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.DS_Store | ||
/.build | ||
/Packages | ||
/*.xcodeproj |
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import PackageDescription | ||
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let package = Package( | ||
name: "CSwift" | ||
) |
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# Swift调用C语言自建函数库的方法 | ||
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Rockford Wei,2017-01-17 | ||
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本程序示范了如何用Swift调用自定义C语言模块的方法。您可以直接下载本程序,或者按照以下教程逐步完成。 | ||
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## 简介 | ||
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示范程序中有一个C语言的源程序CSwift.C和一个头文件CSwift.h,我们的目标是构造一个CSwift的函数库,能够让swift源程序执行CSwift程序中的函数。 | ||
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## 快速上手 | ||
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本程序需要Swift 3.0以上版本。 | ||
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### 下载、编译和测试 | ||
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``` | ||
$ git clone https://github.com/RockfordWei/CSwift.git | ||
$ cd CSwift | ||
$ ./build.lib.sh | ||
$ swift test | ||
``` | ||
源程序采用C语言写成,测试程序则是Swift语言编写。因此如果通过测试,则恭喜您,已经成功实现了Swift语言调用C语言的整个过程。 | ||
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## 详细步骤 | ||
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您可以完全不依赖所有上述内容,而一步一步从零开始制作C函数库和调用C库的Swift代码: | ||
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### 构造空白的函数库 | ||
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仍然假定函数库名称为CSwift。首先找一个空白目录,然后执行: | ||
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``` | ||
$ mkdir CSwift | ||
$ cd CSwift | ||
$ swift package init --type=system-module | ||
$ mkdir CSwift | ||
$ cd CSwift | ||
$ swift package init | ||
$ mv Tests .. | ||
$ cd .. | ||
$ rm -rf CSwift | ||
$ mkdir Sources | ||
``` | ||
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细心的读者会发现,上面的bash 命令行在CSwift 文件夹下面建立了第二个CSwift文件夹,但是使用了不同的`swift package`了命令。第一个命令是“创建swift空白项目,而且项目类型是系统模块”;而第二个命令是“创建swift 空白项目,项目类型是函数库”。这种做法主要是为了能够在同一个项目中用Swift去测试C语言的模块。 | ||
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### Module Map | ||
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下一步是修理一下目标的模块映射表。请把module.modulemap修改为如下程序: | ||
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``` swift | ||
module CSwift [system] { | ||
header "./Sources/CSwift.h" | ||
link "CSwift" | ||
export * | ||
} | ||
``` | ||
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### C模块编程 | ||
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好了,现在请在Source文件夹下面建立两个C语言文件:CSwift.c和CSwift.h,内容如下: | ||
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#### Sources/CSwift.h | ||
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``` c | ||
extern int c_add(int, int); | ||
#define C_TEN 10 | ||
``` | ||
#### Sources/CSwift.c | ||
``` c | ||
int c_add(int a, int b) { return a + b ; } | ||
``` | ||
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### C模块的编译和库函数链接 | ||
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上述步骤完成后,可以开始进行C函数库的编译了。首先准备一个编译脚本build.lib.sh,内容如下: | ||
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#### build.lib.sh | ||
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``` | ||
export LIB_BUILD=.build/debug | ||
cd Sources | ||
clang -c CSwift.c | ||
cd .. | ||
mv Sources/CSwift.o $LIB_BUILD | ||
ar -r $LIB_BUILD/libCSwift.a $LIB_BUILD/CSwift.o | ||
export LIB_BUILD= | ||
``` | ||
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上面的程序首先把CSwift.c用clang 编译器(也就是swift的母编译器)链接为一个.o目标文件,然后通过`ar -r` 命令链接为静态函数库,关键是函数库的位置一定要与swift 的目标库目录路径一致。 | ||
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如果您准备发行,则用.build/release代替上面程序中的`$LIB_BUILD`变量。 | ||
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保存后执行下列命令: | ||
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``` | ||
$ cd CSwift | ||
$ chmod +x build.lib.sh | ||
$ swift build | ||
$ ./build.lib.sh | ||
``` | ||
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到此为止,C语言函数库就应该准备好了。 | ||
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### Swift 程序调用 | ||
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请修改Tests/CSwiftTests/CSwiftTests.swift文件,内容如下: | ||
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``` swift | ||
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import XCTest | ||
@testable import CSwift | ||
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class CSwiftTests: XCTestCase { | ||
func testExample() { | ||
// 测试调用 C 函数 | ||
let three = c_add(1, 2) | ||
XCTAssertEqual(three, 3) | ||
// 测试调用 C 语言的符号 | ||
XCTAssertEqual(C_TEN, 10) | ||
} | ||
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static var allTests : [(String, (CSwiftTests) -> () throws -> Void)] { | ||
return [ | ||
("testExample", testExample), | ||
] | ||
} | ||
} | ||
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``` | ||
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### 测试 | ||
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最后一步最简单,直接执行: | ||
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``` | ||
$ swift test | ||
``` | ||
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如果没有问题,那就一切OK了! | ||
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## 其他 | ||
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如果您在使用Xcode,则需要使用`swift package generate-xcodeproj`,但是需要调整上述build.lib.sh内容的编译目标目录,并配合Xcode偏好设置选择匹配的目录,否则无法测试。 |
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int c_add(int a, int b) { return a + b ; } |
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extern int c_add(int, int); | ||
#define C_TEN 10 |
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import XCTest | ||
@testable import CSwift | ||
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class CSwiftTests: XCTestCase { | ||
func testExample() { | ||
let three = c_add(1, 2) | ||
XCTAssertEqual(three, 3) | ||
XCTAssertEqual(C_TEN, 10) | ||
} | ||
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static var allTests : [(String, (CSwiftTests) -> () throws -> Void)] { | ||
return [ | ||
("testExample", testExample), | ||
] | ||
} | ||
} |
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import XCTest | ||
@testable import CSwiftTests | ||
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XCTMain([ | ||
testCase(CSwiftTests.allTests), | ||
]) |
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export LIB_BUILD=.build/debug | ||
cd Sources | ||
clang -c CSwift.c | ||
cd .. | ||
mv Sources/CSwift.o $LIB_BUILD | ||
ar -r $LIB_BUILD/libCSwift.a $LIB_BUILD/CSwift.o | ||
export LIB_BUILD= |
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