonance also has some of WebRTC in the Unfortunately I don't know of any easy way to workaround this, it's a fundamental issue with trying to load two different versions of the same library on iOS. I'm going to have to mark the You might be able to use something like this to rename all ofthe symbols in |
Do you have any plan to update for iOS users? |
Unfortunately I don't think I can fix this quickly - I'll need to do a lot of research into that potential solution I linked and then a lot of testing on iOS devices to make sure it hasn't broken something in a subtle way. I recommend switching to a different network backend. |
It is happening to me too, do you have any fix already or no? |
We did put out an update for the iOS binaries a while ago which applies the fix I talked about above (this one). Unfortunately if that isn't working for you I think we'll have to say that Dissonance is incompatible with WebRTC Video Chat on iOS. |
Context
I am having issue while using WebRTC and dissonance in iOS.
I am enjoying using Dissonance asset, and it works just fine with android and editor.
When I build for iOS, there is no issue. However, as soon as the dissonance connects to the peer, it crashes.
I know it's hard to tell which step I am missing, but would you please verify the error I am facing?
Expected Behavior
Supposed to connect with peer with no problem
Actual Behavior
As soon as it connects to the peer, the app crashes and RTC Signalling error appears.
The screen shot of Xcode is as follows:
Your Environment
Dissonance Voice Chat 8.0.2
Dissonance For WebRTC Network 8.0.0
Unity 2019.4.17f1
Xcode 13
WebRTC Video Chat 0.9852.0
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