forked from Project-IS12/IS12-Warfare
-
Notifications
You must be signed in to change notification settings - Fork 0
/
IS12Warfare.dme
2457 lines (2456 loc) · 130 KB
/
IS12Warfare.dme
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
// DM Environment file for interstation12.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "code\_macros.dm"
#include "code\client_macros.dm"
#include "code\hub.dm"
#include "code\stylesheet.dm"
#include "code\world.dm"
#include "code\__datastructures\globals.dm"
#include "code\__datastructures\priority_queue.dm"
#include "code\__datastructures\stack.dm"
#include "code\__defines\_compile_options.dm"
#include "code\__defines\_planes+layers.dm"
#include "code\__defines\_tick.dm"
#include "code\__defines\admin.dm"
#include "code\__defines\appearance.dm"
#include "code\__defines\atmos.dm"
#include "code\__defines\atmospherics.dm"
#include "code\__defines\callback.dm"
#include "code\__defines\chemistry.dm"
#include "code\__defines\client.dm"
#include "code\__defines\colors.dm"
#include "code\__defines\components.dm"
#include "code\__defines\damage_organs.dm"
#include "code\__defines\deity.dm"
#include "code\__defines\dna.dm"
#include "code\__defines\feedback.dm"
#include "code\__defines\flags.dm"
#include "code\__defines\gamemode.dm"
#include "code\__defines\inventory_sizes.dm"
#include "code\__defines\items_clothing.dm"
#include "code\__defines\kaos.dm"
#include "code\__defines\languages.dm"
#include "code\__defines\lighting.dm"
#include "code\__defines\machinery.dm"
#include "code\__defines\mapping.dm"
#include "code\__defines\materials.dm"
#include "code\__defines\math_physics.dm"
#include "code\__defines\MC.dm"
#include "code\__defines\misc.dm"
#include "code\__defines\mobs.dm"
#include "code\__defines\proc_presets.dm"
#include "code\__defines\process_scheduler.dm"
#include "code\__defines\qdel.dm"
#include "code\__defines\research.dm"
#include "code\__defines\shields.dm"
#include "code\__defines\species.dm"
#include "code\__defines\subsystem-priority.dm"
#include "code\__defines\subsystems.dm"
#include "code\__defines\targeting.dm"
#include "code\__defines\tgui.dm"
#include "code\__defines\topic.dm"
#include "code\__defines\turfs.dm"
#include "code\__defines\xenoarcheaology.dm"
#include "code\__defines\ZAS.dm"
#include "code\_global_vars\configuration.dm"
#include "code\_global_vars\logging.dm"
#include "code\_global_vars\mapping.dm"
#include "code\_global_vars\misc.dm"
#include "code\_global_vars\mobs.dm"
#include "code\_global_vars\radio.dm"
#include "code\_global_vars\sensitive.dm"
#include "code\_global_vars\lists\flavor.dm"
#include "code\_global_vars\lists\locations.dm"
#include "code\_global_vars\lists\logs.dm"
#include "code\_global_vars\lists\mapping.dm"
#include "code\_global_vars\lists\names.dm"
#include "code\_global_vars\lists\objects.dm"
#include "code\_helpers\_global_objects.dm"
#include "code\_helpers\areas.dm"
#include "code\_helpers\atmospherics.dm"
#include "code\_helpers\atom_movables.dm"
#include "code\_helpers\builtin_proc_callers.dm"
#include "code\_helpers\cmp.dm"
#include "code\_helpers\files.dm"
#include "code\_helpers\functional.dm"
#include "code\_helpers\game.dm"
#include "code\_helpers\global_access.dm"
#include "code\_helpers\global_lists.dm"
#include "code\_helpers\icons.dm"
#include "code\_helpers\lists.dm"
#include "code\_helpers\logging.dm"
#include "code\_helpers\maths.dm"
#include "code\_helpers\matrices.dm"
#include "code\_helpers\mobs.dm"
#include "code\_helpers\names.dm"
#include "code\_helpers\radio.dm"
#include "code\_helpers\russian.dm"
#include "code\_helpers\sanitize_values.dm"
#include "code\_helpers\spawn_sync.dm"
#include "code\_helpers\storage.dm"
#include "code\_helpers\text.dm"
#include "code\_helpers\time.dm"
#include "code\_helpers\turfs.dm"
#include "code\_helpers\type2type.dm"
#include "code\_helpers\unsorted.dm"
#include "code\_helpers\vector.dm"
#include "code\_helpers\sorts\__main.dm"
#include "code\_helpers\sorts\TimSort.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\ghost.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\ability_screen_objects.dm"
#include "code\_onclick\hud\action.dm"
#include "code\_onclick\hud\alien_larva.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\global_hud.dm"
#include "code\_onclick\hud\gun_mode.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\skybox.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\configuration.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\hooks-defs.dm"
#include "code\controllers\hooks.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\verbs.dm"
#include "code\controllers\evacuation\evacuation.dm"
#include "code\controllers\evacuation\evacuation_eta.dm"
#include "code\controllers\evacuation\evacuation_helpers.dm"
#include "code\controllers\evacuation\evacuation_lifepods.dm"
#include "code\controllers\evacuation\evacuation_option.dm"
#include "code\controllers\evacuation\evacuation_pods.dm"
#include "code\controllers\evacuation\evacuation_predicate.dm"
#include "code\controllers\evacuation\evacuation_shuttle.dm"
#include "code\controllers\evacuation\~evac.dm"
#include "code\controllers\subsystems\air.dm"
#include "code\controllers\subsystems\alarms.dm"
#include "code\controllers\subsystems\aspects.dm"
#include "code\controllers\subsystems\atoms.dm"
#include "code\controllers\subsystems\autotransfer.dm"
#include "code\controllers\subsystems\chat.dm"
#include "code\controllers\subsystems\evac.dm"
#include "code\controllers\subsystems\events.dm"
#include "code\controllers\subsystems\garbage.dm"
#include "code\controllers\subsystems\inactivity.dm"
#include "code\controllers\subsystems\jobs.dm"
#include "code\controllers\subsystems\lighting.dm"
#include "code\controllers\subsystems\machines.dm"
#include "code\controllers\subsystems\mapping.dm"
#include "code\controllers\subsystems\nanoui.dm"
