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As of 3.2.2 Stable two errors are showing up in the default (unmodified) projects on Windows 10.
Node not found: render_targets/vector_map_buffer. ViewportTexture: Path to node is invalid.
The text was updated successfully, but these errors were encountered:
This is an engine issue and is not specific to this add-on: godotengine/godot#27790
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As of 3.2.2 Stable two errors are showing up in the default (unmodified) projects on Windows 10.
Node not found: render_targets/vector_map_buffer.
ViewportTexture: Path to node is invalid.
The text was updated successfully, but these errors were encountered: