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Emote ports #36
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Emote ports #36
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Debugging is still needed, some parts are not working. This is just to get the grunt work done before getting to the nitty gritty.
Final batch of emote porting.
Running through and fixing bugs.
"ah" is currently giving problems.
Closed
MosleyTheMalO
requested changes
Aug 13, 2024
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Every run_emote override that's used only to select the sound of an emote should be replaced by a get_sound() override similar to the fart emote
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// Set random emote sound | ||
sound = pick('modular_zzplurt/sound/voice/aauugghh1.ogg', 'modular_zzplurt/sound/voice/aauugghh2.ogg') | ||
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// Return normally | ||
. = ..() |
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Suggested change
// Set random emote sound | |
sound = pick('modular_zzplurt/sound/voice/aauugghh1.ogg', 'modular_zzplurt/sound/voice/aauugghh2.ogg') | |
// Return normally | |
. = ..() | |
// Return normally | |
. = ..() | |
/datum/emote/living/snore/snore2/get_sound(mob/living/user) | |
return pick('modular_zzplurt/sound/voice/aauugghh1.ogg', 'modular_zzplurt/sound/voice/aauugghh2.ogg') |
Switched run_emote to get_sound.
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Not quite working yet, error is happening. Making a PR for Mosley to have a look at.