#include "code\controllers\subsystems\open_space.dm"
#include "code\controllers\subsystems\overlays.dm"
#include "code\controllers\subsystems\ping.dm"
#include "code\controllers\subsystems\radiation.dm"
#include "code\controllers\subsystems\radio.dm"
#include "code\controllers\subsystems\shuttle.dm"
#include "code\controllers\subsystems\skybox.dm"
#include "code\controllers\subsystems\sun.dm"
#include "code\controllers\subsystems\supply.dm"
#include "code\controllers\subsystems\tgui.dm"
#include "code\controllers\subsystems\ticker.dm"
#include "code\controllers\subsystems\timer.dm"
#include "code\controllers\subsystems\vote.dm"
#include "code\controllers\subsystems\warfare.dm"
#include "code\controllers\subsystems\wireless.dm"
#include "code\controllers\subsystems\initialization\legacy.dm"
#include "code\controllers\subsystems\initialization\xenoarch.dm"
#include "code\controllers\subsystems\processing\airflow.dm"
#include "code\controllers\subsystems\processing\fast_process.dm"
#include "code\controllers\subsystems\processing\mobs.dm"
#include "code\controllers\subsystems\processing\obj.dm"
#include "code\controllers\subsystems\processing\processing.dm"
#include "code\controllers\subsystems\processing\projectiles.dm"
#include "code\controllers\subsystems\processing\slow_process.dm"
#include "code\controllers\subsystems\processing\vines.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\browser.dm"
#include "code\datums\callbacks.dm"
#include "code\datums\category.dm"
#include "code\datums\datum.dm"
#include "code\datums\hierarchy.dm"
#include "code\datums\mil_ranks.dm"
#include "code\datums\mind.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\ruins.dm"
#include "code\datums\security_state.dm"
#include "code\datums\shackle_law_sets.dm"
#include "code\datums\sound_player.dm"
#include "code\datums\suit_sensor_jammer_method.dm"
#include "code\datums\sun.dm"
#include "code\datums\weakref.dm"
#include "code\datums\ai\ai.dm"
#include "code\datums\ai\ai_holo.dm"
#include "code\datums\appearances\appearance_data.dm"
#include "code\datums\appearances\appearance_manager.dm"
#include "code\datums\appearances\automatic\_base.dm"
#include "code\datums\appearances\automatic\cardborg.dm"
#include "code\datums\colors\color_generator.dm"
#include "code\datums\communication\_defines.dm"
#include "code\datums\communication\channel.dm"
#include "code\datums\communication\dsay.dm"
#include "code\datums\communication\looc.dm"
#include "code\datums\communication\ooc.dm"
#include "code\datums\communication\pray.dm"
#include "code\datums\communication\~defines.dm"
#include "code\datums\extensions\_defines.dm"
#include "code\datums\extensions\extensions.dm"
#include "code\datums\extensions\interactive.dm"
#include "code\datums\extensions\label.dm"
#include "code\datums\extensions\appearance\appearance.dm"
#include "code\datums\extensions\appearance\base_icon_state.dm"
#include "code\datums\extensions\appearance\cardborg.dm"
#include "code\datums\extensions\multitool\_multitool.dm"
#include "code\datums\extensions\multitool\multitool.dm"
#include "code\datums\extensions\multitool\store.dm"
#include "code\datums\extensions\multitool\circuitboards\circuitboards.dm"
#include "code\datums\extensions\multitool\circuitboards\stationalert.dm"
#include "code\datums\extensions\multitool\items\cable.dm"
#include "code\datums\extensions\multitool\items\clothing.dm"
#include "code\datums\extensions\multitool\items\items.dm"
#include "code\datums\helper_datums\construction_datum.dm"
#include "code\datums\helper_datums\dist_check.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\global_iterator.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\helper_datums\topic_input.dm"
#include "code\datums\observation\_defines.dm"
#include "code\datums\observation\death.dm"
#include "code\datums\observation\density_set.dm"
#include "code\datums\observation\destroyed.dm"
#include "code\datums\observation\dir_set.dm"
#include "code\datums\observation\entered.dm"
#include "code\datums\observation\equipped.dm"
#include "code\datums\observation\exited.dm"
#include "code\datums\observation\helpers.dm"
#include "code\datums\observation\life.dm"
#include "code\datums\observation\logged_in.dm"
#include "code\datums\observation\logged_out.dm"
#include "code\datums\observation\moved.dm"
#include "code\datums\observation\name_set.dm"
#include "code\datums\observation\observation.dm"
#include "code\datums\observation\opacity_set.dm"
#include "code\datums\observation\see_in_dark_set.dm"
#include "code\datums\observation\see_invisible_set.dm"
#include "code\datums\observation\set_invisibility.dm"
#include "code\datums\observation\sight_set.dm"
#include "code\datums\observation\stat_set.dm"
#include "code\datums\observation\turf_changed.dm"
#include "code\datums\observation\unequipped.dm"
#include "code\datums\observation\~cleanup.dm"
#include "code\datums\outfits\_defines.dm"
#include "code\datums\outfits\horror_killers.dm"
#include "code\datums\outfits\misc.dm"
#include "code\datums\outfits\nanotrasen.dm"
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\pirates.dm"
#include "code\datums\outfits\spec_op.dm"
#include "code\datums\outfits\tournament.dm"
#include "code\datums\outfits\wizardry.dm"
#include "code\datums\outfits\equipment\backpacks.dm"
#include "code\datums\outfits\jobs\_defines.dm"
#include "code\datums\outfits\jobs\cargo.dm"
#include "code\datums\outfits\jobs\civilian.dm"
#include "code\datums\outfits\jobs\command.dm"
#include "code\datums\outfits\jobs\engineering.dm"
#include "code\datums\outfits\jobs\job.dm"
#include "code\datums\outfits\jobs\medical.dm"
#include "code\datums\outfits\jobs\misc.dm"
#include "code\datums\outfits\jobs\science.dm"
#include "code\datums\outfits\jobs\security.dm"
#include "code\datums\proximity_trigger\proximity_trigger.dm"
#include "code\datums\proximity_trigger\turf_selection.dm"
#include "code\datums\repositories\_defines.dm"
#include "code\datums\repositories\admin_pm.dm"
#include "code\datums\repositories\areas.dm"
#include "code\datums\repositories\attack_logs.dm"
#include "code\datums\repositories\cameras.dm"
#include "code\datums\repositories\client.dm"
#include "code\datums\repositories\decls.dm"
#include "code\datums\repositories\follow.dm"
#include "code\datums\repositories\images.dm"
#include "code\datums\repositories\mobs.dm"
#include "code\datums\repositories\radiation.dm"
#include "code\datums\repositories\repository.dm"
#include "code\datums\repositories\unique.dm"
#include "code\datums\repositories\uplink_purchases.dm"
#include "code\datums\repositories\~defines.dm"
#include "code\datums\repositories\crew\_defines.dm"
#include "code\datums\repositories\crew\binary.dm"
#include "code\datums\repositories\crew\crew.dm"
#include "code\datums\repositories\crew\crew_sensor_modifier.dm"
#include "code\datums\repositories\crew\general.dm"
#include "code\datums\repositories\crew\tracking.dm"
#include "code\datums\repositories\crew\vital.dm"
#include "code\datums\repositories\crew\~defines.dm"
#include "code\datums\supplypacks\atmospherics.dm"
#include "code\datums\supplypacks\engineering.dm"
#include "code\datums\supplypacks\hospitality.dm"
#include "code\datums\supplypacks\hydroponics.dm"
#include "code\datums\supplypacks\materials.dm"
#include "code\datums\supplypacks\medical.dm"
#include "code\datums\supplypacks\miscellaneous.dm"
#include "code\datums\supplypacks\operations.dm"
#include "code\datums\supplypacks\science.dm"
#include "code\datums\supplypacks\security.dm"
#include "code\datums\supplypacks\supply.dm"
#include "code\datums\supplypacks\supplypack.dm"
#include "code\datums\trading\_trading_defines.dm"
#include "code\datums\trading\ai.dm"
#include "code\datums\trading\food.dm"
#include "code\datums\trading\goods.dm"
#include "code\datums\trading\misc.dm"
#include "code\datums\trading\ship.dm"
#include "code\datums\trading\trade.dm"
#include "code\datums\trading\unique.dm"
#include "code\datums\trading\vox.dm"
#include "code\datums\trading\weaponry.dm"
#include "code\datums\underwear\bottom.dm"
#include "code\datums\underwear\socks.dm"
#include "code\datums\underwear\top.dm"
#include "code\datums\underwear\undershirt.dm"
#include "code\datums\underwear\underwear.dm"
#include "code\datums\uplink\ammunition.dm"
#include "code\datums\uplink\badassery.dm"
#include "code\datums\uplink\devices and tools.dm"
#include "code\datums\uplink\grenades.dm"
#include "code\datums\uplink\highly_visible_and_dangerous_weapons.dm"
#include "code\datums\uplink\implants.dm"
#include "code\datums\uplink\medical.dm"
#include "code\datums\uplink\services.dm"
#include "code\datums\uplink\stealth_and_camouflage_items.dm"
#include "code\datums\uplink\stealthy_and_inconspicuous_weapons.dm"
#include "code\datums\uplink\telecrystals.dm"
#include "code\datums\uplink\uplink_categories.dm"
#include "code\datums\uplink\uplink_items.dm"
#include "code\datums\uplink\uplink_sources.dm"
#include "code\datums\vending\stored_item.dm"
#include "code\datums\vending\vending.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\alarm.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\autolathe.dm"
#include "code\datums\wires\camera.dm"
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\nuclearbomb.dm"
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\shield_generator.dm"
#include "code\datums\wires\smartfridge.dm"
#include "code\datums\wires\smes.dm"
#include "code\datums\wires\suit_storage_unit.dm"
#include "code\datums\wires\vending.dm"
#include "code\datums\wires\wires.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\base_turf.dm"
#include "code\game\images.dm"
#include "code\game\periodic_news.dm"
#include "code\game\response_team.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\sound.dm"
#include "code\game\supplyshuttle.dm"
#include "code\game\world.dm"
#include "code\game\antagonist\_antagonist_setup.dm"
#include "code\game\antagonist\antagonist.dm"
#include "code\game\antagonist\antagonist_add.dm"
#include "code\game\antagonist\antagonist_create.dm"
#include "code\game\antagonist\antagonist_equip.dm"
#include "code\game\antagonist\antagonist_factions.dm"
#include "code\game\antagonist\antagonist_helpers.dm"
#include "code\game\antagonist\antagonist_objectives.dm"
#include "code\game\antagonist\antagonist_panel.dm"
#include "code\game\antagonist\antagonist_place.dm"
#include "code\game\antagonist\antagonist_print.dm"
#include "code\game\antagonist\antagonist_update.dm"
#include "code\game\antagonist\alien\borer.dm"
#include "code\game\antagonist\alien\xenomorph.dm"
#include "code\game\antagonist\outsider\actors.dm"
#include "code\game\antagonist\outsider\commando.dm"
#include "code\game\antagonist\outsider\deathsquad.dm"
#include "code\game\antagonist\outsider\ert.dm"
#include "code\game\antagonist\outsider\mercenary.dm"
#include "code\game\antagonist\outsider\raider.dm"
#include "code\game\antagonist\outsider\wizard.dm"
#include "code\game\antagonist\station\changeling.dm"
#include "code\game\antagonist\station\cultist.dm"
#include "code\game\antagonist\station\loyalist.dm"
#include "code\game\antagonist\station\renegade.dm"
#include "code\game\antagonist\station\revolutionary.dm"
#include "code\game\antagonist\station\rogue_ai.dm"
#include "code\game\antagonist\station\traitor.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\Space Station 13 areas.dm"
#include "code\game\dna\dna2.dm"
#include "code\game\dna\dna2_domutcheck.dm"
#include "code\game\dna\dna2_helpers.dm"
#include "code\game\dna\genes\disabilities.dm"
#include "code\game\dna\genes\gene.dm"
#include "code\game\dna\genes\powers.dm"
#include "code\game\gamemodes\events.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\game_mode_latespawn.dm"
#include "code\game\gamemodes\gameticker.dm"
#include "code\game\gamemodes\objective.dm"
#include "code\game\gamemodes\setupgame.dm"
#include "code\game\gamemodes\calamity\calamity.dm"
#include "code\game\gamemodes\changeling\absorbed_dna.dm"
#include "code\game\gamemodes\changeling\changeling.dm"
#include "code\game\gamemodes\changeling\changeling_powers.dm"
#include "code\game\gamemodes\changeling\modularchangling.dm"
#include "code\game\gamemodes\cult\cult.dm"
#include "code\game\gamemodes\cult\cult_items.dm"
#include "code\game\gamemodes\cult\cult_structures.dm"
#include "code\game\gamemodes\cult\ghosts.dm"
#include "code\game\gamemodes\cult\hell_universe.dm"
#include "code\game\gamemodes\cult\manifest.dm"
#include "code\game\gamemodes\cult\narsie.dm"
#include "code\game\gamemodes\cult\ritual.dm"
#include "code\game\gamemodes\cult\runes.dm"
#include "code\game\gamemodes\cult\talisman.dm"
#include "code\game\gamemodes\cult\cultify\de-cultify.dm"
#include "code\game\gamemodes\cult\cultify\mob.dm"
#include "code\game\gamemodes\cult\cultify\turf.dm"
#include "code\game\gamemodes\endgame\endgame.dm"
#include "code\game\gamemodes\endgame\bluespace_jump\bluespace_jump.dm"
#include "code\game\gamemodes\endgame\nuclear_explosion\nuclear_explosion.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\blob.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\portal.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\universe.dm"
#include "code\game\gamemodes\events\black_hole.dm"
#include "code\game\gamemodes\events\clang.dm"
#include "code\game\gamemodes\events\power_failure.dm"
#include "code\game\gamemodes\events\wormholes.dm"
#include "code\game\gamemodes\events\holidays\Christmas.dm"
#include "code\game\gamemodes\events\holidays\Holidays.dm"
#include "code\game\gamemodes\events\holidays\Other.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\heist\heist.dm"
#include "code\game\gamemodes\malfunction\malf_hardware.dm"
#include "code\game\gamemodes\malfunction\malf_research.dm"
#include "code\game\gamemodes\malfunction\malf_research_ability.dm"
#include "code\game\gamemodes\malfunction\malfunction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HARDWARE.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HELPERS.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_interdiction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_manipulation.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_networking.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_passive.dm"
#include "code\game\gamemodes\meteor\meteor.dm"
#include "code\game\gamemodes\meteor\meteors.dm"
#include "code\game\gamemodes\mixed\bughunt.dm"
#include "code\game\gamemodes\mixed\conflux.dm"
#include "code\game\gamemodes\mixed\crossfire.dm"
#include "code\game\gamemodes\mixed\infestation.dm"
#include "code\game\gamemodes\mixed\lizard.dm"
#include "code\game\gamemodes\mixed\paranoia.dm"
#include "code\game\gamemodes\mixed\siege.dm"
#include "code\game\gamemodes\mixed\traitorling.dm"
#include "code\game\gamemodes\mixed\unity.dm"
#include "code\game\gamemodes\mixed\uprising.dm"
#include "code\game\gamemodes\nuclear\nuclear.dm"
#include "code\game\gamemodes\nuclear\pinpointer.dm"
#include "code\game\gamemodes\revolution\revolution.dm"
#include "code\game\gamemodes\siegefare\siegefare.dm"
#include "code\game\gamemodes\traitor\traitor.dm"
#include "code\game\gamemodes\warfare\barricade.dm"
#include "code\game\gamemodes\warfare\flare.dm"
#include "code\game\gamemodes\warfare\language.dm"
#include "code\game\gamemodes\warfare\lighting_dummy.dm"
#include "code\game\gamemodes\warfare\structures.dm"
#include "code\game\gamemodes\warfare\trenches.dm"
#include "code\game\gamemodes\warfare\turfs.dm"
#include "code\game\gamemodes\warfare\warfare.dm"
#include "code\game\gamemodes\warfare\warfare_gas.dm"
#include "code\game\gamemodes\wizard\wizard.dm"
#include "code\game\jobs\_access_defs.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\access_datum.dm"
#include "code\game\jobs\jobs.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\job\assistant.dm"
#include "code\game\jobs\job\captain.dm"
#include "code\game\jobs\job\civilian.dm"
#include "code\game\jobs\job\civilian_chaplain.dm"
#include "code\game\jobs\job\engineering.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\medical.dm"
#include "code\game\jobs\job\science.dm"
#include "code\game\jobs\job\security.dm"
#include "code\game\jobs\job\silicon.dm"
#include "code\game\machinery\adv_med.dm"
#include "code\game\machinery\ai_slipper.dm"
#include "code\game\machinery\alarm.dm"
#include "code\game\machinery\atmo_control.dm"
#include "code\game\machinery\autolathe.dm"
#include "code\game\machinery\autolathe_datums.dm"
#include "code\game\machinery\Beacon.dm"
#include "code\game\machinery\biogenerator.dm"
#include "code\game\machinery\bioprinter.dm"
#include "code\game\machinery\bluespacerelay.dm"
#include "code\game\machinery\boombox.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\CableLayer.dm"
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\constructable_frame.dm"
#include "code\game\machinery\cryo.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\deployable.dm"
#include "code\game\machinery\door_control.dm"
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\floor_light.dm"
#include "code\game\machinery\floorlayer.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\holosign.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\jukebox.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\machinery.dm"
#include "code\game\machinery\magnet.dm"
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\newscaster.dm"
#include "code\game\machinery\nuclear_bomb.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\oxygen_pump.dm"
#include "code\game\machinery\pager.dm"
#include "code\game\machinery\portable_turret.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\requests_console.dm"
#include "code\game\machinery\resleever.dm"
#include "code\game\machinery\robot_fabricator.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\self_destruct.dm"
#include "code\game\machinery\Sleeper.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\status_display_ai.dm"
#include "code\game\machinery\status_light.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supply_display.dm"
#include "code\game\machinery\supplybeacon.dm"
#include "code\game\machinery\syndicatebeacon.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\machinery\turret_control.dm"
#include "code\game\machinery\vending.dm"
#include "code\game\machinery\wall_frames.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\wishgranter.dm"
#include "code\game\machinery\atmoalter\area_atmos_computer.dm"
#include "code\game\machinery\atmoalter\canister.dm"
#include "code\game\machinery\atmoalter\clamp.dm"
#include "code\game\machinery\atmoalter\meter.dm"
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
#include "code\game\machinery\atmoalter\pump.dm"
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\camera_assembly.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\tracking.dm"
#include "code\game\machinery\computer\ai_core.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\arcade_orion.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\atmos_control.dm"
#include "code\game\machinery\computer\buildandrepair.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\crew.dm"
#include "code\game\machinery\computer\download_console.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\law.dm"
#include "code\game\machinery\computer\message.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\pod.dm"
#include "code\game\machinery\computer\prisoner.dm"
#include "code\game\machinery\computer\RCON_Console.dm"
#include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\shuttle.dm"
#include "code\game\machinery\computer\station_alert.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_control.dm"
#include "code\game\machinery\doors\airlock_electronics.dm"
#include "code\game\machinery\doors\airlock_interactions.dm"
#include "code\game\machinery\doors\alarmlock.dm"
#include "code\game\machinery\doors\blast_door.dm"
#include "code\game\machinery\doors\braces.dm"
#include "code\game\machinery\doors\brigdoors.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\firedoor_assembly.dm"
#include "code\game\machinery\doors\multi_tile.dm"
#include "code\game\machinery\doors\simple.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\embedded_controller\airlock_controllers.dm"
#include "code\game\machinery\embedded_controller\airlock_controllers_dummy.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller_multi.dm"
#include "code\game\machinery\embedded_controller\airlock_program.dm"
#include "code\game\machinery\embedded_controller\docking_program.dm"
#include "code\game\machinery\embedded_controller\docking_program_multi.dm"
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
#include "code\game\machinery\kitchen\gibber.dm"
#include "code\game\machinery\kitchen\icecream.dm"
#include "code\game\machinery\kitchen\microwave.dm"
#include "code\game\machinery\kitchen\smartfridge.dm"
#include "code\game\machinery\kitchen\cooking_machines\_cooker.dm"
#include "code\game\machinery\kitchen\cooking_machines\_cooker_output.dm"
#include "code\game\machinery\kitchen\cooking_machines\candy.dm"
#include "code\game\machinery\kitchen\cooking_machines\cereal.dm"
#include "code\game\machinery\kitchen\cooking_machines\fryer.dm"
#include "code\game\machinery\kitchen\cooking_machines\grill.dm"
#include "code\game\machinery\kitchen\cooking_machines\oven.dm"
#include "code\game\machinery\pipe\construction.dm"
#include "code\game\machinery\pipe\pipe_dispenser.dm"
#include "code\game\machinery\pipe\pipelayer.dm"
#include "code\game\machinery\storage\storage.dm"
#include "code\game\machinery\telecomms\broadcaster.dm"
#include "code\game\machinery\telecomms\logbrowser.dm"
#include "code\game\machinery\telecomms\machine_interactions.dm"
#include "code\game\machinery\telecomms\presets.dm"
#include "code\game\machinery\telecomms\telecomunications.dm"
#include "code\game\machinery\telecomms\telemonitor.dm"
#include "code\game\machinery\telecomms\traffic_control.dm"
#include "code\game\mecha\mech_bay.dm"
#include "code\game\mecha\mech_fabricator.dm"
#include "code\game\mecha\mech_sensor.dm"
#include "code\game\mecha\mecha.dm"
#include "code\game\mecha\mecha_construction_paths.dm"
#include "code\game\mecha\mecha_control_console.dm"
#include "code\game\mecha\mecha_parts.dm"
#include "code\game\mecha\mecha_wreckage.dm"
#include "code\game\mecha\combat\combat.dm"
#include "code\game\mecha\combat\durand.dm"
#include "code\game\mecha\combat\gygax.dm"
#include "code\game\mecha\combat\marauder.dm"
#include "code\game\mecha\combat\phazon.dm"
#include "code\game\mecha\equipment\mecha_equipment.dm"
#include "code\game\mecha\equipment\tools\medical_tools.dm"
#include "code\game\mecha\equipment\tools\tools.dm"
#include "code\game\mecha\equipment\weapons\weapons.dm"
#include "code\game\mecha\medical\medical.dm"
#include "code\game\mecha\medical\odysseus.dm"
#include "code\game\mecha\working\hoverpod.dm"
#include "code\game\mecha\working\ripley.dm"
#include "code\game\mecha\working\working.dm"
#include "code\game\objects\buckling.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion.dm"
#include "code\game\objects\explosion_recursive.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\topic.dm"
#include "code\game\objects\weapons.dm"
#include "code\game\objects\auras\aura.dm"
#include "code\game\objects\auras\radiant_aura.dm"
#include "code\game\objects\auras\personal_shields\personal_shield.dm"
#include "code\game\objects\effects\aliens.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\effect_system.dm"
