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Prims_Algo.cpp
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// To find minimum spanning tree
#include <iostream>
using namespace std;
int findMinVertex(int *weight, bool *visited, int n)
{
int minVertex = -1;
for (int i = 0; i < n; i++)
{
if (!visited[i] && (minVertex == -1 || weight[i] < weight[minVertex]))
{
minVertex = i;
}
}
return minVertex;
}
void prims(int **edges, int n)
{
int *parent = new int[n];
int *weight = new int[n];
bool *visited = new bool[n];
for (int i = 0; i < n; i++)
{
visited[i] = false;
weight[i] = INT_MAX;
}
parent[0] = -1;
weight[0] = 0;
for (int i = 0; i < n; i++)
{
int minVertex = findMinVertex(weight, visited, n);
visited[minVertex] = true;
for (int j = 0; j < n; j++)
{
if (edges[minVertex][j] != 0 && !visited[j])
{
if (edges[minVertex][j] < weight[j])
{
weight[j] = edges[minVertex][j];
parent[j] = minVertex;
}
}
}
}
for (int i = 1; i < n; i++)
{
if (parent[i] > i)
{
cout << i << " " << parent[i] << " " << weight[i] << endl;
}
else
{
cout << parent[i] << " " << i << " " << weight[i] << endl;
}
}
}
int main()
{
int n, e;
cin >> n >> e;
int **edges = new int *[n];
for (int i = 0; i < n; i++)
{
edges[i] = new int[n];
for (int j = 0; j < n; j++)
{
edges[i][j] = 0;
}
}
for (int i = 0; i < e; i++)
{
int f, s, weight;
cin >> f >> s >> weight;
edges[f][s] = weight;
edges[s][f] = weight;
}
cout << endl;
prims(edges, n);
return 0;
}