From 23abddd7019a186230f794c483cd5372a3b89c66 Mon Sep 17 00:00:00 2001 From: William Miller Date: Mon, 2 Sep 2024 20:55:10 -0300 Subject: [PATCH] Remove `SetShouldCreateMinimapSpawnZones()` from `_gamemode_ps.nut` (#861) Function is not necessary anymore, the reworked spawning logic at #829 uses playlistvars to control spawnzones creation on minimap. --- .../mod/scripts/vscripts/gamemodes/_gamemode_ps.nut | 6 ------ 1 file changed, 6 deletions(-) diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut index c91c27d11..fb84cc82b 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut @@ -20,12 +20,6 @@ void function GamemodePs_Init() ScoreEvent_SetupEarnMeterValuesForMixedModes() SetTimeoutWinnerDecisionFunc( CheckScoreForDraw ) SetupGenericFFAChallenge() - - // spawnzone stuff - SetShouldCreateMinimapSpawnZones( true ) - - //AddCallback_OnPlayerKilled( CheckSpawnzoneSuspiciousDeaths ) - //AddSpawnCallbackEditorClass( "trigger_multiple", "trigger_mp_spawn_zone", SpawnzoneTriggerInit ) file.militiaPreviousSpawnZones = [ null, null, null ] file.imcPreviousSpawnZones = [ null, null, null ]