This repository has been archived by the owner on Jul 25, 2019. It is now read-only.
Traverse v1.5.3 build58 for 1.12.2
- Fix pirate speak lang file name
- Improve /findbiome command to not lag out the server when running
- Fix /findbiome autocompleting the wrong argument
- Add config to disable cobblestone boulders in biomes
1.5.2 Changelog
- Fix file name for Chinese translation
- Add German translation (Courtesy of GitHub user Fuzss via Pull Request)
- Fix crash issue with Red Desert Villages
1.5.1 Changelog
- Added config to prevent villages from spawning in Traverse biomes
- Renamed Temperate Rainforest to Coniferous Forest (registry name still traverse:temperate_rainforest) to more accurately describe the biome
1.5.0 Changelog
- New Arid Highland biome - hilly desert with acacia trees and a bit of grass
- New Thicket biome - dense forest with a coarse dirt and grass floor
- New Rocky Plains biome - a less flat plains with patches of rock and greener grass (Idea suggested by MechWarrior)
- Add villages to Woodlands, Meadow, Red Desert, Badlands, Rocky Plateau, Lush Hills, Arid Highland, and Rocky Plains
- Remove debug console message from /findtest command
- Fix model issues with some double slabs
- Add a small amount of trees to the Meadow biome.
- Mellow the Meadow biome's grass and foliage colors
- Lush Hills biome's grass and foliage is slightly less neon green