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mutex_map.go
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package nex
import "sync"
// MutexMap implements a map type with go routine safe accessors through mutex locks. Embeds sync.RWMutex
type MutexMap[K comparable, V any] struct {
*sync.RWMutex
real map[K]V
}
// Set sets a key to a given value
func (m *MutexMap[K, V]) Set(key K, value V) {
m.Lock()
defer m.Unlock()
m.real[key] = value
}
// Get returns the given key value and a bool if found
func (m *MutexMap[K, V]) Get(key K) (V, bool) {
m.RLock()
defer m.RUnlock()
value, ok := m.real[key]
return value, ok
}
// GetOrSetDefault returns the value for the given key if it exists. If it does not exist, it creates a default
// with the provided function and sets it for that key
func (m *MutexMap[K, V]) GetOrSetDefault(key K, createDefault func() V) V {
m.Lock()
defer m.Unlock()
value, ok := m.real[key]
if !ok {
value = createDefault()
m.real[key] = value
}
return value
}
// Has checks if a key exists in the map
func (m *MutexMap[K, V]) Has(key K) bool {
m.RLock()
defer m.RUnlock()
_, ok := m.real[key]
return ok
}
// Delete removes a key from the internal map
func (m *MutexMap[K, V]) Delete(key K) {
m.Lock()
defer m.Unlock()
delete(m.real, key)
}
// DeleteIf deletes every element if the predicate returns true.
// Returns the amount of elements deleted.
func (m *MutexMap[K, V]) DeleteIf(predicate func(key K, value V) bool) int {
m.Lock()
defer m.Unlock()
amount := 0
for key, value := range m.real {
if predicate(key, value) {
delete(m.real, key)
amount++
}
}
return amount
}
// RunAndDelete runs a callback and removes the key afterwards
func (m *MutexMap[K, V]) RunAndDelete(key K, callback func(key K, value V)) {
m.Lock()
defer m.Unlock()
if value, ok := m.real[key]; ok {
callback(key, value)
delete(m.real, key)
}
}
// Size returns the length of the internal map
func (m *MutexMap[K, V]) Size() int {
m.RLock()
defer m.RUnlock()
return len(m.real)
}
// Each runs a callback function for every item in the map
// The map should not be modified inside the callback function
// Returns true if the loop was terminated early
func (m *MutexMap[K, V]) Each(callback func(key K, value V) bool) bool {
m.RLock()
defer m.RUnlock()
for key, value := range m.real {
if callback(key, value) {
return true
}
}
return false
}
// Clear removes all items from the `real` map
// Accepts an optional callback function ran for every item before it is deleted
func (m *MutexMap[K, V]) Clear(callback func(key K, value V)) {
m.Lock()
defer m.Unlock()
for key, value := range m.real {
if callback != nil {
callback(key, value)
}
delete(m.real, key)
}
}
// NewMutexMap returns a new instance of MutexMap with the provided key/value types
func NewMutexMap[K comparable, V any]() *MutexMap[K, V] {
return &MutexMap[K, V]{
RWMutex: &sync.RWMutex{},
real: make(map[K]V),
}
}