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Currently we rely on WebGL 2.0, but there are some older browsers where this may not be available (for example, iOS versions below 15.1). It may be worth adding a fallback for WebGL 1.0 if the newer context can't be created.
The text was updated successfully, but these errors were encountered:
Currently we rely on WebGL 2.0, but there are some older browsers where this may not be available (for example, iOS versions below 15.1). It may be worth adding a fallback for WebGL 1.0 if the newer context can't be created.
The text was updated successfully, but these errors were encountered: