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The program tries to use XInput for gamepad types - mixes up DirectInput and XInput and fails to work.
-> issued new build 2 to fix this problem (don't use XInput detection)
The text was updated successfully, but these errors were encountered:
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The program tries to use XInput for gamepad types -
mixes up DirectInput and XInput and fails to work.
-> issued new build 2 to fix this problem (don't use XInput detection)
The text was updated successfully, but these errors were encountered: