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sound.term() crashes app #27

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svennd opened this issue Oct 5, 2017 · 1 comment
Open

sound.term() crashes app #27

svennd opened this issue Oct 5, 2017 · 1 comment
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@svennd
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svennd commented Oct 5, 2017

Perhaps this is an invalid bug, but when using Sound.term() the game crashes. The workaround is simple : don't use it :)

@Rinnegatamante
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That's a well known bug i still can't manage to solve. (That's also the main motivation why Sound.term is not called in samples too).

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