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ColorBtn.h
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/****************************************************************************************/
/* ColorBtn.h */
/* */
/* Author: Jim Mischel, Ken Baird, Jeff Lomax */
/* Description: Genesis world editor header file */
/* */
/* The contents of this file are subject to the Genesis3D Public License */
/* Version 1.01 (the "License"); you may not use this file except in */
/* compliance with the License. You may obtain a copy of the License at */
/* http://www.genesis3d.com */
/* */
/* Software distributed under the License is distributed on an "AS IS" */
/* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See */
/* the License for the specific language governing rights and limitations */
/* under the License. */
/* */
/* The Original Code is Genesis3D, released March 25, 1999. */
/* Genesis3D Version 1.1 released November 15, 1999 */
/* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */
/* */
/****************************************************************************************/
#define WM_UPDATEGROUPCOLOR (WM_USER+100)
class CColorButton : public CButton
{
// Construction
public:
void SetColor( COLORREF Color);
COLORREF mCurrentColor;
COLORREF GetColor();
CColorButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CColorButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CColorButton();
// Generated message map functions
protected:
//{{AFX_MSG(CColorButton)
afx_msg void OnClicked();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};