-
Notifications
You must be signed in to change notification settings - Fork 0
/
CMakeLists.txt
184 lines (151 loc) · 7.53 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
#
# Copyright (C) 2005-2018 MaNGOS project <http://getmangos.com/>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
set(LIBRARY_NAME playerbots)
#Add PCH Files
set(bots_PCH "${CMAKE_CURRENT_SOURCE_DIR}/botpch.h")
#Base files
file(GLOB Playerbot_Source ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/*.h)
source_group("Player Bot" FILES ${Playerbot_Source})
file(GLOB AHbot_Source ${CMAKE_CURRENT_SOURCE_DIR}/ahbot/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/ahbot/*.h)
source_group("AH Bot" FILES ${AHbot_Source})
#Define base source library
set(LIBRARY_SRCS
${Playerbot_Source}
${AHbot_Source}
${bots_PCH}
${CMAKE_CURRENT_SOURCE_DIR}/botpch.cpp
)
#Strategy files
file(GLOB Playerbot_Strategy ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/*.h)
source_group("Player Bot\\Strategies" FILES ${Playerbot_Strategy})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Strategy})
#Action files
file(GLOB Playerbot_Actions ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/actions/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/actions/*.h)
source_group("Player Bot\\Strategies\\Actions" FILES ${Playerbot_Actions})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Actions})
#Generic files
file(GLOB Playerbot_Generic ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/generic/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/generic/*.h)
source_group("Player Bot\\Strategies\\Generic" FILES ${Playerbot_Generic})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Generic})
#Trigger files
file(GLOB Playerbot_Triggers ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/triggers/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/triggers/*.h)
source_group("Player Bot\\Strategies\\Triggers" FILES ${Playerbot_Triggers})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Triggers})
#Value files
file(GLOB Playerbot_Values ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/values/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/values/*.h)
source_group("Player Bot\\Strategies\\Values" FILES ${Playerbot_Values})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Values})
## Class files
#Druid AI
file(GLOB Playerbot_Druid ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/druid/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/druid/*.h)
source_group("Player Bot\\Strategies\\Druid" FILES ${Playerbot_Druid})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Druid})
#Hunter AI
file(GLOB Playerbot_Hunter ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/hunter/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/hunter/*.h)
source_group("Player Bot\\Strategies\\Hunter" FILES ${Playerbot_Hunter})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Hunter})
#Mage AI
file(GLOB Playerbot_Mage ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/mage/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/mage/*.h)
source_group("Player Bot\\Strategies\\Mage" FILES ${Playerbot_Mage})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Mage})
#Paladin AI
file(GLOB Playerbot_Paladin ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/paladin/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/paladin/*.h)
source_group("Player Bot\\Strategies\\Paladin" FILES ${Playerbot_Paladin})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Paladin})
#Priest AI
file(GLOB Playerbot_Priest ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/priest/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/priest/*.h)
source_group("Player Bot\\Strategies\\Priest" FILES ${Playerbot_Priest})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Priest})
#Rogue AI
file(GLOB Playerbot_Rogue ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/rogue/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/rogue/*.h)
source_group("Player Bot\\Strategies\\Rogue" FILES ${Playerbot_Rogue})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Rogue})
#Shaman AI
file(GLOB Playerbot_Shaman ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/shaman/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/shaman/*.h)
source_group("Player Bot\\Strategies\\Shaman" FILES ${Playerbot_Shaman})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Shaman})
#Warlock AI
file(GLOB Playerbot_Warlock ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/warlock/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/warlock/*.h)
source_group("Player Bot\\Strategies\\Warlock" FILES ${Playerbot_Warlock})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Warlock})
#Warrior AI
file(GLOB Playerbot_Warrior ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/warrior/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/warrior/*.h)
source_group("Player Bot\\Strategies\\Warrior" FILES ${Playerbot_Warrior})
LIST(APPEND LIBRARY_SRCS ${Playerbot_Warrior})
#Deathknight AI
file(GLOB Playerbot_DeathKnight ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/deathknight/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/playerbot/strategy/deathknight/*.h)
source_group("Player Bot\\Strategies\\DeathKnight" FILES ${Playerbot_DeathKnight})
LIST(APPEND LIBRARY_SRCS ${Playerbot_DeathKnight})
# Define ENABLE_PLAYERBOTS if need
if (BUILD_PLAYERBOTS)
add_definitions(-DENABLE_PLAYERBOTS)
endif()
# Define Core
if ( ${CMAKE_PROJECT_NAME} MATCHES "CMaNGOS")
add_definitions(-DCMANGOS)
else()
if ( ${CMAKE_PROJECT_NAME} MATCHES "MaNGOS")
add_definitions(-DMANGOS)
endif()
endif()
# Define Expansion
if ( ${CMAKE_PROJECT_NAME} MATCHES "Classic")
add_definitions(-DMANGOSBOT_ZERO)
endif()
if ( ${CMAKE_PROJECT_NAME} MATCHES "TBC")
add_definitions(-DMANGOSBOT_ONE)
endif()
if ( ${CMAKE_PROJECT_NAME} MATCHES "WoTLK")
add_definitions(-DMANGOSBOT_TWO)
endif()
# Define ENABLE_MODULES if need
if (BUILD_MODULES)
add_definitions(-DENABLE_MODULES)
endif()
# Define BUILD_AHBOT if need
if (BUILD_AHBOT)
add_definitions(-DBUILD_AHBOT)
endif()
if(PCH)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
add_library(${LIBRARY_NAME} STATIC ${LIBRARY_SRCS})
target_link_libraries(${LIBRARY_NAME}
PRIVATE shared
PRIVATE Detour
PRIVATE g3dlite
)
target_include_directories(${LIBRARY_NAME}
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
)
# Install config files
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/playerbot/aiplayerbot.conf.dist.in ${CMAKE_CURRENT_BINARY_DIR}/aiplayerbot.conf.dist)
if (NOT CONF_INSTALL_DIR)
set(CONF_INSTALL_DIR ${CONF_DIR})
endif()
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/aiplayerbot.conf.dist DESTINATION ${CONF_INSTALL_DIR})
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/ahbot/ahbot.conf.dist.in ${CMAKE_CURRENT_BINARY_DIR}/ahbot.conf.dist)
if (NOT CONF_INSTALL_DIR)
set(CONF_INSTALL_DIR ${CONF_DIR})
endif()
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ahbot.conf.dist DESTINATION ${CONF_INSTALL_DIR})
set_target_properties(${LIBRARY_NAME} PROPERTIES PROJECT_LABEL "PlayerBots")
# Generate PCH
if(PCH)
target_precompile_headers(${LIBRARY_NAME} PRIVATE ${bots_PCH})
endif()