A carpet extension made by Rob3r8 Initialy made for having the 1.19 clay mechanic in 1.17 for my survival, but then continued for other rules
Maintaned versions: 1.17.1
, 1.18.2
, 1.19.4
, 1.20.6
, 1.21
In order to maintain all the versions in a single branch, the Stonecutter gradle plugin is used (similar to preprocessor)
If you have any request, go to the pinned issue and comment, for regular issues, just create another one
Lets dispensers convert dirt into clay with water bottles
- Type:
boolean
- Default value:
false
- Required options:
true
,false
- Categories:
rober
,dispenser
Sets the game-ticks of delay when you sleep in a bed (Vanilla is 100)
- Type:
integer
- Default value:
100
(Vanilla) - Categories:
rober
The amount of ticks before thunderstorm that are needed for the server to warn you about it (-1 for no warning)
- Type:
integer
- Default value:
0
(Doesn't alert) - Categories:
rober
Reintroduce the 1.12 falling block behavior with walls
- Type:
boolean
- Default value:
false
- Categories:
rober
,falling-block
Age in gameticks at which falling blocks die, -1 for infinity.
- Type:
integer
- Default value:
600
(Vanilla) - Categories:
rober
,falling-block
Falling blocks over walls would not have friction with the floor as in 1.12
- Type:
boolean
- Default value:
false
- Categories:
rober
,falling-block
Sleeping you will only set respawn when trying to sleep in a bed
- Type:
string
- Default value:
always
- Opitons:
always
,never
,sneaking
,no-sneaking
- Categories:
rober