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I think the logic for building sequences could be improved. Below are a few issues that I noticed:
Typically, an event stream starts with a few off-ball events such as an event that announces the lineups, the start of a period, etc. These events should not be part of the possession sequence of a team.
Events in which the goal keeper picks up or claims the ball should be able to start a new sequence
Take ons should be able to start a new sequence
Successful interceptions should be able to start a new sequence
A single failed pass should not start a new sequence
When a sequence ends with a duel between two players, the lost duel should be part of the old sequence and the winning duel should be part of the new sequence
A shot should not always end a sequence. For example, a rebound should be part of the same sequence.
The text was updated successfully, but these errors were encountered:
While looking up some definitions, I figured Opta uses both the concept of a "sequence" and a "possession".
events are organised into sequences and possessions. Sequences are defined as passages of play which belong to one team and are ended by defensive actions, stoppages in play or a shot. Possessions are defined as one or more sequences in a row belonging to the same team. A series of passes leading to a shot which is saved and results in a corner kick would comprise one possession since the same team retains control, but more than one sequence, since the ball has gone out of play. A possession is ended by the opposition gaining control of the ball.
-- https://www.statsperform.com/resource/introducing-a-possessions-framework
Hence, maybe we should keep the SequenceStateBuilder as is and add a PossessionStateBuilder?
I think the logic for building sequences could be improved. Below are a few issues that I noticed:
The text was updated successfully, but these errors were encountered: