A simple experimental project used to learn / try everything I could have in my brain ... For this project, my brain is focused on the Vulkan API (and only on vulkan, I don't have a multithread brain yet).
Why Biohazard ?
Probably because if you have the wrong idea of using even just a small variable of my code is at your own risk...
The beginning.
For now, I'm reading tutorials like :
https://software.intel.com/en-us/articles/api-without-secrets-introduction-to-vulkan-preface#,
and sometimes, the Vulkan standard but it's boring...
My first try.
Play with GLFW and the vulkan instance.
Next soon...(maybe)