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Trader.uc
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Trader.uc
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//-----------------------------------------------------------
// RaideN- || DeadZone Server ip: 109.195.103.47:9507 || Trader Skin + Trader Voice |||| From KFLMod v93 ||
//-----------------------------------------------------------
class Trader extends PlayerRecordClass;
#exec obj load file="Trader.ukx" package=SkinPackDeathZone.Trader// Load up all needed animations or texture files using these lines.
simulated static function xUtil.PlayerRecord FillPlayerRecord()
{
local xUtil.PlayerRecord PRE;
PRE.Species = Class'CivilianSpeciesReverend'; // Species (can be used to replace sounds or misc stuff)
PRE.MeshName = string(Mesh'Skin_Trader'); // Name of the mesh.
PRE.BodySkinName = string(Texture'KF_Soldier_Trip_T.Uniforms.shopkeeper_diff'); // Body skin name (Material #0)
PRE.FaceSkinName = string(Texture'KF_Soldier_Trip_T.Uniforms.shopkeeper_diff'); // Face skin name (Material #1)
PRE.Portrait = Texture'Trader_portrait'; // Portrait texture
PRE.TextName = "Trader."; // Description text.
PRE.VoiceClassName = string(Class'TraderVoice'); // Voice pack
PRE.Sex = "F"; // M = Male, F = Female
PRE.Menu = "SP"; // Not needed to modify.
PRE.Skeleton = string(Mesh'Skin_Trader'); // Unused in KF
PRE.Ragdoll = "British_Soldier1"; // Should be this only.
return PRE;
}
defaultproperties
{
}