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Makes the default loadout gasmask not be restricted to engineering #3953

Makes the default loadout gasmask not be restricted to engineering

Makes the default loadout gasmask not be restricted to engineering #3953

Triggered via pull request October 3, 2023 12:29
Status Failure
Total duration 10m 49s
Artifacts 1
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ci_suite.yml

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3 errors and 1 warning
Box Station: /datum/unit_test/spawn_humans: lava.dm#L206
[12:33:46] Runtime in lava.dm,206: undefined proc or verb /obj/structure/flora/ashtree/update fire(). proc name: do burn (/turf/open/lava/proc/do_burn) src: the lava (6,190,5) (/turf/open/lava/smooth/lava_land_surface) call stack: the lava (6,190,5) (/turf/open/lava/smooth/lava_land_surface): do burn(the ashed tree (/obj/structure/flora/ashtree), 1) the lava (6,190,5) (/turf/open/lava/smooth/lava_land_surface): burn stuff(the ashed tree (/obj/structure/flora/ashtree), 1) the lava (6,190,5) (/turf/open/lava/smooth/lava_land_surface): Entered(the ashed tree (/obj/structure/flora/ashtree), the volcanic floor (7,190,5) (/turf/open/floor/plating/asteroid/basalt/lava_land_surface)) the ashed tree (/obj/structure/flora/ashtree): Move(the lava (6,190,5) (/turf/open/lava/smooth/lava_land_surface), 8, 8) the ashed tree (/obj/structure/flora/ashtree): Move(the lava (6,190,5) (/turf/open/lava/smooth/lava_land_surface), 8, 8) the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random): PushAM(the ashed tree (/obj/structure/flora/ashtree), 2999) the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random): Bump(the ashed tree (/obj/structure/flora/ashtree)) the volcanic floor (7,190,5) (/turf/open/floor/plating/asteroid/basalt/lava_land_surface): Enter(the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random), the volcanic floor (8,190,5) (/turf/open/floor/plating/asteroid/basalt/lava_land_surface)) the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random): Move(the volcanic floor (7,190,5) (/turf/open/floor/plating/asteroid/basalt/lava_land_surface), 8, 0, null) the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random): Move(the volcanic floor (7,190,5) (/turf/open/floor/plating/asteroid/basalt/lava_land_surface), 8, 0, null) ... the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random): Move(the volcanic floor (7,190,5) (/turf/open/floor/plating/asteroid/basalt/lava_land_surface), 8, null, null) the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random): handle automated movement() the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random): handle automated movement() NPC Pool (/datum/controller/subsystem/npcpool): invoke process(the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random)) world: ImmediateInvokeAsync(NPC Pool (/datum/controller/subsystem/npcpool), /datum/controller/subsystem/np... (/datum/controller/subsystem/npcpool/proc/invoke_process), the goliath (/mob/living/simple_animal/hostile/asteroid/goliath/beast/random)) NPC Pool (/datum/controller/subsystem/npcpool): fire(0) NPC Pool (/datum/controller/subsystem/npcpool): ignite(0) Master (/datum/controller/master): RunQueue() Master (/datum/controller/master): StartProcessing(0)
Integration Tests
FAIL /datum/unit_test/spawn_humans 5.3s
Integration Tests
Process completed with exit code 1.
Run Linters
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

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