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Added falling block rules
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RLLD576 committed Nov 2, 2023
1 parent e8cf801 commit dee0e08
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20 changes: 20 additions & 0 deletions README.md
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Expand Up @@ -28,3 +28,23 @@ The amount of ticks before thunderstorm that are needed for the server to warn y
* Type: `integer`
* Default value: `0` (Doesn't alert)
* Categories: `rober`

### OldFallingBehavior
Reintroduce the 1.12 falling block behavior with walls
* Type: `boolean`
* Default value: `0`
* Required options: `true`,`false`
* Categories: `rober`,`falling-block`

### FallingBlockDieAge
Age in gameticks at which falling blocks die, -1 for infinity.
* Type: `integer`
* Default value: `600` (Vanilla)
* Categories: `rober`,`falling-block`
*
### FallingBlockNoFrictionWithWalls
Falling blocks over walls would not have friction with the floor as in 1.12
* Type: `boolean`
* Default value: `false`
* Required options: `true`,`false`
* Categories: `rober`,`falling-block`
2 changes: 1 addition & 1 deletion gradle.properties
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Expand Up @@ -9,7 +9,7 @@ org.gradle.jvmargs=-Xmx1G
carpet_core_version=1.4.44+v210714

# Mod Properties
mod_version = 1.17.1-1.0.0
mod_version = 1.17.1-1.1.0
maven_group = net.rober
archives_base_name = rober-carpet

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