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  1. UnrealEngine--PrototypeMenuSystem UnrealEngine--PrototypeMenuSystem Public

    Main Menu System created using blueprints in Unreal Engine. Status: Work-in-progress.

    82 33

  2. UnrealEngine--ProjectilePathDisplay UnrealEngine--ProjectilePathDisplay Public

    A blueprint module for visualizing projectile trajectory in Unreal Engine

    43 16

  3. UnrealEngine--BlinkAbility UnrealEngine--BlinkAbility Public

    Recreation of Dishonored's Blink ability in Unreal Engine.

    37 19

  4. UnrealEngine--LastKnownPositionVisualization UnrealEngine--LastKnownPositionVisualization Public

    A blueprint framework for visualizing the player character's last known position in Unreal Engine.

    21 12

  5. UnrealEngine--Binoculars UnrealEngine--Binoculars Public

    Binoculars with support for tagging enemies and visualization of occluded objects

    15 6

  6. UnrealEngine--Needler UnrealEngine--Needler Public

    A homing weapon inspired by the Needler from Halo with features including the Fire & Forget Lock-On System, & SuperCombine Explosion.

    13 3