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Update thiserror requirement from 1.0.38 to 2.0.0
Package #444: Commit 82c4a9b pushed by Ralith
November 6, 2024 19:57 8m 21s master
November 6, 2024 19:57 8m 21s
Update thiserror requirement from 1.0.38 to 2.0.0
CI #1057: Commit 82c4a9b pushed by Ralith
November 6, 2024 19:57 10m 14s master
November 6, 2024 19:57 10m 14s
Update metrics requirement from 0.23.0 to 0.24.0
Package #443: Commit c6b528a pushed by Ralith
October 16, 2024 03:29 8m 27s master
October 16, 2024 03:29 8m 27s
Update metrics requirement from 0.23.0 to 0.24.0
CI #1055: Commit c6b528a pushed by Ralith
October 16, 2024 03:29 10m 39s master
October 16, 2024 03:29 10m 39s
Update and rerun gen-protos
CI #1053: Commit 054c1e5 pushed by Ralith
October 12, 2024 19:45 11m 4s master
October 12, 2024 19:45 11m 4s
Update and rerun gen-protos
Package #442: Commit 054c1e5 pushed by Ralith
October 12, 2024 19:45 8m 43s master
October 12, 2024 19:45 8m 43s
Don't crash when placing blocks with gameplay enabled
CI #1052: Pull request #430 synchronize by patowen
October 5, 2024 20:35 10m 37s patowen:fix-placing
October 5, 2024 20:35 10m 37s
Serialize the player's inventory in save files
CI #1051: Pull request #431 opened by patowen
October 5, 2024 20:34 10m 4s patowen:save-inventory
October 5, 2024 20:34 10m 4s
Don't crash when placing blocks with gameplay enabled
CI #1050: Pull request #430 synchronize by patowen
October 5, 2024 20:13 10m 43s patowen:fix-placing
October 5, 2024 20:13 10m 43s
Don't crash when placing blocks with gameplay enabled
CI #1049: Pull request #430 opened by patowen
October 5, 2024 20:03 10m 5s patowen:fix-placing
October 5, 2024 20:03 10m 5s
Rerun gen-protos
Package #441: Commit 8755237 pushed by patowen
September 15, 2024 08:32 8m 36s master
September 15, 2024 08:32 8m 36s
Rerun gen-protos
CI #1048: Commit 8755237 pushed by patowen
September 15, 2024 08:32 10m 58s master
September 15, 2024 08:32 10m 58s
Bypass the network in singleplayer
CI #1045: Commit a3b5cc7 pushed by Ralith
August 12, 2024 00:35 10m 30s master
August 12, 2024 00:35 10m 30s
Bypass the network in singleplayer
Package #440: Commit a3b5cc7 pushed by Ralith
August 12, 2024 00:35 8m 52s master
August 12, 2024 00:35 8m 52s
In-process server
CI #1044: Pull request #425 synchronize by Ralith
August 12, 2024 00:25 10m 3s streamlined-server
August 12, 2024 00:25 10m 3s
In-process server
CI #1043: Pull request #425 synchronize by Ralith
August 12, 2024 00:24 10m 13s streamlined-server
August 12, 2024 00:24 10m 13s
Ensure the server state is consistent whenever snapshot is called
CI #1042: Commit cd82509 pushed by Ralith
August 12, 2024 00:09 10m 16s master
August 12, 2024 00:09 10m 16s
Ensure the server state is consistent whenever snapshot is called
Package #439: Commit cd82509 pushed by Ralith
August 12, 2024 00:09 9m 34s master
August 12, 2024 00:09 9m 34s
In-process server
CI #1039: Pull request #425 synchronize by Ralith
August 11, 2024 17:38 10m 11s streamlined-server
August 11, 2024 17:38 10m 11s