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\force_portal.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\mines.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\spiders.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\temporary_effect.dm"
#include "code\game\objects\effects\chem\chemsmoke.dm"
#include "code\game\objects\effects\chem\foam.dm"
#include "code\game\objects\effects\chem\water.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\contraband.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\decal.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\warning_stripes.dm"
#include "code\game\objects\effects\decals\Cleanable\aliens.dm"
#include "code\game\objects\effects\decals\Cleanable\fuel.dm"
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
#include "code\game\objects\effects\decals\Cleanable\misc.dm"
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\items\apc_frame.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\contraband.dm"
#include "code\game\objects\items\crayons.dm"
#include "code\game\objects\items\cryobag.dm"
#include "code\game\objects\items\glassjar.dm"
#include "code\game\objects\items\instruments.dm"
#include "code\game\objects\items\latexballoon.dm"
#include "code\game\objects\items\paintkit.dm"
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\toys.dm"
#include "code\game\objects\items\trash.dm"
#include "code\game\objects\items\devices\aicard.dm"
#include "code\game\objects\items\devices\binoculars.dm"
#include "code\game\objects\items\devices\cable_painter.dm"
#include "code\game\objects\items\devices\chameleonproj.dm"
#include "code\game\objects\items\devices\compass.dm"
#include "code\game\objects\items\devices\debugger.dm"
#include "code\game\objects\items\devices\dociler.dm"
#include "code\game\objects\items\devices\flash.dm"
#include "code\game\objects\items\devices\flashlight.dm"
#include "code\game\objects\items\devices\floor_painter.dm"
#include "code\game\objects\items\devices\geiger.dm"
#include "code\game\objects\items\devices\hacktool.dm"
#include "code\game\objects\items\devices\holowarrant.dm"
#include "code\game\objects\items\devices\lightreplacer.dm"
#include "code\game\objects\items\devices\megaphone.dm"
#include "code\game\objects\items\devices\modkit.dm"
#include "code\game\objects\items\devices\multitool.dm"
#include "code\game\objects\items\devices\paicard.dm"
#include "code\game\objects\items\devices\personal_shield.dm"
#include "code\game\objects\items\devices\pipe_painter.dm"
#include "code\game\objects\items\devices\powersink.dm"
#include "code\game\objects\items\devices\scanners.dm"
#include "code\game\objects\items\devices\spy_bug.dm"
#include "code\game\objects\items\devices\suit_cooling.dm"
#include "code\game\objects\items\devices\suit_sensor_jammer.dm"
#include "code\game\objects\items\devices\t_scanner.dm"
#include "code\game\objects\items\devices\taperecorder.dm"
#include "code\game\objects\items\devices\traitordevices.dm"
#include "code\game\objects\items\devices\transfer_valve.dm"
#include "code\game\objects\items\devices\tvcamera.dm"
#include "code\game\objects\items\devices\uplink.dm"
#include "code\game\objects\items\devices\uplink_random_lists.dm"
#include "code\game\objects\items\devices\violin.dm"
#include "code\game\objects\items\devices\whistle.dm"
#include "code\game\objects\items\devices\PDA\cart.dm"
#include "code\game\objects\items\devices\PDA\PDA.dm"
#include "code\game\objects\items\devices\PDA\radio.dm"
#include "code\game\objects\items\devices\radio\beacon.dm"
#include "code\game\objects\items\devices\radio\electropack.dm"
#include "code\game\objects\items\devices\radio\encryptionkey.dm"
#include "code\game\objects\items\devices\radio\headset.dm"
#include "code\game\objects\items\devices\radio\intercom.dm"
#include "code\game\objects\items\devices\radio\radio.dm"
#include "code\game\objects\items\robot\robot_items.dm"
#include "code\game\objects\items\robot\robot_parts.dm"
#include "code\game\objects\items\robot\robot_upgrades.dm"
#include "code\game\objects\items\stacks\matter_synth.dm"
#include "code\game\objects\items\stacks\medical.dm"
#include "code\game\objects\items\stacks\nanopaste.dm"
#include "code\game\objects\items\stacks\rods.dm"
#include "code\game\objects\items\stacks\stack.dm"
#include "code\game\objects\items\stacks\telecrystal.dm"
#include "code\game\objects\items\stacks\sheets\leather.dm"
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
#include "code\game\objects\items\weapons\AI_modules.dm"
#include "code\game\objects\items\weapons\autopsy.dm"
#include "code\game\objects\items\weapons\baton.dm"
#include "code\game\objects\items\weapons\beachball.dm"
#include "code\game\objects\items\weapons\candle.dm"
#include "code\game\objects\items\weapons\cane.dm"
#include "code\game\objects\items\weapons\cards_ids.dm"
#include "code\game\objects\items\weapons\cards_ids_syndicate.dm"
#include "code\game\objects\items\weapons\cigs_lighters.dm"
#include "code\game\objects\items\weapons\clothingbag.dm"
#include "code\game\objects\items\weapons\clown_items.dm"
#include "code\game\objects\items\weapons\cosmetics.dm"
#include "code\game\objects\items\weapons\crutches.dm"
#include "code\game\objects\items\weapons\defib.dm"
#include "code\game\objects\items\weapons\dice.dm"
#include "code\game\objects\items\weapons\ecigs.dm"
#include "code\game\objects\items\weapons\explosives.dm"
#include "code\game\objects\items\weapons\extinguisher.dm"
#include "code\game\objects\items\weapons\flamethrower.dm"
#include "code\game\objects\items\weapons\gift_wrappaper.dm"
#include "code\game\objects\items\weapons\handcuffs.dm"
#include "code\game\objects\items\weapons\improvised_components.dm"
#include "code\game\objects\items\weapons\janitor_sign.dm"
#include "code\game\objects\items\weapons\mop.dm"
