You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I've created a few buttons and I trigger peek animation on tap events. I've noticed that some animations (like morph) just don't trigger when one is already active. However, buttons will hide(they get really small I guess) when I tap them if one peek animation is already active. Is there any way to run these animations safely? Animations look great ;)
The text was updated successfully, but these errors were encountered:
Hey @Eluss! testing in multiple apps at the moment to be able to release version 1 with this thing fixed, which is the main problem of the library, this one or Walker. I'll keep you posted :)
Hi, any news on this? I noticed the same, and it is blocking me from staying with the lib. It is specially annoying with buttons. Any workaround I could use for now? Thanks.
Hi, I've created a few buttons and I trigger peek animation on tap events. I've noticed that some animations (like morph) just don't trigger when one is already active. However, buttons will hide(they get really small I guess) when I tap them if one peek animation is already active. Is there any way to run these animations safely? Animations look great ;)
The text was updated successfully, but these errors were encountered: