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While testing a new simulator, I figured that Observer goes funky when a camera (id1) goes missing, while there are still robots present on that camera (id1) which will show up on the other camera(id 0) later.
Some figure to hopefully make the issue more clear;
Here, there are 2 camera's and the robot location is as outputted from the simulator
Here, everything is send from camera id 0, while yellow is on their spot, blue is not
While not sending any commands, blue slowly starts drifting
After restarting observer, everything is where it should
Attached a small log file. It includes starting the ERforce Simulator with 2 camera's, stopping it, and starting a Simulator with 1 camera. world_log_19971_11_36_28_716.log
The text was updated successfully, but these errors were encountered:
While testing a new simulator, I figured that Observer goes funky when a camera (id1) goes missing, while there are still robots present on that camera (id1) which will show up on the other camera(id 0) later.
Some figure to hopefully make the issue more clear;
Here, there are 2 camera's and the robot location is as outputted from the simulator
Here, everything is send from camera id 0, while yellow is on their spot, blue is not
While not sending any commands, blue slowly starts drifting
After restarting observer, everything is where it should
Attached a small log file. It includes starting the ERforce Simulator with 2 camera's, stopping it, and starting a Simulator with 1 camera.
world_log_19971_11_36_28_716.log
The text was updated successfully, but these errors were encountered: