diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut index e2bb36d2b..02b8e1e69 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_gamestate_mp.nut @@ -96,6 +96,7 @@ void function PIN_GameStart() AddCallback_OnPlayerKilled( OnPlayerKilled ) AddDeathCallback( "npc_titan", OnTitanKilled ) + AddCallback_EntityChangedTeam( "player", OnPlayerChangedTeam ) RegisterSignal( "CleanUpEntitiesForRoundEnd" ) } @@ -1017,3 +1018,18 @@ void function DialoguePlayWinnerDetermined() PlayFactionDialogueToTeam( "scoring_lost", losingTeam ) } } + +void function OnPlayerChangedTeam( entity player ) +{ + if ( !player.hasConnected ) //Prevents players who just joined to trigger below code, as server always pre setups their teams + return + + NotifyClientsOfTeamChange( player, GetOtherTeam( player.GetTeam() ), player.GetTeam() ) + + foreach( npc in GetNPCArray() ) + { + entity bossPlayer = npc.GetBossPlayer() + if ( IsValidPlayer( bossPlayer ) && bossPlayer == player && IsAlive( npc ) ) + SetTeam( npc, player.GetTeam() ) + } +}