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Positional Data "not available"? #292
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Using any positional features needs position tracking setup - to do this you add a tracker component to your player objects which tells Dissonance where they are. Docs for that are here: https://placeholder-software.co.uk/dissonance/docs/Tutorials/Position-Tracking.html The exact details of position tracking depend on which network backend you're using, most will ship with a tracker component ready to go. |
where would i put the tracker component? im using photon pun 2, i have a xr origin in my scene which i control and a prefab for the remote and local players. |
The tracker needs to be attached to the player objects. |
What is the name of the player tracker in Photon? Others use "hlapi player", "ForgePlayer ", etc. I'm using Photon Fusion, but I'm not seeing a "photon player" or "fusion player" component to add to my player. |
Unfortunately the current PhotonFusion package doesn't contain a player tracker implementation. You'll need to implement a custom player tracker script. |
I'm a beginner at using this package, I just need some help with this. I have turned on Use Positional Data and the voice chat works fine, just the problem is that I cannot use position tracking, because it says "positional data not available" when i analyse the playback prefab. Help!
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