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Websocket: Bad handshake method #42

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johartl opened this issue Oct 23, 2016 · 3 comments
Open

Websocket: Bad handshake method #42

johartl opened this issue Oct 23, 2016 · 3 comments

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@johartl
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johartl commented Oct 23, 2016

Please go to http://catch-em-all-0a600d65.c65978f4.svc.dockerapp.io:4898 and open the developer console on the network tab. You'll see that all POST request to /socket.io/?EIO=3&transport=polling&t=ABCXYZ123 fail with the following error message

{"code":2,"message":"Bad handshake method"}

@johartl
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johartl commented Oct 23, 2016

For PokeMap-2 it is working. They are using the socket.io client library at version latest which translates to 1.5.0 (You are using 1.4.8). Maybe updating socket.io already helps.

@oleks-fedotov
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Please check the new version of the package(0.1.9). The version of socket.io was updated, so hopefully it will fix the problem.

@johartl
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johartl commented Oct 27, 2016

@ukrainian256 We're still experiencing the same issue.
Maybe take a look at PokeMap-2's code. With their implementation it works just fine.

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