From 0f7b5f937ff0eb07a2add4eebbaabb4e9f537806 Mon Sep 17 00:00:00 2001 From: Spartan322 Date: Tue, 19 Nov 2024 10:34:13 -0500 Subject: [PATCH] Fix `using Redot;` to `using Godot;` in docs --- doc/classes/EditorScript.xml | 2 +- doc/translations/de.po | 4 +-- doc/translations/fr.po | 2 +- doc/translations/ga.po | 42 ++++++++++++++--------------- doc/translations/it.po | 8 +++--- doc/translations/zh_CN.po | 52 ++++++++++++++++++------------------ doc/translations/zh_TW.po | 28 +++++++++---------- 7 files changed, 69 insertions(+), 69 deletions(-) diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml index 82aa8f4ffc1..d525d0978fe 100644 --- a/doc/classes/EditorScript.xml +++ b/doc/classes/EditorScript.xml @@ -16,7 +16,7 @@ print("Hello from the Redot Editor!") [/gdscript] [csharp] - using Redot; + using Godot; [Tool] public partial class HelloEditor : EditorScript diff --git a/doc/translations/de.po b/doc/translations/de.po index d0fb71b5b61..9974892dc81 100644 --- a/doc/translations/de.po +++ b/doc/translations/de.po @@ -7960,7 +7960,7 @@ msgid "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -8042,7 +8042,7 @@ msgstr "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" diff --git a/doc/translations/fr.po b/doc/translations/fr.po index 790cb19c799..e244bbaebae 100644 --- a/doc/translations/fr.po +++ b/doc/translations/fr.po @@ -6980,7 +6980,7 @@ msgid "" "assert(data.to_utf8_buffer() == decrypted)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "Crypto crypto = new Crypto();\n" diff --git a/doc/translations/ga.po b/doc/translations/ga.po index 84c96bee840..6f9136904bb 100644 --- a/doc/translations/ga.po +++ b/doc/translations/ga.po @@ -7823,7 +7823,7 @@ msgid "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -36868,7 +36868,7 @@ msgid "" "assert(data.to_utf8_buffer() == decrypted)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "Crypto crypto = new Crypto();\n" @@ -36945,7 +36945,7 @@ msgstr "" "assert(data.to_utf8_buffer() == decrypted)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "Crypto crypto = new Crypto();\n" @@ -44130,7 +44130,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ServerNode : Node\n" "{\n" @@ -44207,7 +44207,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Text;\n" "\n" "public partial class ClientNode : Node\n" @@ -44287,7 +44287,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ServerNode : Node\n" "{\n" @@ -44364,7 +44364,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Text;\n" "\n" "public partial class ClientNode : Node\n" @@ -50139,7 +50139,7 @@ msgid "" " return ResourceSaver.save(mesh, filename)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class MySpecialPlugin : EditorImportPlugin\n" "{\n" @@ -50268,7 +50268,7 @@ msgstr "" " return ResourceSaver.save(mesh, filename)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class MySpecialPlugin : EditorImportPlugin\n" "{\n" @@ -54208,7 +54208,7 @@ msgid "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// This sample changes all node names.\n" "// Called right after the scene is imported and gets the root node.\n" @@ -54418,7 +54418,7 @@ msgid "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -54455,7 +54455,7 @@ msgstr "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -58239,7 +58239,7 @@ msgid "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -58366,7 +58366,7 @@ msgstr "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -72597,7 +72597,7 @@ msgid "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -83801,7 +83801,7 @@ msgid "" " print(\" End time: %s\" % str(time_elapsed))\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class CustomMainLoop : MainLoop\n" @@ -148340,7 +148340,7 @@ msgid "" "extends Node\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class MyNode : Node\n" @@ -174394,7 +174394,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -174452,7 +174452,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" @@ -174522,7 +174522,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -174581,7 +174581,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" diff --git a/doc/translations/it.po b/doc/translations/it.po index 33293d01105..c0ea28f59f2 100644 --- a/doc/translations/it.po +++ b/doc/translations/it.po @@ -6813,7 +6813,7 @@ msgid "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -6894,7 +6894,7 @@ msgstr "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -79534,7 +79534,7 @@ msgid "" "extends Node\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class MyNode : Node\n" @@ -79554,7 +79554,7 @@ msgstr "" "extends Node\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class MyNode : Node\n" diff --git a/doc/translations/zh_CN.po b/doc/translations/zh_CN.po index a4667e142f0..2203e3279fa 100644 --- a/doc/translations/zh_CN.po +++ b/doc/translations/zh_CN.po @@ -7322,7 +7322,7 @@ msgid "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -7402,7 +7402,7 @@ msgstr "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -33026,7 +33026,7 @@ msgid "" "assert(data.to_utf8_buffer() == decrypted)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "Crypto crypto = new Crypto();\n" @@ -33101,7 +33101,7 @@ msgstr "" "assert(data.to_utf8_buffer() == decrypted)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "Crypto crypto = new Crypto();\n" @@ -39465,7 +39465,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ServerNode : Node\n" "{\n" @@ -39542,7 +39542,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Text;\n" "\n" "public partial class ClientNode : Node\n" @@ -39619,7 +39619,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ServerNode : Node\n" "{\n" @@ -39694,7 +39694,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Text;\n" "\n" "public partial class ClientNode : Node\n" @@ -44787,7 +44787,7 @@ msgid "" " return ResourceSaver.save(mesh, filename)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class MySpecialPlugin : EditorImportPlugin\n" "{\n" @@ -44911,7 +44911,7 @@ msgstr "" " return ResourceSaver.save(mesh, filename)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class MySpecialPlugin : EditorImportPlugin\n" "{\n" @@ -48385,7 +48385,7 @@ msgid "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// This sample changes all node names.\n" "// Called right after the scene is imported and gets the root node.\n" @@ -48437,7 +48437,7 @@ msgstr "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// 该示例更改所有节点名称。\n" "// 在导入场景并获取根节点后立即调用。\n" @@ -48570,7 +48570,7 @@ msgid "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -48604,7 +48604,7 @@ msgstr "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -51878,7 +51878,7 @@ msgid "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -51999,7 +51999,7 @@ msgstr "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -64403,7 +64403,7 @@ msgid "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -64450,7 +64450,7 @@ msgstr "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -74239,7 +74239,7 @@ msgid "" " print(\" End time: %s\" % str(time_elapsed))\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class CustomMainLoop : MainLoop\n" @@ -74299,7 +74299,7 @@ msgstr "" " print(\" End time: %s\" % str(time_elapsed))\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class CustomMainLoop : MainLoop\n" @@ -130282,7 +130282,7 @@ msgid "" "extends Node\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class MyNode : Node\n" @@ -130300,7 +130300,7 @@ msgstr "" "extends Node\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[GlobalClass]\n" "public partial class MyNode : Node\n" @@ -153363,7 +153363,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -153421,7 +153421,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" @@ -153487,7 +153487,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -153545,7 +153545,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" diff --git a/doc/translations/zh_TW.po b/doc/translations/zh_TW.po index a64e4b4c157..24b7562c7e9 100644 --- a/doc/translations/zh_TW.po +++ b/doc/translations/zh_TW.po @@ -4556,7 +4556,7 @@ msgid "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -4636,7 +4636,7 @@ msgstr "" " assert(decrypted == data.to_utf8_buffer())\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -33799,7 +33799,7 @@ msgid "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// This sample changes all node names.\n" "// Called right after the scene is imported and gets the root node.\n" @@ -33851,7 +33851,7 @@ msgstr "" " iterate(child)\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "// 該範例更改所有節點名稱。\n" "// 在匯入場景並獲取根節點後立即呼叫。\n" @@ -33982,7 +33982,7 @@ msgid "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -34016,7 +34016,7 @@ msgstr "" " print(\"Hello from the Redot Editor!\")\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class HelloEditor : EditorScript\n" @@ -36345,7 +36345,7 @@ msgid "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -36465,7 +36465,7 @@ msgstr "" " return [\"csv\"]\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "\n" "[Tool]\n" "public partial class CustomParser : EditorTranslationParserPlugin\n" @@ -45547,7 +45547,7 @@ msgid "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -45594,7 +45594,7 @@ msgstr "" "\n" "[/gdscript]\n" "[csharp]\n" -"using Redot;\n" +"using Godot;\n" "using System.Diagnostics;\n" "\n" "public partial class MyNode : Node\n" @@ -108289,7 +108289,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -108347,7 +108347,7 @@ msgid "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n" @@ -108413,7 +108413,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ServerNode.cs\n" -"using Redot;\n" +"using Godot;\n" "using System.Collections.Generic;\n" "\n" "public partial class ServerNode : Node\n" @@ -108471,7 +108471,7 @@ msgstr "" "[/gdscript]\n" "[csharp]\n" "// ClientNode.cs\n" -"using Redot;\n" +"using Godot;\n" "\n" "public partial class ClientNode : Node\n" "{\n"