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0.8 Refractor & Cleanup #8

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0.8 Refractor & Cleanup #8

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@Desoroxxx Desoroxxx commented Nov 22, 2022

This is still not finished but getting near a ready state.

I have a big bug with disabling to fix and cleaning is 60% done.

@Desoroxxx Desoroxxx added Bug Something isn't working as intended Internal Optimization Quality Of Life labels Nov 22, 2022
@Desoroxxx Desoroxxx self-assigned this Nov 22, 2022
@Desoroxxx Desoroxxx linked an issue Nov 22, 2022 that may be closed by this pull request
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So after testing again the issue I had with disabling seems to be gone was maybe related to my Flame draw call batching experimentation

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Update

Even if the progress is slow development has picked new wind this week with idea and decision and since yesterday because of pure progress.

Gradle and FG2.3 fork

This will speed up development by a particularly good amount. The fork works like a charm and the new Gradle is fast.
It cut down in half the time it takes for me to launch the game in dev env.
And since I launch the game A TON in a day, it could save me hours.

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