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This feature would allow players to create established kingdoms in which others could join.
Suggestions on how it could be implemented:
only trusted and above could create kingdoms
kingdoms would cost money to create and expand/maintain
you would not be able to create a kingdom if there is a lock protection (that belongs to someone other than the person creating the kingdom) in a nearby radius
max kingdom sizes (land area wise and possibly player wise?)
kingdoms would have a shared bank in which the owner of the kingdom can set permissions for who can deposit, withdraw, etc
areas of the kingdom can be rented out to players (kingdom owners can set the price)
the kingdom must have money for upkeep (charged a certain amount every x days based on the size of the kingdom) money is directly withdrawn from the kingdom bank and the kingdom shrinks in size for every payment that Is not met
a kingdom specific shop (the ability to purchase special perks for your kingdom such as waypoints, small buffs, and other useful abilities/items)
kingdom specific dungeons and quests (likely for a later date)
The text was updated successfully, but these errors were encountered:
This feature would allow players to create established kingdoms in which others could join.
Suggestions on how it could be implemented:
The text was updated successfully, but these errors were encountered: