diff --git a/surface/include/pcl/surface/gp3.h b/surface/include/pcl/surface/gp3.h index 27be42ccacc..e588845e6f8 100644 --- a/surface/include/pcl/surface/gp3.h +++ b/surface/include/pcl/surface/gp3.h @@ -123,6 +123,7 @@ namespace pcl /** \brief GreedyProjectionTriangulation is an implementation of a greedy triangulation algorithm for 3D points * based on local 2D projections. It assumes locally smooth surfaces and relatively smooth transitions between * areas with different point densities. + * \tparam PointInT Point type must have XYZ and normal information, for example `pcl::PointNormal` or `pcl::PointXYZRGBNormal` or `pcl::PointXYZINormal` * \author Zoltan Csaba Marton * \ingroup surface */