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The current unicode_type fixer changes "event.unicode" references in pygame event handlers to "event.six.text_type".
It seems likely that "unicode" appearing as an attribute will be a false positive, so it would make sense to limit the default fixer to bare names, and add a separate opt-in fixer for "unicode" appearing as an attribute
The text was updated successfully, but these errors were encountered:
The current unicode_type fixer changes "event.unicode" references in pygame event handlers to "event.six.text_type".
It seems likely that "unicode" appearing as an attribute will be a false positive, so it would make sense to limit the default fixer to bare names, and add a separate opt-in fixer for "unicode" appearing as an attribute
The text was updated successfully, but these errors were encountered: