Bump version to 3.4.5-stable #1
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name: 🏁 Windows Builds | |
on: [push, pull_request] | |
# Global Settings | |
# SCONS_CACHE for windows must be set in the build environment | |
env: | |
GODOT_BASE_BRANCH: 3.4 | |
SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no | |
SCONS_CACHE_MSVC_CONFIG: true | |
concurrency: | |
group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-windows | |
cancel-in-progress: true | |
jobs: | |
build-windows: | |
# Windows 10 with latest image | |
runs-on: "windows-latest" | |
name: ${{ matrix.name }} | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- name: Editor (target=release_debug, tools=yes) | |
cache-name: windows-editor | |
target: release_debug | |
tools: true | |
bin: "./bin/godot.windows.opt.tools.64.exe" | |
- name: Template (target=release, tools=no) | |
cache-name: windows-template | |
target: release | |
tools: false | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Setup Godot build cache | |
uses: ./.github/actions/godot-cache | |
with: | |
cache-name: ${{ matrix.cache-name }} | |
continue-on-error: true | |
- name: Setup python and scons | |
uses: ./.github/actions/godot-deps | |
- name: Compilation | |
uses: ./.github/actions/godot-build | |
with: | |
sconsflags: ${{ env.SCONSFLAGS }} | |
platform: windows | |
target: ${{ matrix.target }} | |
tools: ${{ matrix.tools }} | |
scons-cache-limit: 3072 | |
- name: Upload artifact | |
uses: ./.github/actions/upload-artifact | |
with: | |
name: ${{ matrix.cache-name }} |