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We should replace the current loose collection of primitives we're currently using for trees with a 3D model. We can do this by representing the model in the code and assigning it to the Tree class. @SShinx25 has already provided us with a blender model we can use.
The text was updated successfully, but these errors were encountered:
We should replace the current loose collection of primitives we're currently using for trees with a 3D model. We can do this by representing the model in the code and assigning it to the
Tree
class. @SShinx25 has already provided us with a blender model we can use.The text was updated successfully, but these errors were encountered: