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Spin-off of #7 -- we should add OpenGL ES 2.0+ support for mobile platforms. Later on, we can consider the necessary plumbing for WindowHandler/WindowHelper.
The text was updated successfully, but these errors were encountered:
Spin-off of #7 -- we should add OpenGL ES 2.0+ support for mobile platforms. Later on, we can consider the necessary plumbing for
WindowHandler
/WindowHelper
.The text was updated successfully, but these errors were encountered: