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BiohazardProject

A simple experimental project used to learn / try everything I could have in my brain ... For this project, my brain is focused on the Vulkan API (and only on vulkan, I don't have a multithread brain yet).

Why Biohazard ?

Probably because if you have the wrong idea of using even just a small variable of my code is at your own risk...

The beginning.

For now, I'm reading tutorials like :

https://vulkan-tutorial.com/,

https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-preface#,

and sometimes, the Vulkan standard but it's boring...

My first try.

Play with GLFW and the vulkan instance.

Next soon...(maybe)

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