#include "code\game\objects\items\weapons\nuclear_cylinder.dm"
#include "code\game\objects\items\weapons\paint.dm"
#include "code\game\objects\items\weapons\policetape.dm"
#include "code\game\objects\items\weapons\RCD.dm"
#include "code\game\objects\items\weapons\RSF.dm"
#include "code\game\objects\items\weapons\scrolls.dm"
#include "code\game\objects\items\weapons\secrets_disk.dm"
#include "code\game\objects\items\weapons\shields.dm"
#include "code\game\objects\items\weapons\soap.dm"
#include "code\game\objects\items\weapons\staff.dm"
#include "code\game\objects\items\weapons\stunbaton.dm"
#include "code\game\objects\items\weapons\surgery_tools.dm"
#include "code\game\objects\items\weapons\tagnabber.dm"
#include "code\game\objects\items\weapons\tape.dm"
#include "code\game\objects\items\weapons\teleportation.dm"
#include "code\game\objects\items\weapons\tools.dm"
#include "code\game\objects\items\weapons\towels.dm"
#include "code\game\objects\items\weapons\traps.dm"
#include "code\game\objects\items\weapons\trays.dm"
#include "code\game\objects\items\weapons\weaponry.dm"
#include "code\game\objects\items\weapons\weldbackpack.dm"
#include "code\game\objects\items\weapons\circuitboards\broken.dm"
#include "code\game\objects\items\weapons\circuitboards\circuitboard.dm"
#include "code\game\objects\items\weapons\circuitboards\mecha.dm"
#include "code\game\objects\items\weapons\circuitboards\other.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\air_management.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\computer.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\holodeckcontrol.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\research.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\station_alert.dm"
#include "code\game\objects\items\weapons\circuitboards\computer\telecomms.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\biogenerator.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\cloning.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\commsantenna.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\mech_recharger.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\mining_drill.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\oxyregenerator.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\pacman.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\power.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\recharge_station.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\replicator.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\research.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\shieldgen.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\telecomms.dm"
#include "code\game\objects\items\weapons\circuitboards\machinery\unary_atmos.dm"
#include "code\game\objects\items\weapons\grenades\anti_photon_grenade.dm"
#include "code\game\objects\items\weapons\grenades\chem_grenade.dm"
#include "code\game\objects\items\weapons\grenades\emgrenade.dm"
#include "code\game\objects\items\weapons\grenades\explosive.dm"
#include "code\game\objects\items\weapons\grenades\flashbang.dm"
#include "code\game\objects\items\weapons\grenades\grenade.dm"
#include "code\game\objects\items\weapons\grenades\prank_grenades.dm"
#include "code\game\objects\items\weapons\grenades\smokebomb.dm"
#include "code\game\objects\items\weapons\grenades\spawnergrenade.dm"
#include "code\game\objects\items\weapons\grenades\supermatter.dm"
#include "code\game\objects\items\weapons\implants\implant.dm"
#include "code\game\objects\items\weapons\implants\implantcase.dm"
#include "code\game\objects\items\weapons\implants\implantchair.dm"
#include "code\game\objects\items\weapons\implants\implanter.dm"
#include "code\game\objects\items\weapons\implants\implantpad.dm"
#include "code\game\objects\items\weapons\implants\implants\adrenaline.dm"
#include "code\game\objects\items\weapons\implants\implants\chem.dm"
#include "code\game\objects\items\weapons\implants\implants\compressed.dm"
#include "code\game\objects\items\weapons\implants\implants\death_alarm.dm"
#include "code\game\objects\items\weapons\implants\implants\explosive.dm"
#include "code\game\objects\items\weapons\implants\implants\freedom.dm"
#include "code\game\objects\items\weapons\implants\implants\imprinting.dm"
#include "code\game\objects\items\weapons\implants\implants\loyalty.dm"
#include "code\game\objects\items\weapons\implants\implants\tracking.dm"
#include "code\game\objects\items\weapons\implants\implants\uplink.dm"
#include "code\game\objects\items\weapons\material\ashtray.dm"
#include "code\game\objects\items\weapons\material\bats.dm"
#include "code\game\objects\items\weapons\material\kitchen.dm"
#include "code\game\objects\items\weapons\material\knives.dm"
#include "code\game\objects\items\weapons\material\material_weapons.dm"
#include "code\game\objects\items\weapons\material\misc.dm"
#include "code\game\objects\items\weapons\material\shards.dm"
#include "code\game\objects\items\weapons\material\stick.dm"
#include "code\game\objects\items\weapons\material\swords.dm"
#include "code\game\objects\items\weapons\material\thrown.dm"
#include "code\game\objects\items\weapons\material\twohanded.dm"
#include "code\game\objects\items\weapons\melee\energy.dm"
#include "code\game\objects\items\weapons\melee\misc.dm"
#include "code\game\objects\items\weapons\storage\backpack.dm"
#include "code\game\objects\items\weapons\storage\bags.dm"
#include "code\game\objects\items\weapons\storage\belt.dm"
#include "code\game\objects\items\weapons\storage\bible.dm"
#include "code\game\objects\items\weapons\storage\boxes.dm"
#include "code\game\objects\items\weapons\storage\briefcase.dm"
#include "code\game\objects\items\weapons\storage\fancy.dm"
#include "code\game\objects\items\weapons\storage\firstaid.dm"
#include "code\game\objects\items\weapons\storage\internal.dm"
#include "code\game\objects\items\weapons\storage\laundry_basket.dm"
#include "code\game\objects\items\weapons\storage\lockbox.dm"
#include "code\game\objects\items\weapons\storage\lunchbox.dm"
#include "code\game\objects\items\weapons\storage\misc.dm"
#include "code\game\objects\items\weapons\storage\secure.dm"
#include "code\game\objects\items\weapons\storage\specialized.dm"
#include "code\game\objects\items\weapons\storage\storage.dm"
#include "code\game\objects\items\weapons\storage\toolbox.dm"
#include "code\game\objects\items\weapons\storage\uplink_kits.dm"
#include "code\game\objects\items\weapons\storage\wallets.dm"
#include "code\game\objects\items\weapons\storage\storage_ui\default.dm"
#include "code\game\objects\items\weapons\storage\storage_ui\storage_ui.dm"
#include "code\game\objects\items\weapons\storage\storage_ui\tgui.dm"
#include "code\game\objects\items\weapons\tanks\jetpack.dm"
#include "code\game\objects\items\weapons\tanks\tank_types.dm"
#include "code\game\objects\items\weapons\tanks\tanks.dm"
#include "code\game\objects\random\random.dm"
#include "code\game\objects\structures\barsign.dm"
#include "code\game\objects\structures\bedsheet_bin.dm"
#include "code\game\objects\structures\catwalk.dm"
#include "code\game\objects\structures\coathanger.dm"
#include "code\game\objects\structures\curtains.dm"
#include "code\game\objects\structures\displaycase.dm"
#include "code\game\objects\structures\dogbed.dm"
#include "code\game\objects\structures\door_assembly.dm"
#include "code\game\objects\structures\electricchair.dm"
#include "code\game\objects\structures\extinguisher.dm"
#include "code\game\objects\structures\fireaxe_cabinet.dm"
#include "code\game\objects\structures\fitness.dm"
#include "code\game\objects\structures\flora.dm"
#include "code\game\objects\structures\girders.dm"
#include "code\game\objects\structures\grille.dm"
#include "code\game\objects\structures\handrail.dm"
#include "code\game\objects\structures\inflatable.dm"
#include "code\game\objects\structures\iv_drip.dm"
#include "code\game\objects\structures\janicart.dm"
#include "code\game\objects\structures\kitchen_spike.dm"
#include "code\game\objects\structures\lattice.dm"
#include "code\game\objects\structures\mirror.dm"
#include "code\game\objects\structures\mop_bucket.dm"
#include "code\game\objects\structures\morgue.dm"
#include "code\game\objects\structures\musician.dm"
#include "code\game\objects\structures\noticeboard.dm"
#include "code\game\objects\structures\pit.dm"
#include "code\game\objects\structures\railing.dm"
#include "code\game\objects\structures\rubble.dm"
#include "code\game\objects\structures\safe.dm"
#include "code\game\objects\structures\showcase.dm"
#include "code\game\objects\structures\signs.dm"
#include "code\game\objects\structures\skele_stand.dm"
#include "code\game\objects\structures\stasis_cage.dm"
#include "code\game\objects\structures\statue.dm"
#include "code\game\objects\structures\tank_dispenser.dm"
#include "code\game\objects\structures\target_stake.dm"
#include "code\game\objects\structures\transit_tubes.dm"
#include "code\game\objects\structures\under_wardrobe.dm"
#include "code\game\objects\structures\watercloset.dm"
#include "code\game\objects\structures\windoor_assembly.dm"
#include "code\game\objects\structures\window.dm"
#include "code\game\objects\structures\window_frame.dm"
#include "code\game\objects\structures\window_spawner.dm"
#include "code\game\objects\structures\crates_lockers\closets.dm"
#include "code\game\objects\structures\crates_lockers\crates.dm"
#include "code\game\objects\structures\crates_lockers\largecrate.dm"
#include "code\game\objects\structures\crates_lockers\closets\coffin.dm"
#include "code\game\objects\structures\crates_lockers\closets\crittercrate.dm"
#include "code\game\objects\structures\crates_lockers\closets\fitness.dm"
#include "code\game\objects\structures\crates_lockers\closets\gimmick.dm"
#include "code\game\objects\structures\crates_lockers\closets\job_closets.dm"
#include "code\game\objects\structures\crates_lockers\closets\l3closet.dm"
#include "code\game\objects\structures\crates_lockers\closets\malfunction.dm"
#include "code\game\objects\structures\crates_lockers\closets\statue.dm"
#include "code\game\objects\structures\crates_lockers\closets\syndicate.dm"
#include "code\game\objects\structures\crates_lockers\closets\utility_closets.dm"
#include "code\game\objects\structures\crates_lockers\closets\walllocker.dm"
#include "code\game\objects\structures\crates_lockers\closets\wardrobe.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\bar.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\cargo.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\engineering.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\freezer.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\guncabinet.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\hydroponics.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\medical.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\nuke.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\personal.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\scientist.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\secure_closets.dm"
#include "code\game\objects\structures\crates_lockers\closets\secure\security.dm"
#include "code\game\objects\structures\stool_bed_chair_nest\bed.dm"
#include "code\game\objects\structures\stool_bed_chair_nest\chairs.dm"
#include "code\game\objects\structures\stool_bed_chair_nest\stools.dm"
#include "code\game\objects\structures\stool_bed_chair_nest\throne.dm"
#include "code\game\objects\structures\stool_bed_chair_nest\wheelchair.dm"
#include "code\game\turfs\simulated.dm"
#include "code\game\turfs\turf.dm"
#include "code\game\turfs\turf_changing.dm"
#include "code\game\turfs\turf_flick_animations.dm"
#include "code\game\turfs\unsimulated.dm"
#include "code\game\turfs\flooring\flooring.dm"