Enable mingw build #392
Workflow file for this run
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name: OpenScenarioCpp | |
on: | |
push: | |
branches: | |
- master | |
pull_request: | |
branches: | |
- master | |
- dev | |
workflow_dispatch: | |
jobs: | |
LinuxSharedDebugBuild: | |
runs-on: ubuntu-22.04 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: update system | |
run: sudo apt-get update | |
- name: install uuid-dev package | |
run: sudo apt-get install uuid-dev | |
- name: cmake generate solution Debug | |
run: cmake -S ./cpp --preset="Linux-shared-debug" | |
- name: build solution Debug | |
shell: bash | |
run: | | |
cd cpp | |
cmake --build --preset="Build-Linux-shared-debug" | |
- name: test Debug | |
shell: bash | |
run: | | |
cd cpp/build/cgDebugMakeShared/applications/openScenarioTester | |
chmod a+x * | |
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. | |
./OpenScenarioTester && (exit 0) | |
LinuxSharedReleaseBuild: | |
runs-on: ubuntu-22.04 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: update system | |
run: sudo apt-get update | |
- name: install uuid-dev package | |
run: sudo apt-get install uuid-dev | |
- name: cmake generate solution Release | |
run: cmake -S ./cpp --preset="Linux-shared-release" | |
- name: build solution Release | |
shell: bash | |
run: | | |
cd cpp | |
cmake --build --preset="Build-Linux-shared-release" | |
- name: test Release | |
shell: bash | |
run: | | |
cd cpp/build/cgReleaseMakeShared/applications/openScenarioTester | |
chmod a+x * | |
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. | |
./OpenScenarioTester && (exit 0) | |
LinuxStaticDebugBuild: | |
runs-on: ubuntu-22.04 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: update system | |
run: sudo apt-get update | |
- name: install uuid-dev package | |
run: sudo apt-get install uuid-dev | |
- name: cmake generate solution Debug | |
run: cmake -S ./cpp --preset="Linux-static-debug" | |
- name: build solution Debug | |
shell: bash | |
run: | | |
cd cpp | |
cmake --build --preset="Build-Linux-static-debug" | |
- name: test Debug | |
shell: bash | |
run: | | |
cd cpp/build/cgDebugMakeStatic/applications/openScenarioTester | |
chmod a+x * | |
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. | |
./OpenScenarioTester && (exit 0) | |
LinuxStaticReleaseBuild: | |
runs-on: ubuntu-22.04 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: update system | |
run: sudo apt-get update | |
- name: install uuid-dev package | |
run: sudo apt-get install uuid-dev | |
- name: cmake generate solution Release | |
run: cmake -S ./cpp --preset="Linux-static-release" | |
- name: build solution Release | |
shell: bash | |
run: | | |
cd cpp | |
cmake --build --preset="Build-Linux-static-release" | |
- name: test Release | |
shell: bash | |
run: | | |
cd cpp/build/cgReleaseMakeStatic/applications/openScenarioTester | |
chmod a+x * | |
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. | |
./OpenScenarioTester && (exit 0) | |
Win32SharedDebugBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Debug | |
run: cmake -S ./cpp --preset="VS2022-Win32-shared" | |
- name: build solution Debug | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-Win32-shared" --config Debug | |
- name: test Debug | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022Win32Shared/applications/openScenarioTester/Debug | |
./OpenScenarioTester && (exit 0) | |
Win32SharedReleaseBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Release | |
run: cmake -S ./cpp --preset="VS2022-Win32-shared" | |
- name: build solution Release | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-Win32-shared" --config Release | |
- name: test Release | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022Win32Shared/applications/openScenarioTester/Release | |
./OpenScenarioTester && (exit 0) | |
Win64SharedDebugBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Debug | |
run: cmake -S ./cpp --preset="VS2022-x64-shared" | |
- name: build solution Debug | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-x64-shared" --config Debug | |
- name: test Debug | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022x64Shared/applications/openScenarioTester/Debug | |
./OpenScenarioTester && (exit 0) | |
Win64SharedReleaseBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Release | |
run: cmake -S ./cpp --preset="VS2022-x64-shared" | |
- name: build solution Release | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-x64-shared" --config Release | |
- name: test Release | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022x64Shared/applications/openScenarioTester/Release | |
./OpenScenarioTester && (exit 0) | |
Win32StaticDebugBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Debug | |
run: cmake -S ./cpp --preset="VS2022-Win32-static" | |
- name: build solution Debug | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-Win32-static" --config Debug | |
- name: test Debug | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022Win32Static/applications/openScenarioTester/Debug | |
./OpenScenarioTester && (exit 0) | |
Win32StaticReleaseBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Release | |
run: cmake -S ./cpp --preset="VS2022-Win32-static" | |
- name: build solution Release | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-Win32-static" --config Release | |
- name: test Release | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022Win32Static/applications/openScenarioTester/Release | |
./OpenScenarioTester && (exit 0) | |
Win64StaticDebugBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Debug | |
run: cmake -S ./cpp --preset="VS2022-x64-static" | |
- name: build solution Debug | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-x64-static" --config Debug | |
- name: test Debug | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022x64Static/applications/openScenarioTester/Debug | |
./OpenScenarioTester && (exit 0) | |
Win64StaticReleaseBuild: | |
runs-on: windows-2022 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: cmake generate solution Release | |
run: cmake -S ./cpp --preset="VS2022-x64-static" | |
- name: build solution Release | |
run: | | |
cd cpp | |
cmake --build --preset="Build-VS2022-x64-static" --config Release | |
- name: test Release | |
shell: bash | |
run: | | |
cd cpp/build/cgMultiVS2022x64Static/applications/openScenarioTester/Release | |
./OpenScenarioTester && (exit 0) |