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A.O.E 2.1.5 Issue gaining combat EXP with Requiem #132

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Lightveld opened this issue Aug 13, 2021 · 7 comments
Open

A.O.E 2.1.5 Issue gaining combat EXP with Requiem #132

Lightveld opened this issue Aug 13, 2021 · 7 comments

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@Lightveld
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When possessing a mob with Requiem, can't get combat experience from killing mobs even with the Humanity enchant.

Can still get experience doing the Divine Missions.

@RobertSkalko
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There is an instanceof playerEntity check in my drop method.

This is to ensure only players level and not mobs.

What does the maker of Requiem think the solution should be?

@Lightveld
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Opened a new Issue with Requiem, will contact them later to hopefully find out more info.

Ladysnake/Requiem#393

@Lightveld
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Is there a specific bug that occurs with leveling mobs?
I'm trying to ask if they have some kinda identifier that would determine if a mob killing something was possessed by a player, but if I accept mobs leveling, would it be possible to also transfer that exp to the controlling player?
Could be a config/datapack fix?

@Pyrofab
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Pyrofab commented Aug 15, 2021

Has this been tried with Humanity II or only with Humanity I ? Level I enables item drops, level II enables experience drops too.

@Lightveld
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Tried with both, experience orbs drop but it doesn't give me any Exile experience.

Also tried with a mod that enables mob drops no matter the death source with no luck.

@Pyrofab
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Pyrofab commented Aug 15, 2021

Haven't looked at Exile's code yet, but here's where Requiem enables player drops. If Exile drops its experience outside of this method, or earlier than Requiem's injection, it will see the mob who did the kill rather than the player who was possessing that mob.

@RobertSkalko
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I hook to entity death, not the drop method. Maybe that's why.

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