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Perhaps this is an invalid bug, but when using Sound.term() the game crashes. The workaround is simple : don't use it :)
Sound.term()
The text was updated successfully, but these errors were encountered:
That's a well known bug i still can't manage to solve. (That's also the main motivation why Sound.term is not called in samples too).
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Perhaps this is an invalid bug, but when using
Sound.term()
the game crashes. The workaround is simple : don't use it :)The text was updated successfully, but these errors were encountered: