+ );
+}
+
+export default App;
diff --git a/client/src/App.test.js b/client/src/App.test.js
new file mode 100644
index 00000000..4db7ebc2
--- /dev/null
+++ b/client/src/App.test.js
@@ -0,0 +1,9 @@
+import React from 'react';
+import { render } from '@testing-library/react';
+import App from './App';
+
+test('renders learn react link', () => {
+ const { getByText } = render();
+ const linkElement = getByText(/learn react/i);
+ expect(linkElement).toBeInTheDocument();
+});
diff --git a/client/src/index.css b/client/src/index.css
new file mode 100644
index 00000000..ec2585e8
--- /dev/null
+++ b/client/src/index.css
@@ -0,0 +1,13 @@
+body {
+ margin: 0;
+ font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
+ 'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
+ sans-serif;
+ -webkit-font-smoothing: antialiased;
+ -moz-osx-font-smoothing: grayscale;
+}
+
+code {
+ font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
+ monospace;
+}
diff --git a/client/src/index.js b/client/src/index.js
new file mode 100644
index 00000000..f5185c1e
--- /dev/null
+++ b/client/src/index.js
@@ -0,0 +1,17 @@
+import React from 'react';
+import ReactDOM from 'react-dom';
+import './index.css';
+import App from './App';
+import * as serviceWorker from './serviceWorker';
+
+ReactDOM.render(
+
+
+ ,
+ document.getElementById('root')
+);
+
+// If you want your app to work offline and load faster, you can change
+// unregister() to register() below. Note this comes with some pitfalls.
+// Learn more about service workers: https://bit.ly/CRA-PWA
+serviceWorker.unregister();
diff --git a/client/src/lib/arduino_compressed.js b/client/src/lib/arduino_compressed.js
new file mode 100644
index 00000000..5a5088a4
--- /dev/null
+++ b/client/src/lib/arduino_compressed.js
@@ -0,0 +1,105 @@
+// Do not edit this file; automatically generated by build.py.
+'use strict';
+
+/*
+ Licensed under the Apache License, Version 2.0 (the "License"):
+ http://www.apache.org/licenses/LICENSE-2.0
+*/
+Blockly.Arduino=new Blockly.Generator("Arduino");Blockly.Arduino.StaticTyping=new Blockly.StaticTyping;Blockly.Arduino.addReservedWords("Blockly,setup,loop,if,else,for,switch,case,while,do,break,continue,return,goto,define,include,HIGH,LOW,INPUT,OUTPUT,INPUT_PULLUP,true,false,integer,constants,floating,point,void,boolean,char,unsigned,byte,int,word,long,float,double,string,String,array,static,volatile,const,sizeof,pinMode,digitalWrite,digitalRead,analogReference,analogRead,analogWrite,tone,noTone,shiftOut,shitIn,pulseIn,millis,micros,delay,delayMicroseconds,min,max,abs,constrain,map,pow,sqrt,sin,cos,tan,randomSeed,random,lowByte,highByte,bitRead,bitWrite,bitSet,bitClear,bit,attachInterrupt,detachInterrupt,interrupts,noInterrupts");
+Blockly.Arduino.ORDER_ATOMIC=0;Blockly.Arduino.ORDER_UNARY_POSTFIX=1;Blockly.Arduino.ORDER_UNARY_PREFIX=2;Blockly.Arduino.ORDER_MULTIPLICATIVE=3;Blockly.Arduino.ORDER_ADDITIVE=4;Blockly.Arduino.ORDER_SHIFT=5;Blockly.Arduino.ORDER_RELATIONAL=6;Blockly.Arduino.ORDER_EQUALITY=7;Blockly.Arduino.ORDER_BITWISE_AND=8;Blockly.Arduino.ORDER_BITWISE_XOR=9;Blockly.Arduino.ORDER_BITWISE_OR=10;Blockly.Arduino.ORDER_LOGICAL_AND=11;Blockly.Arduino.ORDER_LOGICAL_OR=12;Blockly.Arduino.ORDER_CONDITIONAL=13;
+Blockly.Arduino.ORDER_ASSIGNMENT=14;Blockly.Arduino.ORDER_NONE=99;Blockly.Arduino.PinTypes={INPUT:"INPUT",OUTPUT:"OUTPUT",PWM:"PWM",SERVO:"SERVO",STEPPER:"STEPPER",SERIAL:"SERIAL",I2C:"I2C/TWI",SPI:"SPI"};Blockly.Arduino.DEF_FUNC_NAME=Blockly.Arduino.FUNCTION_NAME_PLACEHOLDER_;
+Blockly.Arduino.init=function(a){Blockly.Arduino.includes_=Object.create(null);Blockly.Arduino.definitions_=Object.create(null);Blockly.Arduino.variables_=Object.create(null);Blockly.Arduino.codeFunctions_=Object.create(null);Blockly.Arduino.userFunctions_=Object.create(null);Blockly.Arduino.functionNames_=Object.create(null);Blockly.Arduino.setups_=Object.create(null);Blockly.Arduino.pins_=Object.create(null);Blockly.Arduino.variableDB_?Blockly.Arduino.variableDB_.reset():Blockly.Arduino.variableDB_=
+new Blockly.Names(Blockly.Arduino.RESERVED_WORDS_);var b=Blockly.Arduino.StaticTyping.collectVarsWithTypes(a);Blockly.Arduino.StaticTyping.setProcedureArgs(a,b);for(var c in b)Blockly.Arduino.addVariable(c,Blockly.Arduino.getArduinoType_(b[c])+" "+Blockly.Arduino.variableDB_.getName(c,Blockly.Variables.NAME_TYPE)+";")};
+Blockly.Arduino.finish=function(a){var b=[],c=[],d=[],e=[],f;for(f in Blockly.Arduino.includes_)b.push(Blockly.Arduino.includes_[f]);b.length&&b.push("\n");for(f in Blockly.Arduino.variables_)d.push(Blockly.Arduino.variables_[f]);d.length&&d.push("\n");for(f in Blockly.Arduino.definitions_)c.push(Blockly.Arduino.definitions_[f]);c.length&&c.push("\n");for(f in Blockly.Arduino.codeFunctions_)e.push(Blockly.Arduino.codeFunctions_[f]);for(f in Blockly.Arduino.userFunctions_)e.push(Blockly.Arduino.userFunctions_[f]);
+e.length&&e.push("\n");var g=[""],h="";void 0!==Blockly.Arduino.setups_.userSetupCode&&(h="\n"+Blockly.Arduino.setups_.userSetupCode,delete Blockly.Arduino.setups_.userSetupCode);for(f in Blockly.Arduino.setups_)g.push(Blockly.Arduino.setups_[f]);h&&g.push(h);delete Blockly.Arduino.includes_;delete Blockly.Arduino.definitions_;delete Blockly.Arduino.codeFunctions_;delete Blockly.Arduino.userFunctions_;delete Blockly.Arduino.functionNames_;delete Blockly.Arduino.setups_;delete Blockly.Arduino.pins_;
+Blockly.Arduino.variableDB_.reset();b=b.join("\n")+d.join("\n")+c.join("\n")+e.join("\n\n");g="void setup() {"+g.join("\n ")+"\n}\n\n";a="void loop() {\n "+a.replace(/\n/g,"\n ")+"\n}";return b+g+a};Blockly.Arduino.addInclude=function(a,b){void 0===Blockly.Arduino.includes_[a]&&(Blockly.Arduino.includes_[a]=b)};Blockly.Arduino.addDeclaration=function(a,b){void 0===Blockly.Arduino.definitions_[a]&&(Blockly.Arduino.definitions_[a]=b)};
+Blockly.Arduino.addVariable=function(a,b,c){var d=!1;if(c||void 0===Blockly.Arduino.variables_[a])Blockly.Arduino.variables_[a]=b,d=!0;return d};Blockly.Arduino.addSetup=function(a,b,c){var d=!1;if(c||void 0===Blockly.Arduino.setups_[a])Blockly.Arduino.setups_[a]=b,d=!0;return d};
+Blockly.Arduino.addFunction=function(a,b){if(void 0===Blockly.Arduino.codeFunctions_[a]){var c=Blockly.Arduino.variableDB_.getDistinctName(a,Blockly.Generator.NAME_TYPE);Blockly.Arduino.codeFunctions_[a]=b.replace(Blockly.Arduino.DEF_FUNC_NAME,c);Blockly.Arduino.functionNames_[a]=c}return Blockly.Arduino.functionNames_[a]};
+Blockly.Arduino.reservePin=function(a,b,c,d){void 0!==Blockly.Arduino.pins_[b]?Blockly.Arduino.pins_[b]!=c?a.setWarningText(Blockly.Msg.ARD_PIN_WARN1.replace("%1",b).replace("%2",d).replace("%3",c).replace("%4",Blockly.Arduino.pins_[b]),d):a.setWarningText(null,d):(Blockly.Arduino.pins_[b]=c,a.setWarningText(null,d))};Blockly.Arduino.scrubNakedValue=function(a){return a+";\n"};
+Blockly.Arduino.quote_=function(a){a=a.replace(/\\/g,"\\\\").replace(/\n/g,"\\\n").replace(/\$/g,"\\$").replace(/'/g,"\\'");return'"'+a+'"'};
+Blockly.Arduino.scrub_=function(a,b){if(null===b)return"";var c="";if(!a.outputConnection||!a.outputConnection.targetConnection){var d=a.getCommentText();d&&(c+=this.prefixLines(d,"// ")+"\n");for(var e=0;ec||255",GTE:">="}[a.getFieldValue("OP")],c="=="==b||"!="==b?Blockly.Arduino.ORDER_EQUALITY:Blockly.Arduino.ORDER_RELATIONAL,d=Blockly.Arduino.valueToCode(a,"A",c)||"0";a=Blockly.Arduino.valueToCode(a,"B",c)||"0";return[d+" "+b+" "+a,c]};
+Blockly.Arduino.logic_operation=function(a){var b="AND"==a.getFieldValue("OP")?"&&":"||",c="&&"==b?Blockly.Arduino.ORDER_LOGICAL_AND:Blockly.Arduino.ORDER_LOGICAL_OR,d=Blockly.Arduino.valueToCode(a,"A",c)||"false";a=Blockly.Arduino.valueToCode(a,"B",c)||"false";if(d||a){var e="&&"==b?"true":"false";d||(d=e);a||(a=e)}else a=d="false";return[d+" "+b+" "+a,c]};
+Blockly.Arduino.logic_negate=function(a){var b=Blockly.Arduino.ORDER_UNARY_PREFIX;return["!"+(Blockly.Arduino.valueToCode(a,"BOOL",b)||"false"),b]};Blockly.Arduino.logic_boolean=function(a){return["TRUE"==a.getFieldValue("BOOL")?"true":"false",Blockly.Arduino.ORDER_ATOMIC]};Blockly.Arduino.logic_null=function(a){return["NULL",Blockly.Arduino.ORDER_ATOMIC]};
+Blockly.Arduino.logic_ternary=function(a){var b=Blockly.Arduino.valueToCode(a,"IF",Blockly.Arduino.ORDER_CONDITIONAL)||"false",c=Blockly.Arduino.valueToCode(a,"THEN",Blockly.Arduino.ORDER_CONDITIONAL)||"null";a=Blockly.Arduino.valueToCode(a,"ELSE",Blockly.Arduino.ORDER_CONDITIONAL)||"null";return[b+" ? "+c+" : "+a,Blockly.Arduino.ORDER_CONDITIONAL]};Blockly.Arduino.loops={};Blockly.Arduino.controls_repeat=function(a){var b=Number(a.getFieldValue("TIMES")),c=Blockly.Arduino.statementToCode(a,"DO"),c=Blockly.Arduino.addLoopTrap(c,a.id);a=Blockly.Arduino.variableDB_.getDistinctName("count",Blockly.Variables.NAME_TYPE);return"for (int "+a+" = 0; "+a+" < "+b+"; "+a+"++) {\n"+c+"}\n"};
+Blockly.Arduino.controls_repeat_ext=function(a){var b=Blockly.Arduino.valueToCode(a,"TIMES",Blockly.Arduino.ORDER_ADDITIVE)||"0",c=Blockly.Arduino.statementToCode(a,"DO"),c=Blockly.Arduino.addLoopTrap(c,a.id);a="";var d=Blockly.Arduino.variableDB_.getDistinctName("count",Blockly.Variables.NAME_TYPE),e=b;b.match(/^\w+$/)||Blockly.isNumber(b)||(e=Blockly.Arduino.variableDB_.getDistinctName("repeat_end",Blockly.Variables.NAME_TYPE),a+="int "+e+" = "+b+";\n");return a+("for (int "+d+" = 0; "+d+" < "+
+e+"; "+d+"++) {\n"+c+"}\n")};Blockly.Arduino.controls_whileUntil=function(a){var b="UNTIL"==a.getFieldValue("MODE"),c=Blockly.Arduino.valueToCode(a,"BOOL",b?Blockly.Arduino.ORDER_LOGICAL_OR:Blockly.Arduino.ORDER_NONE)||"false",d=Blockly.Arduino.statementToCode(a,"DO"),d=Blockly.Arduino.addLoopTrap(d,a.id);b&&(c.match(/^\w+$/)||(c="("+c+")"),c="!"+c);return"while ("+c+") {\n"+d+"}\n"};
+Blockly.Arduino.controls_for=function(a){var b=Blockly.Arduino.variableDB_.getName(a.getFieldValue("VAR"),Blockly.Variables.NAME_TYPE),c=Blockly.Arduino.valueToCode(a,"FROM",Blockly.Arduino.ORDER_ASSIGNMENT)||"0",d=Blockly.Arduino.valueToCode(a,"TO",Blockly.Arduino.ORDER_ASSIGNMENT)||"0",e=Blockly.Arduino.valueToCode(a,"BY",Blockly.Arduino.ORDER_ASSIGNMENT)||"1",f=Blockly.Arduino.statementToCode(a,"DO"),f=Blockly.Arduino.addLoopTrap(f,a.id);if(Blockly.isNumber(c)&&Blockly.isNumber(d)&&Blockly.isNumber(e)){var g=
+parseFloat(c)<=parseFloat(d);a="for ("+b+" = "+c+"; "+b+(g?" <= ":" >= ")+d+"; "+b;b=Math.abs(parseFloat(e));a=(1==b?a+(g?"++":"--"):a+((g?" += ":" -= ")+b))+(") {\n"+f+"}\n")}else a="",g=c,c.match(/^\w+$/)||Blockly.isNumber(c)||(g=Blockly.Arduino.variableDB_.getDistinctName(b+"_start",Blockly.Variables.NAME_TYPE),a+="int "+g+" = "+c+";\n"),c=d,d.match(/^\w+$/)||Blockly.isNumber(d)||(c=Blockly.Arduino.variableDB_.getDistinctName(b+"_end",Blockly.Variables.NAME_TYPE),a+="int "+c+" = "+d+";\n"),d=Blockly.Arduino.variableDB_.getDistinctName(b+
+"_inc",Blockly.Variables.NAME_TYPE),a+="int "+d+" = ",a=Blockly.isNumber(e)?a+(Math.abs(e)+";\n"):a+("abs("+e+");\n"),a=a+("if ("+g+" > "+c+") {\n")+(Blockly.Arduino.INDENT+d+" = -"+d+";\n"),a+="}\n",a+="for ("+b+" = "+g+";\n "+d+" >= 0 ? "+b+" <= "+c+" : "+b+" >= "+c+";\n "+b+" += "+d+") {\n"+f+"}\n";return a};Blockly.Arduino.controls_forEach=Blockly.Arduino.noGeneratorCodeLine;
+Blockly.Arduino.controls_flow_statements=function(a){switch(a.getFieldValue("FLOW")){case "BREAK":return"break;\n";case "CONTINUE":return"continue;\n"}throw"Unknown flow statement.";};Blockly.Arduino.map={};Blockly.Arduino.base_map=function(a){var b=Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_NONE)||"0";a=Blockly.Arduino.valueToCode(a,"DMAX",Blockly.Arduino.ORDER_ATOMIC)||"0";return["map("+b+", 0, 1024, 0, "+a+")",Blockly.Arduino.ORDER_NONE]};Blockly.Arduino.math={};Blockly.Arduino.math_number=function(a){a=parseFloat(a.getFieldValue("NUM"));Infinity==a?a="INFINITY":-Infinity==a&&(a="-INFINITY");return[a,Blockly.Arduino.ORDER_ATOMIC]};
+Blockly.Arduino.math_arithmetic=function(a){var b={ADD:[" + ",Blockly.Arduino.ORDER_ADDITIVE],MINUS:[" - ",Blockly.Arduino.ORDER_ADDITIVE],MULTIPLY:[" * ",Blockly.Arduino.ORDER_MULTIPLICATIVE],DIVIDE:[" / ",Blockly.Arduino.ORDER_MULTIPLICATIVE],POWER:[null,Blockly.Arduino.ORDER_NONE]}[a.getFieldValue("OP")],c=b[0],b=b[1],d=Blockly.Arduino.valueToCode(a,"A",b)||"0";a=Blockly.Arduino.valueToCode(a,"B",b)||"0";return c?[d+c+a,b]:["Math.pow("+d+", "+a+")",Blockly.Arduino.ORDER_UNARY_POSTFIX]};
+Blockly.Arduino.math_single=function(a){var b=a.getFieldValue("OP"),c;if("NEG"==b)return a=Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_UNARY_PREFIX)||"0","-"==a[0]&&(a=" "+a),["-"+a,Blockly.Arduino.ORDER_UNARY_PREFIX];a="ABS"==b||"ROUND"==b.substring(0,5)?Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_UNARY_POSTFIX)||"0":"SIN"==b||"COS"==b||"TAN"==b?Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0":Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_NONE)||
+"0";switch(b){case "ABS":c="abs("+a+")";break;case "ROOT":c="sqrt("+a+")";break;case "LN":c="log("+a+")";break;case "EXP":c="exp("+a+")";break;case "POW10":c="pow(10,"+a+")";break;case "ROUND":c="round("+a+")";break;case "ROUNDUP":c="ceil("+a+")";break;case "ROUNDDOWN":c="floor("+a+")";break;case "SIN":c="sin("+a+" / 180 * Math.PI)";break;case "COS":c="cos("+a+" / 180 * Math.PI)";break;case "TAN":c="tan("+a+" / 180 * Math.PI)"}if(c)return[c,Blockly.Arduino.ORDER_UNARY_POSTFIX];switch(b){case "LOG10":c=
+"log("+a+") / log(10)";break;case "ASIN":c="asin("+a+") / M_PI * 180";break;case "ACOS":c="acos("+a+") / M_PI * 180";break;case "ATAN":c="atan("+a+") / M_PI * 180";break;default:throw"Unknown math operator: "+b;}return[c,Blockly.Arduino.ORDER_MULTIPLICATIVE]};
+Blockly.Arduino.math_constant=function(a){return{PI:["M_PI",Blockly.Arduino.ORDER_UNARY_POSTFIX],E:["M_E",Blockly.Arduino.ORDER_UNARY_POSTFIX],GOLDEN_RATIO:["(1 + sqrt(5)) / 2",Blockly.Arduino.ORDER_MULTIPLICATIVE],SQRT2:["M_SQRT2",Blockly.Arduino.ORDER_UNARY_POSTFIX],SQRT1_2:["M_SQRT1_2",Blockly.Arduino.ORDER_UNARY_POSTFIX],INFINITY:["INFINITY",Blockly.Arduino.ORDER_ATOMIC]}[a.getFieldValue("CONSTANT")]};
+Blockly.Arduino.math_number_property=function(a){var b=Blockly.Arduino.valueToCode(a,"NUMBER_TO_CHECK",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0",c=a.getFieldValue("PROPERTY"),d;if("PRIME"==c)return a=Blockly.Arduino.addFunction("mathIsPrime",["boolean "+Blockly.Arduino.DEF_FUNC_NAME+"(int n) {"," // https://en.wikipedia.org/wiki/Primality_test#Naive_methods\n if (n == 2 || n == 3) {\n return true;\n }\n // False if n is NaN, negative, is 1.\n // And false if n is divisible by 2 or 3.\n if (isnan(n) || (n <= 1) || (n == 1) || (n % 2 == 0) || (n % 3 == 0)) {\n return false;\n }\n // Check all the numbers of form 6k +/- 1, up to sqrt(n).\n for (int x = 6; x <= sqrt(n) + 1; x += 6) {\n if (n % (x - 1) == 0 || n % (x + 1) == 0) {\n return false;\n }\n }\n return true;\n}"].join("\n")),
+Blockly.Arduino.addInclude("math","#include "),[a+"("+b+")",Blockly.Arduino.ORDER_UNARY_POSTFIX];switch(c){case "EVEN":d=b+" % 2 == 0";break;case "ODD":d=b+" % 2 == 1";break;case "WHOLE":Blockly.Arduino.addInclude("math","#include ");d="(floor("+b+") == "+b+")";break;case "POSITIVE":d=b+" > 0";break;case "NEGATIVE":d=b+" < 0";break;case "DIVISIBLE_BY":a=Blockly.Arduino.valueToCode(a,"DIVISOR",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0",d=b+" % "+a+" == 0"}return[d,Blockly.Arduino.ORDER_EQUALITY]};
+Blockly.Arduino.math_change=function(a){var b=Blockly.Arduino.valueToCode(a,"DELTA",Blockly.Arduino.ORDER_ADDITIVE)||"0";return Blockly.Arduino.variableDB_.getName(a.getFieldValue("VAR"),Blockly.Variables.NAME_TYPE)+" += "+b+";\n"};Blockly.Arduino.math_round=Blockly.Arduino.math_single;Blockly.Arduino.math_trig=Blockly.Arduino.math_single;Blockly.Arduino.math_on_list=Blockly.Arduino.noGeneratorCodeInline;
+Blockly.Arduino.math_modulo=function(a){var b=Blockly.Arduino.valueToCode(a,"DIVIDEND",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0";a=Blockly.Arduino.valueToCode(a,"DIVISOR",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0";return[b+" % "+a,Blockly.Arduino.ORDER_MULTIPLICATIVE]};
+Blockly.Arduino.math_constrain=function(a){var b=Blockly.Arduino.valueToCode(a,"VALUE",Blockly.Arduino.ORDER_NONE)||"0",c=Blockly.Arduino.valueToCode(a,"LOW",Blockly.Arduino.ORDER_NONE)||"0";a=Blockly.Arduino.valueToCode(a,"HIGH",Blockly.Arduino.ORDER_NONE)||"0";return["("+b+" < "+c+" ? "+c+" : ( "+b+" > "+a+" ? "+a+" : "+b+"))",Blockly.Arduino.ORDER_UNARY_POSTFIX]};
+Blockly.Arduino.math_random_int=function(a){var b=Blockly.Arduino.valueToCode(a,"FROM",Blockly.Arduino.ORDER_NONE)||"0";a=Blockly.Arduino.valueToCode(a,"TO",Blockly.Arduino.ORDER_NONE)||"0";var c=Blockly.Arduino.variableDB_.getDistinctName("math_random_int",Blockly.Generator.NAME_TYPE);Blockly.Arduino.math_random_int.random_function=c;return[Blockly.Arduino.addFunction("mathRandomInt",["int "+Blockly.Arduino.DEF_FUNC_NAME+"(int min, int max) {"," if (min > max) {\n // Swap min and max to ensure min is smaller.\n int temp = min;\n min = max;\n max = temp;\n }\n return min + (rand() % (max - min + 1));\n}"].join("\n"))+
+"("+b+", "+a+")",Blockly.Arduino.ORDER_UNARY_POSTFIX]};Blockly.Arduino.math_random_float=function(a){return["(rand() / RAND_MAX)",Blockly.Arduino.ORDER_UNARY_POSTFIX]};Blockly.Arduino.procedures={};
+Blockly.Arduino.procedures_defreturn=function(a){var b=Blockly.Arduino.variableDB_.getName(a.getFieldValue("NAME"),Blockly.Procedures.NAME_TYPE),c=Blockly.Arduino.statementToCode(a,"STACK");Blockly.Arduino.STATEMENT_PREFIX&&(c=Blockly.Arduino.prefixLines(Blockly.Arduino.STATEMENT_PREFIX.replace(/%1/g,"'"+a.id+"'"),Blockly.Arduino.INDENT)+c);Blockly.Arduino.INFINITE_LOOP_TRAP&&(c=Blockly.Arduino.INFINITE_LOOP_TRAP.replace(/%1/g,"'"+a.id+"'")+c);var d=Blockly.Arduino.valueToCode(a,"RETURN",Blockly.Arduino.ORDER_NONE)||
+"";d&&(d=" return "+d+";\n");for(var e=[],f=0;f");Blockly.Arduino.addDeclaration("servo_"+b,"Servo "+d+";");Blockly.Arduino.addSetup("servo_"+b,d+".attach("+b+");",!0);return d+".write("+c+");\n"};
+Blockly.Arduino.servo_read=function(a){var b=a.getFieldValue("SERVO_PIN"),c="myServo"+b;Blockly.Arduino.reservePin(a,b,Blockly.Arduino.PinTypes.SERVO,"Servo Read");Blockly.Arduino.addInclude("servo","#include ");Blockly.Arduino.addDeclaration("servo_"+b,"Servo "+c+";");Blockly.Arduino.addSetup("servo_"+b,c+".attach("+b+");",!0);return[c+".read()",Blockly.Arduino.ORDER_ATOMIC]};Blockly.Arduino.spi={};
+Blockly.Arduino.spi_setup=function(a){var b=a.getFieldValue("SPI_ID"),c=a.getFieldValue("SPI_SHIFT_ORDER"),d=a.getFieldValue("SPI_CLOCK_DIVIDE");a=a.getFieldValue("SPI_MODE");Blockly.Arduino.addInclude("spi","#include ");Blockly.Arduino.addSetup("spi_order",b+".setBitOrder("+c+");",!0);Blockly.Arduino.addSetup("spi_mode",b+".setDataMode("+a+");",!0);Blockly.Arduino.addSetup("spi_div",b+".setClockDivider("+d+");",!0);Blockly.Arduino.addSetup("spi_begin",b+".begin();",!0);return""};
+Blockly.Arduino.spi_transfer=function(a){var b=a.getFieldValue("SPI_ID"),c=a.getFieldValue("SPI_SS"),d=Blockly.Arduino.valueToCode(a,"SPI_DATA",Blockly.Arduino.ORDER_ATOMIC)||"0";Blockly.Arduino.addInclude("spi","#include ");Blockly.Arduino.addSetup("spi_begin",b+".begin();",!1);for(var e=Blockly.Arduino.Boards.selected.spiPins[b],f=0;f");Blockly.Arduino.addDeclaration(c,e);Blockly.Arduino.addSetup(c,c+".setSpeed("+f+");",!0);return""};
+Blockly.Arduino.stepper_step=function(a){var b="stepper_"+a.getFieldValue("STEPPER_NAME");a=Blockly.Arduino.valueToCode(a,"STEPPER_STEPS",Blockly.Arduino.ORDER_ATOMIC)||"0";return b+".step("+a+");\n"};Blockly.Arduino.text={};Blockly.Arduino.text=function(a){return[Blockly.Arduino.quote_(a.getFieldValue("TEXT")),Blockly.Arduino.ORDER_ATOMIC]};
+Blockly.Arduino.text_join=function(a){var b;if(0==a.itemCount_)return['""',Blockly.Arduino.ORDER_ATOMIC];if(1==a.itemCount_)return["String("+(Blockly.Arduino.valueToCode(a,"ADD0",Blockly.Arduino.ORDER_UNARY_POSTFIX)||'""')+")",Blockly.Arduino.ORDER_UNARY_POSTFIX];var c;b=[];for(var d=0;d
+ * @license MIT
+ */
+/* eslint-disable no-proto */
+
+
+
+var base64 = __webpack_require__(32)
+var ieee754 = __webpack_require__(33)
+var isArray = __webpack_require__(20)
+
+exports.Buffer = Buffer
+exports.SlowBuffer = SlowBuffer
+exports.INSPECT_MAX_BYTES = 50
+
+/**
+ * If `Buffer.TYPED_ARRAY_SUPPORT`:
+ * === true Use Uint8Array implementation (fastest)
+ * === false Use Object implementation (most compatible, even IE6)
+ *
+ * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
+ * Opera 11.6+, iOS 4.2+.
+ *
+ * Due to various browser bugs, sometimes the Object implementation will be used even
+ * when the browser supports typed arrays.
+ *
+ * Note:
+ *
+ * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
+ * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
+ *
+ * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
+ *
+ * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
+ * incorrect length in some situations.
+
+ * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
+ * get the Object implementation, which is slower but behaves correctly.
+ */
+Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
+ ? global.TYPED_ARRAY_SUPPORT
+ : typedArraySupport()
+
+/*
+ * Export kMaxLength after typed array support is determined.
+ */
+exports.kMaxLength = kMaxLength()
+
+function typedArraySupport () {
+ try {
+ var arr = new Uint8Array(1)
+ arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
+ return arr.foo() === 42 && // typed array instances can be augmented
+ typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
+ arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
+ } catch (e) {
+ return false
+ }
+}
+
+function kMaxLength () {
+ return Buffer.TYPED_ARRAY_SUPPORT
+ ? 0x7fffffff
+ : 0x3fffffff
+}
+
+function createBuffer (that, length) {
+ if (kMaxLength() < length) {
+ throw new RangeError('Invalid typed array length')
+ }
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ // Return an augmented `Uint8Array` instance, for best performance
+ that = new Uint8Array(length)
+ that.__proto__ = Buffer.prototype
+ } else {
+ // Fallback: Return an object instance of the Buffer class
+ if (that === null) {
+ that = new Buffer(length)
+ }
+ that.length = length
+ }
+
+ return that
+}
+
+/**
+ * The Buffer constructor returns instances of `Uint8Array` that have their
+ * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
+ * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
+ * and the `Uint8Array` methods. Square bracket notation works as expected -- it
+ * returns a single octet.
+ *
+ * The `Uint8Array` prototype remains unmodified.
+ */
+
+function Buffer (arg, encodingOrOffset, length) {
+ if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
+ return new Buffer(arg, encodingOrOffset, length)
+ }
+
+ // Common case.
+ if (typeof arg === 'number') {
+ if (typeof encodingOrOffset === 'string') {
+ throw new Error(
+ 'If encoding is specified then the first argument must be a string'
+ )
+ }
+ return allocUnsafe(this, arg)
+ }
+ return from(this, arg, encodingOrOffset, length)
+}
+
+Buffer.poolSize = 8192 // not used by this implementation
+
+// TODO: Legacy, not needed anymore. Remove in next major version.
+Buffer._augment = function (arr) {
+ arr.__proto__ = Buffer.prototype
+ return arr
+}
+
+function from (that, value, encodingOrOffset, length) {
+ if (typeof value === 'number') {
+ throw new TypeError('"value" argument must not be a number')
+ }
+
+ if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
+ return fromArrayBuffer(that, value, encodingOrOffset, length)
+ }
+
+ if (typeof value === 'string') {
+ return fromString(that, value, encodingOrOffset)
+ }
+
+ return fromObject(that, value)
+}
+
+/**
+ * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
+ * if value is a number.
+ * Buffer.from(str[, encoding])
+ * Buffer.from(array)
+ * Buffer.from(buffer)
+ * Buffer.from(arrayBuffer[, byteOffset[, length]])
+ **/
+Buffer.from = function (value, encodingOrOffset, length) {
+ return from(null, value, encodingOrOffset, length)
+}
+
+if (Buffer.TYPED_ARRAY_SUPPORT) {
+ Buffer.prototype.__proto__ = Uint8Array.prototype
+ Buffer.__proto__ = Uint8Array
+ if (typeof Symbol !== 'undefined' && Symbol.species &&
+ Buffer[Symbol.species] === Buffer) {
+ // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
+ Object.defineProperty(Buffer, Symbol.species, {
+ value: null,
+ configurable: true
+ })
+ }
+}
+
+function assertSize (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('"size" argument must be a number')
+ } else if (size < 0) {
+ throw new RangeError('"size" argument must not be negative')
+ }
+}
+
+function alloc (that, size, fill, encoding) {
+ assertSize(size)
+ if (size <= 0) {
+ return createBuffer(that, size)
+ }
+ if (fill !== undefined) {
+ // Only pay attention to encoding if it's a string. This
+ // prevents accidentally sending in a number that would
+ // be interpretted as a start offset.
+ return typeof encoding === 'string'
+ ? createBuffer(that, size).fill(fill, encoding)
+ : createBuffer(that, size).fill(fill)
+ }
+ return createBuffer(that, size)
+}
+
+/**
+ * Creates a new filled Buffer instance.
+ * alloc(size[, fill[, encoding]])
+ **/
+Buffer.alloc = function (size, fill, encoding) {
+ return alloc(null, size, fill, encoding)
+}
+
+function allocUnsafe (that, size) {
+ assertSize(size)
+ that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) {
+ for (var i = 0; i < size; ++i) {
+ that[i] = 0
+ }
+ }
+ return that
+}
+
+/**
+ * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
+ * */
+Buffer.allocUnsafe = function (size) {
+ return allocUnsafe(null, size)
+}
+/**
+ * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
+ */
+Buffer.allocUnsafeSlow = function (size) {
+ return allocUnsafe(null, size)
+}
+
+function fromString (that, string, encoding) {
+ if (typeof encoding !== 'string' || encoding === '') {
+ encoding = 'utf8'
+ }
+
+ if (!Buffer.isEncoding(encoding)) {
+ throw new TypeError('"encoding" must be a valid string encoding')
+ }
+
+ var length = byteLength(string, encoding) | 0
+ that = createBuffer(that, length)
+
+ var actual = that.write(string, encoding)
+
+ if (actual !== length) {
+ // Writing a hex string, for example, that contains invalid characters will
+ // cause everything after the first invalid character to be ignored. (e.g.
+ // 'abxxcd' will be treated as 'ab')
+ that = that.slice(0, actual)
+ }
+
+ return that
+}
+
+function fromArrayLike (that, array) {
+ var length = array.length < 0 ? 0 : checked(array.length) | 0
+ that = createBuffer(that, length)
+ for (var i = 0; i < length; i += 1) {
+ that[i] = array[i] & 255
+ }
+ return that
+}
+
+function fromArrayBuffer (that, array, byteOffset, length) {
+ array.byteLength // this throws if `array` is not a valid ArrayBuffer
+
+ if (byteOffset < 0 || array.byteLength < byteOffset) {
+ throw new RangeError('\'offset\' is out of bounds')
+ }
+
+ if (array.byteLength < byteOffset + (length || 0)) {
+ throw new RangeError('\'length\' is out of bounds')
+ }
+
+ if (byteOffset === undefined && length === undefined) {
+ array = new Uint8Array(array)
+ } else if (length === undefined) {
+ array = new Uint8Array(array, byteOffset)
+ } else {
+ array = new Uint8Array(array, byteOffset, length)
+ }
+
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ // Return an augmented `Uint8Array` instance, for best performance
+ that = array
+ that.__proto__ = Buffer.prototype
+ } else {
+ // Fallback: Return an object instance of the Buffer class
+ that = fromArrayLike(that, array)
+ }
+ return that
+}
+
+function fromObject (that, obj) {
+ if (Buffer.isBuffer(obj)) {
+ var len = checked(obj.length) | 0
+ that = createBuffer(that, len)
+
+ if (that.length === 0) {
+ return that
+ }
+
+ obj.copy(that, 0, 0, len)
+ return that
+ }
+
+ if (obj) {
+ if ((typeof ArrayBuffer !== 'undefined' &&
+ obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
+ if (typeof obj.length !== 'number' || isnan(obj.length)) {
+ return createBuffer(that, 0)
+ }
+ return fromArrayLike(that, obj)
+ }
+
+ if (obj.type === 'Buffer' && isArray(obj.data)) {
+ return fromArrayLike(that, obj.data)
+ }
+ }
+
+ throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
+}
+
+function checked (length) {
+ // Note: cannot use `length < kMaxLength()` here because that fails when
+ // length is NaN (which is otherwise coerced to zero.)
+ if (length >= kMaxLength()) {
+ throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
+ 'size: 0x' + kMaxLength().toString(16) + ' bytes')
+ }
+ return length | 0
+}
+
+function SlowBuffer (length) {
+ if (+length != length) { // eslint-disable-line eqeqeq
+ length = 0
+ }
+ return Buffer.alloc(+length)
+}
+
+Buffer.isBuffer = function isBuffer (b) {
+ return !!(b != null && b._isBuffer)
+}
+
+Buffer.compare = function compare (a, b) {
+ if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
+ throw new TypeError('Arguments must be Buffers')
+ }
+
+ if (a === b) return 0
+
+ var x = a.length
+ var y = b.length
+
+ for (var i = 0, len = Math.min(x, y); i < len; ++i) {
+ if (a[i] !== b[i]) {
+ x = a[i]
+ y = b[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+Buffer.isEncoding = function isEncoding (encoding) {
+ switch (String(encoding).toLowerCase()) {
+ case 'hex':
+ case 'utf8':
+ case 'utf-8':
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ case 'base64':
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return true
+ default:
+ return false
+ }
+}
+
+Buffer.concat = function concat (list, length) {
+ if (!isArray(list)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+
+ if (list.length === 0) {
+ return Buffer.alloc(0)
+ }
+
+ var i
+ if (length === undefined) {
+ length = 0
+ for (i = 0; i < list.length; ++i) {
+ length += list[i].length
+ }
+ }
+
+ var buffer = Buffer.allocUnsafe(length)
+ var pos = 0
+ for (i = 0; i < list.length; ++i) {
+ var buf = list[i]
+ if (!Buffer.isBuffer(buf)) {
+ throw new TypeError('"list" argument must be an Array of Buffers')
+ }
+ buf.copy(buffer, pos)
+ pos += buf.length
+ }
+ return buffer
+}
+
+function byteLength (string, encoding) {
+ if (Buffer.isBuffer(string)) {
+ return string.length
+ }
+ if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
+ (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
+ return string.byteLength
+ }
+ if (typeof string !== 'string') {
+ string = '' + string
+ }
+
+ var len = string.length
+ if (len === 0) return 0
+
+ // Use a for loop to avoid recursion
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'ascii':
+ case 'latin1':
+ case 'binary':
+ return len
+ case 'utf8':
+ case 'utf-8':
+ case undefined:
+ return utf8ToBytes(string).length
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return len * 2
+ case 'hex':
+ return len >>> 1
+ case 'base64':
+ return base64ToBytes(string).length
+ default:
+ if (loweredCase) return utf8ToBytes(string).length // assume utf8
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+Buffer.byteLength = byteLength
+
+function slowToString (encoding, start, end) {
+ var loweredCase = false
+
+ // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
+ // property of a typed array.
+
+ // This behaves neither like String nor Uint8Array in that we set start/end
+ // to their upper/lower bounds if the value passed is out of range.
+ // undefined is handled specially as per ECMA-262 6th Edition,
+ // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
+ if (start === undefined || start < 0) {
+ start = 0
+ }
+ // Return early if start > this.length. Done here to prevent potential uint32
+ // coercion fail below.
+ if (start > this.length) {
+ return ''
+ }
+
+ if (end === undefined || end > this.length) {
+ end = this.length
+ }
+
+ if (end <= 0) {
+ return ''
+ }
+
+ // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
+ end >>>= 0
+ start >>>= 0
+
+ if (end <= start) {
+ return ''
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ while (true) {
+ switch (encoding) {
+ case 'hex':
+ return hexSlice(this, start, end)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Slice(this, start, end)
+
+ case 'ascii':
+ return asciiSlice(this, start, end)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Slice(this, start, end)
+
+ case 'base64':
+ return base64Slice(this, start, end)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return utf16leSlice(this, start, end)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = (encoding + '').toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
+// Buffer instances.
+Buffer.prototype._isBuffer = true
+
+function swap (b, n, m) {
+ var i = b[n]
+ b[n] = b[m]
+ b[m] = i
+}
+
+Buffer.prototype.swap16 = function swap16 () {
+ var len = this.length
+ if (len % 2 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 16-bits')
+ }
+ for (var i = 0; i < len; i += 2) {
+ swap(this, i, i + 1)
+ }
+ return this
+}
+
+Buffer.prototype.swap32 = function swap32 () {
+ var len = this.length
+ if (len % 4 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 32-bits')
+ }
+ for (var i = 0; i < len; i += 4) {
+ swap(this, i, i + 3)
+ swap(this, i + 1, i + 2)
+ }
+ return this
+}
+
+Buffer.prototype.swap64 = function swap64 () {
+ var len = this.length
+ if (len % 8 !== 0) {
+ throw new RangeError('Buffer size must be a multiple of 64-bits')
+ }
+ for (var i = 0; i < len; i += 8) {
+ swap(this, i, i + 7)
+ swap(this, i + 1, i + 6)
+ swap(this, i + 2, i + 5)
+ swap(this, i + 3, i + 4)
+ }
+ return this
+}
+
+Buffer.prototype.toString = function toString () {
+ var length = this.length | 0
+ if (length === 0) return ''
+ if (arguments.length === 0) return utf8Slice(this, 0, length)
+ return slowToString.apply(this, arguments)
+}
+
+Buffer.prototype.equals = function equals (b) {
+ if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
+ if (this === b) return true
+ return Buffer.compare(this, b) === 0
+}
+
+Buffer.prototype.inspect = function inspect () {
+ var str = ''
+ var max = exports.INSPECT_MAX_BYTES
+ if (this.length > 0) {
+ str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
+ if (this.length > max) str += ' ... '
+ }
+ return ''
+}
+
+Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
+ if (!Buffer.isBuffer(target)) {
+ throw new TypeError('Argument must be a Buffer')
+ }
+
+ if (start === undefined) {
+ start = 0
+ }
+ if (end === undefined) {
+ end = target ? target.length : 0
+ }
+ if (thisStart === undefined) {
+ thisStart = 0
+ }
+ if (thisEnd === undefined) {
+ thisEnd = this.length
+ }
+
+ if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
+ throw new RangeError('out of range index')
+ }
+
+ if (thisStart >= thisEnd && start >= end) {
+ return 0
+ }
+ if (thisStart >= thisEnd) {
+ return -1
+ }
+ if (start >= end) {
+ return 1
+ }
+
+ start >>>= 0
+ end >>>= 0
+ thisStart >>>= 0
+ thisEnd >>>= 0
+
+ if (this === target) return 0
+
+ var x = thisEnd - thisStart
+ var y = end - start
+ var len = Math.min(x, y)
+
+ var thisCopy = this.slice(thisStart, thisEnd)
+ var targetCopy = target.slice(start, end)
+
+ for (var i = 0; i < len; ++i) {
+ if (thisCopy[i] !== targetCopy[i]) {
+ x = thisCopy[i]
+ y = targetCopy[i]
+ break
+ }
+ }
+
+ if (x < y) return -1
+ if (y < x) return 1
+ return 0
+}
+
+// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
+// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
+//
+// Arguments:
+// - buffer - a Buffer to search
+// - val - a string, Buffer, or number
+// - byteOffset - an index into `buffer`; will be clamped to an int32
+// - encoding - an optional encoding, relevant is val is a string
+// - dir - true for indexOf, false for lastIndexOf
+function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
+ // Empty buffer means no match
+ if (buffer.length === 0) return -1
+
+ // Normalize byteOffset
+ if (typeof byteOffset === 'string') {
+ encoding = byteOffset
+ byteOffset = 0
+ } else if (byteOffset > 0x7fffffff) {
+ byteOffset = 0x7fffffff
+ } else if (byteOffset < -0x80000000) {
+ byteOffset = -0x80000000
+ }
+ byteOffset = +byteOffset // Coerce to Number.
+ if (isNaN(byteOffset)) {
+ // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
+ byteOffset = dir ? 0 : (buffer.length - 1)
+ }
+
+ // Normalize byteOffset: negative offsets start from the end of the buffer
+ if (byteOffset < 0) byteOffset = buffer.length + byteOffset
+ if (byteOffset >= buffer.length) {
+ if (dir) return -1
+ else byteOffset = buffer.length - 1
+ } else if (byteOffset < 0) {
+ if (dir) byteOffset = 0
+ else return -1
+ }
+
+ // Normalize val
+ if (typeof val === 'string') {
+ val = Buffer.from(val, encoding)
+ }
+
+ // Finally, search either indexOf (if dir is true) or lastIndexOf
+ if (Buffer.isBuffer(val)) {
+ // Special case: looking for empty string/buffer always fails
+ if (val.length === 0) {
+ return -1
+ }
+ return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
+ } else if (typeof val === 'number') {
+ val = val & 0xFF // Search for a byte value [0-255]
+ if (Buffer.TYPED_ARRAY_SUPPORT &&
+ typeof Uint8Array.prototype.indexOf === 'function') {
+ if (dir) {
+ return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
+ } else {
+ return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
+ }
+ }
+ return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
+ }
+
+ throw new TypeError('val must be string, number or Buffer')
+}
+
+function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
+ var indexSize = 1
+ var arrLength = arr.length
+ var valLength = val.length
+
+ if (encoding !== undefined) {
+ encoding = String(encoding).toLowerCase()
+ if (encoding === 'ucs2' || encoding === 'ucs-2' ||
+ encoding === 'utf16le' || encoding === 'utf-16le') {
+ if (arr.length < 2 || val.length < 2) {
+ return -1
+ }
+ indexSize = 2
+ arrLength /= 2
+ valLength /= 2
+ byteOffset /= 2
+ }
+ }
+
+ function read (buf, i) {
+ if (indexSize === 1) {
+ return buf[i]
+ } else {
+ return buf.readUInt16BE(i * indexSize)
+ }
+ }
+
+ var i
+ if (dir) {
+ var foundIndex = -1
+ for (i = byteOffset; i < arrLength; i++) {
+ if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
+ if (foundIndex === -1) foundIndex = i
+ if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
+ } else {
+ if (foundIndex !== -1) i -= i - foundIndex
+ foundIndex = -1
+ }
+ }
+ } else {
+ if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
+ for (i = byteOffset; i >= 0; i--) {
+ var found = true
+ for (var j = 0; j < valLength; j++) {
+ if (read(arr, i + j) !== read(val, j)) {
+ found = false
+ break
+ }
+ }
+ if (found) return i
+ }
+ }
+
+ return -1
+}
+
+Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
+ return this.indexOf(val, byteOffset, encoding) !== -1
+}
+
+Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
+}
+
+Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
+ return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
+}
+
+function hexWrite (buf, string, offset, length) {
+ offset = Number(offset) || 0
+ var remaining = buf.length - offset
+ if (!length) {
+ length = remaining
+ } else {
+ length = Number(length)
+ if (length > remaining) {
+ length = remaining
+ }
+ }
+
+ // must be an even number of digits
+ var strLen = string.length
+ if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
+
+ if (length > strLen / 2) {
+ length = strLen / 2
+ }
+ for (var i = 0; i < length; ++i) {
+ var parsed = parseInt(string.substr(i * 2, 2), 16)
+ if (isNaN(parsed)) return i
+ buf[offset + i] = parsed
+ }
+ return i
+}
+
+function utf8Write (buf, string, offset, length) {
+ return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+function asciiWrite (buf, string, offset, length) {
+ return blitBuffer(asciiToBytes(string), buf, offset, length)
+}
+
+function latin1Write (buf, string, offset, length) {
+ return asciiWrite(buf, string, offset, length)
+}
+
+function base64Write (buf, string, offset, length) {
+ return blitBuffer(base64ToBytes(string), buf, offset, length)
+}
+
+function ucs2Write (buf, string, offset, length) {
+ return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
+}
+
+Buffer.prototype.write = function write (string, offset, length, encoding) {
+ // Buffer#write(string)
+ if (offset === undefined) {
+ encoding = 'utf8'
+ length = this.length
+ offset = 0
+ // Buffer#write(string, encoding)
+ } else if (length === undefined && typeof offset === 'string') {
+ encoding = offset
+ length = this.length
+ offset = 0
+ // Buffer#write(string, offset[, length][, encoding])
+ } else if (isFinite(offset)) {
+ offset = offset | 0
+ if (isFinite(length)) {
+ length = length | 0
+ if (encoding === undefined) encoding = 'utf8'
+ } else {
+ encoding = length
+ length = undefined
+ }
+ // legacy write(string, encoding, offset, length) - remove in v0.13
+ } else {
+ throw new Error(
+ 'Buffer.write(string, encoding, offset[, length]) is no longer supported'
+ )
+ }
+
+ var remaining = this.length - offset
+ if (length === undefined || length > remaining) length = remaining
+
+ if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
+ throw new RangeError('Attempt to write outside buffer bounds')
+ }
+
+ if (!encoding) encoding = 'utf8'
+
+ var loweredCase = false
+ for (;;) {
+ switch (encoding) {
+ case 'hex':
+ return hexWrite(this, string, offset, length)
+
+ case 'utf8':
+ case 'utf-8':
+ return utf8Write(this, string, offset, length)
+
+ case 'ascii':
+ return asciiWrite(this, string, offset, length)
+
+ case 'latin1':
+ case 'binary':
+ return latin1Write(this, string, offset, length)
+
+ case 'base64':
+ // Warning: maxLength not taken into account in base64Write
+ return base64Write(this, string, offset, length)
+
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return ucs2Write(this, string, offset, length)
+
+ default:
+ if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
+ encoding = ('' + encoding).toLowerCase()
+ loweredCase = true
+ }
+ }
+}
+
+Buffer.prototype.toJSON = function toJSON () {
+ return {
+ type: 'Buffer',
+ data: Array.prototype.slice.call(this._arr || this, 0)
+ }
+}
+
+function base64Slice (buf, start, end) {
+ if (start === 0 && end === buf.length) {
+ return base64.fromByteArray(buf)
+ } else {
+ return base64.fromByteArray(buf.slice(start, end))
+ }
+}
+
+function utf8Slice (buf, start, end) {
+ end = Math.min(buf.length, end)
+ var res = []
+
+ var i = start
+ while (i < end) {
+ var firstByte = buf[i]
+ var codePoint = null
+ var bytesPerSequence = (firstByte > 0xEF) ? 4
+ : (firstByte > 0xDF) ? 3
+ : (firstByte > 0xBF) ? 2
+ : 1
+
+ if (i + bytesPerSequence <= end) {
+ var secondByte, thirdByte, fourthByte, tempCodePoint
+
+ switch (bytesPerSequence) {
+ case 1:
+ if (firstByte < 0x80) {
+ codePoint = firstByte
+ }
+ break
+ case 2:
+ secondByte = buf[i + 1]
+ if ((secondByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
+ if (tempCodePoint > 0x7F) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 3:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
+ if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
+ codePoint = tempCodePoint
+ }
+ }
+ break
+ case 4:
+ secondByte = buf[i + 1]
+ thirdByte = buf[i + 2]
+ fourthByte = buf[i + 3]
+ if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
+ tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
+ if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
+ codePoint = tempCodePoint
+ }
+ }
+ }
+ }
+
+ if (codePoint === null) {
+ // we did not generate a valid codePoint so insert a
+ // replacement char (U+FFFD) and advance only 1 byte
+ codePoint = 0xFFFD
+ bytesPerSequence = 1
+ } else if (codePoint > 0xFFFF) {
+ // encode to utf16 (surrogate pair dance)
+ codePoint -= 0x10000
+ res.push(codePoint >>> 10 & 0x3FF | 0xD800)
+ codePoint = 0xDC00 | codePoint & 0x3FF
+ }
+
+ res.push(codePoint)
+ i += bytesPerSequence
+ }
+
+ return decodeCodePointsArray(res)
+}
+
+// Based on http://stackoverflow.com/a/22747272/680742, the browser with
+// the lowest limit is Chrome, with 0x10000 args.
+// We go 1 magnitude less, for safety
+var MAX_ARGUMENTS_LENGTH = 0x1000
+
+function decodeCodePointsArray (codePoints) {
+ var len = codePoints.length
+ if (len <= MAX_ARGUMENTS_LENGTH) {
+ return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
+ }
+
+ // Decode in chunks to avoid "call stack size exceeded".
+ var res = ''
+ var i = 0
+ while (i < len) {
+ res += String.fromCharCode.apply(
+ String,
+ codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
+ )
+ }
+ return res
+}
+
+function asciiSlice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i] & 0x7F)
+ }
+ return ret
+}
+
+function latin1Slice (buf, start, end) {
+ var ret = ''
+ end = Math.min(buf.length, end)
+
+ for (var i = start; i < end; ++i) {
+ ret += String.fromCharCode(buf[i])
+ }
+ return ret
+}
+
+function hexSlice (buf, start, end) {
+ var len = buf.length
+
+ if (!start || start < 0) start = 0
+ if (!end || end < 0 || end > len) end = len
+
+ var out = ''
+ for (var i = start; i < end; ++i) {
+ out += toHex(buf[i])
+ }
+ return out
+}
+
+function utf16leSlice (buf, start, end) {
+ var bytes = buf.slice(start, end)
+ var res = ''
+ for (var i = 0; i < bytes.length; i += 2) {
+ res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
+ }
+ return res
+}
+
+Buffer.prototype.slice = function slice (start, end) {
+ var len = this.length
+ start = ~~start
+ end = end === undefined ? len : ~~end
+
+ if (start < 0) {
+ start += len
+ if (start < 0) start = 0
+ } else if (start > len) {
+ start = len
+ }
+
+ if (end < 0) {
+ end += len
+ if (end < 0) end = 0
+ } else if (end > len) {
+ end = len
+ }
+
+ if (end < start) end = start
+
+ var newBuf
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ newBuf = this.subarray(start, end)
+ newBuf.__proto__ = Buffer.prototype
+ } else {
+ var sliceLen = end - start
+ newBuf = new Buffer(sliceLen, undefined)
+ for (var i = 0; i < sliceLen; ++i) {
+ newBuf[i] = this[i + start]
+ }
+ }
+
+ return newBuf
+}
+
+/*
+ * Need to make sure that buffer isn't trying to write out of bounds.
+ */
+function checkOffset (offset, ext, length) {
+ if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
+ if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
+}
+
+Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) {
+ checkOffset(offset, byteLength, this.length)
+ }
+
+ var val = this[offset + --byteLength]
+ var mul = 1
+ while (byteLength > 0 && (mul *= 0x100)) {
+ val += this[offset + --byteLength] * mul
+ }
+
+ return val
+}
+
+Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ return this[offset]
+}
+
+Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return this[offset] | (this[offset + 1] << 8)
+}
+
+Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ return (this[offset] << 8) | this[offset + 1]
+}
+
+Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return ((this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16)) +
+ (this[offset + 3] * 0x1000000)
+}
+
+Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] * 0x1000000) +
+ ((this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ this[offset + 3])
+}
+
+Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var val = this[offset]
+ var mul = 1
+ var i = 0
+ while (++i < byteLength && (mul *= 0x100)) {
+ val += this[offset + i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) checkOffset(offset, byteLength, this.length)
+
+ var i = byteLength
+ var mul = 1
+ var val = this[offset + --i]
+ while (i > 0 && (mul *= 0x100)) {
+ val += this[offset + --i] * mul
+ }
+ mul *= 0x80
+
+ if (val >= mul) val -= Math.pow(2, 8 * byteLength)
+
+ return val
+}
+
+Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 1, this.length)
+ if (!(this[offset] & 0x80)) return (this[offset])
+ return ((0xff - this[offset] + 1) * -1)
+}
+
+Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset] | (this[offset + 1] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 2, this.length)
+ var val = this[offset + 1] | (this[offset] << 8)
+ return (val & 0x8000) ? val | 0xFFFF0000 : val
+}
+
+Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset]) |
+ (this[offset + 1] << 8) |
+ (this[offset + 2] << 16) |
+ (this[offset + 3] << 24)
+}
+
+Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+
+ return (this[offset] << 24) |
+ (this[offset + 1] << 16) |
+ (this[offset + 2] << 8) |
+ (this[offset + 3])
+}
+
+Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, true, 23, 4)
+}
+
+Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 4, this.length)
+ return ieee754.read(this, offset, false, 23, 4)
+}
+
+Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, true, 52, 8)
+}
+
+Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
+ if (!noAssert) checkOffset(offset, 8, this.length)
+ return ieee754.read(this, offset, false, 52, 8)
+}
+
+function checkInt (buf, value, offset, ext, max, min) {
+ if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
+ if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+}
+
+Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var mul = 1
+ var i = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ byteLength = byteLength | 0
+ if (!noAssert) {
+ var maxBytes = Math.pow(2, 8 * byteLength) - 1
+ checkInt(this, value, offset, byteLength, maxBytes, 0)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ this[offset + i] = (value / mul) & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+function objectWriteUInt16 (buf, value, offset, littleEndian) {
+ if (value < 0) value = 0xffff + value + 1
+ for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
+ buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
+ (littleEndian ? i : 1 - i) * 8
+ }
+}
+
+Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ } else {
+ objectWriteUInt16(this, value, offset, true)
+ }
+ return offset + 2
+}
+
+Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ } else {
+ objectWriteUInt16(this, value, offset, false)
+ }
+ return offset + 2
+}
+
+function objectWriteUInt32 (buf, value, offset, littleEndian) {
+ if (value < 0) value = 0xffffffff + value + 1
+ for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
+ buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
+ }
+}
+
+Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset + 3] = (value >>> 24)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 1] = (value >>> 8)
+ this[offset] = (value & 0xff)
+ } else {
+ objectWriteUInt32(this, value, offset, true)
+ }
+ return offset + 4
+}
+
+Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ } else {
+ objectWriteUInt32(this, value, offset, false)
+ }
+ return offset + 4
+}
+
+Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) {
+ var limit = Math.pow(2, 8 * byteLength - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = 0
+ var mul = 1
+ var sub = 0
+ this[offset] = value & 0xFF
+ while (++i < byteLength && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) {
+ var limit = Math.pow(2, 8 * byteLength - 1)
+
+ checkInt(this, value, offset, byteLength, limit - 1, -limit)
+ }
+
+ var i = byteLength - 1
+ var mul = 1
+ var sub = 0
+ this[offset + i] = value & 0xFF
+ while (--i >= 0 && (mul *= 0x100)) {
+ if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
+ sub = 1
+ }
+ this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
+ }
+
+ return offset + byteLength
+}
+
+Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
+ if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
+ if (value < 0) value = 0xff + value + 1
+ this[offset] = (value & 0xff)
+ return offset + 1
+}
+
+Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ } else {
+ objectWriteUInt16(this, value, offset, true)
+ }
+ return offset + 2
+}
+
+Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 8)
+ this[offset + 1] = (value & 0xff)
+ } else {
+ objectWriteUInt16(this, value, offset, false)
+ }
+ return offset + 2
+}
+
+Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value & 0xff)
+ this[offset + 1] = (value >>> 8)
+ this[offset + 2] = (value >>> 16)
+ this[offset + 3] = (value >>> 24)
+ } else {
+ objectWriteUInt32(this, value, offset, true)
+ }
+ return offset + 4
+}
+
+Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
+ value = +value
+ offset = offset | 0
+ if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
+ if (value < 0) value = 0xffffffff + value + 1
+ if (Buffer.TYPED_ARRAY_SUPPORT) {
+ this[offset] = (value >>> 24)
+ this[offset + 1] = (value >>> 16)
+ this[offset + 2] = (value >>> 8)
+ this[offset + 3] = (value & 0xff)
+ } else {
+ objectWriteUInt32(this, value, offset, false)
+ }
+ return offset + 4
+}
+
+function checkIEEE754 (buf, value, offset, ext, max, min) {
+ if (offset + ext > buf.length) throw new RangeError('Index out of range')
+ if (offset < 0) throw new RangeError('Index out of range')
+}
+
+function writeFloat (buf, value, offset, littleEndian, noAssert) {
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 23, 4)
+ return offset + 4
+}
+
+Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
+ return writeFloat(this, value, offset, false, noAssert)
+}
+
+function writeDouble (buf, value, offset, littleEndian, noAssert) {
+ if (!noAssert) {
+ checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
+ }
+ ieee754.write(buf, value, offset, littleEndian, 52, 8)
+ return offset + 8
+}
+
+Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, true, noAssert)
+}
+
+Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
+ return writeDouble(this, value, offset, false, noAssert)
+}
+
+// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
+Buffer.prototype.copy = function copy (target, targetStart, start, end) {
+ if (!start) start = 0
+ if (!end && end !== 0) end = this.length
+ if (targetStart >= target.length) targetStart = target.length
+ if (!targetStart) targetStart = 0
+ if (end > 0 && end < start) end = start
+
+ // Copy 0 bytes; we're done
+ if (end === start) return 0
+ if (target.length === 0 || this.length === 0) return 0
+
+ // Fatal error conditions
+ if (targetStart < 0) {
+ throw new RangeError('targetStart out of bounds')
+ }
+ if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
+ if (end < 0) throw new RangeError('sourceEnd out of bounds')
+
+ // Are we oob?
+ if (end > this.length) end = this.length
+ if (target.length - targetStart < end - start) {
+ end = target.length - targetStart + start
+ }
+
+ var len = end - start
+ var i
+
+ if (this === target && start < targetStart && targetStart < end) {
+ // descending copy from end
+ for (i = len - 1; i >= 0; --i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
+ // ascending copy from start
+ for (i = 0; i < len; ++i) {
+ target[i + targetStart] = this[i + start]
+ }
+ } else {
+ Uint8Array.prototype.set.call(
+ target,
+ this.subarray(start, start + len),
+ targetStart
+ )
+ }
+
+ return len
+}
+
+// Usage:
+// buffer.fill(number[, offset[, end]])
+// buffer.fill(buffer[, offset[, end]])
+// buffer.fill(string[, offset[, end]][, encoding])
+Buffer.prototype.fill = function fill (val, start, end, encoding) {
+ // Handle string cases:
+ if (typeof val === 'string') {
+ if (typeof start === 'string') {
+ encoding = start
+ start = 0
+ end = this.length
+ } else if (typeof end === 'string') {
+ encoding = end
+ end = this.length
+ }
+ if (val.length === 1) {
+ var code = val.charCodeAt(0)
+ if (code < 256) {
+ val = code
+ }
+ }
+ if (encoding !== undefined && typeof encoding !== 'string') {
+ throw new TypeError('encoding must be a string')
+ }
+ if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
+ throw new TypeError('Unknown encoding: ' + encoding)
+ }
+ } else if (typeof val === 'number') {
+ val = val & 255
+ }
+
+ // Invalid ranges are not set to a default, so can range check early.
+ if (start < 0 || this.length < start || this.length < end) {
+ throw new RangeError('Out of range index')
+ }
+
+ if (end <= start) {
+ return this
+ }
+
+ start = start >>> 0
+ end = end === undefined ? this.length : end >>> 0
+
+ if (!val) val = 0
+
+ var i
+ if (typeof val === 'number') {
+ for (i = start; i < end; ++i) {
+ this[i] = val
+ }
+ } else {
+ var bytes = Buffer.isBuffer(val)
+ ? val
+ : utf8ToBytes(new Buffer(val, encoding).toString())
+ var len = bytes.length
+ for (i = 0; i < end - start; ++i) {
+ this[i + start] = bytes[i % len]
+ }
+ }
+
+ return this
+}
+
+// HELPER FUNCTIONS
+// ================
+
+var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
+
+function base64clean (str) {
+ // Node strips out invalid characters like \n and \t from the string, base64-js does not
+ str = stringtrim(str).replace(INVALID_BASE64_RE, '')
+ // Node converts strings with length < 2 to ''
+ if (str.length < 2) return ''
+ // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
+ while (str.length % 4 !== 0) {
+ str = str + '='
+ }
+ return str
+}
+
+function stringtrim (str) {
+ if (str.trim) return str.trim()
+ return str.replace(/^\s+|\s+$/g, '')
+}
+
+function toHex (n) {
+ if (n < 16) return '0' + n.toString(16)
+ return n.toString(16)
+}
+
+function utf8ToBytes (string, units) {
+ units = units || Infinity
+ var codePoint
+ var length = string.length
+ var leadSurrogate = null
+ var bytes = []
+
+ for (var i = 0; i < length; ++i) {
+ codePoint = string.charCodeAt(i)
+
+ // is surrogate component
+ if (codePoint > 0xD7FF && codePoint < 0xE000) {
+ // last char was a lead
+ if (!leadSurrogate) {
+ // no lead yet
+ if (codePoint > 0xDBFF) {
+ // unexpected trail
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ } else if (i + 1 === length) {
+ // unpaired lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ continue
+ }
+
+ // valid lead
+ leadSurrogate = codePoint
+
+ continue
+ }
+
+ // 2 leads in a row
+ if (codePoint < 0xDC00) {
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ leadSurrogate = codePoint
+ continue
+ }
+
+ // valid surrogate pair
+ codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
+ } else if (leadSurrogate) {
+ // valid bmp char, but last char was a lead
+ if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
+ }
+
+ leadSurrogate = null
+
+ // encode utf8
+ if (codePoint < 0x80) {
+ if ((units -= 1) < 0) break
+ bytes.push(codePoint)
+ } else if (codePoint < 0x800) {
+ if ((units -= 2) < 0) break
+ bytes.push(
+ codePoint >> 0x6 | 0xC0,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x10000) {
+ if ((units -= 3) < 0) break
+ bytes.push(
+ codePoint >> 0xC | 0xE0,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else if (codePoint < 0x110000) {
+ if ((units -= 4) < 0) break
+ bytes.push(
+ codePoint >> 0x12 | 0xF0,
+ codePoint >> 0xC & 0x3F | 0x80,
+ codePoint >> 0x6 & 0x3F | 0x80,
+ codePoint & 0x3F | 0x80
+ )
+ } else {
+ throw new Error('Invalid code point')
+ }
+ }
+
+ return bytes
+}
+
+function asciiToBytes (str) {
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ // Node's code seems to be doing this and not & 0x7F..
+ byteArray.push(str.charCodeAt(i) & 0xFF)
+ }
+ return byteArray
+}
+
+function utf16leToBytes (str, units) {
+ var c, hi, lo
+ var byteArray = []
+ for (var i = 0; i < str.length; ++i) {
+ if ((units -= 2) < 0) break
+
+ c = str.charCodeAt(i)
+ hi = c >> 8
+ lo = c % 256
+ byteArray.push(lo)
+ byteArray.push(hi)
+ }
+
+ return byteArray
+}
+
+function base64ToBytes (str) {
+ return base64.toByteArray(base64clean(str))
+}
+
+function blitBuffer (src, dst, offset, length) {
+ for (var i = 0; i < length; ++i) {
+ if ((i + offset >= dst.length) || (i >= src.length)) break
+ dst[i + offset] = src[i]
+ }
+ return i
+}
+
+function isnan (val) {
+ return val !== val // eslint-disable-line no-self-compare
+}
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2)))
+
+/***/ }),
+/* 1 */
+/***/ (function(module, exports) {
+
+// shim for using process in browser
+var process = module.exports = {};
+
+// cached from whatever global is present so that test runners that stub it
+// don't break things. But we need to wrap it in a try catch in case it is
+// wrapped in strict mode code which doesn't define any globals. It's inside a
+// function because try/catches deoptimize in certain engines.
+
+var cachedSetTimeout;
+var cachedClearTimeout;
+
+function defaultSetTimout() {
+ throw new Error('setTimeout has not been defined');
+}
+function defaultClearTimeout () {
+ throw new Error('clearTimeout has not been defined');
+}
+(function () {
+ try {
+ if (typeof setTimeout === 'function') {
+ cachedSetTimeout = setTimeout;
+ } else {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ } catch (e) {
+ cachedSetTimeout = defaultSetTimout;
+ }
+ try {
+ if (typeof clearTimeout === 'function') {
+ cachedClearTimeout = clearTimeout;
+ } else {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+ } catch (e) {
+ cachedClearTimeout = defaultClearTimeout;
+ }
+} ())
+function runTimeout(fun) {
+ if (cachedSetTimeout === setTimeout) {
+ //normal enviroments in sane situations
+ return setTimeout(fun, 0);
+ }
+ // if setTimeout wasn't available but was latter defined
+ if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
+ cachedSetTimeout = setTimeout;
+ return setTimeout(fun, 0);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedSetTimeout(fun, 0);
+ } catch(e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedSetTimeout.call(null, fun, 0);
+ } catch(e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
+ return cachedSetTimeout.call(this, fun, 0);
+ }
+ }
+
+
+}
+function runClearTimeout(marker) {
+ if (cachedClearTimeout === clearTimeout) {
+ //normal enviroments in sane situations
+ return clearTimeout(marker);
+ }
+ // if clearTimeout wasn't available but was latter defined
+ if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
+ cachedClearTimeout = clearTimeout;
+ return clearTimeout(marker);
+ }
+ try {
+ // when when somebody has screwed with setTimeout but no I.E. maddness
+ return cachedClearTimeout(marker);
+ } catch (e){
+ try {
+ // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
+ return cachedClearTimeout.call(null, marker);
+ } catch (e){
+ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
+ // Some versions of I.E. have different rules for clearTimeout vs setTimeout
+ return cachedClearTimeout.call(this, marker);
+ }
+ }
+
+
+
+}
+var queue = [];
+var draining = false;
+var currentQueue;
+var queueIndex = -1;
+
+function cleanUpNextTick() {
+ if (!draining || !currentQueue) {
+ return;
+ }
+ draining = false;
+ if (currentQueue.length) {
+ queue = currentQueue.concat(queue);
+ } else {
+ queueIndex = -1;
+ }
+ if (queue.length) {
+ drainQueue();
+ }
+}
+
+function drainQueue() {
+ if (draining) {
+ return;
+ }
+ var timeout = runTimeout(cleanUpNextTick);
+ draining = true;
+
+ var len = queue.length;
+ while(len) {
+ currentQueue = queue;
+ queue = [];
+ while (++queueIndex < len) {
+ if (currentQueue) {
+ currentQueue[queueIndex].run();
+ }
+ }
+ queueIndex = -1;
+ len = queue.length;
+ }
+ currentQueue = null;
+ draining = false;
+ runClearTimeout(timeout);
+}
+
+process.nextTick = function (fun) {
+ var args = new Array(arguments.length - 1);
+ if (arguments.length > 1) {
+ for (var i = 1; i < arguments.length; i++) {
+ args[i - 1] = arguments[i];
+ }
+ }
+ queue.push(new Item(fun, args));
+ if (queue.length === 1 && !draining) {
+ runTimeout(drainQueue);
+ }
+};
+
+// v8 likes predictible objects
+function Item(fun, array) {
+ this.fun = fun;
+ this.array = array;
+}
+Item.prototype.run = function () {
+ this.fun.apply(null, this.array);
+};
+process.title = 'browser';
+process.browser = true;
+process.env = {};
+process.argv = [];
+process.version = ''; // empty string to avoid regexp issues
+process.versions = {};
+
+function noop() {}
+
+process.on = noop;
+process.addListener = noop;
+process.once = noop;
+process.off = noop;
+process.removeListener = noop;
+process.removeAllListeners = noop;
+process.emit = noop;
+process.prependListener = noop;
+process.prependOnceListener = noop;
+
+process.listeners = function (name) { return [] }
+
+process.binding = function (name) {
+ throw new Error('process.binding is not supported');
+};
+
+process.cwd = function () { return '/' };
+process.chdir = function (dir) {
+ throw new Error('process.chdir is not supported');
+};
+process.umask = function() { return 0; };
+
+
+/***/ }),
+/* 2 */
+/***/ (function(module, exports) {
+
+var g;
+
+// This works in non-strict mode
+g = (function() {
+ return this;
+})();
+
+try {
+ // This works if eval is allowed (see CSP)
+ g = g || new Function("return this")();
+} catch (e) {
+ // This works if the window reference is available
+ if (typeof window === "object") g = window;
+}
+
+// g can still be undefined, but nothing to do about it...
+// We return undefined, instead of nothing here, so it's
+// easier to handle this case. if(!global) { ...}
+
+module.exports = g;
+
+
+/***/ }),
+/* 3 */
+/***/ (function(module, exports) {
+
+if (typeof Object.create === 'function') {
+ // implementation from standard node.js 'util' module
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ ctor.prototype = Object.create(superCtor.prototype, {
+ constructor: {
+ value: ctor,
+ enumerable: false,
+ writable: true,
+ configurable: true
+ }
+ });
+ };
+} else {
+ // old school shim for old browsers
+ module.exports = function inherits(ctor, superCtor) {
+ ctor.super_ = superCtor
+ var TempCtor = function () {}
+ TempCtor.prototype = superCtor.prototype
+ ctor.prototype = new TempCtor()
+ ctor.prototype.constructor = ctor
+ }
+}
+
+
+/***/ }),
+/* 4 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a duplex stream is just a stream that is both readable and writable.
+// Since JS doesn't have multiple prototypal inheritance, this class
+// prototypally inherits from Readable, and then parasitically from
+// Writable.
+
+
+
+/**/
+
+var pna = __webpack_require__(11);
+/**/
+
+/**/
+var objectKeys = Object.keys || function (obj) {
+ var keys = [];
+ for (var key in obj) {
+ keys.push(key);
+ }return keys;
+};
+/**/
+
+module.exports = Duplex;
+
+/**/
+var util = __webpack_require__(9);
+util.inherits = __webpack_require__(3);
+/**/
+
+var Readable = __webpack_require__(25);
+var Writable = __webpack_require__(19);
+
+util.inherits(Duplex, Readable);
+
+{
+ // avoid scope creep, the keys array can then be collected
+ var keys = objectKeys(Writable.prototype);
+ for (var v = 0; v < keys.length; v++) {
+ var method = keys[v];
+ if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
+ }
+}
+
+function Duplex(options) {
+ if (!(this instanceof Duplex)) return new Duplex(options);
+
+ Readable.call(this, options);
+ Writable.call(this, options);
+
+ if (options && options.readable === false) this.readable = false;
+
+ if (options && options.writable === false) this.writable = false;
+
+ this.allowHalfOpen = true;
+ if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
+
+ this.once('end', onend);
+}
+
+Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function () {
+ return this._writableState.highWaterMark;
+ }
+});
+
+// the no-half-open enforcer
+function onend() {
+ // if we allow half-open state, or if the writable side ended,
+ // then we're ok.
+ if (this.allowHalfOpen || this._writableState.ended) return;
+
+ // no more data can be written.
+ // But allow more writes to happen in this tick.
+ pna.nextTick(onEndNT, this);
+}
+
+function onEndNT(self) {
+ self.end();
+}
+
+Object.defineProperty(Duplex.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed && this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (this._readableState === undefined || this._writableState === undefined) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ this._writableState.destroyed = value;
+ }
+});
+
+Duplex.prototype._destroy = function (err, cb) {
+ this.push(null);
+ this.end();
+
+ pna.nextTick(cb, err);
+};
+
+/***/ }),
+/* 5 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+
+var R = typeof Reflect === 'object' ? Reflect : null
+var ReflectApply = R && typeof R.apply === 'function'
+ ? R.apply
+ : function ReflectApply(target, receiver, args) {
+ return Function.prototype.apply.call(target, receiver, args);
+ }
+
+var ReflectOwnKeys
+if (R && typeof R.ownKeys === 'function') {
+ ReflectOwnKeys = R.ownKeys
+} else if (Object.getOwnPropertySymbols) {
+ ReflectOwnKeys = function ReflectOwnKeys(target) {
+ return Object.getOwnPropertyNames(target)
+ .concat(Object.getOwnPropertySymbols(target));
+ };
+} else {
+ ReflectOwnKeys = function ReflectOwnKeys(target) {
+ return Object.getOwnPropertyNames(target);
+ };
+}
+
+function ProcessEmitWarning(warning) {
+ if (console && console.warn) console.warn(warning);
+}
+
+var NumberIsNaN = Number.isNaN || function NumberIsNaN(value) {
+ return value !== value;
+}
+
+function EventEmitter() {
+ EventEmitter.init.call(this);
+}
+module.exports = EventEmitter;
+
+// Backwards-compat with node 0.10.x
+EventEmitter.EventEmitter = EventEmitter;
+
+EventEmitter.prototype._events = undefined;
+EventEmitter.prototype._eventsCount = 0;
+EventEmitter.prototype._maxListeners = undefined;
+
+// By default EventEmitters will print a warning if more than 10 listeners are
+// added to it. This is a useful default which helps finding memory leaks.
+var defaultMaxListeners = 10;
+
+Object.defineProperty(EventEmitter, 'defaultMaxListeners', {
+ enumerable: true,
+ get: function() {
+ return defaultMaxListeners;
+ },
+ set: function(arg) {
+ if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) {
+ throw new RangeError('The value of "defaultMaxListeners" is out of range. It must be a non-negative number. Received ' + arg + '.');
+ }
+ defaultMaxListeners = arg;
+ }
+});
+
+EventEmitter.init = function() {
+
+ if (this._events === undefined ||
+ this._events === Object.getPrototypeOf(this)._events) {
+ this._events = Object.create(null);
+ this._eventsCount = 0;
+ }
+
+ this._maxListeners = this._maxListeners || undefined;
+};
+
+// Obviously not all Emitters should be limited to 10. This function allows
+// that to be increased. Set to zero for unlimited.
+EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
+ if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) {
+ throw new RangeError('The value of "n" is out of range. It must be a non-negative number. Received ' + n + '.');
+ }
+ this._maxListeners = n;
+ return this;
+};
+
+function $getMaxListeners(that) {
+ if (that._maxListeners === undefined)
+ return EventEmitter.defaultMaxListeners;
+ return that._maxListeners;
+}
+
+EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
+ return $getMaxListeners(this);
+};
+
+EventEmitter.prototype.emit = function emit(type) {
+ var args = [];
+ for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);
+ var doError = (type === 'error');
+
+ var events = this._events;
+ if (events !== undefined)
+ doError = (doError && events.error === undefined);
+ else if (!doError)
+ return false;
+
+ // If there is no 'error' event listener then throw.
+ if (doError) {
+ var er;
+ if (args.length > 0)
+ er = args[0];
+ if (er instanceof Error) {
+ // Note: The comments on the `throw` lines are intentional, they show
+ // up in Node's output if this results in an unhandled exception.
+ throw er; // Unhandled 'error' event
+ }
+ // At least give some kind of context to the user
+ var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : ''));
+ err.context = er;
+ throw err; // Unhandled 'error' event
+ }
+
+ var handler = events[type];
+
+ if (handler === undefined)
+ return false;
+
+ if (typeof handler === 'function') {
+ ReflectApply(handler, this, args);
+ } else {
+ var len = handler.length;
+ var listeners = arrayClone(handler, len);
+ for (var i = 0; i < len; ++i)
+ ReflectApply(listeners[i], this, args);
+ }
+
+ return true;
+};
+
+function _addListener(target, type, listener, prepend) {
+ var m;
+ var events;
+ var existing;
+
+ if (typeof listener !== 'function') {
+ throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener);
+ }
+
+ events = target._events;
+ if (events === undefined) {
+ events = target._events = Object.create(null);
+ target._eventsCount = 0;
+ } else {
+ // To avoid recursion in the case that type === "newListener"! Before
+ // adding it to the listeners, first emit "newListener".
+ if (events.newListener !== undefined) {
+ target.emit('newListener', type,
+ listener.listener ? listener.listener : listener);
+
+ // Re-assign `events` because a newListener handler could have caused the
+ // this._events to be assigned to a new object
+ events = target._events;
+ }
+ existing = events[type];
+ }
+
+ if (existing === undefined) {
+ // Optimize the case of one listener. Don't need the extra array object.
+ existing = events[type] = listener;
+ ++target._eventsCount;
+ } else {
+ if (typeof existing === 'function') {
+ // Adding the second element, need to change to array.
+ existing = events[type] =
+ prepend ? [listener, existing] : [existing, listener];
+ // If we've already got an array, just append.
+ } else if (prepend) {
+ existing.unshift(listener);
+ } else {
+ existing.push(listener);
+ }
+
+ // Check for listener leak
+ m = $getMaxListeners(target);
+ if (m > 0 && existing.length > m && !existing.warned) {
+ existing.warned = true;
+ // No error code for this since it is a Warning
+ // eslint-disable-next-line no-restricted-syntax
+ var w = new Error('Possible EventEmitter memory leak detected. ' +
+ existing.length + ' ' + String(type) + ' listeners ' +
+ 'added. Use emitter.setMaxListeners() to ' +
+ 'increase limit');
+ w.name = 'MaxListenersExceededWarning';
+ w.emitter = target;
+ w.type = type;
+ w.count = existing.length;
+ ProcessEmitWarning(w);
+ }
+ }
+
+ return target;
+}
+
+EventEmitter.prototype.addListener = function addListener(type, listener) {
+ return _addListener(this, type, listener, false);
+};
+
+EventEmitter.prototype.on = EventEmitter.prototype.addListener;
+
+EventEmitter.prototype.prependListener =
+ function prependListener(type, listener) {
+ return _addListener(this, type, listener, true);
+ };
+
+function onceWrapper() {
+ var args = [];
+ for (var i = 0; i < arguments.length; i++) args.push(arguments[i]);
+ if (!this.fired) {
+ this.target.removeListener(this.type, this.wrapFn);
+ this.fired = true;
+ ReflectApply(this.listener, this.target, args);
+ }
+}
+
+function _onceWrap(target, type, listener) {
+ var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };
+ var wrapped = onceWrapper.bind(state);
+ wrapped.listener = listener;
+ state.wrapFn = wrapped;
+ return wrapped;
+}
+
+EventEmitter.prototype.once = function once(type, listener) {
+ if (typeof listener !== 'function') {
+ throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener);
+ }
+ this.on(type, _onceWrap(this, type, listener));
+ return this;
+};
+
+EventEmitter.prototype.prependOnceListener =
+ function prependOnceListener(type, listener) {
+ if (typeof listener !== 'function') {
+ throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener);
+ }
+ this.prependListener(type, _onceWrap(this, type, listener));
+ return this;
+ };
+
+// Emits a 'removeListener' event if and only if the listener was removed.
+EventEmitter.prototype.removeListener =
+ function removeListener(type, listener) {
+ var list, events, position, i, originalListener;
+
+ if (typeof listener !== 'function') {
+ throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener);
+ }
+
+ events = this._events;
+ if (events === undefined)
+ return this;
+
+ list = events[type];
+ if (list === undefined)
+ return this;
+
+ if (list === listener || list.listener === listener) {
+ if (--this._eventsCount === 0)
+ this._events = Object.create(null);
+ else {
+ delete events[type];
+ if (events.removeListener)
+ this.emit('removeListener', type, list.listener || listener);
+ }
+ } else if (typeof list !== 'function') {
+ position = -1;
+
+ for (i = list.length - 1; i >= 0; i--) {
+ if (list[i] === listener || list[i].listener === listener) {
+ originalListener = list[i].listener;
+ position = i;
+ break;
+ }
+ }
+
+ if (position < 0)
+ return this;
+
+ if (position === 0)
+ list.shift();
+ else {
+ spliceOne(list, position);
+ }
+
+ if (list.length === 1)
+ events[type] = list[0];
+
+ if (events.removeListener !== undefined)
+ this.emit('removeListener', type, originalListener || listener);
+ }
+
+ return this;
+ };
+
+EventEmitter.prototype.off = EventEmitter.prototype.removeListener;
+
+EventEmitter.prototype.removeAllListeners =
+ function removeAllListeners(type) {
+ var listeners, events, i;
+
+ events = this._events;
+ if (events === undefined)
+ return this;
+
+ // not listening for removeListener, no need to emit
+ if (events.removeListener === undefined) {
+ if (arguments.length === 0) {
+ this._events = Object.create(null);
+ this._eventsCount = 0;
+ } else if (events[type] !== undefined) {
+ if (--this._eventsCount === 0)
+ this._events = Object.create(null);
+ else
+ delete events[type];
+ }
+ return this;
+ }
+
+ // emit removeListener for all listeners on all events
+ if (arguments.length === 0) {
+ var keys = Object.keys(events);
+ var key;
+ for (i = 0; i < keys.length; ++i) {
+ key = keys[i];
+ if (key === 'removeListener') continue;
+ this.removeAllListeners(key);
+ }
+ this.removeAllListeners('removeListener');
+ this._events = Object.create(null);
+ this._eventsCount = 0;
+ return this;
+ }
+
+ listeners = events[type];
+
+ if (typeof listeners === 'function') {
+ this.removeListener(type, listeners);
+ } else if (listeners !== undefined) {
+ // LIFO order
+ for (i = listeners.length - 1; i >= 0; i--) {
+ this.removeListener(type, listeners[i]);
+ }
+ }
+
+ return this;
+ };
+
+function _listeners(target, type, unwrap) {
+ var events = target._events;
+
+ if (events === undefined)
+ return [];
+
+ var evlistener = events[type];
+ if (evlistener === undefined)
+ return [];
+
+ if (typeof evlistener === 'function')
+ return unwrap ? [evlistener.listener || evlistener] : [evlistener];
+
+ return unwrap ?
+ unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);
+}
+
+EventEmitter.prototype.listeners = function listeners(type) {
+ return _listeners(this, type, true);
+};
+
+EventEmitter.prototype.rawListeners = function rawListeners(type) {
+ return _listeners(this, type, false);
+};
+
+EventEmitter.listenerCount = function(emitter, type) {
+ if (typeof emitter.listenerCount === 'function') {
+ return emitter.listenerCount(type);
+ } else {
+ return listenerCount.call(emitter, type);
+ }
+};
+
+EventEmitter.prototype.listenerCount = listenerCount;
+function listenerCount(type) {
+ var events = this._events;
+
+ if (events !== undefined) {
+ var evlistener = events[type];
+
+ if (typeof evlistener === 'function') {
+ return 1;
+ } else if (evlistener !== undefined) {
+ return evlistener.length;
+ }
+ }
+
+ return 0;
+}
+
+EventEmitter.prototype.eventNames = function eventNames() {
+ return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];
+};
+
+function arrayClone(arr, n) {
+ var copy = new Array(n);
+ for (var i = 0; i < n; ++i)
+ copy[i] = arr[i];
+ return copy;
+}
+
+function spliceOne(list, index) {
+ for (; index + 1 < list.length; index++)
+ list[index] = list[index + 1];
+ list.pop();
+}
+
+function unwrapListeners(arr) {
+ var ret = new Array(arr.length);
+ for (var i = 0; i < ret.length; ++i) {
+ ret[i] = arr[i].listener || arr[i];
+ }
+ return ret;
+}
+
+
+/***/ }),
+/* 6 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/*
+
+The MIT License (MIT)
+
+Original Library
+ - Copyright (c) Marak Squires
+
+Additional functionality
+ - Copyright (c) Sindre Sorhus (sindresorhus.com)
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+
+*/
+
+var colors = {};
+module['exports'] = colors;
+
+colors.themes = {};
+
+var ansiStyles = colors.styles = __webpack_require__(47);
+var defineProps = Object.defineProperties;
+
+colors.supportsColor = __webpack_require__(48);
+
+if (typeof colors.enabled === "undefined") {
+ colors.enabled = colors.supportsColor;
+}
+
+colors.stripColors = colors.strip = function(str){
+ return ("" + str).replace(/\x1B\[\d+m/g, '');
+};
+
+
+var stylize = colors.stylize = function stylize (str, style) {
+ if (!colors.enabled) {
+ return str+'';
+ }
+
+ return ansiStyles[style].open + str + ansiStyles[style].close;
+}
+
+var matchOperatorsRe = /[|\\{}()[\]^$+*?.]/g;
+var escapeStringRegexp = function (str) {
+ if (typeof str !== 'string') {
+ throw new TypeError('Expected a string');
+ }
+ return str.replace(matchOperatorsRe, '\\$&');
+}
+
+function build(_styles) {
+ var builder = function builder() {
+ return applyStyle.apply(builder, arguments);
+ };
+ builder._styles = _styles;
+ // __proto__ is used because we must return a function, but there is
+ // no way to create a function with a different prototype.
+ builder.__proto__ = proto;
+ return builder;
+}
+
+var styles = (function () {
+ var ret = {};
+ ansiStyles.grey = ansiStyles.gray;
+ Object.keys(ansiStyles).forEach(function (key) {
+ ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g');
+ ret[key] = {
+ get: function () {
+ return build(this._styles.concat(key));
+ }
+ };
+ });
+ return ret;
+})();
+
+var proto = defineProps(function colors() {}, styles);
+
+function applyStyle() {
+ var args = arguments;
+ var argsLen = args.length;
+ var str = argsLen !== 0 && String(arguments[0]);
+ if (argsLen > 1) {
+ for (var a = 1; a < argsLen; a++) {
+ str += ' ' + args[a];
+ }
+ }
+
+ if (!colors.enabled || !str) {
+ return str;
+ }
+
+ var nestedStyles = this._styles;
+
+ var i = nestedStyles.length;
+ while (i--) {
+ var code = ansiStyles[nestedStyles[i]];
+ str = code.open + str.replace(code.closeRe, code.open) + code.close;
+ }
+
+ return str;
+}
+
+function applyTheme (theme) {
+ for (var style in theme) {
+ (function(style){
+ colors[style] = function(str){
+ if (typeof theme[style] === 'object'){
+ var out = str;
+ for (var i in theme[style]){
+ out = colors[theme[style][i]](out);
+ }
+ return out;
+ }
+ return colors[theme[style]](str);
+ };
+ })(style)
+ }
+}
+
+colors.setTheme = function (theme) {
+ if (typeof theme === 'string') {
+ try {
+ colors.themes[theme] = __webpack_require__(23)(theme);
+ applyTheme(colors.themes[theme]);
+ return colors.themes[theme];
+ } catch (err) {
+ console.log(err);
+ return err;
+ }
+ } else {
+ applyTheme(theme);
+ }
+};
+
+function init() {
+ var ret = {};
+ Object.keys(styles).forEach(function (name) {
+ ret[name] = {
+ get: function () {
+ return build([name]);
+ }
+ };
+ });
+ return ret;
+}
+
+var sequencer = function sequencer (map, str) {
+ var exploded = str.split(""), i = 0;
+ exploded = exploded.map(map);
+ return exploded.join("");
+};
+
+// custom formatter methods
+colors.trap = __webpack_require__(49);
+colors.zalgo = __webpack_require__(50);
+
+// maps
+colors.maps = {};
+colors.maps.america = __webpack_require__(51);
+colors.maps.zebra = __webpack_require__(52);
+colors.maps.rainbow = __webpack_require__(53);
+colors.maps.random = __webpack_require__(54)
+
+for (var map in colors.maps) {
+ (function(map){
+ colors[map] = function (str) {
+ return sequencer(colors.maps[map], str);
+ }
+ })(map)
+}
+
+defineProps(colors, init());
+
+/***/ }),
+/* 7 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(global) {var scope = (typeof global !== "undefined" && global) ||
+ (typeof self !== "undefined" && self) ||
+ window;
+var apply = Function.prototype.apply;
+
+// DOM APIs, for completeness
+
+exports.setTimeout = function() {
+ return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout);
+};
+exports.setInterval = function() {
+ return new Timeout(apply.call(setInterval, scope, arguments), clearInterval);
+};
+exports.clearTimeout =
+exports.clearInterval = function(timeout) {
+ if (timeout) {
+ timeout.close();
+ }
+};
+
+function Timeout(id, clearFn) {
+ this._id = id;
+ this._clearFn = clearFn;
+}
+Timeout.prototype.unref = Timeout.prototype.ref = function() {};
+Timeout.prototype.close = function() {
+ this._clearFn.call(scope, this._id);
+};
+
+// Does not start the time, just sets up the members needed.
+exports.enroll = function(item, msecs) {
+ clearTimeout(item._idleTimeoutId);
+ item._idleTimeout = msecs;
+};
+
+exports.unenroll = function(item) {
+ clearTimeout(item._idleTimeoutId);
+ item._idleTimeout = -1;
+};
+
+exports._unrefActive = exports.active = function(item) {
+ clearTimeout(item._idleTimeoutId);
+
+ var msecs = item._idleTimeout;
+ if (msecs >= 0) {
+ item._idleTimeoutId = setTimeout(function onTimeout() {
+ if (item._onTimeout)
+ item._onTimeout();
+ }, msecs);
+ }
+};
+
+// setimmediate attaches itself to the global object
+__webpack_require__(36);
+// On some exotic environments, it's not clear which object `setimmediate` was
+// able to install onto. Search each possibility in the same order as the
+// `setimmediate` library.
+exports.setImmediate = (typeof self !== "undefined" && self.setImmediate) ||
+ (typeof global !== "undefined" && global.setImmediate) ||
+ (this && this.setImmediate);
+exports.clearImmediate = (typeof self !== "undefined" && self.clearImmediate) ||
+ (typeof global !== "undefined" && global.clearImmediate) ||
+ (this && this.clearImmediate);
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2)))
+
+/***/ }),
+/* 8 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+var getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors ||
+ function getOwnPropertyDescriptors(obj) {
+ var keys = Object.keys(obj);
+ var descriptors = {};
+ for (var i = 0; i < keys.length; i++) {
+ descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]);
+ }
+ return descriptors;
+ };
+
+var formatRegExp = /%[sdj%]/g;
+exports.format = function(f) {
+ if (!isString(f)) {
+ var objects = [];
+ for (var i = 0; i < arguments.length; i++) {
+ objects.push(inspect(arguments[i]));
+ }
+ return objects.join(' ');
+ }
+
+ var i = 1;
+ var args = arguments;
+ var len = args.length;
+ var str = String(f).replace(formatRegExp, function(x) {
+ if (x === '%%') return '%';
+ if (i >= len) return x;
+ switch (x) {
+ case '%s': return String(args[i++]);
+ case '%d': return Number(args[i++]);
+ case '%j':
+ try {
+ return JSON.stringify(args[i++]);
+ } catch (_) {
+ return '[Circular]';
+ }
+ default:
+ return x;
+ }
+ });
+ for (var x = args[i]; i < len; x = args[++i]) {
+ if (isNull(x) || !isObject(x)) {
+ str += ' ' + x;
+ } else {
+ str += ' ' + inspect(x);
+ }
+ }
+ return str;
+};
+
+
+// Mark that a method should not be used.
+// Returns a modified function which warns once by default.
+// If --no-deprecation is set, then it is a no-op.
+exports.deprecate = function(fn, msg) {
+ if (typeof process !== 'undefined' && process.noDeprecation === true) {
+ return fn;
+ }
+
+ // Allow for deprecating things in the process of starting up.
+ if (typeof process === 'undefined') {
+ return function() {
+ return exports.deprecate(fn, msg).apply(this, arguments);
+ };
+ }
+
+ var warned = false;
+ function deprecated() {
+ if (!warned) {
+ if (process.throwDeprecation) {
+ throw new Error(msg);
+ } else if (process.traceDeprecation) {
+ console.trace(msg);
+ } else {
+ console.error(msg);
+ }
+ warned = true;
+ }
+ return fn.apply(this, arguments);
+ }
+
+ return deprecated;
+};
+
+
+var debugs = {};
+var debugEnviron;
+exports.debuglog = function(set) {
+ if (isUndefined(debugEnviron))
+ debugEnviron = process.env.NODE_DEBUG || '';
+ set = set.toUpperCase();
+ if (!debugs[set]) {
+ if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
+ var pid = process.pid;
+ debugs[set] = function() {
+ var msg = exports.format.apply(exports, arguments);
+ console.error('%s %d: %s', set, pid, msg);
+ };
+ } else {
+ debugs[set] = function() {};
+ }
+ }
+ return debugs[set];
+};
+
+
+/**
+ * Echos the value of a value. Trys to print the value out
+ * in the best way possible given the different types.
+ *
+ * @param {Object} obj The object to print out.
+ * @param {Object} opts Optional options object that alters the output.
+ */
+/* legacy: obj, showHidden, depth, colors*/
+function inspect(obj, opts) {
+ // default options
+ var ctx = {
+ seen: [],
+ stylize: stylizeNoColor
+ };
+ // legacy...
+ if (arguments.length >= 3) ctx.depth = arguments[2];
+ if (arguments.length >= 4) ctx.colors = arguments[3];
+ if (isBoolean(opts)) {
+ // legacy...
+ ctx.showHidden = opts;
+ } else if (opts) {
+ // got an "options" object
+ exports._extend(ctx, opts);
+ }
+ // set default options
+ if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
+ if (isUndefined(ctx.depth)) ctx.depth = 2;
+ if (isUndefined(ctx.colors)) ctx.colors = false;
+ if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
+ if (ctx.colors) ctx.stylize = stylizeWithColor;
+ return formatValue(ctx, obj, ctx.depth);
+}
+exports.inspect = inspect;
+
+
+// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
+inspect.colors = {
+ 'bold' : [1, 22],
+ 'italic' : [3, 23],
+ 'underline' : [4, 24],
+ 'inverse' : [7, 27],
+ 'white' : [37, 39],
+ 'grey' : [90, 39],
+ 'black' : [30, 39],
+ 'blue' : [34, 39],
+ 'cyan' : [36, 39],
+ 'green' : [32, 39],
+ 'magenta' : [35, 39],
+ 'red' : [31, 39],
+ 'yellow' : [33, 39]
+};
+
+// Don't use 'blue' not visible on cmd.exe
+inspect.styles = {
+ 'special': 'cyan',
+ 'number': 'yellow',
+ 'boolean': 'yellow',
+ 'undefined': 'grey',
+ 'null': 'bold',
+ 'string': 'green',
+ 'date': 'magenta',
+ // "name": intentionally not styling
+ 'regexp': 'red'
+};
+
+
+function stylizeWithColor(str, styleType) {
+ var style = inspect.styles[styleType];
+
+ if (style) {
+ return '\u001b[' + inspect.colors[style][0] + 'm' + str +
+ '\u001b[' + inspect.colors[style][1] + 'm';
+ } else {
+ return str;
+ }
+}
+
+
+function stylizeNoColor(str, styleType) {
+ return str;
+}
+
+
+function arrayToHash(array) {
+ var hash = {};
+
+ array.forEach(function(val, idx) {
+ hash[val] = true;
+ });
+
+ return hash;
+}
+
+
+function formatValue(ctx, value, recurseTimes) {
+ // Provide a hook for user-specified inspect functions.
+ // Check that value is an object with an inspect function on it
+ if (ctx.customInspect &&
+ value &&
+ isFunction(value.inspect) &&
+ // Filter out the util module, it's inspect function is special
+ value.inspect !== exports.inspect &&
+ // Also filter out any prototype objects using the circular check.
+ !(value.constructor && value.constructor.prototype === value)) {
+ var ret = value.inspect(recurseTimes, ctx);
+ if (!isString(ret)) {
+ ret = formatValue(ctx, ret, recurseTimes);
+ }
+ return ret;
+ }
+
+ // Primitive types cannot have properties
+ var primitive = formatPrimitive(ctx, value);
+ if (primitive) {
+ return primitive;
+ }
+
+ // Look up the keys of the object.
+ var keys = Object.keys(value);
+ var visibleKeys = arrayToHash(keys);
+
+ if (ctx.showHidden) {
+ keys = Object.getOwnPropertyNames(value);
+ }
+
+ // IE doesn't make error fields non-enumerable
+ // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
+ if (isError(value)
+ && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
+ return formatError(value);
+ }
+
+ // Some type of object without properties can be shortcutted.
+ if (keys.length === 0) {
+ if (isFunction(value)) {
+ var name = value.name ? ': ' + value.name : '';
+ return ctx.stylize('[Function' + name + ']', 'special');
+ }
+ if (isRegExp(value)) {
+ return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
+ }
+ if (isDate(value)) {
+ return ctx.stylize(Date.prototype.toString.call(value), 'date');
+ }
+ if (isError(value)) {
+ return formatError(value);
+ }
+ }
+
+ var base = '', array = false, braces = ['{', '}'];
+
+ // Make Array say that they are Array
+ if (isArray(value)) {
+ array = true;
+ braces = ['[', ']'];
+ }
+
+ // Make functions say that they are functions
+ if (isFunction(value)) {
+ var n = value.name ? ': ' + value.name : '';
+ base = ' [Function' + n + ']';
+ }
+
+ // Make RegExps say that they are RegExps
+ if (isRegExp(value)) {
+ base = ' ' + RegExp.prototype.toString.call(value);
+ }
+
+ // Make dates with properties first say the date
+ if (isDate(value)) {
+ base = ' ' + Date.prototype.toUTCString.call(value);
+ }
+
+ // Make error with message first say the error
+ if (isError(value)) {
+ base = ' ' + formatError(value);
+ }
+
+ if (keys.length === 0 && (!array || value.length == 0)) {
+ return braces[0] + base + braces[1];
+ }
+
+ if (recurseTimes < 0) {
+ if (isRegExp(value)) {
+ return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
+ } else {
+ return ctx.stylize('[Object]', 'special');
+ }
+ }
+
+ ctx.seen.push(value);
+
+ var output;
+ if (array) {
+ output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
+ } else {
+ output = keys.map(function(key) {
+ return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
+ });
+ }
+
+ ctx.seen.pop();
+
+ return reduceToSingleString(output, base, braces);
+}
+
+
+function formatPrimitive(ctx, value) {
+ if (isUndefined(value))
+ return ctx.stylize('undefined', 'undefined');
+ if (isString(value)) {
+ var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
+ .replace(/'/g, "\\'")
+ .replace(/\\"/g, '"') + '\'';
+ return ctx.stylize(simple, 'string');
+ }
+ if (isNumber(value))
+ return ctx.stylize('' + value, 'number');
+ if (isBoolean(value))
+ return ctx.stylize('' + value, 'boolean');
+ // For some reason typeof null is "object", so special case here.
+ if (isNull(value))
+ return ctx.stylize('null', 'null');
+}
+
+
+function formatError(value) {
+ return '[' + Error.prototype.toString.call(value) + ']';
+}
+
+
+function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
+ var output = [];
+ for (var i = 0, l = value.length; i < l; ++i) {
+ if (hasOwnProperty(value, String(i))) {
+ output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
+ String(i), true));
+ } else {
+ output.push('');
+ }
+ }
+ keys.forEach(function(key) {
+ if (!key.match(/^\d+$/)) {
+ output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
+ key, true));
+ }
+ });
+ return output;
+}
+
+
+function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
+ var name, str, desc;
+ desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
+ if (desc.get) {
+ if (desc.set) {
+ str = ctx.stylize('[Getter/Setter]', 'special');
+ } else {
+ str = ctx.stylize('[Getter]', 'special');
+ }
+ } else {
+ if (desc.set) {
+ str = ctx.stylize('[Setter]', 'special');
+ }
+ }
+ if (!hasOwnProperty(visibleKeys, key)) {
+ name = '[' + key + ']';
+ }
+ if (!str) {
+ if (ctx.seen.indexOf(desc.value) < 0) {
+ if (isNull(recurseTimes)) {
+ str = formatValue(ctx, desc.value, null);
+ } else {
+ str = formatValue(ctx, desc.value, recurseTimes - 1);
+ }
+ if (str.indexOf('\n') > -1) {
+ if (array) {
+ str = str.split('\n').map(function(line) {
+ return ' ' + line;
+ }).join('\n').substr(2);
+ } else {
+ str = '\n' + str.split('\n').map(function(line) {
+ return ' ' + line;
+ }).join('\n');
+ }
+ }
+ } else {
+ str = ctx.stylize('[Circular]', 'special');
+ }
+ }
+ if (isUndefined(name)) {
+ if (array && key.match(/^\d+$/)) {
+ return str;
+ }
+ name = JSON.stringify('' + key);
+ if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
+ name = name.substr(1, name.length - 2);
+ name = ctx.stylize(name, 'name');
+ } else {
+ name = name.replace(/'/g, "\\'")
+ .replace(/\\"/g, '"')
+ .replace(/(^"|"$)/g, "'");
+ name = ctx.stylize(name, 'string');
+ }
+ }
+
+ return name + ': ' + str;
+}
+
+
+function reduceToSingleString(output, base, braces) {
+ var numLinesEst = 0;
+ var length = output.reduce(function(prev, cur) {
+ numLinesEst++;
+ if (cur.indexOf('\n') >= 0) numLinesEst++;
+ return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
+ }, 0);
+
+ if (length > 60) {
+ return braces[0] +
+ (base === '' ? '' : base + '\n ') +
+ ' ' +
+ output.join(',\n ') +
+ ' ' +
+ braces[1];
+ }
+
+ return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
+}
+
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+function isArray(ar) {
+ return Array.isArray(ar);
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+ return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+ return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+ return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+ return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+ return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+ return isObject(re) && objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+ return isObject(d) && objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+ return isObject(e) &&
+ (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+ return arg === null ||
+ typeof arg === 'boolean' ||
+ typeof arg === 'number' ||
+ typeof arg === 'string' ||
+ typeof arg === 'symbol' || // ES6 symbol
+ typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = __webpack_require__(56);
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+
+function pad(n) {
+ return n < 10 ? '0' + n.toString(10) : n.toString(10);
+}
+
+
+var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
+ 'Oct', 'Nov', 'Dec'];
+
+// 26 Feb 16:19:34
+function timestamp() {
+ var d = new Date();
+ var time = [pad(d.getHours()),
+ pad(d.getMinutes()),
+ pad(d.getSeconds())].join(':');
+ return [d.getDate(), months[d.getMonth()], time].join(' ');
+}
+
+
+// log is just a thin wrapper to console.log that prepends a timestamp
+exports.log = function() {
+ console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
+};
+
+
+/**
+ * Inherit the prototype methods from one constructor into another.
+ *
+ * The Function.prototype.inherits from lang.js rewritten as a standalone
+ * function (not on Function.prototype). NOTE: If this file is to be loaded
+ * during bootstrapping this function needs to be rewritten using some native
+ * functions as prototype setup using normal JavaScript does not work as
+ * expected during bootstrapping (see mirror.js in r114903).
+ *
+ * @param {function} ctor Constructor function which needs to inherit the
+ * prototype.
+ * @param {function} superCtor Constructor function to inherit prototype from.
+ */
+exports.inherits = __webpack_require__(3);
+
+exports._extend = function(origin, add) {
+ // Don't do anything if add isn't an object
+ if (!add || !isObject(add)) return origin;
+
+ var keys = Object.keys(add);
+ var i = keys.length;
+ while (i--) {
+ origin[keys[i]] = add[keys[i]];
+ }
+ return origin;
+};
+
+function hasOwnProperty(obj, prop) {
+ return Object.prototype.hasOwnProperty.call(obj, prop);
+}
+
+var kCustomPromisifiedSymbol = typeof Symbol !== 'undefined' ? Symbol('util.promisify.custom') : undefined;
+
+exports.promisify = function promisify(original) {
+ if (typeof original !== 'function')
+ throw new TypeError('The "original" argument must be of type Function');
+
+ if (kCustomPromisifiedSymbol && original[kCustomPromisifiedSymbol]) {
+ var fn = original[kCustomPromisifiedSymbol];
+ if (typeof fn !== 'function') {
+ throw new TypeError('The "util.promisify.custom" argument must be of type Function');
+ }
+ Object.defineProperty(fn, kCustomPromisifiedSymbol, {
+ value: fn, enumerable: false, writable: false, configurable: true
+ });
+ return fn;
+ }
+
+ function fn() {
+ var promiseResolve, promiseReject;
+ var promise = new Promise(function (resolve, reject) {
+ promiseResolve = resolve;
+ promiseReject = reject;
+ });
+
+ var args = [];
+ for (var i = 0; i < arguments.length; i++) {
+ args.push(arguments[i]);
+ }
+ args.push(function (err, value) {
+ if (err) {
+ promiseReject(err);
+ } else {
+ promiseResolve(value);
+ }
+ });
+
+ try {
+ original.apply(this, args);
+ } catch (err) {
+ promiseReject(err);
+ }
+
+ return promise;
+ }
+
+ Object.setPrototypeOf(fn, Object.getPrototypeOf(original));
+
+ if (kCustomPromisifiedSymbol) Object.defineProperty(fn, kCustomPromisifiedSymbol, {
+ value: fn, enumerable: false, writable: false, configurable: true
+ });
+ return Object.defineProperties(
+ fn,
+ getOwnPropertyDescriptors(original)
+ );
+}
+
+exports.promisify.custom = kCustomPromisifiedSymbol
+
+function callbackifyOnRejected(reason, cb) {
+ // `!reason` guard inspired by bluebird (Ref: https://goo.gl/t5IS6M).
+ // Because `null` is a special error value in callbacks which means "no error
+ // occurred", we error-wrap so the callback consumer can distinguish between
+ // "the promise rejected with null" or "the promise fulfilled with undefined".
+ if (!reason) {
+ var newReason = new Error('Promise was rejected with a falsy value');
+ newReason.reason = reason;
+ reason = newReason;
+ }
+ return cb(reason);
+}
+
+function callbackify(original) {
+ if (typeof original !== 'function') {
+ throw new TypeError('The "original" argument must be of type Function');
+ }
+
+ // We DO NOT return the promise as it gives the user a false sense that
+ // the promise is actually somehow related to the callback's execution
+ // and that the callback throwing will reject the promise.
+ function callbackified() {
+ var args = [];
+ for (var i = 0; i < arguments.length; i++) {
+ args.push(arguments[i]);
+ }
+
+ var maybeCb = args.pop();
+ if (typeof maybeCb !== 'function') {
+ throw new TypeError('The last argument must be of type Function');
+ }
+ var self = this;
+ var cb = function() {
+ return maybeCb.apply(self, arguments);
+ };
+ // In true node style we process the callback on `nextTick` with all the
+ // implications (stack, `uncaughtException`, `async_hooks`)
+ original.apply(this, args)
+ .then(function(ret) { process.nextTick(cb, null, ret) },
+ function(rej) { process.nextTick(callbackifyOnRejected, rej, cb) });
+ }
+
+ Object.setPrototypeOf(callbackified, Object.getPrototypeOf(original));
+ Object.defineProperties(callbackified,
+ getOwnPropertyDescriptors(original));
+ return callbackified;
+}
+exports.callbackify = callbackify;
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(1)))
+
+/***/ }),
+/* 9 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// NOTE: These type checking functions intentionally don't use `instanceof`
+// because it is fragile and can be easily faked with `Object.create()`.
+
+function isArray(arg) {
+ if (Array.isArray) {
+ return Array.isArray(arg);
+ }
+ return objectToString(arg) === '[object Array]';
+}
+exports.isArray = isArray;
+
+function isBoolean(arg) {
+ return typeof arg === 'boolean';
+}
+exports.isBoolean = isBoolean;
+
+function isNull(arg) {
+ return arg === null;
+}
+exports.isNull = isNull;
+
+function isNullOrUndefined(arg) {
+ return arg == null;
+}
+exports.isNullOrUndefined = isNullOrUndefined;
+
+function isNumber(arg) {
+ return typeof arg === 'number';
+}
+exports.isNumber = isNumber;
+
+function isString(arg) {
+ return typeof arg === 'string';
+}
+exports.isString = isString;
+
+function isSymbol(arg) {
+ return typeof arg === 'symbol';
+}
+exports.isSymbol = isSymbol;
+
+function isUndefined(arg) {
+ return arg === void 0;
+}
+exports.isUndefined = isUndefined;
+
+function isRegExp(re) {
+ return objectToString(re) === '[object RegExp]';
+}
+exports.isRegExp = isRegExp;
+
+function isObject(arg) {
+ return typeof arg === 'object' && arg !== null;
+}
+exports.isObject = isObject;
+
+function isDate(d) {
+ return objectToString(d) === '[object Date]';
+}
+exports.isDate = isDate;
+
+function isError(e) {
+ return (objectToString(e) === '[object Error]' || e instanceof Error);
+}
+exports.isError = isError;
+
+function isFunction(arg) {
+ return typeof arg === 'function';
+}
+exports.isFunction = isFunction;
+
+function isPrimitive(arg) {
+ return arg === null ||
+ typeof arg === 'boolean' ||
+ typeof arg === 'number' ||
+ typeof arg === 'string' ||
+ typeof arg === 'symbol' || // ES6 symbol
+ typeof arg === 'undefined';
+}
+exports.isPrimitive = isPrimitive;
+
+exports.isBuffer = Buffer.isBuffer;
+
+function objectToString(o) {
+ return Object.prototype.toString.call(o);
+}
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer))
+
+/***/ }),
+/* 10 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {var fs = __webpack_require__(21);
+var intelhex = __webpack_require__(22);
+
+var tools = {};
+
+/**
+ * Opens and parses a given hex file
+ */
+tools._parseHex = function(file) {
+ try {
+ var data;
+ if (typeof file === 'string') {
+ data = fs.readFileSync(file, {
+ encoding: 'utf8'
+ });
+ } else {
+ // ensure compatibility with browser array buffers
+ data = Buffer.from(file);
+ }
+
+ return intelhex.parse(data).data;
+ } catch (error) {
+ return error;
+ }
+};
+
+tools._hexStringToByte = function(str) {
+ return Buffer.from([parseInt(str,16)]);
+}
+
+module.exports = tools;
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer))
+
+/***/ }),
+/* 11 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+/* WEBPACK VAR INJECTION */(function(process) {
+
+if (!process.version ||
+ process.version.indexOf('v0.') === 0 ||
+ process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
+ module.exports = { nextTick: nextTick };
+} else {
+ module.exports = process
+}
+
+function nextTick(fn, arg1, arg2, arg3) {
+ if (typeof fn !== 'function') {
+ throw new TypeError('"callback" argument must be a function');
+ }
+ var len = arguments.length;
+ var args, i;
+ switch (len) {
+ case 0:
+ case 1:
+ return process.nextTick(fn);
+ case 2:
+ return process.nextTick(function afterTickOne() {
+ fn.call(null, arg1);
+ });
+ case 3:
+ return process.nextTick(function afterTickTwo() {
+ fn.call(null, arg1, arg2);
+ });
+ case 4:
+ return process.nextTick(function afterTickThree() {
+ fn.call(null, arg1, arg2, arg3);
+ });
+ default:
+ args = new Array(len - 1);
+ i = 0;
+ while (i < args.length) {
+ args[i++] = arguments[i];
+ }
+ return process.nextTick(function afterTick() {
+ fn.apply(null, args);
+ });
+ }
+}
+
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(1)))
+
+/***/ }),
+/* 12 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* eslint-disable node/no-deprecated-api */
+var buffer = __webpack_require__(0)
+var Buffer = buffer.Buffer
+
+// alternative to using Object.keys for old browsers
+function copyProps (src, dst) {
+ for (var key in src) {
+ dst[key] = src[key]
+ }
+}
+if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
+ module.exports = buffer
+} else {
+ // Copy properties from require('buffer')
+ copyProps(buffer, exports)
+ exports.Buffer = SafeBuffer
+}
+
+function SafeBuffer (arg, encodingOrOffset, length) {
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+// Copy static methods from Buffer
+copyProps(Buffer, SafeBuffer)
+
+SafeBuffer.from = function (arg, encodingOrOffset, length) {
+ if (typeof arg === 'number') {
+ throw new TypeError('Argument must not be a number')
+ }
+ return Buffer(arg, encodingOrOffset, length)
+}
+
+SafeBuffer.alloc = function (size, fill, encoding) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ var buf = Buffer(size)
+ if (fill !== undefined) {
+ if (typeof encoding === 'string') {
+ buf.fill(fill, encoding)
+ } else {
+ buf.fill(fill)
+ }
+ } else {
+ buf.fill(0)
+ }
+ return buf
+}
+
+SafeBuffer.allocUnsafe = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return Buffer(size)
+}
+
+SafeBuffer.allocUnsafeSlow = function (size) {
+ if (typeof size !== 'number') {
+ throw new TypeError('Argument must be a number')
+ }
+ return buffer.SlowBuffer(size)
+}
+
+
+/***/ }),
+/* 13 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(setImmediate, process, global, module) {(function (global, factory) {
+ true ? factory(exports) :
+ undefined;
+}(this, (function (exports) { 'use strict';
+
+function slice(arrayLike, start) {
+ start = start|0;
+ var newLen = Math.max(arrayLike.length - start, 0);
+ var newArr = Array(newLen);
+ for(var idx = 0; idx < newLen; idx++) {
+ newArr[idx] = arrayLike[start + idx];
+ }
+ return newArr;
+}
+
+/**
+ * Creates a continuation function with some arguments already applied.
+ *
+ * Useful as a shorthand when combined with other control flow functions. Any
+ * arguments passed to the returned function are added to the arguments
+ * originally passed to apply.
+ *
+ * @name apply
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @category Util
+ * @param {Function} fn - The function you want to eventually apply all
+ * arguments to. Invokes with (arguments...).
+ * @param {...*} arguments... - Any number of arguments to automatically apply
+ * when the continuation is called.
+ * @returns {Function} the partially-applied function
+ * @example
+ *
+ * // using apply
+ * async.parallel([
+ * async.apply(fs.writeFile, 'testfile1', 'test1'),
+ * async.apply(fs.writeFile, 'testfile2', 'test2')
+ * ]);
+ *
+ *
+ * // the same process without using apply
+ * async.parallel([
+ * function(callback) {
+ * fs.writeFile('testfile1', 'test1', callback);
+ * },
+ * function(callback) {
+ * fs.writeFile('testfile2', 'test2', callback);
+ * }
+ * ]);
+ *
+ * // It's possible to pass any number of additional arguments when calling the
+ * // continuation:
+ *
+ * node> var fn = async.apply(sys.puts, 'one');
+ * node> fn('two', 'three');
+ * one
+ * two
+ * three
+ */
+var apply = function(fn/*, ...args*/) {
+ var args = slice(arguments, 1);
+ return function(/*callArgs*/) {
+ var callArgs = slice(arguments);
+ return fn.apply(null, args.concat(callArgs));
+ };
+};
+
+var initialParams = function (fn) {
+ return function (/*...args, callback*/) {
+ var args = slice(arguments);
+ var callback = args.pop();
+ fn.call(this, args, callback);
+ };
+};
+
+/**
+ * Checks if `value` is the
+ * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
+ * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
+ *
+ * @static
+ * @memberOf _
+ * @since 0.1.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is an object, else `false`.
+ * @example
+ *
+ * _.isObject({});
+ * // => true
+ *
+ * _.isObject([1, 2, 3]);
+ * // => true
+ *
+ * _.isObject(_.noop);
+ * // => true
+ *
+ * _.isObject(null);
+ * // => false
+ */
+function isObject(value) {
+ var type = typeof value;
+ return value != null && (type == 'object' || type == 'function');
+}
+
+var hasSetImmediate = typeof setImmediate === 'function' && setImmediate;
+var hasNextTick = typeof process === 'object' && typeof process.nextTick === 'function';
+
+function fallback(fn) {
+ setTimeout(fn, 0);
+}
+
+function wrap(defer) {
+ return function (fn/*, ...args*/) {
+ var args = slice(arguments, 1);
+ defer(function () {
+ fn.apply(null, args);
+ });
+ };
+}
+
+var _defer;
+
+if (hasSetImmediate) {
+ _defer = setImmediate;
+} else if (hasNextTick) {
+ _defer = process.nextTick;
+} else {
+ _defer = fallback;
+}
+
+var setImmediate$1 = wrap(_defer);
+
+/**
+ * Take a sync function and make it async, passing its return value to a
+ * callback. This is useful for plugging sync functions into a waterfall,
+ * series, or other async functions. Any arguments passed to the generated
+ * function will be passed to the wrapped function (except for the final
+ * callback argument). Errors thrown will be passed to the callback.
+ *
+ * If the function passed to `asyncify` returns a Promise, that promises's
+ * resolved/rejected state will be used to call the callback, rather than simply
+ * the synchronous return value.
+ *
+ * This also means you can asyncify ES2017 `async` functions.
+ *
+ * @name asyncify
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @alias wrapSync
+ * @category Util
+ * @param {Function} func - The synchronous function, or Promise-returning
+ * function to convert to an {@link AsyncFunction}.
+ * @returns {AsyncFunction} An asynchronous wrapper of the `func`. To be
+ * invoked with `(args..., callback)`.
+ * @example
+ *
+ * // passing a regular synchronous function
+ * async.waterfall([
+ * async.apply(fs.readFile, filename, "utf8"),
+ * async.asyncify(JSON.parse),
+ * function (data, next) {
+ * // data is the result of parsing the text.
+ * // If there was a parsing error, it would have been caught.
+ * }
+ * ], callback);
+ *
+ * // passing a function returning a promise
+ * async.waterfall([
+ * async.apply(fs.readFile, filename, "utf8"),
+ * async.asyncify(function (contents) {
+ * return db.model.create(contents);
+ * }),
+ * function (model, next) {
+ * // `model` is the instantiated model object.
+ * // If there was an error, this function would be skipped.
+ * }
+ * ], callback);
+ *
+ * // es2017 example, though `asyncify` is not needed if your JS environment
+ * // supports async functions out of the box
+ * var q = async.queue(async.asyncify(async function(file) {
+ * var intermediateStep = await processFile(file);
+ * return await somePromise(intermediateStep)
+ * }));
+ *
+ * q.push(files);
+ */
+function asyncify(func) {
+ return initialParams(function (args, callback) {
+ var result;
+ try {
+ result = func.apply(this, args);
+ } catch (e) {
+ return callback(e);
+ }
+ // if result is Promise object
+ if (isObject(result) && typeof result.then === 'function') {
+ result.then(function(value) {
+ invokeCallback(callback, null, value);
+ }, function(err) {
+ invokeCallback(callback, err.message ? err : new Error(err));
+ });
+ } else {
+ callback(null, result);
+ }
+ });
+}
+
+function invokeCallback(callback, error, value) {
+ try {
+ callback(error, value);
+ } catch (e) {
+ setImmediate$1(rethrow, e);
+ }
+}
+
+function rethrow(error) {
+ throw error;
+}
+
+var supportsSymbol = typeof Symbol === 'function';
+
+function isAsync(fn) {
+ return supportsSymbol && fn[Symbol.toStringTag] === 'AsyncFunction';
+}
+
+function wrapAsync(asyncFn) {
+ return isAsync(asyncFn) ? asyncify(asyncFn) : asyncFn;
+}
+
+function applyEach$1(eachfn) {
+ return function(fns/*, ...args*/) {
+ var args = slice(arguments, 1);
+ var go = initialParams(function(args, callback) {
+ var that = this;
+ return eachfn(fns, function (fn, cb) {
+ wrapAsync(fn).apply(that, args.concat(cb));
+ }, callback);
+ });
+ if (args.length) {
+ return go.apply(this, args);
+ }
+ else {
+ return go;
+ }
+ };
+}
+
+/** Detect free variable `global` from Node.js. */
+var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
+
+/** Detect free variable `self`. */
+var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
+
+/** Used as a reference to the global object. */
+var root = freeGlobal || freeSelf || Function('return this')();
+
+/** Built-in value references. */
+var Symbol$1 = root.Symbol;
+
+/** Used for built-in method references. */
+var objectProto = Object.prototype;
+
+/** Used to check objects for own properties. */
+var hasOwnProperty = objectProto.hasOwnProperty;
+
+/**
+ * Used to resolve the
+ * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
+ * of values.
+ */
+var nativeObjectToString = objectProto.toString;
+
+/** Built-in value references. */
+var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined;
+
+/**
+ * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
+ *
+ * @private
+ * @param {*} value The value to query.
+ * @returns {string} Returns the raw `toStringTag`.
+ */
+function getRawTag(value) {
+ var isOwn = hasOwnProperty.call(value, symToStringTag$1),
+ tag = value[symToStringTag$1];
+
+ try {
+ value[symToStringTag$1] = undefined;
+ var unmasked = true;
+ } catch (e) {}
+
+ var result = nativeObjectToString.call(value);
+ if (unmasked) {
+ if (isOwn) {
+ value[symToStringTag$1] = tag;
+ } else {
+ delete value[symToStringTag$1];
+ }
+ }
+ return result;
+}
+
+/** Used for built-in method references. */
+var objectProto$1 = Object.prototype;
+
+/**
+ * Used to resolve the
+ * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
+ * of values.
+ */
+var nativeObjectToString$1 = objectProto$1.toString;
+
+/**
+ * Converts `value` to a string using `Object.prototype.toString`.
+ *
+ * @private
+ * @param {*} value The value to convert.
+ * @returns {string} Returns the converted string.
+ */
+function objectToString(value) {
+ return nativeObjectToString$1.call(value);
+}
+
+/** `Object#toString` result references. */
+var nullTag = '[object Null]';
+var undefinedTag = '[object Undefined]';
+
+/** Built-in value references. */
+var symToStringTag = Symbol$1 ? Symbol$1.toStringTag : undefined;
+
+/**
+ * The base implementation of `getTag` without fallbacks for buggy environments.
+ *
+ * @private
+ * @param {*} value The value to query.
+ * @returns {string} Returns the `toStringTag`.
+ */
+function baseGetTag(value) {
+ if (value == null) {
+ return value === undefined ? undefinedTag : nullTag;
+ }
+ return (symToStringTag && symToStringTag in Object(value))
+ ? getRawTag(value)
+ : objectToString(value);
+}
+
+/** `Object#toString` result references. */
+var asyncTag = '[object AsyncFunction]';
+var funcTag = '[object Function]';
+var genTag = '[object GeneratorFunction]';
+var proxyTag = '[object Proxy]';
+
+/**
+ * Checks if `value` is classified as a `Function` object.
+ *
+ * @static
+ * @memberOf _
+ * @since 0.1.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a function, else `false`.
+ * @example
+ *
+ * _.isFunction(_);
+ * // => true
+ *
+ * _.isFunction(/abc/);
+ * // => false
+ */
+function isFunction(value) {
+ if (!isObject(value)) {
+ return false;
+ }
+ // The use of `Object#toString` avoids issues with the `typeof` operator
+ // in Safari 9 which returns 'object' for typed arrays and other constructors.
+ var tag = baseGetTag(value);
+ return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;
+}
+
+/** Used as references for various `Number` constants. */
+var MAX_SAFE_INTEGER = 9007199254740991;
+
+/**
+ * Checks if `value` is a valid array-like length.
+ *
+ * **Note:** This method is loosely based on
+ * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
+ * @example
+ *
+ * _.isLength(3);
+ * // => true
+ *
+ * _.isLength(Number.MIN_VALUE);
+ * // => false
+ *
+ * _.isLength(Infinity);
+ * // => false
+ *
+ * _.isLength('3');
+ * // => false
+ */
+function isLength(value) {
+ return typeof value == 'number' &&
+ value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
+}
+
+/**
+ * Checks if `value` is array-like. A value is considered array-like if it's
+ * not a function and has a `value.length` that's an integer greater than or
+ * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
+ * @example
+ *
+ * _.isArrayLike([1, 2, 3]);
+ * // => true
+ *
+ * _.isArrayLike(document.body.children);
+ * // => true
+ *
+ * _.isArrayLike('abc');
+ * // => true
+ *
+ * _.isArrayLike(_.noop);
+ * // => false
+ */
+function isArrayLike(value) {
+ return value != null && isLength(value.length) && !isFunction(value);
+}
+
+// A temporary value used to identify if the loop should be broken.
+// See #1064, #1293
+var breakLoop = {};
+
+/**
+ * This method returns `undefined`.
+ *
+ * @static
+ * @memberOf _
+ * @since 2.3.0
+ * @category Util
+ * @example
+ *
+ * _.times(2, _.noop);
+ * // => [undefined, undefined]
+ */
+function noop() {
+ // No operation performed.
+}
+
+function once(fn) {
+ return function () {
+ if (fn === null) return;
+ var callFn = fn;
+ fn = null;
+ callFn.apply(this, arguments);
+ };
+}
+
+var iteratorSymbol = typeof Symbol === 'function' && Symbol.iterator;
+
+var getIterator = function (coll) {
+ return iteratorSymbol && coll[iteratorSymbol] && coll[iteratorSymbol]();
+};
+
+/**
+ * The base implementation of `_.times` without support for iteratee shorthands
+ * or max array length checks.
+ *
+ * @private
+ * @param {number} n The number of times to invoke `iteratee`.
+ * @param {Function} iteratee The function invoked per iteration.
+ * @returns {Array} Returns the array of results.
+ */
+function baseTimes(n, iteratee) {
+ var index = -1,
+ result = Array(n);
+
+ while (++index < n) {
+ result[index] = iteratee(index);
+ }
+ return result;
+}
+
+/**
+ * Checks if `value` is object-like. A value is object-like if it's not `null`
+ * and has a `typeof` result of "object".
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
+ * @example
+ *
+ * _.isObjectLike({});
+ * // => true
+ *
+ * _.isObjectLike([1, 2, 3]);
+ * // => true
+ *
+ * _.isObjectLike(_.noop);
+ * // => false
+ *
+ * _.isObjectLike(null);
+ * // => false
+ */
+function isObjectLike(value) {
+ return value != null && typeof value == 'object';
+}
+
+/** `Object#toString` result references. */
+var argsTag = '[object Arguments]';
+
+/**
+ * The base implementation of `_.isArguments`.
+ *
+ * @private
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is an `arguments` object,
+ */
+function baseIsArguments(value) {
+ return isObjectLike(value) && baseGetTag(value) == argsTag;
+}
+
+/** Used for built-in method references. */
+var objectProto$3 = Object.prototype;
+
+/** Used to check objects for own properties. */
+var hasOwnProperty$2 = objectProto$3.hasOwnProperty;
+
+/** Built-in value references. */
+var propertyIsEnumerable = objectProto$3.propertyIsEnumerable;
+
+/**
+ * Checks if `value` is likely an `arguments` object.
+ *
+ * @static
+ * @memberOf _
+ * @since 0.1.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is an `arguments` object,
+ * else `false`.
+ * @example
+ *
+ * _.isArguments(function() { return arguments; }());
+ * // => true
+ *
+ * _.isArguments([1, 2, 3]);
+ * // => false
+ */
+var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {
+ return isObjectLike(value) && hasOwnProperty$2.call(value, 'callee') &&
+ !propertyIsEnumerable.call(value, 'callee');
+};
+
+/**
+ * Checks if `value` is classified as an `Array` object.
+ *
+ * @static
+ * @memberOf _
+ * @since 0.1.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is an array, else `false`.
+ * @example
+ *
+ * _.isArray([1, 2, 3]);
+ * // => true
+ *
+ * _.isArray(document.body.children);
+ * // => false
+ *
+ * _.isArray('abc');
+ * // => false
+ *
+ * _.isArray(_.noop);
+ * // => false
+ */
+var isArray = Array.isArray;
+
+/**
+ * This method returns `false`.
+ *
+ * @static
+ * @memberOf _
+ * @since 4.13.0
+ * @category Util
+ * @returns {boolean} Returns `false`.
+ * @example
+ *
+ * _.times(2, _.stubFalse);
+ * // => [false, false]
+ */
+function stubFalse() {
+ return false;
+}
+
+/** Detect free variable `exports`. */
+var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;
+
+/** Detect free variable `module`. */
+var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;
+
+/** Detect the popular CommonJS extension `module.exports`. */
+var moduleExports = freeModule && freeModule.exports === freeExports;
+
+/** Built-in value references. */
+var Buffer = moduleExports ? root.Buffer : undefined;
+
+/* Built-in method references for those with the same name as other `lodash` methods. */
+var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;
+
+/**
+ * Checks if `value` is a buffer.
+ *
+ * @static
+ * @memberOf _
+ * @since 4.3.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.
+ * @example
+ *
+ * _.isBuffer(new Buffer(2));
+ * // => true
+ *
+ * _.isBuffer(new Uint8Array(2));
+ * // => false
+ */
+var isBuffer = nativeIsBuffer || stubFalse;
+
+/** Used as references for various `Number` constants. */
+var MAX_SAFE_INTEGER$1 = 9007199254740991;
+
+/** Used to detect unsigned integer values. */
+var reIsUint = /^(?:0|[1-9]\d*)$/;
+
+/**
+ * Checks if `value` is a valid array-like index.
+ *
+ * @private
+ * @param {*} value The value to check.
+ * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
+ * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
+ */
+function isIndex(value, length) {
+ length = length == null ? MAX_SAFE_INTEGER$1 : length;
+ return !!length &&
+ (typeof value == 'number' || reIsUint.test(value)) &&
+ (value > -1 && value % 1 == 0 && value < length);
+}
+
+/** `Object#toString` result references. */
+var argsTag$1 = '[object Arguments]';
+var arrayTag = '[object Array]';
+var boolTag = '[object Boolean]';
+var dateTag = '[object Date]';
+var errorTag = '[object Error]';
+var funcTag$1 = '[object Function]';
+var mapTag = '[object Map]';
+var numberTag = '[object Number]';
+var objectTag = '[object Object]';
+var regexpTag = '[object RegExp]';
+var setTag = '[object Set]';
+var stringTag = '[object String]';
+var weakMapTag = '[object WeakMap]';
+
+var arrayBufferTag = '[object ArrayBuffer]';
+var dataViewTag = '[object DataView]';
+var float32Tag = '[object Float32Array]';
+var float64Tag = '[object Float64Array]';
+var int8Tag = '[object Int8Array]';
+var int16Tag = '[object Int16Array]';
+var int32Tag = '[object Int32Array]';
+var uint8Tag = '[object Uint8Array]';
+var uint8ClampedTag = '[object Uint8ClampedArray]';
+var uint16Tag = '[object Uint16Array]';
+var uint32Tag = '[object Uint32Array]';
+
+/** Used to identify `toStringTag` values of typed arrays. */
+var typedArrayTags = {};
+typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
+typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
+typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
+typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
+typedArrayTags[uint32Tag] = true;
+typedArrayTags[argsTag$1] = typedArrayTags[arrayTag] =
+typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
+typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =
+typedArrayTags[errorTag] = typedArrayTags[funcTag$1] =
+typedArrayTags[mapTag] = typedArrayTags[numberTag] =
+typedArrayTags[objectTag] = typedArrayTags[regexpTag] =
+typedArrayTags[setTag] = typedArrayTags[stringTag] =
+typedArrayTags[weakMapTag] = false;
+
+/**
+ * The base implementation of `_.isTypedArray` without Node.js optimizations.
+ *
+ * @private
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
+ */
+function baseIsTypedArray(value) {
+ return isObjectLike(value) &&
+ isLength(value.length) && !!typedArrayTags[baseGetTag(value)];
+}
+
+/**
+ * The base implementation of `_.unary` without support for storing metadata.
+ *
+ * @private
+ * @param {Function} func The function to cap arguments for.
+ * @returns {Function} Returns the new capped function.
+ */
+function baseUnary(func) {
+ return function(value) {
+ return func(value);
+ };
+}
+
+/** Detect free variable `exports`. */
+var freeExports$1 = typeof exports == 'object' && exports && !exports.nodeType && exports;
+
+/** Detect free variable `module`. */
+var freeModule$1 = freeExports$1 && typeof module == 'object' && module && !module.nodeType && module;
+
+/** Detect the popular CommonJS extension `module.exports`. */
+var moduleExports$1 = freeModule$1 && freeModule$1.exports === freeExports$1;
+
+/** Detect free variable `process` from Node.js. */
+var freeProcess = moduleExports$1 && freeGlobal.process;
+
+/** Used to access faster Node.js helpers. */
+var nodeUtil = (function() {
+ try {
+ return freeProcess && freeProcess.binding && freeProcess.binding('util');
+ } catch (e) {}
+}());
+
+/* Node.js helper references. */
+var nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;
+
+/**
+ * Checks if `value` is classified as a typed array.
+ *
+ * @static
+ * @memberOf _
+ * @since 3.0.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
+ * @example
+ *
+ * _.isTypedArray(new Uint8Array);
+ * // => true
+ *
+ * _.isTypedArray([]);
+ * // => false
+ */
+var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;
+
+/** Used for built-in method references. */
+var objectProto$2 = Object.prototype;
+
+/** Used to check objects for own properties. */
+var hasOwnProperty$1 = objectProto$2.hasOwnProperty;
+
+/**
+ * Creates an array of the enumerable property names of the array-like `value`.
+ *
+ * @private
+ * @param {*} value The value to query.
+ * @param {boolean} inherited Specify returning inherited property names.
+ * @returns {Array} Returns the array of property names.
+ */
+function arrayLikeKeys(value, inherited) {
+ var isArr = isArray(value),
+ isArg = !isArr && isArguments(value),
+ isBuff = !isArr && !isArg && isBuffer(value),
+ isType = !isArr && !isArg && !isBuff && isTypedArray(value),
+ skipIndexes = isArr || isArg || isBuff || isType,
+ result = skipIndexes ? baseTimes(value.length, String) : [],
+ length = result.length;
+
+ for (var key in value) {
+ if ((inherited || hasOwnProperty$1.call(value, key)) &&
+ !(skipIndexes && (
+ // Safari 9 has enumerable `arguments.length` in strict mode.
+ key == 'length' ||
+ // Node.js 0.10 has enumerable non-index properties on buffers.
+ (isBuff && (key == 'offset' || key == 'parent')) ||
+ // PhantomJS 2 has enumerable non-index properties on typed arrays.
+ (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||
+ // Skip index properties.
+ isIndex(key, length)
+ ))) {
+ result.push(key);
+ }
+ }
+ return result;
+}
+
+/** Used for built-in method references. */
+var objectProto$5 = Object.prototype;
+
+/**
+ * Checks if `value` is likely a prototype object.
+ *
+ * @private
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.
+ */
+function isPrototype(value) {
+ var Ctor = value && value.constructor,
+ proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$5;
+
+ return value === proto;
+}
+
+/**
+ * Creates a unary function that invokes `func` with its argument transformed.
+ *
+ * @private
+ * @param {Function} func The function to wrap.
+ * @param {Function} transform The argument transform.
+ * @returns {Function} Returns the new function.
+ */
+function overArg(func, transform) {
+ return function(arg) {
+ return func(transform(arg));
+ };
+}
+
+/* Built-in method references for those with the same name as other `lodash` methods. */
+var nativeKeys = overArg(Object.keys, Object);
+
+/** Used for built-in method references. */
+var objectProto$4 = Object.prototype;
+
+/** Used to check objects for own properties. */
+var hasOwnProperty$3 = objectProto$4.hasOwnProperty;
+
+/**
+ * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.
+ *
+ * @private
+ * @param {Object} object The object to query.
+ * @returns {Array} Returns the array of property names.
+ */
+function baseKeys(object) {
+ if (!isPrototype(object)) {
+ return nativeKeys(object);
+ }
+ var result = [];
+ for (var key in Object(object)) {
+ if (hasOwnProperty$3.call(object, key) && key != 'constructor') {
+ result.push(key);
+ }
+ }
+ return result;
+}
+
+/**
+ * Creates an array of the own enumerable property names of `object`.
+ *
+ * **Note:** Non-object values are coerced to objects. See the
+ * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
+ * for more details.
+ *
+ * @static
+ * @since 0.1.0
+ * @memberOf _
+ * @category Object
+ * @param {Object} object The object to query.
+ * @returns {Array} Returns the array of property names.
+ * @example
+ *
+ * function Foo() {
+ * this.a = 1;
+ * this.b = 2;
+ * }
+ *
+ * Foo.prototype.c = 3;
+ *
+ * _.keys(new Foo);
+ * // => ['a', 'b'] (iteration order is not guaranteed)
+ *
+ * _.keys('hi');
+ * // => ['0', '1']
+ */
+function keys(object) {
+ return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);
+}
+
+function createArrayIterator(coll) {
+ var i = -1;
+ var len = coll.length;
+ return function next() {
+ return ++i < len ? {value: coll[i], key: i} : null;
+ }
+}
+
+function createES2015Iterator(iterator) {
+ var i = -1;
+ return function next() {
+ var item = iterator.next();
+ if (item.done)
+ return null;
+ i++;
+ return {value: item.value, key: i};
+ }
+}
+
+function createObjectIterator(obj) {
+ var okeys = keys(obj);
+ var i = -1;
+ var len = okeys.length;
+ return function next() {
+ var key = okeys[++i];
+ return i < len ? {value: obj[key], key: key} : null;
+ };
+}
+
+function iterator(coll) {
+ if (isArrayLike(coll)) {
+ return createArrayIterator(coll);
+ }
+
+ var iterator = getIterator(coll);
+ return iterator ? createES2015Iterator(iterator) : createObjectIterator(coll);
+}
+
+function onlyOnce(fn) {
+ return function() {
+ if (fn === null) throw new Error("Callback was already called.");
+ var callFn = fn;
+ fn = null;
+ callFn.apply(this, arguments);
+ };
+}
+
+function _eachOfLimit(limit) {
+ return function (obj, iteratee, callback) {
+ callback = once(callback || noop);
+ if (limit <= 0 || !obj) {
+ return callback(null);
+ }
+ var nextElem = iterator(obj);
+ var done = false;
+ var running = 0;
+
+ function iterateeCallback(err, value) {
+ running -= 1;
+ if (err) {
+ done = true;
+ callback(err);
+ }
+ else if (value === breakLoop || (done && running <= 0)) {
+ done = true;
+ return callback(null);
+ }
+ else {
+ replenish();
+ }
+ }
+
+ function replenish () {
+ while (running < limit && !done) {
+ var elem = nextElem();
+ if (elem === null) {
+ done = true;
+ if (running <= 0) {
+ callback(null);
+ }
+ return;
+ }
+ running += 1;
+ iteratee(elem.value, elem.key, onlyOnce(iterateeCallback));
+ }
+ }
+
+ replenish();
+ };
+}
+
+/**
+ * The same as [`eachOf`]{@link module:Collections.eachOf} but runs a maximum of `limit` async operations at a
+ * time.
+ *
+ * @name eachOfLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.eachOf]{@link module:Collections.eachOf}
+ * @alias forEachOfLimit
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - An async function to apply to each
+ * item in `coll`. The `key` is the item's key, or index in the case of an
+ * array.
+ * Invoked with (item, key, callback).
+ * @param {Function} [callback] - A callback which is called when all
+ * `iteratee` functions have finished, or an error occurs. Invoked with (err).
+ */
+function eachOfLimit(coll, limit, iteratee, callback) {
+ _eachOfLimit(limit)(coll, wrapAsync(iteratee), callback);
+}
+
+function doLimit(fn, limit) {
+ return function (iterable, iteratee, callback) {
+ return fn(iterable, limit, iteratee, callback);
+ };
+}
+
+// eachOf implementation optimized for array-likes
+function eachOfArrayLike(coll, iteratee, callback) {
+ callback = once(callback || noop);
+ var index = 0,
+ completed = 0,
+ length = coll.length;
+ if (length === 0) {
+ callback(null);
+ }
+
+ function iteratorCallback(err, value) {
+ if (err) {
+ callback(err);
+ } else if ((++completed === length) || value === breakLoop) {
+ callback(null);
+ }
+ }
+
+ for (; index < length; index++) {
+ iteratee(coll[index], index, onlyOnce(iteratorCallback));
+ }
+}
+
+// a generic version of eachOf which can handle array, object, and iterator cases.
+var eachOfGeneric = doLimit(eachOfLimit, Infinity);
+
+/**
+ * Like [`each`]{@link module:Collections.each}, except that it passes the key (or index) as the second argument
+ * to the iteratee.
+ *
+ * @name eachOf
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @alias forEachOf
+ * @category Collection
+ * @see [async.each]{@link module:Collections.each}
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - A function to apply to each
+ * item in `coll`.
+ * The `key` is the item's key, or index in the case of an array.
+ * Invoked with (item, key, callback).
+ * @param {Function} [callback] - A callback which is called when all
+ * `iteratee` functions have finished, or an error occurs. Invoked with (err).
+ * @example
+ *
+ * var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"};
+ * var configs = {};
+ *
+ * async.forEachOf(obj, function (value, key, callback) {
+ * fs.readFile(__dirname + value, "utf8", function (err, data) {
+ * if (err) return callback(err);
+ * try {
+ * configs[key] = JSON.parse(data);
+ * } catch (e) {
+ * return callback(e);
+ * }
+ * callback();
+ * });
+ * }, function (err) {
+ * if (err) console.error(err.message);
+ * // configs is now a map of JSON data
+ * doSomethingWith(configs);
+ * });
+ */
+var eachOf = function(coll, iteratee, callback) {
+ var eachOfImplementation = isArrayLike(coll) ? eachOfArrayLike : eachOfGeneric;
+ eachOfImplementation(coll, wrapAsync(iteratee), callback);
+};
+
+function doParallel(fn) {
+ return function (obj, iteratee, callback) {
+ return fn(eachOf, obj, wrapAsync(iteratee), callback);
+ };
+}
+
+function _asyncMap(eachfn, arr, iteratee, callback) {
+ callback = callback || noop;
+ arr = arr || [];
+ var results = [];
+ var counter = 0;
+ var _iteratee = wrapAsync(iteratee);
+
+ eachfn(arr, function (value, _, callback) {
+ var index = counter++;
+ _iteratee(value, function (err, v) {
+ results[index] = v;
+ callback(err);
+ });
+ }, function (err) {
+ callback(err, results);
+ });
+}
+
+/**
+ * Produces a new collection of values by mapping each value in `coll` through
+ * the `iteratee` function. The `iteratee` is called with an item from `coll`
+ * and a callback for when it has finished processing. Each of these callback
+ * takes 2 arguments: an `error`, and the transformed item from `coll`. If
+ * `iteratee` passes an error to its callback, the main `callback` (for the
+ * `map` function) is immediately called with the error.
+ *
+ * Note, that since this function applies the `iteratee` to each item in
+ * parallel, there is no guarantee that the `iteratee` functions will complete
+ * in order. However, the results array will be in the same order as the
+ * original `coll`.
+ *
+ * If `map` is passed an Object, the results will be an Array. The results
+ * will roughly be in the order of the original Objects' keys (but this can
+ * vary across JavaScript engines).
+ *
+ * @name map
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The iteratee should complete with the transformed item.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. Results is an Array of the
+ * transformed items from the `coll`. Invoked with (err, results).
+ * @example
+ *
+ * async.map(['file1','file2','file3'], fs.stat, function(err, results) {
+ * // results is now an array of stats for each file
+ * });
+ */
+var map = doParallel(_asyncMap);
+
+/**
+ * Applies the provided arguments to each function in the array, calling
+ * `callback` after all functions have completed. If you only provide the first
+ * argument, `fns`, then it will return a function which lets you pass in the
+ * arguments as if it were a single function call. If more arguments are
+ * provided, `callback` is required while `args` is still optional.
+ *
+ * @name applyEach
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Array|Iterable|Object} fns - A collection of {@link AsyncFunction}s
+ * to all call with the same arguments
+ * @param {...*} [args] - any number of separate arguments to pass to the
+ * function.
+ * @param {Function} [callback] - the final argument should be the callback,
+ * called when all functions have completed processing.
+ * @returns {Function} - If only the first argument, `fns`, is provided, it will
+ * return a function which lets you pass in the arguments as if it were a single
+ * function call. The signature is `(..args, callback)`. If invoked with any
+ * arguments, `callback` is required.
+ * @example
+ *
+ * async.applyEach([enableSearch, updateSchema], 'bucket', callback);
+ *
+ * // partial application example:
+ * async.each(
+ * buckets,
+ * async.applyEach([enableSearch, updateSchema]),
+ * callback
+ * );
+ */
+var applyEach = applyEach$1(map);
+
+function doParallelLimit(fn) {
+ return function (obj, limit, iteratee, callback) {
+ return fn(_eachOfLimit(limit), obj, wrapAsync(iteratee), callback);
+ };
+}
+
+/**
+ * The same as [`map`]{@link module:Collections.map} but runs a maximum of `limit` async operations at a time.
+ *
+ * @name mapLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.map]{@link module:Collections.map}
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The iteratee should complete with the transformed item.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. Results is an array of the
+ * transformed items from the `coll`. Invoked with (err, results).
+ */
+var mapLimit = doParallelLimit(_asyncMap);
+
+/**
+ * The same as [`map`]{@link module:Collections.map} but runs only a single async operation at a time.
+ *
+ * @name mapSeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.map]{@link module:Collections.map}
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The iteratee should complete with the transformed item.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. Results is an array of the
+ * transformed items from the `coll`. Invoked with (err, results).
+ */
+var mapSeries = doLimit(mapLimit, 1);
+
+/**
+ * The same as [`applyEach`]{@link module:ControlFlow.applyEach} but runs only a single async operation at a time.
+ *
+ * @name applyEachSeries
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.applyEach]{@link module:ControlFlow.applyEach}
+ * @category Control Flow
+ * @param {Array|Iterable|Object} fns - A collection of {@link AsyncFunction}s to all
+ * call with the same arguments
+ * @param {...*} [args] - any number of separate arguments to pass to the
+ * function.
+ * @param {Function} [callback] - the final argument should be the callback,
+ * called when all functions have completed processing.
+ * @returns {Function} - If only the first argument is provided, it will return
+ * a function which lets you pass in the arguments as if it were a single
+ * function call.
+ */
+var applyEachSeries = applyEach$1(mapSeries);
+
+/**
+ * A specialized version of `_.forEach` for arrays without support for
+ * iteratee shorthands.
+ *
+ * @private
+ * @param {Array} [array] The array to iterate over.
+ * @param {Function} iteratee The function invoked per iteration.
+ * @returns {Array} Returns `array`.
+ */
+function arrayEach(array, iteratee) {
+ var index = -1,
+ length = array == null ? 0 : array.length;
+
+ while (++index < length) {
+ if (iteratee(array[index], index, array) === false) {
+ break;
+ }
+ }
+ return array;
+}
+
+/**
+ * Creates a base function for methods like `_.forIn` and `_.forOwn`.
+ *
+ * @private
+ * @param {boolean} [fromRight] Specify iterating from right to left.
+ * @returns {Function} Returns the new base function.
+ */
+function createBaseFor(fromRight) {
+ return function(object, iteratee, keysFunc) {
+ var index = -1,
+ iterable = Object(object),
+ props = keysFunc(object),
+ length = props.length;
+
+ while (length--) {
+ var key = props[fromRight ? length : ++index];
+ if (iteratee(iterable[key], key, iterable) === false) {
+ break;
+ }
+ }
+ return object;
+ };
+}
+
+/**
+ * The base implementation of `baseForOwn` which iterates over `object`
+ * properties returned by `keysFunc` and invokes `iteratee` for each property.
+ * Iteratee functions may exit iteration early by explicitly returning `false`.
+ *
+ * @private
+ * @param {Object} object The object to iterate over.
+ * @param {Function} iteratee The function invoked per iteration.
+ * @param {Function} keysFunc The function to get the keys of `object`.
+ * @returns {Object} Returns `object`.
+ */
+var baseFor = createBaseFor();
+
+/**
+ * The base implementation of `_.forOwn` without support for iteratee shorthands.
+ *
+ * @private
+ * @param {Object} object The object to iterate over.
+ * @param {Function} iteratee The function invoked per iteration.
+ * @returns {Object} Returns `object`.
+ */
+function baseForOwn(object, iteratee) {
+ return object && baseFor(object, iteratee, keys);
+}
+
+/**
+ * The base implementation of `_.findIndex` and `_.findLastIndex` without
+ * support for iteratee shorthands.
+ *
+ * @private
+ * @param {Array} array The array to inspect.
+ * @param {Function} predicate The function invoked per iteration.
+ * @param {number} fromIndex The index to search from.
+ * @param {boolean} [fromRight] Specify iterating from right to left.
+ * @returns {number} Returns the index of the matched value, else `-1`.
+ */
+function baseFindIndex(array, predicate, fromIndex, fromRight) {
+ var length = array.length,
+ index = fromIndex + (fromRight ? 1 : -1);
+
+ while ((fromRight ? index-- : ++index < length)) {
+ if (predicate(array[index], index, array)) {
+ return index;
+ }
+ }
+ return -1;
+}
+
+/**
+ * The base implementation of `_.isNaN` without support for number objects.
+ *
+ * @private
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.
+ */
+function baseIsNaN(value) {
+ return value !== value;
+}
+
+/**
+ * A specialized version of `_.indexOf` which performs strict equality
+ * comparisons of values, i.e. `===`.
+ *
+ * @private
+ * @param {Array} array The array to inspect.
+ * @param {*} value The value to search for.
+ * @param {number} fromIndex The index to search from.
+ * @returns {number} Returns the index of the matched value, else `-1`.
+ */
+function strictIndexOf(array, value, fromIndex) {
+ var index = fromIndex - 1,
+ length = array.length;
+
+ while (++index < length) {
+ if (array[index] === value) {
+ return index;
+ }
+ }
+ return -1;
+}
+
+/**
+ * The base implementation of `_.indexOf` without `fromIndex` bounds checks.
+ *
+ * @private
+ * @param {Array} array The array to inspect.
+ * @param {*} value The value to search for.
+ * @param {number} fromIndex The index to search from.
+ * @returns {number} Returns the index of the matched value, else `-1`.
+ */
+function baseIndexOf(array, value, fromIndex) {
+ return value === value
+ ? strictIndexOf(array, value, fromIndex)
+ : baseFindIndex(array, baseIsNaN, fromIndex);
+}
+
+/**
+ * Determines the best order for running the {@link AsyncFunction}s in `tasks`, based on
+ * their requirements. Each function can optionally depend on other functions
+ * being completed first, and each function is run as soon as its requirements
+ * are satisfied.
+ *
+ * If any of the {@link AsyncFunction}s pass an error to their callback, the `auto` sequence
+ * will stop. Further tasks will not execute (so any other functions depending
+ * on it will not run), and the main `callback` is immediately called with the
+ * error.
+ *
+ * {@link AsyncFunction}s also receive an object containing the results of functions which
+ * have completed so far as the first argument, if they have dependencies. If a
+ * task function has no dependencies, it will only be passed a callback.
+ *
+ * @name auto
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Object} tasks - An object. Each of its properties is either a
+ * function or an array of requirements, with the {@link AsyncFunction} itself the last item
+ * in the array. The object's key of a property serves as the name of the task
+ * defined by that property, i.e. can be used when specifying requirements for
+ * other tasks. The function receives one or two arguments:
+ * * a `results` object, containing the results of the previously executed
+ * functions, only passed if the task has any dependencies,
+ * * a `callback(err, result)` function, which must be called when finished,
+ * passing an `error` (which can be `null`) and the result of the function's
+ * execution.
+ * @param {number} [concurrency=Infinity] - An optional `integer` for
+ * determining the maximum number of tasks that can be run in parallel. By
+ * default, as many as possible.
+ * @param {Function} [callback] - An optional callback which is called when all
+ * the tasks have been completed. It receives the `err` argument if any `tasks`
+ * pass an error to their callback. Results are always returned; however, if an
+ * error occurs, no further `tasks` will be performed, and the results object
+ * will only contain partial results. Invoked with (err, results).
+ * @returns undefined
+ * @example
+ *
+ * async.auto({
+ * // this function will just be passed a callback
+ * readData: async.apply(fs.readFile, 'data.txt', 'utf-8'),
+ * showData: ['readData', function(results, cb) {
+ * // results.readData is the file's contents
+ * // ...
+ * }]
+ * }, callback);
+ *
+ * async.auto({
+ * get_data: function(callback) {
+ * console.log('in get_data');
+ * // async code to get some data
+ * callback(null, 'data', 'converted to array');
+ * },
+ * make_folder: function(callback) {
+ * console.log('in make_folder');
+ * // async code to create a directory to store a file in
+ * // this is run at the same time as getting the data
+ * callback(null, 'folder');
+ * },
+ * write_file: ['get_data', 'make_folder', function(results, callback) {
+ * console.log('in write_file', JSON.stringify(results));
+ * // once there is some data and the directory exists,
+ * // write the data to a file in the directory
+ * callback(null, 'filename');
+ * }],
+ * email_link: ['write_file', function(results, callback) {
+ * console.log('in email_link', JSON.stringify(results));
+ * // once the file is written let's email a link to it...
+ * // results.write_file contains the filename returned by write_file.
+ * callback(null, {'file':results.write_file, 'email':'user@example.com'});
+ * }]
+ * }, function(err, results) {
+ * console.log('err = ', err);
+ * console.log('results = ', results);
+ * });
+ */
+var auto = function (tasks, concurrency, callback) {
+ if (typeof concurrency === 'function') {
+ // concurrency is optional, shift the args.
+ callback = concurrency;
+ concurrency = null;
+ }
+ callback = once(callback || noop);
+ var keys$$1 = keys(tasks);
+ var numTasks = keys$$1.length;
+ if (!numTasks) {
+ return callback(null);
+ }
+ if (!concurrency) {
+ concurrency = numTasks;
+ }
+
+ var results = {};
+ var runningTasks = 0;
+ var hasError = false;
+
+ var listeners = Object.create(null);
+
+ var readyTasks = [];
+
+ // for cycle detection:
+ var readyToCheck = []; // tasks that have been identified as reachable
+ // without the possibility of returning to an ancestor task
+ var uncheckedDependencies = {};
+
+ baseForOwn(tasks, function (task, key) {
+ if (!isArray(task)) {
+ // no dependencies
+ enqueueTask(key, [task]);
+ readyToCheck.push(key);
+ return;
+ }
+
+ var dependencies = task.slice(0, task.length - 1);
+ var remainingDependencies = dependencies.length;
+ if (remainingDependencies === 0) {
+ enqueueTask(key, task);
+ readyToCheck.push(key);
+ return;
+ }
+ uncheckedDependencies[key] = remainingDependencies;
+
+ arrayEach(dependencies, function (dependencyName) {
+ if (!tasks[dependencyName]) {
+ throw new Error('async.auto task `' + key +
+ '` has a non-existent dependency `' +
+ dependencyName + '` in ' +
+ dependencies.join(', '));
+ }
+ addListener(dependencyName, function () {
+ remainingDependencies--;
+ if (remainingDependencies === 0) {
+ enqueueTask(key, task);
+ }
+ });
+ });
+ });
+
+ checkForDeadlocks();
+ processQueue();
+
+ function enqueueTask(key, task) {
+ readyTasks.push(function () {
+ runTask(key, task);
+ });
+ }
+
+ function processQueue() {
+ if (readyTasks.length === 0 && runningTasks === 0) {
+ return callback(null, results);
+ }
+ while(readyTasks.length && runningTasks < concurrency) {
+ var run = readyTasks.shift();
+ run();
+ }
+
+ }
+
+ function addListener(taskName, fn) {
+ var taskListeners = listeners[taskName];
+ if (!taskListeners) {
+ taskListeners = listeners[taskName] = [];
+ }
+
+ taskListeners.push(fn);
+ }
+
+ function taskComplete(taskName) {
+ var taskListeners = listeners[taskName] || [];
+ arrayEach(taskListeners, function (fn) {
+ fn();
+ });
+ processQueue();
+ }
+
+
+ function runTask(key, task) {
+ if (hasError) return;
+
+ var taskCallback = onlyOnce(function(err, result) {
+ runningTasks--;
+ if (arguments.length > 2) {
+ result = slice(arguments, 1);
+ }
+ if (err) {
+ var safeResults = {};
+ baseForOwn(results, function(val, rkey) {
+ safeResults[rkey] = val;
+ });
+ safeResults[key] = result;
+ hasError = true;
+ listeners = Object.create(null);
+
+ callback(err, safeResults);
+ } else {
+ results[key] = result;
+ taskComplete(key);
+ }
+ });
+
+ runningTasks++;
+ var taskFn = wrapAsync(task[task.length - 1]);
+ if (task.length > 1) {
+ taskFn(results, taskCallback);
+ } else {
+ taskFn(taskCallback);
+ }
+ }
+
+ function checkForDeadlocks() {
+ // Kahn's algorithm
+ // https://en.wikipedia.org/wiki/Topological_sorting#Kahn.27s_algorithm
+ // http://connalle.blogspot.com/2013/10/topological-sortingkahn-algorithm.html
+ var currentTask;
+ var counter = 0;
+ while (readyToCheck.length) {
+ currentTask = readyToCheck.pop();
+ counter++;
+ arrayEach(getDependents(currentTask), function (dependent) {
+ if (--uncheckedDependencies[dependent] === 0) {
+ readyToCheck.push(dependent);
+ }
+ });
+ }
+
+ if (counter !== numTasks) {
+ throw new Error(
+ 'async.auto cannot execute tasks due to a recursive dependency'
+ );
+ }
+ }
+
+ function getDependents(taskName) {
+ var result = [];
+ baseForOwn(tasks, function (task, key) {
+ if (isArray(task) && baseIndexOf(task, taskName, 0) >= 0) {
+ result.push(key);
+ }
+ });
+ return result;
+ }
+};
+
+/**
+ * A specialized version of `_.map` for arrays without support for iteratee
+ * shorthands.
+ *
+ * @private
+ * @param {Array} [array] The array to iterate over.
+ * @param {Function} iteratee The function invoked per iteration.
+ * @returns {Array} Returns the new mapped array.
+ */
+function arrayMap(array, iteratee) {
+ var index = -1,
+ length = array == null ? 0 : array.length,
+ result = Array(length);
+
+ while (++index < length) {
+ result[index] = iteratee(array[index], index, array);
+ }
+ return result;
+}
+
+/** `Object#toString` result references. */
+var symbolTag = '[object Symbol]';
+
+/**
+ * Checks if `value` is classified as a `Symbol` primitive or object.
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to check.
+ * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.
+ * @example
+ *
+ * _.isSymbol(Symbol.iterator);
+ * // => true
+ *
+ * _.isSymbol('abc');
+ * // => false
+ */
+function isSymbol(value) {
+ return typeof value == 'symbol' ||
+ (isObjectLike(value) && baseGetTag(value) == symbolTag);
+}
+
+/** Used as references for various `Number` constants. */
+var INFINITY = 1 / 0;
+
+/** Used to convert symbols to primitives and strings. */
+var symbolProto = Symbol$1 ? Symbol$1.prototype : undefined;
+var symbolToString = symbolProto ? symbolProto.toString : undefined;
+
+/**
+ * The base implementation of `_.toString` which doesn't convert nullish
+ * values to empty strings.
+ *
+ * @private
+ * @param {*} value The value to process.
+ * @returns {string} Returns the string.
+ */
+function baseToString(value) {
+ // Exit early for strings to avoid a performance hit in some environments.
+ if (typeof value == 'string') {
+ return value;
+ }
+ if (isArray(value)) {
+ // Recursively convert values (susceptible to call stack limits).
+ return arrayMap(value, baseToString) + '';
+ }
+ if (isSymbol(value)) {
+ return symbolToString ? symbolToString.call(value) : '';
+ }
+ var result = (value + '');
+ return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;
+}
+
+/**
+ * The base implementation of `_.slice` without an iteratee call guard.
+ *
+ * @private
+ * @param {Array} array The array to slice.
+ * @param {number} [start=0] The start position.
+ * @param {number} [end=array.length] The end position.
+ * @returns {Array} Returns the slice of `array`.
+ */
+function baseSlice(array, start, end) {
+ var index = -1,
+ length = array.length;
+
+ if (start < 0) {
+ start = -start > length ? 0 : (length + start);
+ }
+ end = end > length ? length : end;
+ if (end < 0) {
+ end += length;
+ }
+ length = start > end ? 0 : ((end - start) >>> 0);
+ start >>>= 0;
+
+ var result = Array(length);
+ while (++index < length) {
+ result[index] = array[index + start];
+ }
+ return result;
+}
+
+/**
+ * Casts `array` to a slice if it's needed.
+ *
+ * @private
+ * @param {Array} array The array to inspect.
+ * @param {number} start The start position.
+ * @param {number} [end=array.length] The end position.
+ * @returns {Array} Returns the cast slice.
+ */
+function castSlice(array, start, end) {
+ var length = array.length;
+ end = end === undefined ? length : end;
+ return (!start && end >= length) ? array : baseSlice(array, start, end);
+}
+
+/**
+ * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol
+ * that is not found in the character symbols.
+ *
+ * @private
+ * @param {Array} strSymbols The string symbols to inspect.
+ * @param {Array} chrSymbols The character symbols to find.
+ * @returns {number} Returns the index of the last unmatched string symbol.
+ */
+function charsEndIndex(strSymbols, chrSymbols) {
+ var index = strSymbols.length;
+
+ while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}
+ return index;
+}
+
+/**
+ * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol
+ * that is not found in the character symbols.
+ *
+ * @private
+ * @param {Array} strSymbols The string symbols to inspect.
+ * @param {Array} chrSymbols The character symbols to find.
+ * @returns {number} Returns the index of the first unmatched string symbol.
+ */
+function charsStartIndex(strSymbols, chrSymbols) {
+ var index = -1,
+ length = strSymbols.length;
+
+ while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}
+ return index;
+}
+
+/**
+ * Converts an ASCII `string` to an array.
+ *
+ * @private
+ * @param {string} string The string to convert.
+ * @returns {Array} Returns the converted array.
+ */
+function asciiToArray(string) {
+ return string.split('');
+}
+
+/** Used to compose unicode character classes. */
+var rsAstralRange = '\\ud800-\\udfff';
+var rsComboMarksRange = '\\u0300-\\u036f';
+var reComboHalfMarksRange = '\\ufe20-\\ufe2f';
+var rsComboSymbolsRange = '\\u20d0-\\u20ff';
+var rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange;
+var rsVarRange = '\\ufe0e\\ufe0f';
+
+/** Used to compose unicode capture groups. */
+var rsZWJ = '\\u200d';
+
+/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */
+var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');
+
+/**
+ * Checks if `string` contains Unicode symbols.
+ *
+ * @private
+ * @param {string} string The string to inspect.
+ * @returns {boolean} Returns `true` if a symbol is found, else `false`.
+ */
+function hasUnicode(string) {
+ return reHasUnicode.test(string);
+}
+
+/** Used to compose unicode character classes. */
+var rsAstralRange$1 = '\\ud800-\\udfff';
+var rsComboMarksRange$1 = '\\u0300-\\u036f';
+var reComboHalfMarksRange$1 = '\\ufe20-\\ufe2f';
+var rsComboSymbolsRange$1 = '\\u20d0-\\u20ff';
+var rsComboRange$1 = rsComboMarksRange$1 + reComboHalfMarksRange$1 + rsComboSymbolsRange$1;
+var rsVarRange$1 = '\\ufe0e\\ufe0f';
+
+/** Used to compose unicode capture groups. */
+var rsAstral = '[' + rsAstralRange$1 + ']';
+var rsCombo = '[' + rsComboRange$1 + ']';
+var rsFitz = '\\ud83c[\\udffb-\\udfff]';
+var rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')';
+var rsNonAstral = '[^' + rsAstralRange$1 + ']';
+var rsRegional = '(?:\\ud83c[\\udde6-\\uddff]){2}';
+var rsSurrPair = '[\\ud800-\\udbff][\\udc00-\\udfff]';
+var rsZWJ$1 = '\\u200d';
+
+/** Used to compose unicode regexes. */
+var reOptMod = rsModifier + '?';
+var rsOptVar = '[' + rsVarRange$1 + ']?';
+var rsOptJoin = '(?:' + rsZWJ$1 + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*';
+var rsSeq = rsOptVar + reOptMod + rsOptJoin;
+var rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';
+
+/** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */
+var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');
+
+/**
+ * Converts a Unicode `string` to an array.
+ *
+ * @private
+ * @param {string} string The string to convert.
+ * @returns {Array} Returns the converted array.
+ */
+function unicodeToArray(string) {
+ return string.match(reUnicode) || [];
+}
+
+/**
+ * Converts `string` to an array.
+ *
+ * @private
+ * @param {string} string The string to convert.
+ * @returns {Array} Returns the converted array.
+ */
+function stringToArray(string) {
+ return hasUnicode(string)
+ ? unicodeToArray(string)
+ : asciiToArray(string);
+}
+
+/**
+ * Converts `value` to a string. An empty string is returned for `null`
+ * and `undefined` values. The sign of `-0` is preserved.
+ *
+ * @static
+ * @memberOf _
+ * @since 4.0.0
+ * @category Lang
+ * @param {*} value The value to convert.
+ * @returns {string} Returns the converted string.
+ * @example
+ *
+ * _.toString(null);
+ * // => ''
+ *
+ * _.toString(-0);
+ * // => '-0'
+ *
+ * _.toString([1, 2, 3]);
+ * // => '1,2,3'
+ */
+function toString(value) {
+ return value == null ? '' : baseToString(value);
+}
+
+/** Used to match leading and trailing whitespace. */
+var reTrim = /^\s+|\s+$/g;
+
+/**
+ * Removes leading and trailing whitespace or specified characters from `string`.
+ *
+ * @static
+ * @memberOf _
+ * @since 3.0.0
+ * @category String
+ * @param {string} [string=''] The string to trim.
+ * @param {string} [chars=whitespace] The characters to trim.
+ * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.
+ * @returns {string} Returns the trimmed string.
+ * @example
+ *
+ * _.trim(' abc ');
+ * // => 'abc'
+ *
+ * _.trim('-_-abc-_-', '_-');
+ * // => 'abc'
+ *
+ * _.map([' foo ', ' bar '], _.trim);
+ * // => ['foo', 'bar']
+ */
+function trim(string, chars, guard) {
+ string = toString(string);
+ if (string && (guard || chars === undefined)) {
+ return string.replace(reTrim, '');
+ }
+ if (!string || !(chars = baseToString(chars))) {
+ return string;
+ }
+ var strSymbols = stringToArray(string),
+ chrSymbols = stringToArray(chars),
+ start = charsStartIndex(strSymbols, chrSymbols),
+ end = charsEndIndex(strSymbols, chrSymbols) + 1;
+
+ return castSlice(strSymbols, start, end).join('');
+}
+
+var FN_ARGS = /^(?:async\s+)?(function)?\s*[^\(]*\(\s*([^\)]*)\)/m;
+var FN_ARG_SPLIT = /,/;
+var FN_ARG = /(=.+)?(\s*)$/;
+var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg;
+
+function parseParams(func) {
+ func = func.toString().replace(STRIP_COMMENTS, '');
+ func = func.match(FN_ARGS)[2].replace(' ', '');
+ func = func ? func.split(FN_ARG_SPLIT) : [];
+ func = func.map(function (arg){
+ return trim(arg.replace(FN_ARG, ''));
+ });
+ return func;
+}
+
+/**
+ * A dependency-injected version of the [async.auto]{@link module:ControlFlow.auto} function. Dependent
+ * tasks are specified as parameters to the function, after the usual callback
+ * parameter, with the parameter names matching the names of the tasks it
+ * depends on. This can provide even more readable task graphs which can be
+ * easier to maintain.
+ *
+ * If a final callback is specified, the task results are similarly injected,
+ * specified as named parameters after the initial error parameter.
+ *
+ * The autoInject function is purely syntactic sugar and its semantics are
+ * otherwise equivalent to [async.auto]{@link module:ControlFlow.auto}.
+ *
+ * @name autoInject
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.auto]{@link module:ControlFlow.auto}
+ * @category Control Flow
+ * @param {Object} tasks - An object, each of whose properties is an {@link AsyncFunction} of
+ * the form 'func([dependencies...], callback). The object's key of a property
+ * serves as the name of the task defined by that property, i.e. can be used
+ * when specifying requirements for other tasks.
+ * * The `callback` parameter is a `callback(err, result)` which must be called
+ * when finished, passing an `error` (which can be `null`) and the result of
+ * the function's execution. The remaining parameters name other tasks on
+ * which the task is dependent, and the results from those tasks are the
+ * arguments of those parameters.
+ * @param {Function} [callback] - An optional callback which is called when all
+ * the tasks have been completed. It receives the `err` argument if any `tasks`
+ * pass an error to their callback, and a `results` object with any completed
+ * task results, similar to `auto`.
+ * @example
+ *
+ * // The example from `auto` can be rewritten as follows:
+ * async.autoInject({
+ * get_data: function(callback) {
+ * // async code to get some data
+ * callback(null, 'data', 'converted to array');
+ * },
+ * make_folder: function(callback) {
+ * // async code to create a directory to store a file in
+ * // this is run at the same time as getting the data
+ * callback(null, 'folder');
+ * },
+ * write_file: function(get_data, make_folder, callback) {
+ * // once there is some data and the directory exists,
+ * // write the data to a file in the directory
+ * callback(null, 'filename');
+ * },
+ * email_link: function(write_file, callback) {
+ * // once the file is written let's email a link to it...
+ * // write_file contains the filename returned by write_file.
+ * callback(null, {'file':write_file, 'email':'user@example.com'});
+ * }
+ * }, function(err, results) {
+ * console.log('err = ', err);
+ * console.log('email_link = ', results.email_link);
+ * });
+ *
+ * // If you are using a JS minifier that mangles parameter names, `autoInject`
+ * // will not work with plain functions, since the parameter names will be
+ * // collapsed to a single letter identifier. To work around this, you can
+ * // explicitly specify the names of the parameters your task function needs
+ * // in an array, similar to Angular.js dependency injection.
+ *
+ * // This still has an advantage over plain `auto`, since the results a task
+ * // depends on are still spread into arguments.
+ * async.autoInject({
+ * //...
+ * write_file: ['get_data', 'make_folder', function(get_data, make_folder, callback) {
+ * callback(null, 'filename');
+ * }],
+ * email_link: ['write_file', function(write_file, callback) {
+ * callback(null, {'file':write_file, 'email':'user@example.com'});
+ * }]
+ * //...
+ * }, function(err, results) {
+ * console.log('err = ', err);
+ * console.log('email_link = ', results.email_link);
+ * });
+ */
+function autoInject(tasks, callback) {
+ var newTasks = {};
+
+ baseForOwn(tasks, function (taskFn, key) {
+ var params;
+ var fnIsAsync = isAsync(taskFn);
+ var hasNoDeps =
+ (!fnIsAsync && taskFn.length === 1) ||
+ (fnIsAsync && taskFn.length === 0);
+
+ if (isArray(taskFn)) {
+ params = taskFn.slice(0, -1);
+ taskFn = taskFn[taskFn.length - 1];
+
+ newTasks[key] = params.concat(params.length > 0 ? newTask : taskFn);
+ } else if (hasNoDeps) {
+ // no dependencies, use the function as-is
+ newTasks[key] = taskFn;
+ } else {
+ params = parseParams(taskFn);
+ if (taskFn.length === 0 && !fnIsAsync && params.length === 0) {
+ throw new Error("autoInject task functions require explicit parameters.");
+ }
+
+ // remove callback param
+ if (!fnIsAsync) params.pop();
+
+ newTasks[key] = params.concat(newTask);
+ }
+
+ function newTask(results, taskCb) {
+ var newArgs = arrayMap(params, function (name) {
+ return results[name];
+ });
+ newArgs.push(taskCb);
+ wrapAsync(taskFn).apply(null, newArgs);
+ }
+ });
+
+ auto(newTasks, callback);
+}
+
+// Simple doubly linked list (https://en.wikipedia.org/wiki/Doubly_linked_list) implementation
+// used for queues. This implementation assumes that the node provided by the user can be modified
+// to adjust the next and last properties. We implement only the minimal functionality
+// for queue support.
+function DLL() {
+ this.head = this.tail = null;
+ this.length = 0;
+}
+
+function setInitial(dll, node) {
+ dll.length = 1;
+ dll.head = dll.tail = node;
+}
+
+DLL.prototype.removeLink = function(node) {
+ if (node.prev) node.prev.next = node.next;
+ else this.head = node.next;
+ if (node.next) node.next.prev = node.prev;
+ else this.tail = node.prev;
+
+ node.prev = node.next = null;
+ this.length -= 1;
+ return node;
+};
+
+DLL.prototype.empty = function () {
+ while(this.head) this.shift();
+ return this;
+};
+
+DLL.prototype.insertAfter = function(node, newNode) {
+ newNode.prev = node;
+ newNode.next = node.next;
+ if (node.next) node.next.prev = newNode;
+ else this.tail = newNode;
+ node.next = newNode;
+ this.length += 1;
+};
+
+DLL.prototype.insertBefore = function(node, newNode) {
+ newNode.prev = node.prev;
+ newNode.next = node;
+ if (node.prev) node.prev.next = newNode;
+ else this.head = newNode;
+ node.prev = newNode;
+ this.length += 1;
+};
+
+DLL.prototype.unshift = function(node) {
+ if (this.head) this.insertBefore(this.head, node);
+ else setInitial(this, node);
+};
+
+DLL.prototype.push = function(node) {
+ if (this.tail) this.insertAfter(this.tail, node);
+ else setInitial(this, node);
+};
+
+DLL.prototype.shift = function() {
+ return this.head && this.removeLink(this.head);
+};
+
+DLL.prototype.pop = function() {
+ return this.tail && this.removeLink(this.tail);
+};
+
+DLL.prototype.toArray = function () {
+ var arr = Array(this.length);
+ var curr = this.head;
+ for(var idx = 0; idx < this.length; idx++) {
+ arr[idx] = curr.data;
+ curr = curr.next;
+ }
+ return arr;
+};
+
+DLL.prototype.remove = function (testFn) {
+ var curr = this.head;
+ while(!!curr) {
+ var next = curr.next;
+ if (testFn(curr)) {
+ this.removeLink(curr);
+ }
+ curr = next;
+ }
+ return this;
+};
+
+function queue(worker, concurrency, payload) {
+ if (concurrency == null) {
+ concurrency = 1;
+ }
+ else if(concurrency === 0) {
+ throw new Error('Concurrency must not be zero');
+ }
+
+ var _worker = wrapAsync(worker);
+ var numRunning = 0;
+ var workersList = [];
+
+ var processingScheduled = false;
+ function _insert(data, insertAtFront, callback) {
+ if (callback != null && typeof callback !== 'function') {
+ throw new Error('task callback must be a function');
+ }
+ q.started = true;
+ if (!isArray(data)) {
+ data = [data];
+ }
+ if (data.length === 0 && q.idle()) {
+ // call drain immediately if there are no tasks
+ return setImmediate$1(function() {
+ q.drain();
+ });
+ }
+
+ for (var i = 0, l = data.length; i < l; i++) {
+ var item = {
+ data: data[i],
+ callback: callback || noop
+ };
+
+ if (insertAtFront) {
+ q._tasks.unshift(item);
+ } else {
+ q._tasks.push(item);
+ }
+ }
+
+ if (!processingScheduled) {
+ processingScheduled = true;
+ setImmediate$1(function() {
+ processingScheduled = false;
+ q.process();
+ });
+ }
+ }
+
+ function _next(tasks) {
+ return function(err){
+ numRunning -= 1;
+
+ for (var i = 0, l = tasks.length; i < l; i++) {
+ var task = tasks[i];
+
+ var index = baseIndexOf(workersList, task, 0);
+ if (index === 0) {
+ workersList.shift();
+ } else if (index > 0) {
+ workersList.splice(index, 1);
+ }
+
+ task.callback.apply(task, arguments);
+
+ if (err != null) {
+ q.error(err, task.data);
+ }
+ }
+
+ if (numRunning <= (q.concurrency - q.buffer) ) {
+ q.unsaturated();
+ }
+
+ if (q.idle()) {
+ q.drain();
+ }
+ q.process();
+ };
+ }
+
+ var isProcessing = false;
+ var q = {
+ _tasks: new DLL(),
+ concurrency: concurrency,
+ payload: payload,
+ saturated: noop,
+ unsaturated:noop,
+ buffer: concurrency / 4,
+ empty: noop,
+ drain: noop,
+ error: noop,
+ started: false,
+ paused: false,
+ push: function (data, callback) {
+ _insert(data, false, callback);
+ },
+ kill: function () {
+ q.drain = noop;
+ q._tasks.empty();
+ },
+ unshift: function (data, callback) {
+ _insert(data, true, callback);
+ },
+ remove: function (testFn) {
+ q._tasks.remove(testFn);
+ },
+ process: function () {
+ // Avoid trying to start too many processing operations. This can occur
+ // when callbacks resolve synchronously (#1267).
+ if (isProcessing) {
+ return;
+ }
+ isProcessing = true;
+ while(!q.paused && numRunning < q.concurrency && q._tasks.length){
+ var tasks = [], data = [];
+ var l = q._tasks.length;
+ if (q.payload) l = Math.min(l, q.payload);
+ for (var i = 0; i < l; i++) {
+ var node = q._tasks.shift();
+ tasks.push(node);
+ workersList.push(node);
+ data.push(node.data);
+ }
+
+ numRunning += 1;
+
+ if (q._tasks.length === 0) {
+ q.empty();
+ }
+
+ if (numRunning === q.concurrency) {
+ q.saturated();
+ }
+
+ var cb = onlyOnce(_next(tasks));
+ _worker(data, cb);
+ }
+ isProcessing = false;
+ },
+ length: function () {
+ return q._tasks.length;
+ },
+ running: function () {
+ return numRunning;
+ },
+ workersList: function () {
+ return workersList;
+ },
+ idle: function() {
+ return q._tasks.length + numRunning === 0;
+ },
+ pause: function () {
+ q.paused = true;
+ },
+ resume: function () {
+ if (q.paused === false) { return; }
+ q.paused = false;
+ setImmediate$1(q.process);
+ }
+ };
+ return q;
+}
+
+/**
+ * A cargo of tasks for the worker function to complete. Cargo inherits all of
+ * the same methods and event callbacks as [`queue`]{@link module:ControlFlow.queue}.
+ * @typedef {Object} CargoObject
+ * @memberOf module:ControlFlow
+ * @property {Function} length - A function returning the number of items
+ * waiting to be processed. Invoke like `cargo.length()`.
+ * @property {number} payload - An `integer` for determining how many tasks
+ * should be process per round. This property can be changed after a `cargo` is
+ * created to alter the payload on-the-fly.
+ * @property {Function} push - Adds `task` to the `queue`. The callback is
+ * called once the `worker` has finished processing the task. Instead of a
+ * single task, an array of `tasks` can be submitted. The respective callback is
+ * used for every task in the list. Invoke like `cargo.push(task, [callback])`.
+ * @property {Function} saturated - A callback that is called when the
+ * `queue.length()` hits the concurrency and further tasks will be queued.
+ * @property {Function} empty - A callback that is called when the last item
+ * from the `queue` is given to a `worker`.
+ * @property {Function} drain - A callback that is called when the last item
+ * from the `queue` has returned from the `worker`.
+ * @property {Function} idle - a function returning false if there are items
+ * waiting or being processed, or true if not. Invoke like `cargo.idle()`.
+ * @property {Function} pause - a function that pauses the processing of tasks
+ * until `resume()` is called. Invoke like `cargo.pause()`.
+ * @property {Function} resume - a function that resumes the processing of
+ * queued tasks when the queue is paused. Invoke like `cargo.resume()`.
+ * @property {Function} kill - a function that removes the `drain` callback and
+ * empties remaining tasks from the queue forcing it to go idle. Invoke like `cargo.kill()`.
+ */
+
+/**
+ * Creates a `cargo` object with the specified payload. Tasks added to the
+ * cargo will be processed altogether (up to the `payload` limit). If the
+ * `worker` is in progress, the task is queued until it becomes available. Once
+ * the `worker` has completed some tasks, each callback of those tasks is
+ * called. Check out [these](https://camo.githubusercontent.com/6bbd36f4cf5b35a0f11a96dcd2e97711ffc2fb37/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130382f62626330636662302d356632392d313165322d393734662d3333393763363464633835382e676966) [animations](https://camo.githubusercontent.com/f4810e00e1c5f5f8addbe3e9f49064fd5d102699/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130312f38346339323036362d356632392d313165322d383134662d3964336430323431336266642e676966)
+ * for how `cargo` and `queue` work.
+ *
+ * While [`queue`]{@link module:ControlFlow.queue} passes only one task to one of a group of workers
+ * at a time, cargo passes an array of tasks to a single worker, repeating
+ * when the worker is finished.
+ *
+ * @name cargo
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.queue]{@link module:ControlFlow.queue}
+ * @category Control Flow
+ * @param {AsyncFunction} worker - An asynchronous function for processing an array
+ * of queued tasks. Invoked with `(tasks, callback)`.
+ * @param {number} [payload=Infinity] - An optional `integer` for determining
+ * how many tasks should be processed per round; if omitted, the default is
+ * unlimited.
+ * @returns {module:ControlFlow.CargoObject} A cargo object to manage the tasks. Callbacks can
+ * attached as certain properties to listen for specific events during the
+ * lifecycle of the cargo and inner queue.
+ * @example
+ *
+ * // create a cargo object with payload 2
+ * var cargo = async.cargo(function(tasks, callback) {
+ * for (var i=0; i true
+ */
+function identity(value) {
+ return value;
+}
+
+function _createTester(check, getResult) {
+ return function(eachfn, arr, iteratee, cb) {
+ cb = cb || noop;
+ var testPassed = false;
+ var testResult;
+ eachfn(arr, function(value, _, callback) {
+ iteratee(value, function(err, result) {
+ if (err) {
+ callback(err);
+ } else if (check(result) && !testResult) {
+ testPassed = true;
+ testResult = getResult(true, value);
+ callback(null, breakLoop);
+ } else {
+ callback();
+ }
+ });
+ }, function(err) {
+ if (err) {
+ cb(err);
+ } else {
+ cb(null, testPassed ? testResult : getResult(false));
+ }
+ });
+ };
+}
+
+function _findGetResult(v, x) {
+ return x;
+}
+
+/**
+ * Returns the first value in `coll` that passes an async truth test. The
+ * `iteratee` is applied in parallel, meaning the first iteratee to return
+ * `true` will fire the detect `callback` with that result. That means the
+ * result might not be the first item in the original `coll` (in terms of order)
+ * that passes the test.
+
+ * If order within the original `coll` is important, then look at
+ * [`detectSeries`]{@link module:Collections.detectSeries}.
+ *
+ * @name detect
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @alias find
+ * @category Collections
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.
+ * The iteratee must complete with a boolean value as its result.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called as soon as any
+ * iteratee returns `true`, or after all the `iteratee` functions have finished.
+ * Result will be the first item in the array that passes the truth test
+ * (iteratee) or the value `undefined` if none passed. Invoked with
+ * (err, result).
+ * @example
+ *
+ * async.detect(['file1','file2','file3'], function(filePath, callback) {
+ * fs.access(filePath, function(err) {
+ * callback(null, !err)
+ * });
+ * }, function(err, result) {
+ * // result now equals the first file in the list that exists
+ * });
+ */
+var detect = doParallel(_createTester(identity, _findGetResult));
+
+/**
+ * The same as [`detect`]{@link module:Collections.detect} but runs a maximum of `limit` async operations at a
+ * time.
+ *
+ * @name detectLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.detect]{@link module:Collections.detect}
+ * @alias findLimit
+ * @category Collections
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.
+ * The iteratee must complete with a boolean value as its result.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called as soon as any
+ * iteratee returns `true`, or after all the `iteratee` functions have finished.
+ * Result will be the first item in the array that passes the truth test
+ * (iteratee) or the value `undefined` if none passed. Invoked with
+ * (err, result).
+ */
+var detectLimit = doParallelLimit(_createTester(identity, _findGetResult));
+
+/**
+ * The same as [`detect`]{@link module:Collections.detect} but runs only a single async operation at a time.
+ *
+ * @name detectSeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.detect]{@link module:Collections.detect}
+ * @alias findSeries
+ * @category Collections
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`.
+ * The iteratee must complete with a boolean value as its result.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called as soon as any
+ * iteratee returns `true`, or after all the `iteratee` functions have finished.
+ * Result will be the first item in the array that passes the truth test
+ * (iteratee) or the value `undefined` if none passed. Invoked with
+ * (err, result).
+ */
+var detectSeries = doLimit(detectLimit, 1);
+
+function consoleFunc(name) {
+ return function (fn/*, ...args*/) {
+ var args = slice(arguments, 1);
+ args.push(function (err/*, ...args*/) {
+ var args = slice(arguments, 1);
+ if (typeof console === 'object') {
+ if (err) {
+ if (console.error) {
+ console.error(err);
+ }
+ } else if (console[name]) {
+ arrayEach(args, function (x) {
+ console[name](x);
+ });
+ }
+ }
+ });
+ wrapAsync(fn).apply(null, args);
+ };
+}
+
+/**
+ * Logs the result of an [`async` function]{@link AsyncFunction} to the
+ * `console` using `console.dir` to display the properties of the resulting object.
+ * Only works in Node.js or in browsers that support `console.dir` and
+ * `console.error` (such as FF and Chrome).
+ * If multiple arguments are returned from the async function,
+ * `console.dir` is called on each argument in order.
+ *
+ * @name dir
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @category Util
+ * @param {AsyncFunction} function - The function you want to eventually apply
+ * all arguments to.
+ * @param {...*} arguments... - Any number of arguments to apply to the function.
+ * @example
+ *
+ * // in a module
+ * var hello = function(name, callback) {
+ * setTimeout(function() {
+ * callback(null, {hello: name});
+ * }, 1000);
+ * };
+ *
+ * // in the node repl
+ * node> async.dir(hello, 'world');
+ * {hello: 'world'}
+ */
+var dir = consoleFunc('dir');
+
+/**
+ * The post-check version of [`during`]{@link module:ControlFlow.during}. To reflect the difference in
+ * the order of operations, the arguments `test` and `fn` are switched.
+ *
+ * Also a version of [`doWhilst`]{@link module:ControlFlow.doWhilst} with asynchronous `test` function.
+ * @name doDuring
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.during]{@link module:ControlFlow.during}
+ * @category Control Flow
+ * @param {AsyncFunction} fn - An async function which is called each time
+ * `test` passes. Invoked with (callback).
+ * @param {AsyncFunction} test - asynchronous truth test to perform before each
+ * execution of `fn`. Invoked with (...args, callback), where `...args` are the
+ * non-error args from the previous callback of `fn`.
+ * @param {Function} [callback] - A callback which is called after the test
+ * function has failed and repeated execution of `fn` has stopped. `callback`
+ * will be passed an error if one occurred, otherwise `null`.
+ */
+function doDuring(fn, test, callback) {
+ callback = onlyOnce(callback || noop);
+ var _fn = wrapAsync(fn);
+ var _test = wrapAsync(test);
+
+ function next(err/*, ...args*/) {
+ if (err) return callback(err);
+ var args = slice(arguments, 1);
+ args.push(check);
+ _test.apply(this, args);
+ }
+
+ function check(err, truth) {
+ if (err) return callback(err);
+ if (!truth) return callback(null);
+ _fn(next);
+ }
+
+ check(null, true);
+
+}
+
+/**
+ * The post-check version of [`whilst`]{@link module:ControlFlow.whilst}. To reflect the difference in
+ * the order of operations, the arguments `test` and `iteratee` are switched.
+ *
+ * `doWhilst` is to `whilst` as `do while` is to `while` in plain JavaScript.
+ *
+ * @name doWhilst
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.whilst]{@link module:ControlFlow.whilst}
+ * @category Control Flow
+ * @param {AsyncFunction} iteratee - A function which is called each time `test`
+ * passes. Invoked with (callback).
+ * @param {Function} test - synchronous truth test to perform after each
+ * execution of `iteratee`. Invoked with any non-error callback results of
+ * `iteratee`.
+ * @param {Function} [callback] - A callback which is called after the test
+ * function has failed and repeated execution of `iteratee` has stopped.
+ * `callback` will be passed an error and any arguments passed to the final
+ * `iteratee`'s callback. Invoked with (err, [results]);
+ */
+function doWhilst(iteratee, test, callback) {
+ callback = onlyOnce(callback || noop);
+ var _iteratee = wrapAsync(iteratee);
+ var next = function(err/*, ...args*/) {
+ if (err) return callback(err);
+ var args = slice(arguments, 1);
+ if (test.apply(this, args)) return _iteratee(next);
+ callback.apply(null, [null].concat(args));
+ };
+ _iteratee(next);
+}
+
+/**
+ * Like ['doWhilst']{@link module:ControlFlow.doWhilst}, except the `test` is inverted. Note the
+ * argument ordering differs from `until`.
+ *
+ * @name doUntil
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.doWhilst]{@link module:ControlFlow.doWhilst}
+ * @category Control Flow
+ * @param {AsyncFunction} iteratee - An async function which is called each time
+ * `test` fails. Invoked with (callback).
+ * @param {Function} test - synchronous truth test to perform after each
+ * execution of `iteratee`. Invoked with any non-error callback results of
+ * `iteratee`.
+ * @param {Function} [callback] - A callback which is called after the test
+ * function has passed and repeated execution of `iteratee` has stopped. `callback`
+ * will be passed an error and any arguments passed to the final `iteratee`'s
+ * callback. Invoked with (err, [results]);
+ */
+function doUntil(iteratee, test, callback) {
+ doWhilst(iteratee, function() {
+ return !test.apply(this, arguments);
+ }, callback);
+}
+
+/**
+ * Like [`whilst`]{@link module:ControlFlow.whilst}, except the `test` is an asynchronous function that
+ * is passed a callback in the form of `function (err, truth)`. If error is
+ * passed to `test` or `fn`, the main callback is immediately called with the
+ * value of the error.
+ *
+ * @name during
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.whilst]{@link module:ControlFlow.whilst}
+ * @category Control Flow
+ * @param {AsyncFunction} test - asynchronous truth test to perform before each
+ * execution of `fn`. Invoked with (callback).
+ * @param {AsyncFunction} fn - An async function which is called each time
+ * `test` passes. Invoked with (callback).
+ * @param {Function} [callback] - A callback which is called after the test
+ * function has failed and repeated execution of `fn` has stopped. `callback`
+ * will be passed an error, if one occurred, otherwise `null`.
+ * @example
+ *
+ * var count = 0;
+ *
+ * async.during(
+ * function (callback) {
+ * return callback(null, count < 5);
+ * },
+ * function (callback) {
+ * count++;
+ * setTimeout(callback, 1000);
+ * },
+ * function (err) {
+ * // 5 seconds have passed
+ * }
+ * );
+ */
+function during(test, fn, callback) {
+ callback = onlyOnce(callback || noop);
+ var _fn = wrapAsync(fn);
+ var _test = wrapAsync(test);
+
+ function next(err) {
+ if (err) return callback(err);
+ _test(check);
+ }
+
+ function check(err, truth) {
+ if (err) return callback(err);
+ if (!truth) return callback(null);
+ _fn(next);
+ }
+
+ _test(check);
+}
+
+function _withoutIndex(iteratee) {
+ return function (value, index, callback) {
+ return iteratee(value, callback);
+ };
+}
+
+/**
+ * Applies the function `iteratee` to each item in `coll`, in parallel.
+ * The `iteratee` is called with an item from the list, and a callback for when
+ * it has finished. If the `iteratee` passes an error to its `callback`, the
+ * main `callback` (for the `each` function) is immediately called with the
+ * error.
+ *
+ * Note, that since this function applies `iteratee` to each item in parallel,
+ * there is no guarantee that the iteratee functions will complete in order.
+ *
+ * @name each
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @alias forEach
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async function to apply to
+ * each item in `coll`. Invoked with (item, callback).
+ * The array index is not passed to the iteratee.
+ * If you need the index, use `eachOf`.
+ * @param {Function} [callback] - A callback which is called when all
+ * `iteratee` functions have finished, or an error occurs. Invoked with (err).
+ * @example
+ *
+ * // assuming openFiles is an array of file names and saveFile is a function
+ * // to save the modified contents of that file:
+ *
+ * async.each(openFiles, saveFile, function(err){
+ * // if any of the saves produced an error, err would equal that error
+ * });
+ *
+ * // assuming openFiles is an array of file names
+ * async.each(openFiles, function(file, callback) {
+ *
+ * // Perform operation on file here.
+ * console.log('Processing file ' + file);
+ *
+ * if( file.length > 32 ) {
+ * console.log('This file name is too long');
+ * callback('File name too long');
+ * } else {
+ * // Do work to process file here
+ * console.log('File processed');
+ * callback();
+ * }
+ * }, function(err) {
+ * // if any of the file processing produced an error, err would equal that error
+ * if( err ) {
+ * // One of the iterations produced an error.
+ * // All processing will now stop.
+ * console.log('A file failed to process');
+ * } else {
+ * console.log('All files have been processed successfully');
+ * }
+ * });
+ */
+function eachLimit(coll, iteratee, callback) {
+ eachOf(coll, _withoutIndex(wrapAsync(iteratee)), callback);
+}
+
+/**
+ * The same as [`each`]{@link module:Collections.each} but runs a maximum of `limit` async operations at a time.
+ *
+ * @name eachLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.each]{@link module:Collections.each}
+ * @alias forEachLimit
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The array index is not passed to the iteratee.
+ * If you need the index, use `eachOfLimit`.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called when all
+ * `iteratee` functions have finished, or an error occurs. Invoked with (err).
+ */
+function eachLimit$1(coll, limit, iteratee, callback) {
+ _eachOfLimit(limit)(coll, _withoutIndex(wrapAsync(iteratee)), callback);
+}
+
+/**
+ * The same as [`each`]{@link module:Collections.each} but runs only a single async operation at a time.
+ *
+ * @name eachSeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.each]{@link module:Collections.each}
+ * @alias forEachSeries
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async function to apply to each
+ * item in `coll`.
+ * The array index is not passed to the iteratee.
+ * If you need the index, use `eachOfSeries`.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called when all
+ * `iteratee` functions have finished, or an error occurs. Invoked with (err).
+ */
+var eachSeries = doLimit(eachLimit$1, 1);
+
+/**
+ * Wrap an async function and ensure it calls its callback on a later tick of
+ * the event loop. If the function already calls its callback on a next tick,
+ * no extra deferral is added. This is useful for preventing stack overflows
+ * (`RangeError: Maximum call stack size exceeded`) and generally keeping
+ * [Zalgo](http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony)
+ * contained. ES2017 `async` functions are returned as-is -- they are immune
+ * to Zalgo's corrupting influences, as they always resolve on a later tick.
+ *
+ * @name ensureAsync
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @category Util
+ * @param {AsyncFunction} fn - an async function, one that expects a node-style
+ * callback as its last argument.
+ * @returns {AsyncFunction} Returns a wrapped function with the exact same call
+ * signature as the function passed in.
+ * @example
+ *
+ * function sometimesAsync(arg, callback) {
+ * if (cache[arg]) {
+ * return callback(null, cache[arg]); // this would be synchronous!!
+ * } else {
+ * doSomeIO(arg, callback); // this IO would be asynchronous
+ * }
+ * }
+ *
+ * // this has a risk of stack overflows if many results are cached in a row
+ * async.mapSeries(args, sometimesAsync, done);
+ *
+ * // this will defer sometimesAsync's callback if necessary,
+ * // preventing stack overflows
+ * async.mapSeries(args, async.ensureAsync(sometimesAsync), done);
+ */
+function ensureAsync(fn) {
+ if (isAsync(fn)) return fn;
+ return initialParams(function (args, callback) {
+ var sync = true;
+ args.push(function () {
+ var innerArgs = arguments;
+ if (sync) {
+ setImmediate$1(function () {
+ callback.apply(null, innerArgs);
+ });
+ } else {
+ callback.apply(null, innerArgs);
+ }
+ });
+ fn.apply(this, args);
+ sync = false;
+ });
+}
+
+function notId(v) {
+ return !v;
+}
+
+/**
+ * Returns `true` if every element in `coll` satisfies an async test. If any
+ * iteratee call returns `false`, the main `callback` is immediately called.
+ *
+ * @name every
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @alias all
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async truth test to apply to each item
+ * in the collection in parallel.
+ * The iteratee must complete with a boolean result value.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Result will be either `true` or `false`
+ * depending on the values of the async tests. Invoked with (err, result).
+ * @example
+ *
+ * async.every(['file1','file2','file3'], function(filePath, callback) {
+ * fs.access(filePath, function(err) {
+ * callback(null, !err)
+ * });
+ * }, function(err, result) {
+ * // if result is true then every file exists
+ * });
+ */
+var every = doParallel(_createTester(notId, notId));
+
+/**
+ * The same as [`every`]{@link module:Collections.every} but runs a maximum of `limit` async operations at a time.
+ *
+ * @name everyLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.every]{@link module:Collections.every}
+ * @alias allLimit
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - An async truth test to apply to each item
+ * in the collection in parallel.
+ * The iteratee must complete with a boolean result value.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Result will be either `true` or `false`
+ * depending on the values of the async tests. Invoked with (err, result).
+ */
+var everyLimit = doParallelLimit(_createTester(notId, notId));
+
+/**
+ * The same as [`every`]{@link module:Collections.every} but runs only a single async operation at a time.
+ *
+ * @name everySeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.every]{@link module:Collections.every}
+ * @alias allSeries
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async truth test to apply to each item
+ * in the collection in series.
+ * The iteratee must complete with a boolean result value.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Result will be either `true` or `false`
+ * depending on the values of the async tests. Invoked with (err, result).
+ */
+var everySeries = doLimit(everyLimit, 1);
+
+/**
+ * The base implementation of `_.property` without support for deep paths.
+ *
+ * @private
+ * @param {string} key The key of the property to get.
+ * @returns {Function} Returns the new accessor function.
+ */
+function baseProperty(key) {
+ return function(object) {
+ return object == null ? undefined : object[key];
+ };
+}
+
+function filterArray(eachfn, arr, iteratee, callback) {
+ var truthValues = new Array(arr.length);
+ eachfn(arr, function (x, index, callback) {
+ iteratee(x, function (err, v) {
+ truthValues[index] = !!v;
+ callback(err);
+ });
+ }, function (err) {
+ if (err) return callback(err);
+ var results = [];
+ for (var i = 0; i < arr.length; i++) {
+ if (truthValues[i]) results.push(arr[i]);
+ }
+ callback(null, results);
+ });
+}
+
+function filterGeneric(eachfn, coll, iteratee, callback) {
+ var results = [];
+ eachfn(coll, function (x, index, callback) {
+ iteratee(x, function (err, v) {
+ if (err) {
+ callback(err);
+ } else {
+ if (v) {
+ results.push({index: index, value: x});
+ }
+ callback();
+ }
+ });
+ }, function (err) {
+ if (err) {
+ callback(err);
+ } else {
+ callback(null, arrayMap(results.sort(function (a, b) {
+ return a.index - b.index;
+ }), baseProperty('value')));
+ }
+ });
+}
+
+function _filter(eachfn, coll, iteratee, callback) {
+ var filter = isArrayLike(coll) ? filterArray : filterGeneric;
+ filter(eachfn, coll, wrapAsync(iteratee), callback || noop);
+}
+
+/**
+ * Returns a new array of all the values in `coll` which pass an async truth
+ * test. This operation is performed in parallel, but the results array will be
+ * in the same order as the original.
+ *
+ * @name filter
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @alias select
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {Function} iteratee - A truth test to apply to each item in `coll`.
+ * The `iteratee` is passed a `callback(err, truthValue)`, which must be called
+ * with a boolean argument once it has completed. Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Invoked with (err, results).
+ * @example
+ *
+ * async.filter(['file1','file2','file3'], function(filePath, callback) {
+ * fs.access(filePath, function(err) {
+ * callback(null, !err)
+ * });
+ * }, function(err, results) {
+ * // results now equals an array of the existing files
+ * });
+ */
+var filter = doParallel(_filter);
+
+/**
+ * The same as [`filter`]{@link module:Collections.filter} but runs a maximum of `limit` async operations at a
+ * time.
+ *
+ * @name filterLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.filter]{@link module:Collections.filter}
+ * @alias selectLimit
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {Function} iteratee - A truth test to apply to each item in `coll`.
+ * The `iteratee` is passed a `callback(err, truthValue)`, which must be called
+ * with a boolean argument once it has completed. Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Invoked with (err, results).
+ */
+var filterLimit = doParallelLimit(_filter);
+
+/**
+ * The same as [`filter`]{@link module:Collections.filter} but runs only a single async operation at a time.
+ *
+ * @name filterSeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.filter]{@link module:Collections.filter}
+ * @alias selectSeries
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {Function} iteratee - A truth test to apply to each item in `coll`.
+ * The `iteratee` is passed a `callback(err, truthValue)`, which must be called
+ * with a boolean argument once it has completed. Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Invoked with (err, results)
+ */
+var filterSeries = doLimit(filterLimit, 1);
+
+/**
+ * Calls the asynchronous function `fn` with a callback parameter that allows it
+ * to call itself again, in series, indefinitely.
+
+ * If an error is passed to the callback then `errback` is called with the
+ * error, and execution stops, otherwise it will never be called.
+ *
+ * @name forever
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {AsyncFunction} fn - an async function to call repeatedly.
+ * Invoked with (next).
+ * @param {Function} [errback] - when `fn` passes an error to it's callback,
+ * this function will be called, and execution stops. Invoked with (err).
+ * @example
+ *
+ * async.forever(
+ * function(next) {
+ * // next is suitable for passing to things that need a callback(err [, whatever]);
+ * // it will result in this function being called again.
+ * },
+ * function(err) {
+ * // if next is called with a value in its first parameter, it will appear
+ * // in here as 'err', and execution will stop.
+ * }
+ * );
+ */
+function forever(fn, errback) {
+ var done = onlyOnce(errback || noop);
+ var task = wrapAsync(ensureAsync(fn));
+
+ function next(err) {
+ if (err) return done(err);
+ task(next);
+ }
+ next();
+}
+
+/**
+ * The same as [`groupBy`]{@link module:Collections.groupBy} but runs a maximum of `limit` async operations at a time.
+ *
+ * @name groupByLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.groupBy]{@link module:Collections.groupBy}
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The iteratee should complete with a `key` to group the value under.
+ * Invoked with (value, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. Result is an `Object` whoses
+ * properties are arrays of values which returned the corresponding key.
+ */
+var groupByLimit = function(coll, limit, iteratee, callback) {
+ callback = callback || noop;
+ var _iteratee = wrapAsync(iteratee);
+ mapLimit(coll, limit, function(val, callback) {
+ _iteratee(val, function(err, key) {
+ if (err) return callback(err);
+ return callback(null, {key: key, val: val});
+ });
+ }, function(err, mapResults) {
+ var result = {};
+ // from MDN, handle object having an `hasOwnProperty` prop
+ var hasOwnProperty = Object.prototype.hasOwnProperty;
+
+ for (var i = 0; i < mapResults.length; i++) {
+ if (mapResults[i]) {
+ var key = mapResults[i].key;
+ var val = mapResults[i].val;
+
+ if (hasOwnProperty.call(result, key)) {
+ result[key].push(val);
+ } else {
+ result[key] = [val];
+ }
+ }
+ }
+
+ return callback(err, result);
+ });
+};
+
+/**
+ * Returns a new object, where each value corresponds to an array of items, from
+ * `coll`, that returned the corresponding key. That is, the keys of the object
+ * correspond to the values passed to the `iteratee` callback.
+ *
+ * Note: Since this function applies the `iteratee` to each item in parallel,
+ * there is no guarantee that the `iteratee` functions will complete in order.
+ * However, the values for each key in the `result` will be in the same order as
+ * the original `coll`. For Objects, the values will roughly be in the order of
+ * the original Objects' keys (but this can vary across JavaScript engines).
+ *
+ * @name groupBy
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The iteratee should complete with a `key` to group the value under.
+ * Invoked with (value, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. Result is an `Object` whoses
+ * properties are arrays of values which returned the corresponding key.
+ * @example
+ *
+ * async.groupBy(['userId1', 'userId2', 'userId3'], function(userId, callback) {
+ * db.findById(userId, function(err, user) {
+ * if (err) return callback(err);
+ * return callback(null, user.age);
+ * });
+ * }, function(err, result) {
+ * // result is object containing the userIds grouped by age
+ * // e.g. { 30: ['userId1', 'userId3'], 42: ['userId2']};
+ * });
+ */
+var groupBy = doLimit(groupByLimit, Infinity);
+
+/**
+ * The same as [`groupBy`]{@link module:Collections.groupBy} but runs only a single async operation at a time.
+ *
+ * @name groupBySeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.groupBy]{@link module:Collections.groupBy}
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The iteratee should complete with a `key` to group the value under.
+ * Invoked with (value, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. Result is an `Object` whoses
+ * properties are arrays of values which returned the corresponding key.
+ */
+var groupBySeries = doLimit(groupByLimit, 1);
+
+/**
+ * Logs the result of an `async` function to the `console`. Only works in
+ * Node.js or in browsers that support `console.log` and `console.error` (such
+ * as FF and Chrome). If multiple arguments are returned from the async
+ * function, `console.log` is called on each argument in order.
+ *
+ * @name log
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @category Util
+ * @param {AsyncFunction} function - The function you want to eventually apply
+ * all arguments to.
+ * @param {...*} arguments... - Any number of arguments to apply to the function.
+ * @example
+ *
+ * // in a module
+ * var hello = function(name, callback) {
+ * setTimeout(function() {
+ * callback(null, 'hello ' + name);
+ * }, 1000);
+ * };
+ *
+ * // in the node repl
+ * node> async.log(hello, 'world');
+ * 'hello world'
+ */
+var log = consoleFunc('log');
+
+/**
+ * The same as [`mapValues`]{@link module:Collections.mapValues} but runs a maximum of `limit` async operations at a
+ * time.
+ *
+ * @name mapValuesLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.mapValues]{@link module:Collections.mapValues}
+ * @category Collection
+ * @param {Object} obj - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - A function to apply to each value and key
+ * in `coll`.
+ * The iteratee should complete with the transformed value as its result.
+ * Invoked with (value, key, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. `result` is a new object consisting
+ * of each key from `obj`, with each transformed value on the right-hand side.
+ * Invoked with (err, result).
+ */
+function mapValuesLimit(obj, limit, iteratee, callback) {
+ callback = once(callback || noop);
+ var newObj = {};
+ var _iteratee = wrapAsync(iteratee);
+ eachOfLimit(obj, limit, function(val, key, next) {
+ _iteratee(val, key, function (err, result) {
+ if (err) return next(err);
+ newObj[key] = result;
+ next();
+ });
+ }, function (err) {
+ callback(err, newObj);
+ });
+}
+
+/**
+ * A relative of [`map`]{@link module:Collections.map}, designed for use with objects.
+ *
+ * Produces a new Object by mapping each value of `obj` through the `iteratee`
+ * function. The `iteratee` is called each `value` and `key` from `obj` and a
+ * callback for when it has finished processing. Each of these callbacks takes
+ * two arguments: an `error`, and the transformed item from `obj`. If `iteratee`
+ * passes an error to its callback, the main `callback` (for the `mapValues`
+ * function) is immediately called with the error.
+ *
+ * Note, the order of the keys in the result is not guaranteed. The keys will
+ * be roughly in the order they complete, (but this is very engine-specific)
+ *
+ * @name mapValues
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @category Collection
+ * @param {Object} obj - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - A function to apply to each value and key
+ * in `coll`.
+ * The iteratee should complete with the transformed value as its result.
+ * Invoked with (value, key, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. `result` is a new object consisting
+ * of each key from `obj`, with each transformed value on the right-hand side.
+ * Invoked with (err, result).
+ * @example
+ *
+ * async.mapValues({
+ * f1: 'file1',
+ * f2: 'file2',
+ * f3: 'file3'
+ * }, function (file, key, callback) {
+ * fs.stat(file, callback);
+ * }, function(err, result) {
+ * // result is now a map of stats for each file, e.g.
+ * // {
+ * // f1: [stats for file1],
+ * // f2: [stats for file2],
+ * // f3: [stats for file3]
+ * // }
+ * });
+ */
+
+var mapValues = doLimit(mapValuesLimit, Infinity);
+
+/**
+ * The same as [`mapValues`]{@link module:Collections.mapValues} but runs only a single async operation at a time.
+ *
+ * @name mapValuesSeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.mapValues]{@link module:Collections.mapValues}
+ * @category Collection
+ * @param {Object} obj - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - A function to apply to each value and key
+ * in `coll`.
+ * The iteratee should complete with the transformed value as its result.
+ * Invoked with (value, key, callback).
+ * @param {Function} [callback] - A callback which is called when all `iteratee`
+ * functions have finished, or an error occurs. `result` is a new object consisting
+ * of each key from `obj`, with each transformed value on the right-hand side.
+ * Invoked with (err, result).
+ */
+var mapValuesSeries = doLimit(mapValuesLimit, 1);
+
+function has(obj, key) {
+ return key in obj;
+}
+
+/**
+ * Caches the results of an async function. When creating a hash to store
+ * function results against, the callback is omitted from the hash and an
+ * optional hash function can be used.
+ *
+ * If no hash function is specified, the first argument is used as a hash key,
+ * which may work reasonably if it is a string or a data type that converts to a
+ * distinct string. Note that objects and arrays will not behave reasonably.
+ * Neither will cases where the other arguments are significant. In such cases,
+ * specify your own hash function.
+ *
+ * The cache of results is exposed as the `memo` property of the function
+ * returned by `memoize`.
+ *
+ * @name memoize
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @category Util
+ * @param {AsyncFunction} fn - The async function to proxy and cache results from.
+ * @param {Function} hasher - An optional function for generating a custom hash
+ * for storing results. It has all the arguments applied to it apart from the
+ * callback, and must be synchronous.
+ * @returns {AsyncFunction} a memoized version of `fn`
+ * @example
+ *
+ * var slow_fn = function(name, callback) {
+ * // do something
+ * callback(null, result);
+ * };
+ * var fn = async.memoize(slow_fn);
+ *
+ * // fn can now be used as if it were slow_fn
+ * fn('some name', function() {
+ * // callback
+ * });
+ */
+function memoize(fn, hasher) {
+ var memo = Object.create(null);
+ var queues = Object.create(null);
+ hasher = hasher || identity;
+ var _fn = wrapAsync(fn);
+ var memoized = initialParams(function memoized(args, callback) {
+ var key = hasher.apply(null, args);
+ if (has(memo, key)) {
+ setImmediate$1(function() {
+ callback.apply(null, memo[key]);
+ });
+ } else if (has(queues, key)) {
+ queues[key].push(callback);
+ } else {
+ queues[key] = [callback];
+ _fn.apply(null, args.concat(function(/*args*/) {
+ var args = slice(arguments);
+ memo[key] = args;
+ var q = queues[key];
+ delete queues[key];
+ for (var i = 0, l = q.length; i < l; i++) {
+ q[i].apply(null, args);
+ }
+ }));
+ }
+ });
+ memoized.memo = memo;
+ memoized.unmemoized = fn;
+ return memoized;
+}
+
+/**
+ * Calls `callback` on a later loop around the event loop. In Node.js this just
+ * calls `process.nextTicl`. In the browser it will use `setImmediate` if
+ * available, otherwise `setTimeout(callback, 0)`, which means other higher
+ * priority events may precede the execution of `callback`.
+ *
+ * This is used internally for browser-compatibility purposes.
+ *
+ * @name nextTick
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @see [async.setImmediate]{@link module:Utils.setImmediate}
+ * @category Util
+ * @param {Function} callback - The function to call on a later loop around
+ * the event loop. Invoked with (args...).
+ * @param {...*} args... - any number of additional arguments to pass to the
+ * callback on the next tick.
+ * @example
+ *
+ * var call_order = [];
+ * async.nextTick(function() {
+ * call_order.push('two');
+ * // call_order now equals ['one','two']
+ * });
+ * call_order.push('one');
+ *
+ * async.setImmediate(function (a, b, c) {
+ * // a, b, and c equal 1, 2, and 3
+ * }, 1, 2, 3);
+ */
+var _defer$1;
+
+if (hasNextTick) {
+ _defer$1 = process.nextTick;
+} else if (hasSetImmediate) {
+ _defer$1 = setImmediate;
+} else {
+ _defer$1 = fallback;
+}
+
+var nextTick = wrap(_defer$1);
+
+function _parallel(eachfn, tasks, callback) {
+ callback = callback || noop;
+ var results = isArrayLike(tasks) ? [] : {};
+
+ eachfn(tasks, function (task, key, callback) {
+ wrapAsync(task)(function (err, result) {
+ if (arguments.length > 2) {
+ result = slice(arguments, 1);
+ }
+ results[key] = result;
+ callback(err);
+ });
+ }, function (err) {
+ callback(err, results);
+ });
+}
+
+/**
+ * Run the `tasks` collection of functions in parallel, without waiting until
+ * the previous function has completed. If any of the functions pass an error to
+ * its callback, the main `callback` is immediately called with the value of the
+ * error. Once the `tasks` have completed, the results are passed to the final
+ * `callback` as an array.
+ *
+ * **Note:** `parallel` is about kicking-off I/O tasks in parallel, not about
+ * parallel execution of code. If your tasks do not use any timers or perform
+ * any I/O, they will actually be executed in series. Any synchronous setup
+ * sections for each task will happen one after the other. JavaScript remains
+ * single-threaded.
+ *
+ * **Hint:** Use [`reflect`]{@link module:Utils.reflect} to continue the
+ * execution of other tasks when a task fails.
+ *
+ * It is also possible to use an object instead of an array. Each property will
+ * be run as a function and the results will be passed to the final `callback`
+ * as an object instead of an array. This can be a more readable way of handling
+ * results from {@link async.parallel}.
+ *
+ * @name parallel
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Array|Iterable|Object} tasks - A collection of
+ * [async functions]{@link AsyncFunction} to run.
+ * Each async function can complete with any number of optional `result` values.
+ * @param {Function} [callback] - An optional callback to run once all the
+ * functions have completed successfully. This function gets a results array
+ * (or object) containing all the result arguments passed to the task callbacks.
+ * Invoked with (err, results).
+ *
+ * @example
+ * async.parallel([
+ * function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'one');
+ * }, 200);
+ * },
+ * function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'two');
+ * }, 100);
+ * }
+ * ],
+ * // optional callback
+ * function(err, results) {
+ * // the results array will equal ['one','two'] even though
+ * // the second function had a shorter timeout.
+ * });
+ *
+ * // an example using an object instead of an array
+ * async.parallel({
+ * one: function(callback) {
+ * setTimeout(function() {
+ * callback(null, 1);
+ * }, 200);
+ * },
+ * two: function(callback) {
+ * setTimeout(function() {
+ * callback(null, 2);
+ * }, 100);
+ * }
+ * }, function(err, results) {
+ * // results is now equals to: {one: 1, two: 2}
+ * });
+ */
+function parallelLimit(tasks, callback) {
+ _parallel(eachOf, tasks, callback);
+}
+
+/**
+ * The same as [`parallel`]{@link module:ControlFlow.parallel} but runs a maximum of `limit` async operations at a
+ * time.
+ *
+ * @name parallelLimit
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.parallel]{@link module:ControlFlow.parallel}
+ * @category Control Flow
+ * @param {Array|Iterable|Object} tasks - A collection of
+ * [async functions]{@link AsyncFunction} to run.
+ * Each async function can complete with any number of optional `result` values.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {Function} [callback] - An optional callback to run once all the
+ * functions have completed successfully. This function gets a results array
+ * (or object) containing all the result arguments passed to the task callbacks.
+ * Invoked with (err, results).
+ */
+function parallelLimit$1(tasks, limit, callback) {
+ _parallel(_eachOfLimit(limit), tasks, callback);
+}
+
+/**
+ * A queue of tasks for the worker function to complete.
+ * @typedef {Object} QueueObject
+ * @memberOf module:ControlFlow
+ * @property {Function} length - a function returning the number of items
+ * waiting to be processed. Invoke with `queue.length()`.
+ * @property {boolean} started - a boolean indicating whether or not any
+ * items have been pushed and processed by the queue.
+ * @property {Function} running - a function returning the number of items
+ * currently being processed. Invoke with `queue.running()`.
+ * @property {Function} workersList - a function returning the array of items
+ * currently being processed. Invoke with `queue.workersList()`.
+ * @property {Function} idle - a function returning false if there are items
+ * waiting or being processed, or true if not. Invoke with `queue.idle()`.
+ * @property {number} concurrency - an integer for determining how many `worker`
+ * functions should be run in parallel. This property can be changed after a
+ * `queue` is created to alter the concurrency on-the-fly.
+ * @property {Function} push - add a new task to the `queue`. Calls `callback`
+ * once the `worker` has finished processing the task. Instead of a single task,
+ * a `tasks` array can be submitted. The respective callback is used for every
+ * task in the list. Invoke with `queue.push(task, [callback])`,
+ * @property {Function} unshift - add a new task to the front of the `queue`.
+ * Invoke with `queue.unshift(task, [callback])`.
+ * @property {Function} remove - remove items from the queue that match a test
+ * function. The test function will be passed an object with a `data` property,
+ * and a `priority` property, if this is a
+ * [priorityQueue]{@link module:ControlFlow.priorityQueue} object.
+ * Invoked with `queue.remove(testFn)`, where `testFn` is of the form
+ * `function ({data, priority}) {}` and returns a Boolean.
+ * @property {Function} saturated - a callback that is called when the number of
+ * running workers hits the `concurrency` limit, and further tasks will be
+ * queued.
+ * @property {Function} unsaturated - a callback that is called when the number
+ * of running workers is less than the `concurrency` & `buffer` limits, and
+ * further tasks will not be queued.
+ * @property {number} buffer - A minimum threshold buffer in order to say that
+ * the `queue` is `unsaturated`.
+ * @property {Function} empty - a callback that is called when the last item
+ * from the `queue` is given to a `worker`.
+ * @property {Function} drain - a callback that is called when the last item
+ * from the `queue` has returned from the `worker`.
+ * @property {Function} error - a callback that is called when a task errors.
+ * Has the signature `function(error, task)`.
+ * @property {boolean} paused - a boolean for determining whether the queue is
+ * in a paused state.
+ * @property {Function} pause - a function that pauses the processing of tasks
+ * until `resume()` is called. Invoke with `queue.pause()`.
+ * @property {Function} resume - a function that resumes the processing of
+ * queued tasks when the queue is paused. Invoke with `queue.resume()`.
+ * @property {Function} kill - a function that removes the `drain` callback and
+ * empties remaining tasks from the queue forcing it to go idle. No more tasks
+ * should be pushed to the queue after calling this function. Invoke with `queue.kill()`.
+ */
+
+/**
+ * Creates a `queue` object with the specified `concurrency`. Tasks added to the
+ * `queue` are processed in parallel (up to the `concurrency` limit). If all
+ * `worker`s are in progress, the task is queued until one becomes available.
+ * Once a `worker` completes a `task`, that `task`'s callback is called.
+ *
+ * @name queue
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {AsyncFunction} worker - An async function for processing a queued task.
+ * If you want to handle errors from an individual task, pass a callback to
+ * `q.push()`. Invoked with (task, callback).
+ * @param {number} [concurrency=1] - An `integer` for determining how many
+ * `worker` functions should be run in parallel. If omitted, the concurrency
+ * defaults to `1`. If the concurrency is `0`, an error is thrown.
+ * @returns {module:ControlFlow.QueueObject} A queue object to manage the tasks. Callbacks can
+ * attached as certain properties to listen for specific events during the
+ * lifecycle of the queue.
+ * @example
+ *
+ * // create a queue object with concurrency 2
+ * var q = async.queue(function(task, callback) {
+ * console.log('hello ' + task.name);
+ * callback();
+ * }, 2);
+ *
+ * // assign a callback
+ * q.drain = function() {
+ * console.log('all items have been processed');
+ * };
+ *
+ * // add some items to the queue
+ * q.push({name: 'foo'}, function(err) {
+ * console.log('finished processing foo');
+ * });
+ * q.push({name: 'bar'}, function (err) {
+ * console.log('finished processing bar');
+ * });
+ *
+ * // add some items to the queue (batch-wise)
+ * q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function(err) {
+ * console.log('finished processing item');
+ * });
+ *
+ * // add some items to the front of the queue
+ * q.unshift({name: 'bar'}, function (err) {
+ * console.log('finished processing bar');
+ * });
+ */
+var queue$1 = function (worker, concurrency) {
+ var _worker = wrapAsync(worker);
+ return queue(function (items, cb) {
+ _worker(items[0], cb);
+ }, concurrency, 1);
+};
+
+/**
+ * The same as [async.queue]{@link module:ControlFlow.queue} only tasks are assigned a priority and
+ * completed in ascending priority order.
+ *
+ * @name priorityQueue
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.queue]{@link module:ControlFlow.queue}
+ * @category Control Flow
+ * @param {AsyncFunction} worker - An async function for processing a queued task.
+ * If you want to handle errors from an individual task, pass a callback to
+ * `q.push()`.
+ * Invoked with (task, callback).
+ * @param {number} concurrency - An `integer` for determining how many `worker`
+ * functions should be run in parallel. If omitted, the concurrency defaults to
+ * `1`. If the concurrency is `0`, an error is thrown.
+ * @returns {module:ControlFlow.QueueObject} A priorityQueue object to manage the tasks. There are two
+ * differences between `queue` and `priorityQueue` objects:
+ * * `push(task, priority, [callback])` - `priority` should be a number. If an
+ * array of `tasks` is given, all tasks will be assigned the same priority.
+ * * The `unshift` method was removed.
+ */
+var priorityQueue = function(worker, concurrency) {
+ // Start with a normal queue
+ var q = queue$1(worker, concurrency);
+
+ // Override push to accept second parameter representing priority
+ q.push = function(data, priority, callback) {
+ if (callback == null) callback = noop;
+ if (typeof callback !== 'function') {
+ throw new Error('task callback must be a function');
+ }
+ q.started = true;
+ if (!isArray(data)) {
+ data = [data];
+ }
+ if (data.length === 0) {
+ // call drain immediately if there are no tasks
+ return setImmediate$1(function() {
+ q.drain();
+ });
+ }
+
+ priority = priority || 0;
+ var nextNode = q._tasks.head;
+ while (nextNode && priority >= nextNode.priority) {
+ nextNode = nextNode.next;
+ }
+
+ for (var i = 0, l = data.length; i < l; i++) {
+ var item = {
+ data: data[i],
+ priority: priority,
+ callback: callback
+ };
+
+ if (nextNode) {
+ q._tasks.insertBefore(nextNode, item);
+ } else {
+ q._tasks.push(item);
+ }
+ }
+ setImmediate$1(q.process);
+ };
+
+ // Remove unshift function
+ delete q.unshift;
+
+ return q;
+};
+
+/**
+ * Runs the `tasks` array of functions in parallel, without waiting until the
+ * previous function has completed. Once any of the `tasks` complete or pass an
+ * error to its callback, the main `callback` is immediately called. It's
+ * equivalent to `Promise.race()`.
+ *
+ * @name race
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Array} tasks - An array containing [async functions]{@link AsyncFunction}
+ * to run. Each function can complete with an optional `result` value.
+ * @param {Function} callback - A callback to run once any of the functions have
+ * completed. This function gets an error or result from the first function that
+ * completed. Invoked with (err, result).
+ * @returns undefined
+ * @example
+ *
+ * async.race([
+ * function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'one');
+ * }, 200);
+ * },
+ * function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'two');
+ * }, 100);
+ * }
+ * ],
+ * // main callback
+ * function(err, result) {
+ * // the result will be equal to 'two' as it finishes earlier
+ * });
+ */
+function race(tasks, callback) {
+ callback = once(callback || noop);
+ if (!isArray(tasks)) return callback(new TypeError('First argument to race must be an array of functions'));
+ if (!tasks.length) return callback();
+ for (var i = 0, l = tasks.length; i < l; i++) {
+ wrapAsync(tasks[i])(callback);
+ }
+}
+
+/**
+ * Same as [`reduce`]{@link module:Collections.reduce}, only operates on `array` in reverse order.
+ *
+ * @name reduceRight
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.reduce]{@link module:Collections.reduce}
+ * @alias foldr
+ * @category Collection
+ * @param {Array} array - A collection to iterate over.
+ * @param {*} memo - The initial state of the reduction.
+ * @param {AsyncFunction} iteratee - A function applied to each item in the
+ * array to produce the next step in the reduction.
+ * The `iteratee` should complete with the next state of the reduction.
+ * If the iteratee complete with an error, the reduction is stopped and the
+ * main `callback` is immediately called with the error.
+ * Invoked with (memo, item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Result is the reduced value. Invoked with
+ * (err, result).
+ */
+function reduceRight (array, memo, iteratee, callback) {
+ var reversed = slice(array).reverse();
+ reduce(reversed, memo, iteratee, callback);
+}
+
+/**
+ * Wraps the async function in another function that always completes with a
+ * result object, even when it errors.
+ *
+ * The result object has either the property `error` or `value`.
+ *
+ * @name reflect
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @category Util
+ * @param {AsyncFunction} fn - The async function you want to wrap
+ * @returns {Function} - A function that always passes null to it's callback as
+ * the error. The second argument to the callback will be an `object` with
+ * either an `error` or a `value` property.
+ * @example
+ *
+ * async.parallel([
+ * async.reflect(function(callback) {
+ * // do some stuff ...
+ * callback(null, 'one');
+ * }),
+ * async.reflect(function(callback) {
+ * // do some more stuff but error ...
+ * callback('bad stuff happened');
+ * }),
+ * async.reflect(function(callback) {
+ * // do some more stuff ...
+ * callback(null, 'two');
+ * })
+ * ],
+ * // optional callback
+ * function(err, results) {
+ * // values
+ * // results[0].value = 'one'
+ * // results[1].error = 'bad stuff happened'
+ * // results[2].value = 'two'
+ * });
+ */
+function reflect(fn) {
+ var _fn = wrapAsync(fn);
+ return initialParams(function reflectOn(args, reflectCallback) {
+ args.push(function callback(error, cbArg) {
+ if (error) {
+ reflectCallback(null, { error: error });
+ } else {
+ var value;
+ if (arguments.length <= 2) {
+ value = cbArg;
+ } else {
+ value = slice(arguments, 1);
+ }
+ reflectCallback(null, { value: value });
+ }
+ });
+
+ return _fn.apply(this, args);
+ });
+}
+
+/**
+ * A helper function that wraps an array or an object of functions with `reflect`.
+ *
+ * @name reflectAll
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @see [async.reflect]{@link module:Utils.reflect}
+ * @category Util
+ * @param {Array|Object|Iterable} tasks - The collection of
+ * [async functions]{@link AsyncFunction} to wrap in `async.reflect`.
+ * @returns {Array} Returns an array of async functions, each wrapped in
+ * `async.reflect`
+ * @example
+ *
+ * let tasks = [
+ * function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'one');
+ * }, 200);
+ * },
+ * function(callback) {
+ * // do some more stuff but error ...
+ * callback(new Error('bad stuff happened'));
+ * },
+ * function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'two');
+ * }, 100);
+ * }
+ * ];
+ *
+ * async.parallel(async.reflectAll(tasks),
+ * // optional callback
+ * function(err, results) {
+ * // values
+ * // results[0].value = 'one'
+ * // results[1].error = Error('bad stuff happened')
+ * // results[2].value = 'two'
+ * });
+ *
+ * // an example using an object instead of an array
+ * let tasks = {
+ * one: function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'one');
+ * }, 200);
+ * },
+ * two: function(callback) {
+ * callback('two');
+ * },
+ * three: function(callback) {
+ * setTimeout(function() {
+ * callback(null, 'three');
+ * }, 100);
+ * }
+ * };
+ *
+ * async.parallel(async.reflectAll(tasks),
+ * // optional callback
+ * function(err, results) {
+ * // values
+ * // results.one.value = 'one'
+ * // results.two.error = 'two'
+ * // results.three.value = 'three'
+ * });
+ */
+function reflectAll(tasks) {
+ var results;
+ if (isArray(tasks)) {
+ results = arrayMap(tasks, reflect);
+ } else {
+ results = {};
+ baseForOwn(tasks, function(task, key) {
+ results[key] = reflect.call(this, task);
+ });
+ }
+ return results;
+}
+
+function reject$1(eachfn, arr, iteratee, callback) {
+ _filter(eachfn, arr, function(value, cb) {
+ iteratee(value, function(err, v) {
+ cb(err, !v);
+ });
+ }, callback);
+}
+
+/**
+ * The opposite of [`filter`]{@link module:Collections.filter}. Removes values that pass an `async` truth test.
+ *
+ * @name reject
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.filter]{@link module:Collections.filter}
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {Function} iteratee - An async truth test to apply to each item in
+ * `coll`.
+ * The should complete with a boolean value as its `result`.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Invoked with (err, results).
+ * @example
+ *
+ * async.reject(['file1','file2','file3'], function(filePath, callback) {
+ * fs.access(filePath, function(err) {
+ * callback(null, !err)
+ * });
+ * }, function(err, results) {
+ * // results now equals an array of missing files
+ * createFiles(results);
+ * });
+ */
+var reject = doParallel(reject$1);
+
+/**
+ * The same as [`reject`]{@link module:Collections.reject} but runs a maximum of `limit` async operations at a
+ * time.
+ *
+ * @name rejectLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.reject]{@link module:Collections.reject}
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {Function} iteratee - An async truth test to apply to each item in
+ * `coll`.
+ * The should complete with a boolean value as its `result`.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Invoked with (err, results).
+ */
+var rejectLimit = doParallelLimit(reject$1);
+
+/**
+ * The same as [`reject`]{@link module:Collections.reject} but runs only a single async operation at a time.
+ *
+ * @name rejectSeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.reject]{@link module:Collections.reject}
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {Function} iteratee - An async truth test to apply to each item in
+ * `coll`.
+ * The should complete with a boolean value as its `result`.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Invoked with (err, results).
+ */
+var rejectSeries = doLimit(rejectLimit, 1);
+
+/**
+ * Creates a function that returns `value`.
+ *
+ * @static
+ * @memberOf _
+ * @since 2.4.0
+ * @category Util
+ * @param {*} value The value to return from the new function.
+ * @returns {Function} Returns the new constant function.
+ * @example
+ *
+ * var objects = _.times(2, _.constant({ 'a': 1 }));
+ *
+ * console.log(objects);
+ * // => [{ 'a': 1 }, { 'a': 1 }]
+ *
+ * console.log(objects[0] === objects[1]);
+ * // => true
+ */
+function constant$1(value) {
+ return function() {
+ return value;
+ };
+}
+
+/**
+ * Attempts to get a successful response from `task` no more than `times` times
+ * before returning an error. If the task is successful, the `callback` will be
+ * passed the result of the successful task. If all attempts fail, the callback
+ * will be passed the error and result (if any) of the final attempt.
+ *
+ * @name retry
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @see [async.retryable]{@link module:ControlFlow.retryable}
+ * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - Can be either an
+ * object with `times` and `interval` or a number.
+ * * `times` - The number of attempts to make before giving up. The default
+ * is `5`.
+ * * `interval` - The time to wait between retries, in milliseconds. The
+ * default is `0`. The interval may also be specified as a function of the
+ * retry count (see example).
+ * * `errorFilter` - An optional synchronous function that is invoked on
+ * erroneous result. If it returns `true` the retry attempts will continue;
+ * if the function returns `false` the retry flow is aborted with the current
+ * attempt's error and result being returned to the final callback.
+ * Invoked with (err).
+ * * If `opts` is a number, the number specifies the number of times to retry,
+ * with the default interval of `0`.
+ * @param {AsyncFunction} task - An async function to retry.
+ * Invoked with (callback).
+ * @param {Function} [callback] - An optional callback which is called when the
+ * task has succeeded, or after the final failed attempt. It receives the `err`
+ * and `result` arguments of the last attempt at completing the `task`. Invoked
+ * with (err, results).
+ *
+ * @example
+ *
+ * // The `retry` function can be used as a stand-alone control flow by passing
+ * // a callback, as shown below:
+ *
+ * // try calling apiMethod 3 times
+ * async.retry(3, apiMethod, function(err, result) {
+ * // do something with the result
+ * });
+ *
+ * // try calling apiMethod 3 times, waiting 200 ms between each retry
+ * async.retry({times: 3, interval: 200}, apiMethod, function(err, result) {
+ * // do something with the result
+ * });
+ *
+ * // try calling apiMethod 10 times with exponential backoff
+ * // (i.e. intervals of 100, 200, 400, 800, 1600, ... milliseconds)
+ * async.retry({
+ * times: 10,
+ * interval: function(retryCount) {
+ * return 50 * Math.pow(2, retryCount);
+ * }
+ * }, apiMethod, function(err, result) {
+ * // do something with the result
+ * });
+ *
+ * // try calling apiMethod the default 5 times no delay between each retry
+ * async.retry(apiMethod, function(err, result) {
+ * // do something with the result
+ * });
+ *
+ * // try calling apiMethod only when error condition satisfies, all other
+ * // errors will abort the retry control flow and return to final callback
+ * async.retry({
+ * errorFilter: function(err) {
+ * return err.message === 'Temporary error'; // only retry on a specific error
+ * }
+ * }, apiMethod, function(err, result) {
+ * // do something with the result
+ * });
+ *
+ * // to retry individual methods that are not as reliable within other
+ * // control flow functions, use the `retryable` wrapper:
+ * async.auto({
+ * users: api.getUsers.bind(api),
+ * payments: async.retryable(3, api.getPayments.bind(api))
+ * }, function(err, results) {
+ * // do something with the results
+ * });
+ *
+ */
+function retry(opts, task, callback) {
+ var DEFAULT_TIMES = 5;
+ var DEFAULT_INTERVAL = 0;
+
+ var options = {
+ times: DEFAULT_TIMES,
+ intervalFunc: constant$1(DEFAULT_INTERVAL)
+ };
+
+ function parseTimes(acc, t) {
+ if (typeof t === 'object') {
+ acc.times = +t.times || DEFAULT_TIMES;
+
+ acc.intervalFunc = typeof t.interval === 'function' ?
+ t.interval :
+ constant$1(+t.interval || DEFAULT_INTERVAL);
+
+ acc.errorFilter = t.errorFilter;
+ } else if (typeof t === 'number' || typeof t === 'string') {
+ acc.times = +t || DEFAULT_TIMES;
+ } else {
+ throw new Error("Invalid arguments for async.retry");
+ }
+ }
+
+ if (arguments.length < 3 && typeof opts === 'function') {
+ callback = task || noop;
+ task = opts;
+ } else {
+ parseTimes(options, opts);
+ callback = callback || noop;
+ }
+
+ if (typeof task !== 'function') {
+ throw new Error("Invalid arguments for async.retry");
+ }
+
+ var _task = wrapAsync(task);
+
+ var attempt = 1;
+ function retryAttempt() {
+ _task(function(err) {
+ if (err && attempt++ < options.times &&
+ (typeof options.errorFilter != 'function' ||
+ options.errorFilter(err))) {
+ setTimeout(retryAttempt, options.intervalFunc(attempt));
+ } else {
+ callback.apply(null, arguments);
+ }
+ });
+ }
+
+ retryAttempt();
+}
+
+/**
+ * A close relative of [`retry`]{@link module:ControlFlow.retry}. This method
+ * wraps a task and makes it retryable, rather than immediately calling it
+ * with retries.
+ *
+ * @name retryable
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.retry]{@link module:ControlFlow.retry}
+ * @category Control Flow
+ * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - optional
+ * options, exactly the same as from `retry`
+ * @param {AsyncFunction} task - the asynchronous function to wrap.
+ * This function will be passed any arguments passed to the returned wrapper.
+ * Invoked with (...args, callback).
+ * @returns {AsyncFunction} The wrapped function, which when invoked, will
+ * retry on an error, based on the parameters specified in `opts`.
+ * This function will accept the same parameters as `task`.
+ * @example
+ *
+ * async.auto({
+ * dep1: async.retryable(3, getFromFlakyService),
+ * process: ["dep1", async.retryable(3, function (results, cb) {
+ * maybeProcessData(results.dep1, cb);
+ * })]
+ * }, callback);
+ */
+var retryable = function (opts, task) {
+ if (!task) {
+ task = opts;
+ opts = null;
+ }
+ var _task = wrapAsync(task);
+ return initialParams(function (args, callback) {
+ function taskFn(cb) {
+ _task.apply(null, args.concat(cb));
+ }
+
+ if (opts) retry(opts, taskFn, callback);
+ else retry(taskFn, callback);
+
+ });
+};
+
+/**
+ * Run the functions in the `tasks` collection in series, each one running once
+ * the previous function has completed. If any functions in the series pass an
+ * error to its callback, no more functions are run, and `callback` is
+ * immediately called with the value of the error. Otherwise, `callback`
+ * receives an array of results when `tasks` have completed.
+ *
+ * It is also possible to use an object instead of an array. Each property will
+ * be run as a function, and the results will be passed to the final `callback`
+ * as an object instead of an array. This can be a more readable way of handling
+ * results from {@link async.series}.
+ *
+ * **Note** that while many implementations preserve the order of object
+ * properties, the [ECMAScript Language Specification](http://www.ecma-international.org/ecma-262/5.1/#sec-8.6)
+ * explicitly states that
+ *
+ * > The mechanics and order of enumerating the properties is not specified.
+ *
+ * So if you rely on the order in which your series of functions are executed,
+ * and want this to work on all platforms, consider using an array.
+ *
+ * @name series
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Array|Iterable|Object} tasks - A collection containing
+ * [async functions]{@link AsyncFunction} to run in series.
+ * Each function can complete with any number of optional `result` values.
+ * @param {Function} [callback] - An optional callback to run once all the
+ * functions have completed. This function gets a results array (or object)
+ * containing all the result arguments passed to the `task` callbacks. Invoked
+ * with (err, result).
+ * @example
+ * async.series([
+ * function(callback) {
+ * // do some stuff ...
+ * callback(null, 'one');
+ * },
+ * function(callback) {
+ * // do some more stuff ...
+ * callback(null, 'two');
+ * }
+ * ],
+ * // optional callback
+ * function(err, results) {
+ * // results is now equal to ['one', 'two']
+ * });
+ *
+ * async.series({
+ * one: function(callback) {
+ * setTimeout(function() {
+ * callback(null, 1);
+ * }, 200);
+ * },
+ * two: function(callback){
+ * setTimeout(function() {
+ * callback(null, 2);
+ * }, 100);
+ * }
+ * }, function(err, results) {
+ * // results is now equal to: {one: 1, two: 2}
+ * });
+ */
+function series(tasks, callback) {
+ _parallel(eachOfSeries, tasks, callback);
+}
+
+/**
+ * Returns `true` if at least one element in the `coll` satisfies an async test.
+ * If any iteratee call returns `true`, the main `callback` is immediately
+ * called.
+ *
+ * @name some
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @alias any
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async truth test to apply to each item
+ * in the collections in parallel.
+ * The iteratee should complete with a boolean `result` value.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called as soon as any
+ * iteratee returns `true`, or after all the iteratee functions have finished.
+ * Result will be either `true` or `false` depending on the values of the async
+ * tests. Invoked with (err, result).
+ * @example
+ *
+ * async.some(['file1','file2','file3'], function(filePath, callback) {
+ * fs.access(filePath, function(err) {
+ * callback(null, !err)
+ * });
+ * }, function(err, result) {
+ * // if result is true then at least one of the files exists
+ * });
+ */
+var some = doParallel(_createTester(Boolean, identity));
+
+/**
+ * The same as [`some`]{@link module:Collections.some} but runs a maximum of `limit` async operations at a time.
+ *
+ * @name someLimit
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.some]{@link module:Collections.some}
+ * @alias anyLimit
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - An async truth test to apply to each item
+ * in the collections in parallel.
+ * The iteratee should complete with a boolean `result` value.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called as soon as any
+ * iteratee returns `true`, or after all the iteratee functions have finished.
+ * Result will be either `true` or `false` depending on the values of the async
+ * tests. Invoked with (err, result).
+ */
+var someLimit = doParallelLimit(_createTester(Boolean, identity));
+
+/**
+ * The same as [`some`]{@link module:Collections.some} but runs only a single async operation at a time.
+ *
+ * @name someSeries
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @see [async.some]{@link module:Collections.some}
+ * @alias anySeries
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async truth test to apply to each item
+ * in the collections in series.
+ * The iteratee should complete with a boolean `result` value.
+ * Invoked with (item, callback).
+ * @param {Function} [callback] - A callback which is called as soon as any
+ * iteratee returns `true`, or after all the iteratee functions have finished.
+ * Result will be either `true` or `false` depending on the values of the async
+ * tests. Invoked with (err, result).
+ */
+var someSeries = doLimit(someLimit, 1);
+
+/**
+ * Sorts a list by the results of running each `coll` value through an async
+ * `iteratee`.
+ *
+ * @name sortBy
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {AsyncFunction} iteratee - An async function to apply to each item in
+ * `coll`.
+ * The iteratee should complete with a value to use as the sort criteria as
+ * its `result`.
+ * Invoked with (item, callback).
+ * @param {Function} callback - A callback which is called after all the
+ * `iteratee` functions have finished, or an error occurs. Results is the items
+ * from the original `coll` sorted by the values returned by the `iteratee`
+ * calls. Invoked with (err, results).
+ * @example
+ *
+ * async.sortBy(['file1','file2','file3'], function(file, callback) {
+ * fs.stat(file, function(err, stats) {
+ * callback(err, stats.mtime);
+ * });
+ * }, function(err, results) {
+ * // results is now the original array of files sorted by
+ * // modified date
+ * });
+ *
+ * // By modifying the callback parameter the
+ * // sorting order can be influenced:
+ *
+ * // ascending order
+ * async.sortBy([1,9,3,5], function(x, callback) {
+ * callback(null, x);
+ * }, function(err,result) {
+ * // result callback
+ * });
+ *
+ * // descending order
+ * async.sortBy([1,9,3,5], function(x, callback) {
+ * callback(null, x*-1); //<- x*-1 instead of x, turns the order around
+ * }, function(err,result) {
+ * // result callback
+ * });
+ */
+function sortBy (coll, iteratee, callback) {
+ var _iteratee = wrapAsync(iteratee);
+ map(coll, function (x, callback) {
+ _iteratee(x, function (err, criteria) {
+ if (err) return callback(err);
+ callback(null, {value: x, criteria: criteria});
+ });
+ }, function (err, results) {
+ if (err) return callback(err);
+ callback(null, arrayMap(results.sort(comparator), baseProperty('value')));
+ });
+
+ function comparator(left, right) {
+ var a = left.criteria, b = right.criteria;
+ return a < b ? -1 : a > b ? 1 : 0;
+ }
+}
+
+/**
+ * Sets a time limit on an asynchronous function. If the function does not call
+ * its callback within the specified milliseconds, it will be called with a
+ * timeout error. The code property for the error object will be `'ETIMEDOUT'`.
+ *
+ * @name timeout
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @category Util
+ * @param {AsyncFunction} asyncFn - The async function to limit in time.
+ * @param {number} milliseconds - The specified time limit.
+ * @param {*} [info] - Any variable you want attached (`string`, `object`, etc)
+ * to timeout Error for more information..
+ * @returns {AsyncFunction} Returns a wrapped function that can be used with any
+ * of the control flow functions.
+ * Invoke this function with the same parameters as you would `asyncFunc`.
+ * @example
+ *
+ * function myFunction(foo, callback) {
+ * doAsyncTask(foo, function(err, data) {
+ * // handle errors
+ * if (err) return callback(err);
+ *
+ * // do some stuff ...
+ *
+ * // return processed data
+ * return callback(null, data);
+ * });
+ * }
+ *
+ * var wrapped = async.timeout(myFunction, 1000);
+ *
+ * // call `wrapped` as you would `myFunction`
+ * wrapped({ bar: 'bar' }, function(err, data) {
+ * // if `myFunction` takes < 1000 ms to execute, `err`
+ * // and `data` will have their expected values
+ *
+ * // else `err` will be an Error with the code 'ETIMEDOUT'
+ * });
+ */
+function timeout(asyncFn, milliseconds, info) {
+ var fn = wrapAsync(asyncFn);
+
+ return initialParams(function (args, callback) {
+ var timedOut = false;
+ var timer;
+
+ function timeoutCallback() {
+ var name = asyncFn.name || 'anonymous';
+ var error = new Error('Callback function "' + name + '" timed out.');
+ error.code = 'ETIMEDOUT';
+ if (info) {
+ error.info = info;
+ }
+ timedOut = true;
+ callback(error);
+ }
+
+ args.push(function () {
+ if (!timedOut) {
+ callback.apply(null, arguments);
+ clearTimeout(timer);
+ }
+ });
+
+ // setup timer and call original function
+ timer = setTimeout(timeoutCallback, milliseconds);
+ fn.apply(null, args);
+ });
+}
+
+/* Built-in method references for those with the same name as other `lodash` methods. */
+var nativeCeil = Math.ceil;
+var nativeMax = Math.max;
+
+/**
+ * The base implementation of `_.range` and `_.rangeRight` which doesn't
+ * coerce arguments.
+ *
+ * @private
+ * @param {number} start The start of the range.
+ * @param {number} end The end of the range.
+ * @param {number} step The value to increment or decrement by.
+ * @param {boolean} [fromRight] Specify iterating from right to left.
+ * @returns {Array} Returns the range of numbers.
+ */
+function baseRange(start, end, step, fromRight) {
+ var index = -1,
+ length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),
+ result = Array(length);
+
+ while (length--) {
+ result[fromRight ? length : ++index] = start;
+ start += step;
+ }
+ return result;
+}
+
+/**
+ * The same as [times]{@link module:ControlFlow.times} but runs a maximum of `limit` async operations at a
+ * time.
+ *
+ * @name timesLimit
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.times]{@link module:ControlFlow.times}
+ * @category Control Flow
+ * @param {number} count - The number of times to run the function.
+ * @param {number} limit - The maximum number of async operations at a time.
+ * @param {AsyncFunction} iteratee - The async function to call `n` times.
+ * Invoked with the iteration index and a callback: (n, next).
+ * @param {Function} callback - see [async.map]{@link module:Collections.map}.
+ */
+function timeLimit(count, limit, iteratee, callback) {
+ var _iteratee = wrapAsync(iteratee);
+ mapLimit(baseRange(0, count, 1), limit, _iteratee, callback);
+}
+
+/**
+ * Calls the `iteratee` function `n` times, and accumulates results in the same
+ * manner you would use with [map]{@link module:Collections.map}.
+ *
+ * @name times
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.map]{@link module:Collections.map}
+ * @category Control Flow
+ * @param {number} n - The number of times to run the function.
+ * @param {AsyncFunction} iteratee - The async function to call `n` times.
+ * Invoked with the iteration index and a callback: (n, next).
+ * @param {Function} callback - see {@link module:Collections.map}.
+ * @example
+ *
+ * // Pretend this is some complicated async factory
+ * var createUser = function(id, callback) {
+ * callback(null, {
+ * id: 'user' + id
+ * });
+ * };
+ *
+ * // generate 5 users
+ * async.times(5, function(n, next) {
+ * createUser(n, function(err, user) {
+ * next(err, user);
+ * });
+ * }, function(err, users) {
+ * // we should now have 5 users
+ * });
+ */
+var times = doLimit(timeLimit, Infinity);
+
+/**
+ * The same as [times]{@link module:ControlFlow.times} but runs only a single async operation at a time.
+ *
+ * @name timesSeries
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.times]{@link module:ControlFlow.times}
+ * @category Control Flow
+ * @param {number} n - The number of times to run the function.
+ * @param {AsyncFunction} iteratee - The async function to call `n` times.
+ * Invoked with the iteration index and a callback: (n, next).
+ * @param {Function} callback - see {@link module:Collections.map}.
+ */
+var timesSeries = doLimit(timeLimit, 1);
+
+/**
+ * A relative of `reduce`. Takes an Object or Array, and iterates over each
+ * element in series, each step potentially mutating an `accumulator` value.
+ * The type of the accumulator defaults to the type of collection passed in.
+ *
+ * @name transform
+ * @static
+ * @memberOf module:Collections
+ * @method
+ * @category Collection
+ * @param {Array|Iterable|Object} coll - A collection to iterate over.
+ * @param {*} [accumulator] - The initial state of the transform. If omitted,
+ * it will default to an empty Object or Array, depending on the type of `coll`
+ * @param {AsyncFunction} iteratee - A function applied to each item in the
+ * collection that potentially modifies the accumulator.
+ * Invoked with (accumulator, item, key, callback).
+ * @param {Function} [callback] - A callback which is called after all the
+ * `iteratee` functions have finished. Result is the transformed accumulator.
+ * Invoked with (err, result).
+ * @example
+ *
+ * async.transform([1,2,3], function(acc, item, index, callback) {
+ * // pointless async:
+ * process.nextTick(function() {
+ * acc.push(item * 2)
+ * callback(null)
+ * });
+ * }, function(err, result) {
+ * // result is now equal to [2, 4, 6]
+ * });
+ *
+ * @example
+ *
+ * async.transform({a: 1, b: 2, c: 3}, function (obj, val, key, callback) {
+ * setImmediate(function () {
+ * obj[key] = val * 2;
+ * callback();
+ * })
+ * }, function (err, result) {
+ * // result is equal to {a: 2, b: 4, c: 6}
+ * })
+ */
+function transform (coll, accumulator, iteratee, callback) {
+ if (arguments.length <= 3) {
+ callback = iteratee;
+ iteratee = accumulator;
+ accumulator = isArray(coll) ? [] : {};
+ }
+ callback = once(callback || noop);
+ var _iteratee = wrapAsync(iteratee);
+
+ eachOf(coll, function(v, k, cb) {
+ _iteratee(accumulator, v, k, cb);
+ }, function(err) {
+ callback(err, accumulator);
+ });
+}
+
+/**
+ * It runs each task in series but stops whenever any of the functions were
+ * successful. If one of the tasks were successful, the `callback` will be
+ * passed the result of the successful task. If all tasks fail, the callback
+ * will be passed the error and result (if any) of the final attempt.
+ *
+ * @name tryEach
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Array|Iterable|Object} tasks - A collection containing functions to
+ * run, each function is passed a `callback(err, result)` it must call on
+ * completion with an error `err` (which can be `null`) and an optional `result`
+ * value.
+ * @param {Function} [callback] - An optional callback which is called when one
+ * of the tasks has succeeded, or all have failed. It receives the `err` and
+ * `result` arguments of the last attempt at completing the `task`. Invoked with
+ * (err, results).
+ * @example
+ * async.tryEach([
+ * function getDataFromFirstWebsite(callback) {
+ * // Try getting the data from the first website
+ * callback(err, data);
+ * },
+ * function getDataFromSecondWebsite(callback) {
+ * // First website failed,
+ * // Try getting the data from the backup website
+ * callback(err, data);
+ * }
+ * ],
+ * // optional callback
+ * function(err, results) {
+ * Now do something with the data.
+ * });
+ *
+ */
+function tryEach(tasks, callback) {
+ var error = null;
+ var result;
+ callback = callback || noop;
+ eachSeries(tasks, function(task, callback) {
+ wrapAsync(task)(function (err, res/*, ...args*/) {
+ if (arguments.length > 2) {
+ result = slice(arguments, 1);
+ } else {
+ result = res;
+ }
+ error = err;
+ callback(!err);
+ });
+ }, function () {
+ callback(error, result);
+ });
+}
+
+/**
+ * Undoes a [memoize]{@link module:Utils.memoize}d function, reverting it to the original,
+ * unmemoized form. Handy for testing.
+ *
+ * @name unmemoize
+ * @static
+ * @memberOf module:Utils
+ * @method
+ * @see [async.memoize]{@link module:Utils.memoize}
+ * @category Util
+ * @param {AsyncFunction} fn - the memoized function
+ * @returns {AsyncFunction} a function that calls the original unmemoized function
+ */
+function unmemoize(fn) {
+ return function () {
+ return (fn.unmemoized || fn).apply(null, arguments);
+ };
+}
+
+/**
+ * Repeatedly call `iteratee`, while `test` returns `true`. Calls `callback` when
+ * stopped, or an error occurs.
+ *
+ * @name whilst
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Function} test - synchronous truth test to perform before each
+ * execution of `iteratee`. Invoked with ().
+ * @param {AsyncFunction} iteratee - An async function which is called each time
+ * `test` passes. Invoked with (callback).
+ * @param {Function} [callback] - A callback which is called after the test
+ * function has failed and repeated execution of `iteratee` has stopped. `callback`
+ * will be passed an error and any arguments passed to the final `iteratee`'s
+ * callback. Invoked with (err, [results]);
+ * @returns undefined
+ * @example
+ *
+ * var count = 0;
+ * async.whilst(
+ * function() { return count < 5; },
+ * function(callback) {
+ * count++;
+ * setTimeout(function() {
+ * callback(null, count);
+ * }, 1000);
+ * },
+ * function (err, n) {
+ * // 5 seconds have passed, n = 5
+ * }
+ * );
+ */
+function whilst(test, iteratee, callback) {
+ callback = onlyOnce(callback || noop);
+ var _iteratee = wrapAsync(iteratee);
+ if (!test()) return callback(null);
+ var next = function(err/*, ...args*/) {
+ if (err) return callback(err);
+ if (test()) return _iteratee(next);
+ var args = slice(arguments, 1);
+ callback.apply(null, [null].concat(args));
+ };
+ _iteratee(next);
+}
+
+/**
+ * Repeatedly call `iteratee` until `test` returns `true`. Calls `callback` when
+ * stopped, or an error occurs. `callback` will be passed an error and any
+ * arguments passed to the final `iteratee`'s callback.
+ *
+ * The inverse of [whilst]{@link module:ControlFlow.whilst}.
+ *
+ * @name until
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @see [async.whilst]{@link module:ControlFlow.whilst}
+ * @category Control Flow
+ * @param {Function} test - synchronous truth test to perform before each
+ * execution of `iteratee`. Invoked with ().
+ * @param {AsyncFunction} iteratee - An async function which is called each time
+ * `test` fails. Invoked with (callback).
+ * @param {Function} [callback] - A callback which is called after the test
+ * function has passed and repeated execution of `iteratee` has stopped. `callback`
+ * will be passed an error and any arguments passed to the final `iteratee`'s
+ * callback. Invoked with (err, [results]);
+ */
+function until(test, iteratee, callback) {
+ whilst(function() {
+ return !test.apply(this, arguments);
+ }, iteratee, callback);
+}
+
+/**
+ * Runs the `tasks` array of functions in series, each passing their results to
+ * the next in the array. However, if any of the `tasks` pass an error to their
+ * own callback, the next function is not executed, and the main `callback` is
+ * immediately called with the error.
+ *
+ * @name waterfall
+ * @static
+ * @memberOf module:ControlFlow
+ * @method
+ * @category Control Flow
+ * @param {Array} tasks - An array of [async functions]{@link AsyncFunction}
+ * to run.
+ * Each function should complete with any number of `result` values.
+ * The `result` values will be passed as arguments, in order, to the next task.
+ * @param {Function} [callback] - An optional callback to run once all the
+ * functions have completed. This will be passed the results of the last task's
+ * callback. Invoked with (err, [results]).
+ * @returns undefined
+ * @example
+ *
+ * async.waterfall([
+ * function(callback) {
+ * callback(null, 'one', 'two');
+ * },
+ * function(arg1, arg2, callback) {
+ * // arg1 now equals 'one' and arg2 now equals 'two'
+ * callback(null, 'three');
+ * },
+ * function(arg1, callback) {
+ * // arg1 now equals 'three'
+ * callback(null, 'done');
+ * }
+ * ], function (err, result) {
+ * // result now equals 'done'
+ * });
+ *
+ * // Or, with named functions:
+ * async.waterfall([
+ * myFirstFunction,
+ * mySecondFunction,
+ * myLastFunction,
+ * ], function (err, result) {
+ * // result now equals 'done'
+ * });
+ * function myFirstFunction(callback) {
+ * callback(null, 'one', 'two');
+ * }
+ * function mySecondFunction(arg1, arg2, callback) {
+ * // arg1 now equals 'one' and arg2 now equals 'two'
+ * callback(null, 'three');
+ * }
+ * function myLastFunction(arg1, callback) {
+ * // arg1 now equals 'three'
+ * callback(null, 'done');
+ * }
+ */
+var waterfall = function(tasks, callback) {
+ callback = once(callback || noop);
+ if (!isArray(tasks)) return callback(new Error('First argument to waterfall must be an array of functions'));
+ if (!tasks.length) return callback();
+ var taskIndex = 0;
+
+ function nextTask(args) {
+ var task = wrapAsync(tasks[taskIndex++]);
+ args.push(onlyOnce(next));
+ task.apply(null, args);
+ }
+
+ function next(err/*, ...args*/) {
+ if (err || taskIndex === tasks.length) {
+ return callback.apply(null, arguments);
+ }
+ nextTask(slice(arguments, 1));
+ }
+
+ nextTask([]);
+};
+
+/**
+ * An "async function" in the context of Async is an asynchronous function with
+ * a variable number of parameters, with the final parameter being a callback.
+ * (`function (arg1, arg2, ..., callback) {}`)
+ * The final callback is of the form `callback(err, results...)`, which must be
+ * called once the function is completed. The callback should be called with a
+ * Error as its first argument to signal that an error occurred.
+ * Otherwise, if no error occurred, it should be called with `null` as the first
+ * argument, and any additional `result` arguments that may apply, to signal
+ * successful completion.
+ * The callback must be called exactly once, ideally on a later tick of the
+ * JavaScript event loop.
+ *
+ * This type of function is also referred to as a "Node-style async function",
+ * or a "continuation passing-style function" (CPS). Most of the methods of this
+ * library are themselves CPS/Node-style async functions, or functions that
+ * return CPS/Node-style async functions.
+ *
+ * Wherever we accept a Node-style async function, we also directly accept an
+ * [ES2017 `async` function]{@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/async_function}.
+ * In this case, the `async` function will not be passed a final callback
+ * argument, and any thrown error will be used as the `err` argument of the
+ * implicit callback, and the return value will be used as the `result` value.
+ * (i.e. a `rejected` of the returned Promise becomes the `err` callback
+ * argument, and a `resolved` value becomes the `result`.)
+ *
+ * Note, due to JavaScript limitations, we can only detect native `async`
+ * functions and not transpilied implementations.
+ * Your environment must have `async`/`await` support for this to work.
+ * (e.g. Node > v7.6, or a recent version of a modern browser).
+ * If you are using `async` functions through a transpiler (e.g. Babel), you
+ * must still wrap the function with [asyncify]{@link module:Utils.asyncify},
+ * because the `async function` will be compiled to an ordinary function that
+ * returns a promise.
+ *
+ * @typedef {Function} AsyncFunction
+ * @static
+ */
+
+/**
+ * Async is a utility module which provides straight-forward, powerful functions
+ * for working with asynchronous JavaScript. Although originally designed for
+ * use with [Node.js](http://nodejs.org) and installable via
+ * `npm install --save async`, it can also be used directly in the browser.
+ * @module async
+ * @see AsyncFunction
+ */
+
+
+/**
+ * A collection of `async` functions for manipulating collections, such as
+ * arrays and objects.
+ * @module Collections
+ */
+
+/**
+ * A collection of `async` functions for controlling the flow through a script.
+ * @module ControlFlow
+ */
+
+/**
+ * A collection of `async` utility functions.
+ * @module Utils
+ */
+
+var index = {
+ apply: apply,
+ applyEach: applyEach,
+ applyEachSeries: applyEachSeries,
+ asyncify: asyncify,
+ auto: auto,
+ autoInject: autoInject,
+ cargo: cargo,
+ compose: compose,
+ concat: concat,
+ concatLimit: concatLimit,
+ concatSeries: concatSeries,
+ constant: constant,
+ detect: detect,
+ detectLimit: detectLimit,
+ detectSeries: detectSeries,
+ dir: dir,
+ doDuring: doDuring,
+ doUntil: doUntil,
+ doWhilst: doWhilst,
+ during: during,
+ each: eachLimit,
+ eachLimit: eachLimit$1,
+ eachOf: eachOf,
+ eachOfLimit: eachOfLimit,
+ eachOfSeries: eachOfSeries,
+ eachSeries: eachSeries,
+ ensureAsync: ensureAsync,
+ every: every,
+ everyLimit: everyLimit,
+ everySeries: everySeries,
+ filter: filter,
+ filterLimit: filterLimit,
+ filterSeries: filterSeries,
+ forever: forever,
+ groupBy: groupBy,
+ groupByLimit: groupByLimit,
+ groupBySeries: groupBySeries,
+ log: log,
+ map: map,
+ mapLimit: mapLimit,
+ mapSeries: mapSeries,
+ mapValues: mapValues,
+ mapValuesLimit: mapValuesLimit,
+ mapValuesSeries: mapValuesSeries,
+ memoize: memoize,
+ nextTick: nextTick,
+ parallel: parallelLimit,
+ parallelLimit: parallelLimit$1,
+ priorityQueue: priorityQueue,
+ queue: queue$1,
+ race: race,
+ reduce: reduce,
+ reduceRight: reduceRight,
+ reflect: reflect,
+ reflectAll: reflectAll,
+ reject: reject,
+ rejectLimit: rejectLimit,
+ rejectSeries: rejectSeries,
+ retry: retry,
+ retryable: retryable,
+ seq: seq,
+ series: series,
+ setImmediate: setImmediate$1,
+ some: some,
+ someLimit: someLimit,
+ someSeries: someSeries,
+ sortBy: sortBy,
+ timeout: timeout,
+ times: times,
+ timesLimit: timeLimit,
+ timesSeries: timesSeries,
+ transform: transform,
+ tryEach: tryEach,
+ unmemoize: unmemoize,
+ until: until,
+ waterfall: waterfall,
+ whilst: whilst,
+
+ // aliases
+ all: every,
+ allLimit: everyLimit,
+ allSeries: everySeries,
+ any: some,
+ anyLimit: someLimit,
+ anySeries: someSeries,
+ find: detect,
+ findLimit: detectLimit,
+ findSeries: detectSeries,
+ forEach: eachLimit,
+ forEachSeries: eachSeries,
+ forEachLimit: eachLimit$1,
+ forEachOf: eachOf,
+ forEachOfSeries: eachOfSeries,
+ forEachOfLimit: eachOfLimit,
+ inject: reduce,
+ foldl: reduce,
+ foldr: reduceRight,
+ select: filter,
+ selectLimit: filterLimit,
+ selectSeries: filterSeries,
+ wrapSync: asyncify
+};
+
+exports['default'] = index;
+exports.apply = apply;
+exports.applyEach = applyEach;
+exports.applyEachSeries = applyEachSeries;
+exports.asyncify = asyncify;
+exports.auto = auto;
+exports.autoInject = autoInject;
+exports.cargo = cargo;
+exports.compose = compose;
+exports.concat = concat;
+exports.concatLimit = concatLimit;
+exports.concatSeries = concatSeries;
+exports.constant = constant;
+exports.detect = detect;
+exports.detectLimit = detectLimit;
+exports.detectSeries = detectSeries;
+exports.dir = dir;
+exports.doDuring = doDuring;
+exports.doUntil = doUntil;
+exports.doWhilst = doWhilst;
+exports.during = during;
+exports.each = eachLimit;
+exports.eachLimit = eachLimit$1;
+exports.eachOf = eachOf;
+exports.eachOfLimit = eachOfLimit;
+exports.eachOfSeries = eachOfSeries;
+exports.eachSeries = eachSeries;
+exports.ensureAsync = ensureAsync;
+exports.every = every;
+exports.everyLimit = everyLimit;
+exports.everySeries = everySeries;
+exports.filter = filter;
+exports.filterLimit = filterLimit;
+exports.filterSeries = filterSeries;
+exports.forever = forever;
+exports.groupBy = groupBy;
+exports.groupByLimit = groupByLimit;
+exports.groupBySeries = groupBySeries;
+exports.log = log;
+exports.map = map;
+exports.mapLimit = mapLimit;
+exports.mapSeries = mapSeries;
+exports.mapValues = mapValues;
+exports.mapValuesLimit = mapValuesLimit;
+exports.mapValuesSeries = mapValuesSeries;
+exports.memoize = memoize;
+exports.nextTick = nextTick;
+exports.parallel = parallelLimit;
+exports.parallelLimit = parallelLimit$1;
+exports.priorityQueue = priorityQueue;
+exports.queue = queue$1;
+exports.race = race;
+exports.reduce = reduce;
+exports.reduceRight = reduceRight;
+exports.reflect = reflect;
+exports.reflectAll = reflectAll;
+exports.reject = reject;
+exports.rejectLimit = rejectLimit;
+exports.rejectSeries = rejectSeries;
+exports.retry = retry;
+exports.retryable = retryable;
+exports.seq = seq;
+exports.series = series;
+exports.setImmediate = setImmediate$1;
+exports.some = some;
+exports.someLimit = someLimit;
+exports.someSeries = someSeries;
+exports.sortBy = sortBy;
+exports.timeout = timeout;
+exports.times = times;
+exports.timesLimit = timeLimit;
+exports.timesSeries = timesSeries;
+exports.transform = transform;
+exports.tryEach = tryEach;
+exports.unmemoize = unmemoize;
+exports.until = until;
+exports.waterfall = waterfall;
+exports.whilst = whilst;
+exports.all = every;
+exports.allLimit = everyLimit;
+exports.allSeries = everySeries;
+exports.any = some;
+exports.anyLimit = someLimit;
+exports.anySeries = someSeries;
+exports.find = detect;
+exports.findLimit = detectLimit;
+exports.findSeries = detectSeries;
+exports.forEach = eachLimit;
+exports.forEachSeries = eachSeries;
+exports.forEachLimit = eachLimit$1;
+exports.forEachOf = eachOf;
+exports.forEachOfSeries = eachOfSeries;
+exports.forEachOfLimit = eachOfLimit;
+exports.inject = reduce;
+exports.foldl = reduce;
+exports.foldr = reduceRight;
+exports.select = filter;
+exports.selectLimit = filterLimit;
+exports.selectSeries = filterSeries;
+exports.wrapSync = asyncify;
+
+Object.defineProperty(exports, '__esModule', { value: true });
+
+})));
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(7).setImmediate, __webpack_require__(1), __webpack_require__(2), __webpack_require__(37)(module)))
+
+/***/ }),
+/* 14 */
+/***/ (function(module, exports, __webpack_require__) {
+
+var Buffer = __webpack_require__(0).Buffer; // for use with browserify
+
+module.exports = function (a, b) {
+ if (!Buffer.isBuffer(a)) return undefined;
+ if (!Buffer.isBuffer(b)) return undefined;
+ if (typeof a.equals === 'function') return a.equals(b);
+ if (a.length !== b.length) return false;
+
+ for (var i = 0; i < a.length; i++) {
+ if (a[i] !== b[i]) return false;
+ }
+
+ return true;
+};
+
+
+/***/ }),
+/* 15 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {var Resp_STK_INSYNC = 0x14;
+var Resp_STK_OK = 0x10;
+
+module.exports = {
+ Cmnd_STK_GET_SYNC: 0x30,
+ Cmnd_STK_SET_DEVICE: 0x42,
+ Cmnd_STK_ENTER_PROGMODE: 0x50,
+ Cmnd_STK_LOAD_ADDRESS: 0x55,
+ Cmnd_STK_PROG_PAGE: 0x64,
+ Cmnd_STK_LEAVE_PROGMODE: 0x51,
+ Cmnd_STK_READ_SIGN: 0x75,
+
+ Sync_CRC_EOP: 0x20,
+
+ Resp_STK_OK: 0x10,
+ Resp_STK_INSYNC: 0x14,
+ Resp_STK_NOSYNC: 0x15,
+
+
+ Cmnd_STK_READ_PAGE: 0x74,
+
+
+ OK_RESPONSE: new Buffer([Resp_STK_INSYNC, Resp_STK_OK])
+};
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer))
+
+/***/ }),
+/* 16 */
+/***/ (function(module, exports, __webpack_require__) {
+
+var colors = __webpack_require__(6);
+module['exports'] = colors;
+
+// Remark: By default, colors will add style properties to String.prototype
+//
+// If you don't wish to extend String.prototype you can do this instead and native String will not be touched
+//
+// var colors = require('colors/safe);
+// colors.red("foo")
+//
+//
+__webpack_require__(55)();
+
+/***/ }),
+/* 17 */
+/***/ (function(module, exports) {
+
+/**
+ * Generic Protocol for other protocols to inherit from
+ *
+ */
+var Protocol = function(options) {
+ this.debug = options.debug;
+
+ this.board = options.board;
+ this.connection = options.connection;
+
+ this.chip = new options.protocol({ quiet: true });
+
+};
+
+/**
+ * Resets an Arduino STK500 bootloaded chip by pulsing DTR high.
+ *
+ * Avoids the dreaded timeout bug if the serialport was opened since the device
+ * was powered.
+ *
+ * @param {function} callback - function to run upon completion/error
+ */
+Protocol.prototype._reset = function(callback) {
+ var _this = this;
+
+ // cycle DTR/RTS from low to high
+ _this.connection._cycleDTR(function(error) {
+ if (!error) {
+ _this.debug('reset complete.');
+ }
+
+ return callback(error);
+ });
+};
+
+module.exports = Protocol;
+
+
+/***/ }),
+/* 18 */
+/***/ (function(module, exports, __webpack_require__) {
+
+exports = module.exports = __webpack_require__(25);
+exports.Stream = exports;
+exports.Readable = exports;
+exports.Writable = __webpack_require__(19);
+exports.Duplex = __webpack_require__(4);
+exports.Transform = __webpack_require__(29);
+exports.PassThrough = __webpack_require__(68);
+
+
+/***/ }),
+/* 19 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// A bit simpler than readable streams.
+// Implement an async ._write(chunk, encoding, cb), and it'll handle all
+// the drain event emission and buffering.
+
+
+
+/**/
+
+var pna = __webpack_require__(11);
+/**/
+
+module.exports = Writable;
+
+/* */
+function WriteReq(chunk, encoding, cb) {
+ this.chunk = chunk;
+ this.encoding = encoding;
+ this.callback = cb;
+ this.next = null;
+}
+
+// It seems a linked list but it is not
+// there will be only 2 of these for each stream
+function CorkedRequest(state) {
+ var _this = this;
+
+ this.next = null;
+ this.entry = null;
+ this.finish = function () {
+ onCorkedFinish(_this, state);
+ };
+}
+/* */
+
+/**/
+var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Writable.WritableState = WritableState;
+
+/**/
+var util = __webpack_require__(9);
+util.inherits = __webpack_require__(3);
+/**/
+
+/**/
+var internalUtil = {
+ deprecate: __webpack_require__(67)
+};
+/**/
+
+/**/
+var Stream = __webpack_require__(26);
+/**/
+
+/**/
+
+var Buffer = __webpack_require__(12).Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+
+/**/
+
+var destroyImpl = __webpack_require__(27);
+
+util.inherits(Writable, Stream);
+
+function nop() {}
+
+function WritableState(options, stream) {
+ Duplex = Duplex || __webpack_require__(4);
+
+ options = options || {};
+
+ // Duplex streams are both readable and writable, but share
+ // the same options object.
+ // However, some cases require setting options to different
+ // values for the readable and the writable sides of the duplex stream.
+ // These options can be provided separately as readableXXX and writableXXX.
+ var isDuplex = stream instanceof Duplex;
+
+ // object stream flag to indicate whether or not this stream
+ // contains buffers or objects.
+ this.objectMode = !!options.objectMode;
+
+ if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
+
+ // the point at which write() starts returning false
+ // Note: 0 is a valid value, means that we always return false if
+ // the entire buffer is not flushed immediately on write()
+ var hwm = options.highWaterMark;
+ var writableHwm = options.writableHighWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+
+ if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // if _final has been called
+ this.finalCalled = false;
+
+ // drain event flag.
+ this.needDrain = false;
+ // at the start of calling end()
+ this.ending = false;
+ // when end() has been called, and returned
+ this.ended = false;
+ // when 'finish' is emitted
+ this.finished = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // should we decode strings into buffers before passing to _write?
+ // this is here so that some node-core streams can optimize string
+ // handling at a lower level.
+ var noDecode = options.decodeStrings === false;
+ this.decodeStrings = !noDecode;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // not an actual buffer we keep track of, but a measurement
+ // of how much we're waiting to get pushed to some underlying
+ // socket or file.
+ this.length = 0;
+
+ // a flag to see when we're in the middle of a write.
+ this.writing = false;
+
+ // when true all writes will be buffered until .uncork() call
+ this.corked = 0;
+
+ // a flag to be able to tell if the onwrite cb is called immediately,
+ // or on a later tick. We set this to true at first, because any
+ // actions that shouldn't happen until "later" should generally also
+ // not happen before the first write call.
+ this.sync = true;
+
+ // a flag to know if we're processing previously buffered items, which
+ // may call the _write() callback in the same tick, so that we don't
+ // end up in an overlapped onwrite situation.
+ this.bufferProcessing = false;
+
+ // the callback that's passed to _write(chunk,cb)
+ this.onwrite = function (er) {
+ onwrite(stream, er);
+ };
+
+ // the callback that the user supplies to write(chunk,encoding,cb)
+ this.writecb = null;
+
+ // the amount that is being written when _write is called.
+ this.writelen = 0;
+
+ this.bufferedRequest = null;
+ this.lastBufferedRequest = null;
+
+ // number of pending user-supplied write callbacks
+ // this must be 0 before 'finish' can be emitted
+ this.pendingcb = 0;
+
+ // emit prefinish if the only thing we're waiting for is _write cbs
+ // This is relevant for synchronous Transform streams
+ this.prefinished = false;
+
+ // True if the error was already emitted and should not be thrown again
+ this.errorEmitted = false;
+
+ // count buffered requests
+ this.bufferedRequestCount = 0;
+
+ // allocate the first CorkedRequest, there is always
+ // one allocated and free to use, and we maintain at most two
+ this.corkedRequestsFree = new CorkedRequest(this);
+}
+
+WritableState.prototype.getBuffer = function getBuffer() {
+ var current = this.bufferedRequest;
+ var out = [];
+ while (current) {
+ out.push(current);
+ current = current.next;
+ }
+ return out;
+};
+
+(function () {
+ try {
+ Object.defineProperty(WritableState.prototype, 'buffer', {
+ get: internalUtil.deprecate(function () {
+ return this.getBuffer();
+ }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
+ });
+ } catch (_) {}
+})();
+
+// Test _writableState for inheritance to account for Duplex streams,
+// whose prototype chain only points to Readable.
+var realHasInstance;
+if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
+ realHasInstance = Function.prototype[Symbol.hasInstance];
+ Object.defineProperty(Writable, Symbol.hasInstance, {
+ value: function (object) {
+ if (realHasInstance.call(this, object)) return true;
+ if (this !== Writable) return false;
+
+ return object && object._writableState instanceof WritableState;
+ }
+ });
+} else {
+ realHasInstance = function (object) {
+ return object instanceof this;
+ };
+}
+
+function Writable(options) {
+ Duplex = Duplex || __webpack_require__(4);
+
+ // Writable ctor is applied to Duplexes, too.
+ // `realHasInstance` is necessary because using plain `instanceof`
+ // would return false, as no `_writableState` property is attached.
+
+ // Trying to use the custom `instanceof` for Writable here will also break the
+ // Node.js LazyTransform implementation, which has a non-trivial getter for
+ // `_writableState` that would lead to infinite recursion.
+ if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
+ return new Writable(options);
+ }
+
+ this._writableState = new WritableState(options, this);
+
+ // legacy.
+ this.writable = true;
+
+ if (options) {
+ if (typeof options.write === 'function') this._write = options.write;
+
+ if (typeof options.writev === 'function') this._writev = options.writev;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+
+ if (typeof options.final === 'function') this._final = options.final;
+ }
+
+ Stream.call(this);
+}
+
+// Otherwise people can pipe Writable streams, which is just wrong.
+Writable.prototype.pipe = function () {
+ this.emit('error', new Error('Cannot pipe, not readable'));
+};
+
+function writeAfterEnd(stream, cb) {
+ var er = new Error('write after end');
+ // TODO: defer error events consistently everywhere, not just the cb
+ stream.emit('error', er);
+ pna.nextTick(cb, er);
+}
+
+// Checks that a user-supplied chunk is valid, especially for the particular
+// mode the stream is in. Currently this means that `null` is never accepted
+// and undefined/non-string values are only allowed in object mode.
+function validChunk(stream, state, chunk, cb) {
+ var valid = true;
+ var er = false;
+
+ if (chunk === null) {
+ er = new TypeError('May not write null values to stream');
+ } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ if (er) {
+ stream.emit('error', er);
+ pna.nextTick(cb, er);
+ valid = false;
+ }
+ return valid;
+}
+
+Writable.prototype.write = function (chunk, encoding, cb) {
+ var state = this._writableState;
+ var ret = false;
+ var isBuf = !state.objectMode && _isUint8Array(chunk);
+
+ if (isBuf && !Buffer.isBuffer(chunk)) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
+
+ if (typeof cb !== 'function') cb = nop;
+
+ if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
+ state.pendingcb++;
+ ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
+ }
+
+ return ret;
+};
+
+Writable.prototype.cork = function () {
+ var state = this._writableState;
+
+ state.corked++;
+};
+
+Writable.prototype.uncork = function () {
+ var state = this._writableState;
+
+ if (state.corked) {
+ state.corked--;
+
+ if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
+ }
+};
+
+Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
+ // node::ParseEncoding() requires lower case.
+ if (typeof encoding === 'string') encoding = encoding.toLowerCase();
+ if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
+ this._writableState.defaultEncoding = encoding;
+ return this;
+};
+
+function decodeChunk(state, chunk, encoding) {
+ if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
+ chunk = Buffer.from(chunk, encoding);
+ }
+ return chunk;
+}
+
+Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function () {
+ return this._writableState.highWaterMark;
+ }
+});
+
+// if we're already writing something, then just put this
+// in the queue, and wait our turn. Otherwise, call _write
+// If we return false, then we need a drain event, so set that flag.
+function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
+ if (!isBuf) {
+ var newChunk = decodeChunk(state, chunk, encoding);
+ if (chunk !== newChunk) {
+ isBuf = true;
+ encoding = 'buffer';
+ chunk = newChunk;
+ }
+ }
+ var len = state.objectMode ? 1 : chunk.length;
+
+ state.length += len;
+
+ var ret = state.length < state.highWaterMark;
+ // we must ensure that previous needDrain will not be reset to false.
+ if (!ret) state.needDrain = true;
+
+ if (state.writing || state.corked) {
+ var last = state.lastBufferedRequest;
+ state.lastBufferedRequest = {
+ chunk: chunk,
+ encoding: encoding,
+ isBuf: isBuf,
+ callback: cb,
+ next: null
+ };
+ if (last) {
+ last.next = state.lastBufferedRequest;
+ } else {
+ state.bufferedRequest = state.lastBufferedRequest;
+ }
+ state.bufferedRequestCount += 1;
+ } else {
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ }
+
+ return ret;
+}
+
+function doWrite(stream, state, writev, len, chunk, encoding, cb) {
+ state.writelen = len;
+ state.writecb = cb;
+ state.writing = true;
+ state.sync = true;
+ if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
+ state.sync = false;
+}
+
+function onwriteError(stream, state, sync, er, cb) {
+ --state.pendingcb;
+
+ if (sync) {
+ // defer the callback if we are being called synchronously
+ // to avoid piling up things on the stack
+ pna.nextTick(cb, er);
+ // this can emit finish, and it will always happen
+ // after error
+ pna.nextTick(finishMaybe, stream, state);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ } else {
+ // the caller expect this to happen before if
+ // it is async
+ cb(er);
+ stream._writableState.errorEmitted = true;
+ stream.emit('error', er);
+ // this can emit finish, but finish must
+ // always follow error
+ finishMaybe(stream, state);
+ }
+}
+
+function onwriteStateUpdate(state) {
+ state.writing = false;
+ state.writecb = null;
+ state.length -= state.writelen;
+ state.writelen = 0;
+}
+
+function onwrite(stream, er) {
+ var state = stream._writableState;
+ var sync = state.sync;
+ var cb = state.writecb;
+
+ onwriteStateUpdate(state);
+
+ if (er) onwriteError(stream, state, sync, er, cb);else {
+ // Check if we're actually ready to finish, but don't emit yet
+ var finished = needFinish(state);
+
+ if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
+ clearBuffer(stream, state);
+ }
+
+ if (sync) {
+ /**/
+ asyncWrite(afterWrite, stream, state, finished, cb);
+ /**/
+ } else {
+ afterWrite(stream, state, finished, cb);
+ }
+ }
+}
+
+function afterWrite(stream, state, finished, cb) {
+ if (!finished) onwriteDrain(stream, state);
+ state.pendingcb--;
+ cb();
+ finishMaybe(stream, state);
+}
+
+// Must force callback to be called on nextTick, so that we don't
+// emit 'drain' before the write() consumer gets the 'false' return
+// value, and has a chance to attach a 'drain' listener.
+function onwriteDrain(stream, state) {
+ if (state.length === 0 && state.needDrain) {
+ state.needDrain = false;
+ stream.emit('drain');
+ }
+}
+
+// if there's something in the buffer waiting, then process it
+function clearBuffer(stream, state) {
+ state.bufferProcessing = true;
+ var entry = state.bufferedRequest;
+
+ if (stream._writev && entry && entry.next) {
+ // Fast case, write everything using _writev()
+ var l = state.bufferedRequestCount;
+ var buffer = new Array(l);
+ var holder = state.corkedRequestsFree;
+ holder.entry = entry;
+
+ var count = 0;
+ var allBuffers = true;
+ while (entry) {
+ buffer[count] = entry;
+ if (!entry.isBuf) allBuffers = false;
+ entry = entry.next;
+ count += 1;
+ }
+ buffer.allBuffers = allBuffers;
+
+ doWrite(stream, state, true, state.length, buffer, '', holder.finish);
+
+ // doWrite is almost always async, defer these to save a bit of time
+ // as the hot path ends with doWrite
+ state.pendingcb++;
+ state.lastBufferedRequest = null;
+ if (holder.next) {
+ state.corkedRequestsFree = holder.next;
+ holder.next = null;
+ } else {
+ state.corkedRequestsFree = new CorkedRequest(state);
+ }
+ state.bufferedRequestCount = 0;
+ } else {
+ // Slow case, write chunks one-by-one
+ while (entry) {
+ var chunk = entry.chunk;
+ var encoding = entry.encoding;
+ var cb = entry.callback;
+ var len = state.objectMode ? 1 : chunk.length;
+
+ doWrite(stream, state, false, len, chunk, encoding, cb);
+ entry = entry.next;
+ state.bufferedRequestCount--;
+ // if we didn't call the onwrite immediately, then
+ // it means that we need to wait until it does.
+ // also, that means that the chunk and cb are currently
+ // being processed, so move the buffer counter past them.
+ if (state.writing) {
+ break;
+ }
+ }
+
+ if (entry === null) state.lastBufferedRequest = null;
+ }
+
+ state.bufferedRequest = entry;
+ state.bufferProcessing = false;
+}
+
+Writable.prototype._write = function (chunk, encoding, cb) {
+ cb(new Error('_write() is not implemented'));
+};
+
+Writable.prototype._writev = null;
+
+Writable.prototype.end = function (chunk, encoding, cb) {
+ var state = this._writableState;
+
+ if (typeof chunk === 'function') {
+ cb = chunk;
+ chunk = null;
+ encoding = null;
+ } else if (typeof encoding === 'function') {
+ cb = encoding;
+ encoding = null;
+ }
+
+ if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
+
+ // .end() fully uncorks
+ if (state.corked) {
+ state.corked = 1;
+ this.uncork();
+ }
+
+ // ignore unnecessary end() calls.
+ if (!state.ending && !state.finished) endWritable(this, state, cb);
+};
+
+function needFinish(state) {
+ return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
+}
+function callFinal(stream, state) {
+ stream._final(function (err) {
+ state.pendingcb--;
+ if (err) {
+ stream.emit('error', err);
+ }
+ state.prefinished = true;
+ stream.emit('prefinish');
+ finishMaybe(stream, state);
+ });
+}
+function prefinish(stream, state) {
+ if (!state.prefinished && !state.finalCalled) {
+ if (typeof stream._final === 'function') {
+ state.pendingcb++;
+ state.finalCalled = true;
+ pna.nextTick(callFinal, stream, state);
+ } else {
+ state.prefinished = true;
+ stream.emit('prefinish');
+ }
+ }
+}
+
+function finishMaybe(stream, state) {
+ var need = needFinish(state);
+ if (need) {
+ prefinish(stream, state);
+ if (state.pendingcb === 0) {
+ state.finished = true;
+ stream.emit('finish');
+ }
+ }
+ return need;
+}
+
+function endWritable(stream, state, cb) {
+ state.ending = true;
+ finishMaybe(stream, state);
+ if (cb) {
+ if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
+ }
+ state.ended = true;
+ stream.writable = false;
+}
+
+function onCorkedFinish(corkReq, state, err) {
+ var entry = corkReq.entry;
+ corkReq.entry = null;
+ while (entry) {
+ var cb = entry.callback;
+ state.pendingcb--;
+ cb(err);
+ entry = entry.next;
+ }
+ if (state.corkedRequestsFree) {
+ state.corkedRequestsFree.next = corkReq;
+ } else {
+ state.corkedRequestsFree = corkReq;
+ }
+}
+
+Object.defineProperty(Writable.prototype, 'destroyed', {
+ get: function () {
+ if (this._writableState === undefined) {
+ return false;
+ }
+ return this._writableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._writableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._writableState.destroyed = value;
+ }
+});
+
+Writable.prototype.destroy = destroyImpl.destroy;
+Writable.prototype._undestroy = destroyImpl.undestroy;
+Writable.prototype._destroy = function (err, cb) {
+ this.end();
+ cb(err);
+};
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(1), __webpack_require__(7).setImmediate, __webpack_require__(2)))
+
+/***/ }),
+/* 20 */
+/***/ (function(module, exports) {
+
+var toString = {}.toString;
+
+module.exports = Array.isArray || function (arr) {
+ return toString.call(arr) == '[object Array]';
+};
+
+
+/***/ }),
+/* 21 */
+/***/ (function(module, exports) {
+
+/* (ignored) */
+
+/***/ }),
+/* 22 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {//Intel Hex record types
+const DATA = 0,
+ END_OF_FILE = 1,
+ EXT_SEGMENT_ADDR = 2,
+ START_SEGMENT_ADDR = 3,
+ EXT_LINEAR_ADDR = 4,
+ START_LINEAR_ADDR = 5;
+
+const EMPTY_VALUE = 0xFF;
+
+/* intel_hex.parse(data)
+ `data` - Intel Hex file (string in ASCII format or Buffer Object)
+ `bufferSize` - the size of the Buffer containing the data (optional)
+
+ returns an Object with the following properties:
+ - data - data as a Buffer Object, padded with 0xFF
+ where data is empty.
+ - startSegmentAddress - the address provided by the last
+ start segment address record; null, if not given
+ - startLinearAddress - the address provided by the last
+ start linear address record; null, if not given
+ Special thanks to: http://en.wikipedia.org/wiki/Intel_HEX
+*/
+exports.parse = function parseIntelHex(data, bufferSize) {
+ if(data instanceof Buffer)
+ data = data.toString("ascii");
+ //Initialization
+ var buf = new Buffer(bufferSize || 8192),
+ bufLength = 0, //Length of data in the buffer
+ highAddress = 0, //upper address
+ startSegmentAddress = null,
+ startLinearAddress = null,
+ lineNum = 0, //Line number in the Intel Hex string
+ pos = 0; //Current position in the Intel Hex string
+ const SMALLEST_LINE = 11;
+ while(pos + SMALLEST_LINE <= data.length)
+ {
+ //Parse an entire line
+ if(data.charAt(pos++) != ":")
+ throw new Error("Line " + (lineNum+1) +
+ " does not start with a colon (:).");
+ else
+ lineNum++;
+ //Number of bytes (hex digit pairs) in the data field
+ var dataLength = parseInt(data.substr(pos, 2), 16);
+ pos += 2;
+ //Get 16-bit address (big-endian)
+ var lowAddress = parseInt(data.substr(pos, 4), 16);
+ pos += 4;
+ //Record type
+ var recordType = parseInt(data.substr(pos, 2), 16);
+ pos += 2;
+ //Data field (hex-encoded string)
+ var dataField = data.substr(pos, dataLength * 2),
+ dataFieldBuf = new Buffer(dataField, "hex");
+ pos += dataLength * 2;
+ //Checksum
+ var checksum = parseInt(data.substr(pos, 2), 16);
+ pos += 2;
+ //Validate checksum
+ var calcChecksum = (dataLength + (lowAddress >> 8) +
+ lowAddress + recordType) & 0xFF;
+ for(var i = 0; i < dataLength; i++)
+ calcChecksum = (calcChecksum + dataFieldBuf[i]) & 0xFF;
+ calcChecksum = (0x100 - calcChecksum) & 0xFF;
+ if(checksum != calcChecksum)
+ throw new Error("Invalid checksum on line " + lineNum +
+ ": got " + checksum + ", but expected " + calcChecksum);
+ //Parse the record based on its recordType
+ switch(recordType)
+ {
+ case DATA:
+ var absoluteAddress = highAddress + lowAddress;
+ //Expand buf, if necessary
+ if(absoluteAddress + dataLength >= buf.length)
+ {
+ var tmp = new Buffer((absoluteAddress + dataLength) * 2);
+ buf.copy(tmp, 0, 0, bufLength);
+ buf = tmp;
+ }
+ //Write over skipped bytes with EMPTY_VALUE
+ if(absoluteAddress > bufLength)
+ buf.fill(EMPTY_VALUE, bufLength, absoluteAddress);
+ //Write the dataFieldBuf to buf
+ dataFieldBuf.copy(buf, absoluteAddress);
+ bufLength = Math.max(bufLength, absoluteAddress + dataLength);
+ break;
+ case END_OF_FILE:
+ if(dataLength != 0)
+ throw new Error("Invalid EOF record on line " +
+ lineNum + ".");
+ return {
+ "data": buf.slice(0, bufLength),
+ "startSegmentAddress": startSegmentAddress,
+ "startLinearAddress": startLinearAddress
+ };
+ break;
+ case EXT_SEGMENT_ADDR:
+ if(dataLength != 2 || lowAddress != 0)
+ throw new Error("Invalid extended segment address record on line " +
+ lineNum + ".");
+ highAddress = parseInt(dataField, 16) << 4;
+ break;
+ case START_SEGMENT_ADDR:
+ if(dataLength != 4 || lowAddress != 0)
+ throw new Error("Invalid start segment address record on line " +
+ lineNum + ".");
+ startSegmentAddress = parseInt(dataField, 16);
+ break;
+ case EXT_LINEAR_ADDR:
+ if(dataLength != 2 || lowAddress != 0)
+ throw new Error("Invalid extended linear address record on line " +
+ lineNum + ".");
+ highAddress = parseInt(dataField, 16) << 16;
+ break;
+ case START_LINEAR_ADDR:
+ if(dataLength != 4 || lowAddress != 0)
+ throw new Error("Invalid start linear address record on line " +
+ lineNum + ".");
+ startLinearAddress = parseInt(dataField, 16);
+ break;
+ default:
+ throw new Error("Invalid record type (" + recordType +
+ ") on line " + lineNum);
+ break;
+ }
+ //Advance to the next line
+ if(data.charAt(pos) == "\r")
+ pos++;
+ if(data.charAt(pos) == "\n")
+ pos++;
+ }
+ throw new Error("Unexpected end of input: missing or invalid EOF record.");
+};
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer))
+
+/***/ }),
+/* 23 */
+/***/ (function(module, exports) {
+
+function webpackEmptyContext(req) {
+ var e = new Error("Cannot find module '" + req + "'");
+ e.code = 'MODULE_NOT_FOUND';
+ throw e;
+}
+webpackEmptyContext.keys = function() { return []; };
+webpackEmptyContext.resolve = webpackEmptyContext;
+module.exports = webpackEmptyContext;
+webpackEmptyContext.id = 23;
+
+/***/ }),
+/* 24 */
+/***/ (function(module, exports) {
+
+
+// STK message constants
+module.exports.MESSAGE_START = 0x1B
+module.exports.TOKEN = 0x0E
+
+// STK general command constants
+module.exports.CMD_SIGN_ON = 0x01
+module.exports.CMD_SET_PARAMETER = 0x02
+module.exports.CMD_GET_PARAMETER = 0x03
+module.exports.CMD_SET_DEVICE_PARAMETERS = 0x04
+module.exports.CMD_OSCCAL = 0x05
+module.exports.CMD_LOAD_ADDRESS = 0x06
+module.exports.CMD_FIRMWARE_UPGRADE = 0x07
+
+// STK ISP command constants
+module.exports.CMD_ENTER_PROGMODE_ISP = 0x10
+module.exports.CMD_LEAVE_PROGMODE_ISP = 0x11
+module.exports.CMD_CHIP_ERASE_ISP = 0x12
+module.exports.CMD_PROGRAM_FLASH_ISP = 0x13
+module.exports.CMD_READ_FLASH_ISP = 0x14
+module.exports.CMD_PROGRAM_EEPROM_ISP = 0x15
+module.exports.CMD_READ_EEPROM_ISP = 0x16
+module.exports.CMD_PROGRAM_FUSE_ISP = 0x17
+module.exports.CMD_READ_FUSE_ISP = 0x18
+module.exports.CMD_PROGRAM_LOCK_ISP = 0x19
+module.exports.CMD_READ_LOCK_ISP = 0x1A
+module.exports.CMD_READ_SIGNATURE_ISP = 0x1B
+module.exports.CMD_READ_OSCCAL_ISP = 0x1C
+module.exports.CMD_SPI_MULTI = 0x1D
+
+// STK PP command constants
+module.exports.CMD_ENTER_PROGMODE_PP = 0x20
+module.exports.CMD_LEAVE_PROGMODE_PP = 0x21
+module.exports.CMD_CHIP_ERASE_PP = 0x22
+module.exports.CMD_PROGRAM_FLASH_PP = 0x23
+module.exports.CMD_READ_FLASH_PP = 0x24
+module.exports.CMD_PROGRAM_EEPROM_PP = 0x25
+module.exports.CMD_READ_EEPROM_PP = 0x26
+module.exports.CMD_PROGRAM_FUSE_PP = 0x27
+module.exports.CMD_READ_FUSE_PP = 0x28
+module.exports.CMD_PROGRAM_LOCK_PP = 0x29
+module.exports.CMD_READ_LOCK_PP = 0x2A
+module.exports.CMD_READ_SIGNATURE_PP = 0x2B
+module.exports.CMD_READ_OSCCAL_PP = 0x2C
+module.exports.CMD_SET_CONTROL_STACK = 0x2D
+
+// STK HVSP command constants
+module.exports.CMD_ENTER_PROGMODE_HVSP = 0x30
+module.exports.CMD_LEAVE_PROGMODE_HVSP = 0x31
+module.exports.CMD_CHIP_ERASE_HVSP = 0x32
+module.exports.CMD_PROGRAM_FLASH_HVSP = 0x33
+module.exports.CMD_READ_FLASH_HVSP = 0x34
+module.exports.CMD_PROGRAM_EEPROM_HVSP = 0x35
+module.exports.CMD_READ_EEPROM_HVSP = 0x36
+module.exports.CMD_PROGRAM_FUSE_HVSP = 0x37
+module.exports.CMD_READ_FUSE_HVSP = 0x38
+module.exports.CMD_PROGRAM_LOCK_HVSP = 0x39
+module.exports.CMD_READ_LOCK_HVSP = 0x3A
+module.exports.CMD_READ_SIGNATURE_HVSP = 0x3B
+module.exports.CMD_READ_OSCCAL_HVSP = 0x3C
+
+// STK status constants
+// Success
+module.exports.STATUS_CMD_OK = 0x00
+// Warnings
+module.exports.STATUS_CMD_TOUT = 0x80
+module.exports.STATUS_RDY_BSY_TOUT = 0x81
+module.exports.STATUS_SET_PARAM_MISSING = 0x82
+// Errors
+module.exports.STATUS_CMD_FAILED = 0xC0
+module.exports.STATUS_CKSUM_ERROR = 0xC1
+module.exports.STATUS_CMD_UNKNOWN = 0xC9
+
+// STK parameter constants
+module.exports.STATUS_BUILD_NUMBER_LOW = 0x80
+module.exports.STATUS_BUILD_NUMBER_HIGH = 0x81
+module.exports.STATUS_HW_VER = 0x90
+module.exports.STATUS_SW_MAJOR = 0x91
+module.exports.STATUS_SW_MINOR = 0x92
+module.exports.STATUS_VTARGET = 0x94
+module.exports.STATUS_VADJUST = 0x95
+module.exports.STATUS_OSC_PSCALE = 0x96
+module.exports.STATUS_OSC_CMATCH = 0x97
+module.exports.STATUS_SCK_DURATION = 0x98
+module.exports.STATUS_TOPCARD_DETECT = 0x9A
+module.exports.STATUS_STATUS = 0x9C
+module.exports.STATUS_DATA = 0x9D
+module.exports.STATUS_RESET_POLARITY = 0x9E
+module.exports.STATUS_CONTROLLER_INIT = 0x9F
+
+// STK answer constants
+module.exports.ANSWER_CKSUM_ERROR = 0xB0
+
+
+/***/ }),
+/* 25 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+
+/**/
+
+var pna = __webpack_require__(11);
+/**/
+
+module.exports = Readable;
+
+/**/
+var isArray = __webpack_require__(20);
+/**/
+
+/**/
+var Duplex;
+/**/
+
+Readable.ReadableState = ReadableState;
+
+/**/
+var EE = __webpack_require__(5).EventEmitter;
+
+var EElistenerCount = function (emitter, type) {
+ return emitter.listeners(type).length;
+};
+/**/
+
+/**/
+var Stream = __webpack_require__(26);
+/**/
+
+/**/
+
+var Buffer = __webpack_require__(12).Buffer;
+var OurUint8Array = global.Uint8Array || function () {};
+function _uint8ArrayToBuffer(chunk) {
+ return Buffer.from(chunk);
+}
+function _isUint8Array(obj) {
+ return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
+}
+
+/**/
+
+/**/
+var util = __webpack_require__(9);
+util.inherits = __webpack_require__(3);
+/**/
+
+/**/
+var debugUtil = __webpack_require__(64);
+var debug = void 0;
+if (debugUtil && debugUtil.debuglog) {
+ debug = debugUtil.debuglog('stream');
+} else {
+ debug = function () {};
+}
+/**/
+
+var BufferList = __webpack_require__(65);
+var destroyImpl = __webpack_require__(27);
+var StringDecoder;
+
+util.inherits(Readable, Stream);
+
+var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
+
+function prependListener(emitter, event, fn) {
+ // Sadly this is not cacheable as some libraries bundle their own
+ // event emitter implementation with them.
+ if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn);
+
+ // This is a hack to make sure that our error handler is attached before any
+ // userland ones. NEVER DO THIS. This is here only because this code needs
+ // to continue to work with older versions of Node.js that do not include
+ // the prependListener() method. The goal is to eventually remove this hack.
+ if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
+}
+
+function ReadableState(options, stream) {
+ Duplex = Duplex || __webpack_require__(4);
+
+ options = options || {};
+
+ // Duplex streams are both readable and writable, but share
+ // the same options object.
+ // However, some cases require setting options to different
+ // values for the readable and the writable sides of the duplex stream.
+ // These options can be provided separately as readableXXX and writableXXX.
+ var isDuplex = stream instanceof Duplex;
+
+ // object stream flag. Used to make read(n) ignore n and to
+ // make all the buffer merging and length checks go away
+ this.objectMode = !!options.objectMode;
+
+ if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
+
+ // the point at which it stops calling _read() to fill the buffer
+ // Note: 0 is a valid value, means "don't call _read preemptively ever"
+ var hwm = options.highWaterMark;
+ var readableHwm = options.readableHighWaterMark;
+ var defaultHwm = this.objectMode ? 16 : 16 * 1024;
+
+ if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm;
+
+ // cast to ints.
+ this.highWaterMark = Math.floor(this.highWaterMark);
+
+ // A linked list is used to store data chunks instead of an array because the
+ // linked list can remove elements from the beginning faster than
+ // array.shift()
+ this.buffer = new BufferList();
+ this.length = 0;
+ this.pipes = null;
+ this.pipesCount = 0;
+ this.flowing = null;
+ this.ended = false;
+ this.endEmitted = false;
+ this.reading = false;
+
+ // a flag to be able to tell if the event 'readable'/'data' is emitted
+ // immediately, or on a later tick. We set this to true at first, because
+ // any actions that shouldn't happen until "later" should generally also
+ // not happen before the first read call.
+ this.sync = true;
+
+ // whenever we return null, then we set a flag to say
+ // that we're awaiting a 'readable' event emission.
+ this.needReadable = false;
+ this.emittedReadable = false;
+ this.readableListening = false;
+ this.resumeScheduled = false;
+
+ // has it been destroyed
+ this.destroyed = false;
+
+ // Crypto is kind of old and crusty. Historically, its default string
+ // encoding is 'binary' so we have to make this configurable.
+ // Everything else in the universe uses 'utf8', though.
+ this.defaultEncoding = options.defaultEncoding || 'utf8';
+
+ // the number of writers that are awaiting a drain event in .pipe()s
+ this.awaitDrain = 0;
+
+ // if true, a maybeReadMore has been scheduled
+ this.readingMore = false;
+
+ this.decoder = null;
+ this.encoding = null;
+ if (options.encoding) {
+ if (!StringDecoder) StringDecoder = __webpack_require__(28).StringDecoder;
+ this.decoder = new StringDecoder(options.encoding);
+ this.encoding = options.encoding;
+ }
+}
+
+function Readable(options) {
+ Duplex = Duplex || __webpack_require__(4);
+
+ if (!(this instanceof Readable)) return new Readable(options);
+
+ this._readableState = new ReadableState(options, this);
+
+ // legacy
+ this.readable = true;
+
+ if (options) {
+ if (typeof options.read === 'function') this._read = options.read;
+
+ if (typeof options.destroy === 'function') this._destroy = options.destroy;
+ }
+
+ Stream.call(this);
+}
+
+Object.defineProperty(Readable.prototype, 'destroyed', {
+ get: function () {
+ if (this._readableState === undefined) {
+ return false;
+ }
+ return this._readableState.destroyed;
+ },
+ set: function (value) {
+ // we ignore the value if the stream
+ // has not been initialized yet
+ if (!this._readableState) {
+ return;
+ }
+
+ // backward compatibility, the user is explicitly
+ // managing destroyed
+ this._readableState.destroyed = value;
+ }
+});
+
+Readable.prototype.destroy = destroyImpl.destroy;
+Readable.prototype._undestroy = destroyImpl.undestroy;
+Readable.prototype._destroy = function (err, cb) {
+ this.push(null);
+ cb(err);
+};
+
+// Manually shove something into the read() buffer.
+// This returns true if the highWaterMark has not been hit yet,
+// similar to how Writable.write() returns true if you should
+// write() some more.
+Readable.prototype.push = function (chunk, encoding) {
+ var state = this._readableState;
+ var skipChunkCheck;
+
+ if (!state.objectMode) {
+ if (typeof chunk === 'string') {
+ encoding = encoding || state.defaultEncoding;
+ if (encoding !== state.encoding) {
+ chunk = Buffer.from(chunk, encoding);
+ encoding = '';
+ }
+ skipChunkCheck = true;
+ }
+ } else {
+ skipChunkCheck = true;
+ }
+
+ return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
+};
+
+// Unshift should *always* be something directly out of read()
+Readable.prototype.unshift = function (chunk) {
+ return readableAddChunk(this, chunk, null, true, false);
+};
+
+function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
+ var state = stream._readableState;
+ if (chunk === null) {
+ state.reading = false;
+ onEofChunk(stream, state);
+ } else {
+ var er;
+ if (!skipChunkCheck) er = chunkInvalid(state, chunk);
+ if (er) {
+ stream.emit('error', er);
+ } else if (state.objectMode || chunk && chunk.length > 0) {
+ if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
+ chunk = _uint8ArrayToBuffer(chunk);
+ }
+
+ if (addToFront) {
+ if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true);
+ } else if (state.ended) {
+ stream.emit('error', new Error('stream.push() after EOF'));
+ } else {
+ state.reading = false;
+ if (state.decoder && !encoding) {
+ chunk = state.decoder.write(chunk);
+ if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
+ } else {
+ addChunk(stream, state, chunk, false);
+ }
+ }
+ } else if (!addToFront) {
+ state.reading = false;
+ }
+ }
+
+ return needMoreData(state);
+}
+
+function addChunk(stream, state, chunk, addToFront) {
+ if (state.flowing && state.length === 0 && !state.sync) {
+ stream.emit('data', chunk);
+ stream.read(0);
+ } else {
+ // update the buffer info.
+ state.length += state.objectMode ? 1 : chunk.length;
+ if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
+
+ if (state.needReadable) emitReadable(stream);
+ }
+ maybeReadMore(stream, state);
+}
+
+function chunkInvalid(state, chunk) {
+ var er;
+ if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
+ er = new TypeError('Invalid non-string/buffer chunk');
+ }
+ return er;
+}
+
+// if it's past the high water mark, we can push in some more.
+// Also, if we have no data yet, we can stand some
+// more bytes. This is to work around cases where hwm=0,
+// such as the repl. Also, if the push() triggered a
+// readable event, and the user called read(largeNumber) such that
+// needReadable was set, then we ought to push more, so that another
+// 'readable' event will be triggered.
+function needMoreData(state) {
+ return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
+}
+
+Readable.prototype.isPaused = function () {
+ return this._readableState.flowing === false;
+};
+
+// backwards compatibility.
+Readable.prototype.setEncoding = function (enc) {
+ if (!StringDecoder) StringDecoder = __webpack_require__(28).StringDecoder;
+ this._readableState.decoder = new StringDecoder(enc);
+ this._readableState.encoding = enc;
+ return this;
+};
+
+// Don't raise the hwm > 8MB
+var MAX_HWM = 0x800000;
+function computeNewHighWaterMark(n) {
+ if (n >= MAX_HWM) {
+ n = MAX_HWM;
+ } else {
+ // Get the next highest power of 2 to prevent increasing hwm excessively in
+ // tiny amounts
+ n--;
+ n |= n >>> 1;
+ n |= n >>> 2;
+ n |= n >>> 4;
+ n |= n >>> 8;
+ n |= n >>> 16;
+ n++;
+ }
+ return n;
+}
+
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function howMuchToRead(n, state) {
+ if (n <= 0 || state.length === 0 && state.ended) return 0;
+ if (state.objectMode) return 1;
+ if (n !== n) {
+ // Only flow one buffer at a time
+ if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
+ }
+ // If we're asking for more than the current hwm, then raise the hwm.
+ if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
+ if (n <= state.length) return n;
+ // Don't have enough
+ if (!state.ended) {
+ state.needReadable = true;
+ return 0;
+ }
+ return state.length;
+}
+
+// you can override either this method, or the async _read(n) below.
+Readable.prototype.read = function (n) {
+ debug('read', n);
+ n = parseInt(n, 10);
+ var state = this._readableState;
+ var nOrig = n;
+
+ if (n !== 0) state.emittedReadable = false;
+
+ // if we're doing read(0) to trigger a readable event, but we
+ // already have a bunch of data in the buffer, then just trigger
+ // the 'readable' event and move on.
+ if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
+ debug('read: emitReadable', state.length, state.ended);
+ if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
+ return null;
+ }
+
+ n = howMuchToRead(n, state);
+
+ // if we've ended, and we're now clear, then finish it up.
+ if (n === 0 && state.ended) {
+ if (state.length === 0) endReadable(this);
+ return null;
+ }
+
+ // All the actual chunk generation logic needs to be
+ // *below* the call to _read. The reason is that in certain
+ // synthetic stream cases, such as passthrough streams, _read
+ // may be a completely synchronous operation which may change
+ // the state of the read buffer, providing enough data when
+ // before there was *not* enough.
+ //
+ // So, the steps are:
+ // 1. Figure out what the state of things will be after we do
+ // a read from the buffer.
+ //
+ // 2. If that resulting state will trigger a _read, then call _read.
+ // Note that this may be asynchronous, or synchronous. Yes, it is
+ // deeply ugly to write APIs this way, but that still doesn't mean
+ // that the Readable class should behave improperly, as streams are
+ // designed to be sync/async agnostic.
+ // Take note if the _read call is sync or async (ie, if the read call
+ // has returned yet), so that we know whether or not it's safe to emit
+ // 'readable' etc.
+ //
+ // 3. Actually pull the requested chunks out of the buffer and return.
+
+ // if we need a readable event, then we need to do some reading.
+ var doRead = state.needReadable;
+ debug('need readable', doRead);
+
+ // if we currently have less than the highWaterMark, then also read some
+ if (state.length === 0 || state.length - n < state.highWaterMark) {
+ doRead = true;
+ debug('length less than watermark', doRead);
+ }
+
+ // however, if we've ended, then there's no point, and if we're already
+ // reading, then it's unnecessary.
+ if (state.ended || state.reading) {
+ doRead = false;
+ debug('reading or ended', doRead);
+ } else if (doRead) {
+ debug('do read');
+ state.reading = true;
+ state.sync = true;
+ // if the length is currently zero, then we *need* a readable event.
+ if (state.length === 0) state.needReadable = true;
+ // call internal read method
+ this._read(state.highWaterMark);
+ state.sync = false;
+ // If _read pushed data synchronously, then `reading` will be false,
+ // and we need to re-evaluate how much data we can return to the user.
+ if (!state.reading) n = howMuchToRead(nOrig, state);
+ }
+
+ var ret;
+ if (n > 0) ret = fromList(n, state);else ret = null;
+
+ if (ret === null) {
+ state.needReadable = true;
+ n = 0;
+ } else {
+ state.length -= n;
+ }
+
+ if (state.length === 0) {
+ // If we have nothing in the buffer, then we want to know
+ // as soon as we *do* get something into the buffer.
+ if (!state.ended) state.needReadable = true;
+
+ // If we tried to read() past the EOF, then emit end on the next tick.
+ if (nOrig !== n && state.ended) endReadable(this);
+ }
+
+ if (ret !== null) this.emit('data', ret);
+
+ return ret;
+};
+
+function onEofChunk(stream, state) {
+ if (state.ended) return;
+ if (state.decoder) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) {
+ state.buffer.push(chunk);
+ state.length += state.objectMode ? 1 : chunk.length;
+ }
+ }
+ state.ended = true;
+
+ // emit 'readable' now to make sure it gets picked up.
+ emitReadable(stream);
+}
+
+// Don't emit readable right away in sync mode, because this can trigger
+// another read() call => stack overflow. This way, it might trigger
+// a nextTick recursion warning, but that's not so bad.
+function emitReadable(stream) {
+ var state = stream._readableState;
+ state.needReadable = false;
+ if (!state.emittedReadable) {
+ debug('emitReadable', state.flowing);
+ state.emittedReadable = true;
+ if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream);
+ }
+}
+
+function emitReadable_(stream) {
+ debug('emit readable');
+ stream.emit('readable');
+ flow(stream);
+}
+
+// at this point, the user has presumably seen the 'readable' event,
+// and called read() to consume some data. that may have triggered
+// in turn another _read(n) call, in which case reading = true if
+// it's in progress.
+// However, if we're not ended, or reading, and the length < hwm,
+// then go ahead and try to read some more preemptively.
+function maybeReadMore(stream, state) {
+ if (!state.readingMore) {
+ state.readingMore = true;
+ pna.nextTick(maybeReadMore_, stream, state);
+ }
+}
+
+function maybeReadMore_(stream, state) {
+ var len = state.length;
+ while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
+ debug('maybeReadMore read 0');
+ stream.read(0);
+ if (len === state.length)
+ // didn't get any data, stop spinning.
+ break;else len = state.length;
+ }
+ state.readingMore = false;
+}
+
+// abstract method. to be overridden in specific implementation classes.
+// call cb(er, data) where data is <= n in length.
+// for virtual (non-string, non-buffer) streams, "length" is somewhat
+// arbitrary, and perhaps not very meaningful.
+Readable.prototype._read = function (n) {
+ this.emit('error', new Error('_read() is not implemented'));
+};
+
+Readable.prototype.pipe = function (dest, pipeOpts) {
+ var src = this;
+ var state = this._readableState;
+
+ switch (state.pipesCount) {
+ case 0:
+ state.pipes = dest;
+ break;
+ case 1:
+ state.pipes = [state.pipes, dest];
+ break;
+ default:
+ state.pipes.push(dest);
+ break;
+ }
+ state.pipesCount += 1;
+ debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
+
+ var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
+
+ var endFn = doEnd ? onend : unpipe;
+ if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn);
+
+ dest.on('unpipe', onunpipe);
+ function onunpipe(readable, unpipeInfo) {
+ debug('onunpipe');
+ if (readable === src) {
+ if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
+ unpipeInfo.hasUnpiped = true;
+ cleanup();
+ }
+ }
+ }
+
+ function onend() {
+ debug('onend');
+ dest.end();
+ }
+
+ // when the dest drains, it reduces the awaitDrain counter
+ // on the source. This would be more elegant with a .once()
+ // handler in flow(), but adding and removing repeatedly is
+ // too slow.
+ var ondrain = pipeOnDrain(src);
+ dest.on('drain', ondrain);
+
+ var cleanedUp = false;
+ function cleanup() {
+ debug('cleanup');
+ // cleanup event handlers once the pipe is broken
+ dest.removeListener('close', onclose);
+ dest.removeListener('finish', onfinish);
+ dest.removeListener('drain', ondrain);
+ dest.removeListener('error', onerror);
+ dest.removeListener('unpipe', onunpipe);
+ src.removeListener('end', onend);
+ src.removeListener('end', unpipe);
+ src.removeListener('data', ondata);
+
+ cleanedUp = true;
+
+ // if the reader is waiting for a drain event from this
+ // specific writer, then it would cause it to never start
+ // flowing again.
+ // So, if this is awaiting a drain, then we just call it now.
+ // If we don't know, then assume that we are waiting for one.
+ if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
+ }
+
+ // If the user pushes more data while we're writing to dest then we'll end up
+ // in ondata again. However, we only want to increase awaitDrain once because
+ // dest will only emit one 'drain' event for the multiple writes.
+ // => Introduce a guard on increasing awaitDrain.
+ var increasedAwaitDrain = false;
+ src.on('data', ondata);
+ function ondata(chunk) {
+ debug('ondata');
+ increasedAwaitDrain = false;
+ var ret = dest.write(chunk);
+ if (false === ret && !increasedAwaitDrain) {
+ // If the user unpiped during `dest.write()`, it is possible
+ // to get stuck in a permanently paused state if that write
+ // also returned false.
+ // => Check whether `dest` is still a piping destination.
+ if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
+ debug('false write response, pause', src._readableState.awaitDrain);
+ src._readableState.awaitDrain++;
+ increasedAwaitDrain = true;
+ }
+ src.pause();
+ }
+ }
+
+ // if the dest has an error, then stop piping into it.
+ // however, don't suppress the throwing behavior for this.
+ function onerror(er) {
+ debug('onerror', er);
+ unpipe();
+ dest.removeListener('error', onerror);
+ if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
+ }
+
+ // Make sure our error handler is attached before userland ones.
+ prependListener(dest, 'error', onerror);
+
+ // Both close and finish should trigger unpipe, but only once.
+ function onclose() {
+ dest.removeListener('finish', onfinish);
+ unpipe();
+ }
+ dest.once('close', onclose);
+ function onfinish() {
+ debug('onfinish');
+ dest.removeListener('close', onclose);
+ unpipe();
+ }
+ dest.once('finish', onfinish);
+
+ function unpipe() {
+ debug('unpipe');
+ src.unpipe(dest);
+ }
+
+ // tell the dest that it's being piped to
+ dest.emit('pipe', src);
+
+ // start the flow if it hasn't been started already.
+ if (!state.flowing) {
+ debug('pipe resume');
+ src.resume();
+ }
+
+ return dest;
+};
+
+function pipeOnDrain(src) {
+ return function () {
+ var state = src._readableState;
+ debug('pipeOnDrain', state.awaitDrain);
+ if (state.awaitDrain) state.awaitDrain--;
+ if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
+ state.flowing = true;
+ flow(src);
+ }
+ };
+}
+
+Readable.prototype.unpipe = function (dest) {
+ var state = this._readableState;
+ var unpipeInfo = { hasUnpiped: false };
+
+ // if we're not piping anywhere, then do nothing.
+ if (state.pipesCount === 0) return this;
+
+ // just one destination. most common case.
+ if (state.pipesCount === 1) {
+ // passed in one, but it's not the right one.
+ if (dest && dest !== state.pipes) return this;
+
+ if (!dest) dest = state.pipes;
+
+ // got a match.
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+ if (dest) dest.emit('unpipe', this, unpipeInfo);
+ return this;
+ }
+
+ // slow case. multiple pipe destinations.
+
+ if (!dest) {
+ // remove all.
+ var dests = state.pipes;
+ var len = state.pipesCount;
+ state.pipes = null;
+ state.pipesCount = 0;
+ state.flowing = false;
+
+ for (var i = 0; i < len; i++) {
+ dests[i].emit('unpipe', this, unpipeInfo);
+ }return this;
+ }
+
+ // try to find the right one.
+ var index = indexOf(state.pipes, dest);
+ if (index === -1) return this;
+
+ state.pipes.splice(index, 1);
+ state.pipesCount -= 1;
+ if (state.pipesCount === 1) state.pipes = state.pipes[0];
+
+ dest.emit('unpipe', this, unpipeInfo);
+
+ return this;
+};
+
+// set up data events if they are asked for
+// Ensure readable listeners eventually get something
+Readable.prototype.on = function (ev, fn) {
+ var res = Stream.prototype.on.call(this, ev, fn);
+
+ if (ev === 'data') {
+ // Start flowing on next tick if stream isn't explicitly paused
+ if (this._readableState.flowing !== false) this.resume();
+ } else if (ev === 'readable') {
+ var state = this._readableState;
+ if (!state.endEmitted && !state.readableListening) {
+ state.readableListening = state.needReadable = true;
+ state.emittedReadable = false;
+ if (!state.reading) {
+ pna.nextTick(nReadingNextTick, this);
+ } else if (state.length) {
+ emitReadable(this);
+ }
+ }
+ }
+
+ return res;
+};
+Readable.prototype.addListener = Readable.prototype.on;
+
+function nReadingNextTick(self) {
+ debug('readable nexttick read 0');
+ self.read(0);
+}
+
+// pause() and resume() are remnants of the legacy readable stream API
+// If the user uses them, then switch into old mode.
+Readable.prototype.resume = function () {
+ var state = this._readableState;
+ if (!state.flowing) {
+ debug('resume');
+ state.flowing = true;
+ resume(this, state);
+ }
+ return this;
+};
+
+function resume(stream, state) {
+ if (!state.resumeScheduled) {
+ state.resumeScheduled = true;
+ pna.nextTick(resume_, stream, state);
+ }
+}
+
+function resume_(stream, state) {
+ if (!state.reading) {
+ debug('resume read 0');
+ stream.read(0);
+ }
+
+ state.resumeScheduled = false;
+ state.awaitDrain = 0;
+ stream.emit('resume');
+ flow(stream);
+ if (state.flowing && !state.reading) stream.read(0);
+}
+
+Readable.prototype.pause = function () {
+ debug('call pause flowing=%j', this._readableState.flowing);
+ if (false !== this._readableState.flowing) {
+ debug('pause');
+ this._readableState.flowing = false;
+ this.emit('pause');
+ }
+ return this;
+};
+
+function flow(stream) {
+ var state = stream._readableState;
+ debug('flow', state.flowing);
+ while (state.flowing && stream.read() !== null) {}
+}
+
+// wrap an old-style stream as the async data source.
+// This is *not* part of the readable stream interface.
+// It is an ugly unfortunate mess of history.
+Readable.prototype.wrap = function (stream) {
+ var _this = this;
+
+ var state = this._readableState;
+ var paused = false;
+
+ stream.on('end', function () {
+ debug('wrapped end');
+ if (state.decoder && !state.ended) {
+ var chunk = state.decoder.end();
+ if (chunk && chunk.length) _this.push(chunk);
+ }
+
+ _this.push(null);
+ });
+
+ stream.on('data', function (chunk) {
+ debug('wrapped data');
+ if (state.decoder) chunk = state.decoder.write(chunk);
+
+ // don't skip over falsy values in objectMode
+ if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
+
+ var ret = _this.push(chunk);
+ if (!ret) {
+ paused = true;
+ stream.pause();
+ }
+ });
+
+ // proxy all the other methods.
+ // important when wrapping filters and duplexes.
+ for (var i in stream) {
+ if (this[i] === undefined && typeof stream[i] === 'function') {
+ this[i] = function (method) {
+ return function () {
+ return stream[method].apply(stream, arguments);
+ };
+ }(i);
+ }
+ }
+
+ // proxy certain important events.
+ for (var n = 0; n < kProxyEvents.length; n++) {
+ stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
+ }
+
+ // when we try to consume some more bytes, simply unpause the
+ // underlying stream.
+ this._read = function (n) {
+ debug('wrapped _read', n);
+ if (paused) {
+ paused = false;
+ stream.resume();
+ }
+ };
+
+ return this;
+};
+
+Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
+ // making it explicit this property is not enumerable
+ // because otherwise some prototype manipulation in
+ // userland will fail
+ enumerable: false,
+ get: function () {
+ return this._readableState.highWaterMark;
+ }
+});
+
+// exposed for testing purposes only.
+Readable._fromList = fromList;
+
+// Pluck off n bytes from an array of buffers.
+// Length is the combined lengths of all the buffers in the list.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromList(n, state) {
+ // nothing buffered
+ if (state.length === 0) return null;
+
+ var ret;
+ if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
+ // read it all, truncate the list
+ if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
+ state.buffer.clear();
+ } else {
+ // read part of list
+ ret = fromListPartial(n, state.buffer, state.decoder);
+ }
+
+ return ret;
+}
+
+// Extracts only enough buffered data to satisfy the amount requested.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function fromListPartial(n, list, hasStrings) {
+ var ret;
+ if (n < list.head.data.length) {
+ // slice is the same for buffers and strings
+ ret = list.head.data.slice(0, n);
+ list.head.data = list.head.data.slice(n);
+ } else if (n === list.head.data.length) {
+ // first chunk is a perfect match
+ ret = list.shift();
+ } else {
+ // result spans more than one buffer
+ ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
+ }
+ return ret;
+}
+
+// Copies a specified amount of characters from the list of buffered data
+// chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBufferString(n, list) {
+ var p = list.head;
+ var c = 1;
+ var ret = p.data;
+ n -= ret.length;
+ while (p = p.next) {
+ var str = p.data;
+ var nb = n > str.length ? str.length : n;
+ if (nb === str.length) ret += str;else ret += str.slice(0, n);
+ n -= nb;
+ if (n === 0) {
+ if (nb === str.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = str.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+// Copies a specified amount of bytes from the list of buffered data chunks.
+// This function is designed to be inlinable, so please take care when making
+// changes to the function body.
+function copyFromBuffer(n, list) {
+ var ret = Buffer.allocUnsafe(n);
+ var p = list.head;
+ var c = 1;
+ p.data.copy(ret);
+ n -= p.data.length;
+ while (p = p.next) {
+ var buf = p.data;
+ var nb = n > buf.length ? buf.length : n;
+ buf.copy(ret, ret.length - n, 0, nb);
+ n -= nb;
+ if (n === 0) {
+ if (nb === buf.length) {
+ ++c;
+ if (p.next) list.head = p.next;else list.head = list.tail = null;
+ } else {
+ list.head = p;
+ p.data = buf.slice(nb);
+ }
+ break;
+ }
+ ++c;
+ }
+ list.length -= c;
+ return ret;
+}
+
+function endReadable(stream) {
+ var state = stream._readableState;
+
+ // If we get here before consuming all the bytes, then that is a
+ // bug in node. Should never happen.
+ if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
+
+ if (!state.endEmitted) {
+ state.ended = true;
+ pna.nextTick(endReadableNT, state, stream);
+ }
+}
+
+function endReadableNT(state, stream) {
+ // Check that we didn't get one last unshift.
+ if (!state.endEmitted && state.length === 0) {
+ state.endEmitted = true;
+ stream.readable = false;
+ stream.emit('end');
+ }
+}
+
+function indexOf(xs, x) {
+ for (var i = 0, l = xs.length; i < l; i++) {
+ if (xs[i] === x) return i;
+ }
+ return -1;
+}
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2), __webpack_require__(1)))
+
+/***/ }),
+/* 26 */
+/***/ (function(module, exports, __webpack_require__) {
+
+module.exports = __webpack_require__(5).EventEmitter;
+
+
+/***/ }),
+/* 27 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+
+
+/**/
+
+var pna = __webpack_require__(11);
+/**/
+
+// undocumented cb() API, needed for core, not for public API
+function destroy(err, cb) {
+ var _this = this;
+
+ var readableDestroyed = this._readableState && this._readableState.destroyed;
+ var writableDestroyed = this._writableState && this._writableState.destroyed;
+
+ if (readableDestroyed || writableDestroyed) {
+ if (cb) {
+ cb(err);
+ } else if (err && (!this._writableState || !this._writableState.errorEmitted)) {
+ pna.nextTick(emitErrorNT, this, err);
+ }
+ return this;
+ }
+
+ // we set destroyed to true before firing error callbacks in order
+ // to make it re-entrance safe in case destroy() is called within callbacks
+
+ if (this._readableState) {
+ this._readableState.destroyed = true;
+ }
+
+ // if this is a duplex stream mark the writable part as destroyed as well
+ if (this._writableState) {
+ this._writableState.destroyed = true;
+ }
+
+ this._destroy(err || null, function (err) {
+ if (!cb && err) {
+ pna.nextTick(emitErrorNT, _this, err);
+ if (_this._writableState) {
+ _this._writableState.errorEmitted = true;
+ }
+ } else if (cb) {
+ cb(err);
+ }
+ });
+
+ return this;
+}
+
+function undestroy() {
+ if (this._readableState) {
+ this._readableState.destroyed = false;
+ this._readableState.reading = false;
+ this._readableState.ended = false;
+ this._readableState.endEmitted = false;
+ }
+
+ if (this._writableState) {
+ this._writableState.destroyed = false;
+ this._writableState.ended = false;
+ this._writableState.ending = false;
+ this._writableState.finished = false;
+ this._writableState.errorEmitted = false;
+ }
+}
+
+function emitErrorNT(self, err) {
+ self.emit('error', err);
+}
+
+module.exports = {
+ destroy: destroy,
+ undestroy: undestroy
+};
+
+/***/ }),
+/* 28 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+
+
+/**/
+
+var Buffer = __webpack_require__(12).Buffer;
+/**/
+
+var isEncoding = Buffer.isEncoding || function (encoding) {
+ encoding = '' + encoding;
+ switch (encoding && encoding.toLowerCase()) {
+ case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
+ return true;
+ default:
+ return false;
+ }
+};
+
+function _normalizeEncoding(enc) {
+ if (!enc) return 'utf8';
+ var retried;
+ while (true) {
+ switch (enc) {
+ case 'utf8':
+ case 'utf-8':
+ return 'utf8';
+ case 'ucs2':
+ case 'ucs-2':
+ case 'utf16le':
+ case 'utf-16le':
+ return 'utf16le';
+ case 'latin1':
+ case 'binary':
+ return 'latin1';
+ case 'base64':
+ case 'ascii':
+ case 'hex':
+ return enc;
+ default:
+ if (retried) return; // undefined
+ enc = ('' + enc).toLowerCase();
+ retried = true;
+ }
+ }
+};
+
+// Do not cache `Buffer.isEncoding` when checking encoding names as some
+// modules monkey-patch it to support additional encodings
+function normalizeEncoding(enc) {
+ var nenc = _normalizeEncoding(enc);
+ if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
+ return nenc || enc;
+}
+
+// StringDecoder provides an interface for efficiently splitting a series of
+// buffers into a series of JS strings without breaking apart multi-byte
+// characters.
+exports.StringDecoder = StringDecoder;
+function StringDecoder(encoding) {
+ this.encoding = normalizeEncoding(encoding);
+ var nb;
+ switch (this.encoding) {
+ case 'utf16le':
+ this.text = utf16Text;
+ this.end = utf16End;
+ nb = 4;
+ break;
+ case 'utf8':
+ this.fillLast = utf8FillLast;
+ nb = 4;
+ break;
+ case 'base64':
+ this.text = base64Text;
+ this.end = base64End;
+ nb = 3;
+ break;
+ default:
+ this.write = simpleWrite;
+ this.end = simpleEnd;
+ return;
+ }
+ this.lastNeed = 0;
+ this.lastTotal = 0;
+ this.lastChar = Buffer.allocUnsafe(nb);
+}
+
+StringDecoder.prototype.write = function (buf) {
+ if (buf.length === 0) return '';
+ var r;
+ var i;
+ if (this.lastNeed) {
+ r = this.fillLast(buf);
+ if (r === undefined) return '';
+ i = this.lastNeed;
+ this.lastNeed = 0;
+ } else {
+ i = 0;
+ }
+ if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
+ return r || '';
+};
+
+StringDecoder.prototype.end = utf8End;
+
+// Returns only complete characters in a Buffer
+StringDecoder.prototype.text = utf8Text;
+
+// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
+StringDecoder.prototype.fillLast = function (buf) {
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
+ this.lastNeed -= buf.length;
+};
+
+// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
+// continuation byte. If an invalid byte is detected, -2 is returned.
+function utf8CheckByte(byte) {
+ if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
+ return byte >> 6 === 0x02 ? -1 : -2;
+}
+
+// Checks at most 3 bytes at the end of a Buffer in order to detect an
+// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
+// needed to complete the UTF-8 character (if applicable) are returned.
+function utf8CheckIncomplete(self, buf, i) {
+ var j = buf.length - 1;
+ if (j < i) return 0;
+ var nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 1;
+ return nb;
+ }
+ if (--j < i || nb === -2) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) self.lastNeed = nb - 2;
+ return nb;
+ }
+ if (--j < i || nb === -2) return 0;
+ nb = utf8CheckByte(buf[j]);
+ if (nb >= 0) {
+ if (nb > 0) {
+ if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
+ }
+ return nb;
+ }
+ return 0;
+}
+
+// Validates as many continuation bytes for a multi-byte UTF-8 character as
+// needed or are available. If we see a non-continuation byte where we expect
+// one, we "replace" the validated continuation bytes we've seen so far with
+// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
+// behavior. The continuation byte check is included three times in the case
+// where all of the continuation bytes for a character exist in the same buffer.
+// It is also done this way as a slight performance increase instead of using a
+// loop.
+function utf8CheckExtraBytes(self, buf, p) {
+ if ((buf[0] & 0xC0) !== 0x80) {
+ self.lastNeed = 0;
+ return '\ufffd';
+ }
+ if (self.lastNeed > 1 && buf.length > 1) {
+ if ((buf[1] & 0xC0) !== 0x80) {
+ self.lastNeed = 1;
+ return '\ufffd';
+ }
+ if (self.lastNeed > 2 && buf.length > 2) {
+ if ((buf[2] & 0xC0) !== 0x80) {
+ self.lastNeed = 2;
+ return '\ufffd';
+ }
+ }
+ }
+}
+
+// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
+function utf8FillLast(buf) {
+ var p = this.lastTotal - this.lastNeed;
+ var r = utf8CheckExtraBytes(this, buf, p);
+ if (r !== undefined) return r;
+ if (this.lastNeed <= buf.length) {
+ buf.copy(this.lastChar, p, 0, this.lastNeed);
+ return this.lastChar.toString(this.encoding, 0, this.lastTotal);
+ }
+ buf.copy(this.lastChar, p, 0, buf.length);
+ this.lastNeed -= buf.length;
+}
+
+// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
+// partial character, the character's bytes are buffered until the required
+// number of bytes are available.
+function utf8Text(buf, i) {
+ var total = utf8CheckIncomplete(this, buf, i);
+ if (!this.lastNeed) return buf.toString('utf8', i);
+ this.lastTotal = total;
+ var end = buf.length - (total - this.lastNeed);
+ buf.copy(this.lastChar, 0, end);
+ return buf.toString('utf8', i, end);
+}
+
+// For UTF-8, a replacement character is added when ending on a partial
+// character.
+function utf8End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + '\ufffd';
+ return r;
+}
+
+// UTF-16LE typically needs two bytes per character, but even if we have an even
+// number of bytes available, we need to check if we end on a leading/high
+// surrogate. In that case, we need to wait for the next two bytes in order to
+// decode the last character properly.
+function utf16Text(buf, i) {
+ if ((buf.length - i) % 2 === 0) {
+ var r = buf.toString('utf16le', i);
+ if (r) {
+ var c = r.charCodeAt(r.length - 1);
+ if (c >= 0xD800 && c <= 0xDBFF) {
+ this.lastNeed = 2;
+ this.lastTotal = 4;
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ return r.slice(0, -1);
+ }
+ }
+ return r;
+ }
+ this.lastNeed = 1;
+ this.lastTotal = 2;
+ this.lastChar[0] = buf[buf.length - 1];
+ return buf.toString('utf16le', i, buf.length - 1);
+}
+
+// For UTF-16LE we do not explicitly append special replacement characters if we
+// end on a partial character, we simply let v8 handle that.
+function utf16End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) {
+ var end = this.lastTotal - this.lastNeed;
+ return r + this.lastChar.toString('utf16le', 0, end);
+ }
+ return r;
+}
+
+function base64Text(buf, i) {
+ var n = (buf.length - i) % 3;
+ if (n === 0) return buf.toString('base64', i);
+ this.lastNeed = 3 - n;
+ this.lastTotal = 3;
+ if (n === 1) {
+ this.lastChar[0] = buf[buf.length - 1];
+ } else {
+ this.lastChar[0] = buf[buf.length - 2];
+ this.lastChar[1] = buf[buf.length - 1];
+ }
+ return buf.toString('base64', i, buf.length - n);
+}
+
+function base64End(buf) {
+ var r = buf && buf.length ? this.write(buf) : '';
+ if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
+ return r;
+}
+
+// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
+function simpleWrite(buf) {
+ return buf.toString(this.encoding);
+}
+
+function simpleEnd(buf) {
+ return buf && buf.length ? this.write(buf) : '';
+}
+
+/***/ }),
+/* 29 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+// Copyright Joyent, Inc. and other Node contributors.
+//
+// Permission is hereby granted, free of charge, to any person obtaining a
+// copy of this software and associated documentation files (the
+// "Software"), to deal in the Software without restriction, including
+// without limitation the rights to use, copy, modify, merge, publish,
+// distribute, sublicense, and/or sell copies of the Software, and to permit
+// persons to whom the Software is furnished to do so, subject to the
+// following conditions:
+//
+// The above copyright notice and this permission notice shall be included
+// in all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
+// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+// USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+// a transform stream is a readable/writable stream where you do
+// something with the data. Sometimes it's called a "filter",
+// but that's not a great name for it, since that implies a thing where
+// some bits pass through, and others are simply ignored. (That would
+// be a valid example of a transform, of course.)
+//
+// While the output is causally related to the input, it's not a
+// necessarily symmetric or synchronous transformation. For example,
+// a zlib stream might take multiple plain-text writes(), and then
+// emit a single compressed chunk some time in the future.
+//
+// Here's how this works:
+//
+// The Transform stream has all the aspects of the readable and writable
+// stream classes. When you write(chunk), that calls _write(chunk,cb)
+// internally, and returns false if there's a lot of pending writes
+// buffered up. When you call read(), that calls _read(n) until
+// there's enough pending readable data buffered up.
+//
+// In a transform stream, the written data is placed in a buffer. When
+// _read(n) is called, it transforms the queued up data, calling the
+// buffered _write cb's as it consumes chunks. If consuming a single
+// written chunk would result in multiple output chunks, then the first
+// outputted bit calls the readcb, and subsequent chunks just go into
+// the read buffer, and will cause it to emit 'readable' if necessary.
+//
+// This way, back-pressure is actually determined by the reading side,
+// since _read has to be called to start processing a new chunk. However,
+// a pathological inflate type of transform can cause excessive buffering
+// here. For example, imagine a stream where every byte of input is
+// interpreted as an integer from 0-255, and then results in that many
+// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
+// 1kb of data being output. In this case, you could write a very small
+// amount of input, and end up with a very large amount of output. In
+// such a pathological inflating mechanism, there'd be no way to tell
+// the system to stop doing the transform. A single 4MB write could
+// cause the system to run out of memory.
+//
+// However, even in such a pathological case, only a single written chunk
+// would be consumed, and then the rest would wait (un-transformed) until
+// the results of the previous transformed chunk were consumed.
+
+
+
+module.exports = Transform;
+
+var Duplex = __webpack_require__(4);
+
+/**/
+var util = __webpack_require__(9);
+util.inherits = __webpack_require__(3);
+/**/
+
+util.inherits(Transform, Duplex);
+
+function afterTransform(er, data) {
+ var ts = this._transformState;
+ ts.transforming = false;
+
+ var cb = ts.writecb;
+
+ if (!cb) {
+ return this.emit('error', new Error('write callback called multiple times'));
+ }
+
+ ts.writechunk = null;
+ ts.writecb = null;
+
+ if (data != null) // single equals check for both `null` and `undefined`
+ this.push(data);
+
+ cb(er);
+
+ var rs = this._readableState;
+ rs.reading = false;
+ if (rs.needReadable || rs.length < rs.highWaterMark) {
+ this._read(rs.highWaterMark);
+ }
+}
+
+function Transform(options) {
+ if (!(this instanceof Transform)) return new Transform(options);
+
+ Duplex.call(this, options);
+
+ this._transformState = {
+ afterTransform: afterTransform.bind(this),
+ needTransform: false,
+ transforming: false,
+ writecb: null,
+ writechunk: null,
+ writeencoding: null
+ };
+
+ // start out asking for a readable event once data is transformed.
+ this._readableState.needReadable = true;
+
+ // we have implemented the _read method, and done the other things
+ // that Readable wants before the first _read call, so unset the
+ // sync guard flag.
+ this._readableState.sync = false;
+
+ if (options) {
+ if (typeof options.transform === 'function') this._transform = options.transform;
+
+ if (typeof options.flush === 'function') this._flush = options.flush;
+ }
+
+ // When the writable side finishes, then flush out anything remaining.
+ this.on('prefinish', prefinish);
+}
+
+function prefinish() {
+ var _this = this;
+
+ if (typeof this._flush === 'function') {
+ this._flush(function (er, data) {
+ done(_this, er, data);
+ });
+ } else {
+ done(this, null, null);
+ }
+}
+
+Transform.prototype.push = function (chunk, encoding) {
+ this._transformState.needTransform = false;
+ return Duplex.prototype.push.call(this, chunk, encoding);
+};
+
+// This is the part where you do stuff!
+// override this function in implementation classes.
+// 'chunk' is an input chunk.
+//
+// Call `push(newChunk)` to pass along transformed output
+// to the readable side. You may call 'push' zero or more times.
+//
+// Call `cb(err)` when you are done with this chunk. If you pass
+// an error, then that'll put the hurt on the whole operation. If you
+// never call cb(), then you'll never get another chunk.
+Transform.prototype._transform = function (chunk, encoding, cb) {
+ throw new Error('_transform() is not implemented');
+};
+
+Transform.prototype._write = function (chunk, encoding, cb) {
+ var ts = this._transformState;
+ ts.writecb = cb;
+ ts.writechunk = chunk;
+ ts.writeencoding = encoding;
+ if (!ts.transforming) {
+ var rs = this._readableState;
+ if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
+ }
+};
+
+// Doesn't matter what the args are here.
+// _transform does all the work.
+// That we got here means that the readable side wants more data.
+Transform.prototype._read = function (n) {
+ var ts = this._transformState;
+
+ if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
+ ts.transforming = true;
+ this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
+ } else {
+ // mark that we need a transform, so that any data that comes in
+ // will get processed, now that we've asked for it.
+ ts.needTransform = true;
+ }
+};
+
+Transform.prototype._destroy = function (err, cb) {
+ var _this2 = this;
+
+ Duplex.prototype._destroy.call(this, err, function (err2) {
+ cb(err2);
+ _this2.emit('close');
+ });
+};
+
+function done(stream, er, data) {
+ if (er) return stream.emit('error', er);
+
+ if (data != null) // single equals check for both `null` and `undefined`
+ stream.push(data);
+
+ // if there's nothing in the write buffer, then that means
+ // that nothing more will ever be provided
+ if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0');
+
+ if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming');
+
+ return stream.push(null);
+}
+
+/***/ }),
+/* 30 */
+/***/ (function(module, exports, __webpack_require__) {
+
+var boards = __webpack_require__(31);
+var Connection = __webpack_require__(34);
+var protocols = __webpack_require__(41);
+var AvrgirlArduino = __webpack_require__(74);
+
+module.exports = AvrgirlArduino(boards, Connection, protocols);
+
+
+
+/***/ }),
+/* 31 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {var boards = [
+ {
+ name: 'uno',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0x0043', '0x7523', '0x0001', '0xea60'],
+ productPage: 'https://store.arduino.cc/arduino-uno-rev3',
+ protocol: 'stk500v1'
+ },
+ {
+ name: 'micro',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x0037', '0x8037', '0x0036', '0x0237'],
+ productPage: 'https://store.arduino.cc/arduino-micro',
+ protocol: 'avr109'
+ },
+ {
+ name: 'imuduino',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x0036', '0x8037', '0x8036'],
+ productPage: 'https://www.kickstarter.com/projects/1265095814/imuduino-wireless-3d-motion-html-js-apps-arduino-p?lang=de',
+ protocol: 'avr109'
+ },
+ {
+ name: 'leonardo',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x0036', '0x8036', '0x800c'],
+ productPage: 'https://store.arduino.cc/leonardo',
+ protocol: 'avr109'
+ },
+ {
+ name: 'arduboy',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x0036', '0x8036', '0x800c'],
+ productPage: 'https://arduboy.com/',
+ protocol: 'avr109'
+ },
+ {
+ name: 'feather',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x800c', '0x000c'],
+ productPage: 'https://www.adafruit.com/feather',
+ protocol: 'avr109'
+ },
+ {
+ name: 'little-bits',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x0036', '0x8036'],
+ productPage: 'https://littlebits.com/collections/bits-and-accessories/products/arduino-bit',
+ protocol: 'avr109'
+ },
+ {
+ name: 'blend-micro',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x2404'],
+ productPage: 'https://redbear.cc/product/retired/blend-micro.html',
+ protocol: 'avr109'
+ },
+ {
+ name: 'nano',
+ baud: 57600,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0x6001', '0x7523'],
+ productPage: 'https://web.archive.org/web/20150813095112/https://www.arduino.cc/en/Main/ArduinoBoardNano',
+ protocol: 'stk500v1'
+ },
+ {
+ name: 'nano (new bootloader)',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0x6001', '0x7523'],
+ productPage: 'https://store.arduino.cc/arduino-nano',
+ protocol: 'stk500v1'
+ },
+ {
+ name: 'duemilanove168',
+ baud: 19200,
+ signature: new Buffer([0x1e, 0x94, 0x06]),
+ pageSize: 128,
+ numPages: 128,
+ timeout: 400,
+ productId: ['0x6001'],
+ productPage: 'https://www.arduino.cc/en/Main/arduinoBoardDuemilanove',
+ protocol: 'stk500v1'
+ },
+ {
+ name: 'duemilanove328',
+ baud: 57600,
+ signature: new Buffer([0x1e, 0x95, 0x14]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0x6001'],
+ productPage: 'https://www.arduino.cc/en/Main/arduinoBoardDuemilanove',
+ protocol: 'stk500v1'
+ },
+ // the alias is here because of an accidental naming change of the tinyduino
+ // keeping in for backwards compatibility (SHA 05d65842)
+ {
+ name: 'tinyduino',
+ baud: 57600,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0x6015'],
+ productPage: 'https://tinycircuits.com/pages/tinyduino-overview',
+ protocol: 'stk500v1',
+ aliases: ['tinduino']
+ },
+ {
+ name: 'mega',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0x98, 0x01]), // ATmega2560
+ pageSize: 256,
+ delay1: 10,
+ delay2: 1,
+ timeout:0xc8,
+ stabDelay:0x64,
+ cmdexeDelay:0x19,
+ synchLoops:0x20,
+ byteDelay:0x00,
+ pollValue:0x53,
+ pollIndex:0x03,
+ productId: ['0x0042', '0x6001', '0x0010', '0x7523'],
+ productPage: 'https://store.arduino.cc/mega-2560-r3',
+ protocol: 'stk500v2'
+ },
+ {
+ name: 'adk',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0x98, 0x01]), // ATmega2560
+ pageSize: 256,
+ delay1: 10,
+ delay2: 1,
+ timeout:0xc8,
+ stabDelay:0x64,
+ cmdexeDelay:0x19,
+ synchLoops:0x20,
+ byteDelay:0x00,
+ pollValue:0x53,
+ pollIndex:0x03,
+ productId: ['0x0044', '0x6001', '0x003F'],
+ productPage: 'https://store.arduino.cc/arduino-mega-adk-rev3',
+ protocol: 'stk500v2'
+ },
+ {
+ name: 'sf-pro-micro',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x9206', '0x9205'],
+ productPage: 'https://www.sparkfun.com/products/12640',
+ protocol: 'avr109'
+ },
+ {
+ name: 'pro-mini',
+ baud: 57600,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productPage: 'https://store.arduino.cc/arduino-pro-mini',
+ protocol: 'stk500v1'
+ },
+ {
+ name: 'qduino',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x516d', '0x514d'],
+ productPage: 'https://www.sparkfun.com/products/13614',
+ protocol: 'avr109'
+ },
+ {
+ name: 'pinoccio',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0xa8, 0x02]), // ATmega256RFR2
+ pageSize: 256,
+ delay1: 10,
+ delay2: 1,
+ timeout:0xc8,
+ stabDelay:0x64,
+ cmdexeDelay:0x19,
+ synchLoops:0x20,
+ byteDelay:0x00,
+ pollValue:0x53,
+ pollIndex:0x03,
+ productId: ['0x6051'],
+ productPage: 'https://www.mouser.de/new/crowd-supply/crowd-supply-pinoccio-microcontroller/',
+ protocol: 'stk500v2'
+ },
+ {
+ name: 'lilypad-usb',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x9207', '0x9208', '0x1B4F'],
+ productPage: 'https://www.sparkfun.com/products/12049',
+ protocol: 'avr109'
+ },
+ {
+ name: 'yun',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x0041', '0x8041'],
+ productPage: 'https://store.arduino.cc/arduino-yun',
+ protocol: 'avr109'
+ },
+ {
+ name: 'esplora',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x003C', '0x803C'],
+ productPage: 'https://store.arduino.cc/arduino-esplora',
+ protocol: 'avr109'
+ },
+ {
+ name: 'circuit-playground-classic',
+ baud: 57600,
+ signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]),
+ productId: ['0x0011', '0x8011'],
+ productPage: 'https://www.adafruit.com/product/3000',
+ protocol: 'avr109'
+ },
+ /** BQ - Arduino Based Boards. Used in Bitbloq -> bitbloq.bq.com and Arduino IDE*/
+ {
+ name: 'zumjunior',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0xEA60'],
+ productPage: 'https://store-de.bq.com/de/zum-kit-junior',
+ protocol: 'stk500v1'
+ },
+ {
+ name: 'zumcore2',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0xEA60'],
+ productPage: 'https://www.bq.com/de/zum-core-2-0',
+ protocol: 'stk500v1'
+ },
+ {
+ name: 'bqZum',
+ baud: 19200,
+ signature: new Buffer([0x1e, 0x95, 0x0f]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0x6001', '0x7523'],
+ productPage: 'http://diwo.bq.com/zum-bt-328-especificaciones-tecnicas/',
+ protocol: 'stk500v1'
+ },
+ /** END OF BQ - Arduino Based Boards. Used in Bitbloq -> bitbloq.bq.com and Arduino IDE*/
+
+ /** START OF Spark Concepts Boards - Arduino Based CNC Controller but uses Atmega328pb (Note 'pb' not 'p' = different signature) https://github.com/Spark-Concepts/xPro-V4 */
+ {
+ name: 'xprov4',
+ baud: 115200,
+ signature: new Buffer([0x1e, 0x95, 0x16]),
+ pageSize: 128,
+ numPages: 256,
+ timeout: 400,
+ productId: ['0x0043', '0x7523', '0x0001', '0xea60'],
+ productPage: 'http://www.spark-concepts.com/cnc-xpro-v4-controller/',
+ protocol: 'stk500v1'
+ },
+];
+
+/**
+ * Generate an object with board name keys for faster lookup
+ * @return {object} byBoardName
+ */
+function boardLookupTable() {
+ var byBoard = {};
+ for (var i = 0; i < boards.length; i++) {
+ var currentBoard = boards[i];
+ byBoard[currentBoard.name] = currentBoard;
+
+ var aliases = currentBoard.aliases;
+ if (Array.isArray(aliases)) {
+ for (var j = 0; j < aliases.length; j++) {
+ var currentAlias = aliases[j];
+ byBoard[currentAlias] = currentBoard;
+ }
+ }
+ }
+ return byBoard;
+}
+
+module.exports = boardLookupTable();
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer))
+
+/***/ }),
+/* 32 */
+/***/ (function(module, exports, __webpack_require__) {
+
+"use strict";
+
+
+exports.byteLength = byteLength
+exports.toByteArray = toByteArray
+exports.fromByteArray = fromByteArray
+
+var lookup = []
+var revLookup = []
+var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
+
+var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
+for (var i = 0, len = code.length; i < len; ++i) {
+ lookup[i] = code[i]
+ revLookup[code.charCodeAt(i)] = i
+}
+
+// Support decoding URL-safe base64 strings, as Node.js does.
+// See: https://en.wikipedia.org/wiki/Base64#URL_applications
+revLookup['-'.charCodeAt(0)] = 62
+revLookup['_'.charCodeAt(0)] = 63
+
+function getLens (b64) {
+ var len = b64.length
+
+ if (len % 4 > 0) {
+ throw new Error('Invalid string. Length must be a multiple of 4')
+ }
+
+ // Trim off extra bytes after placeholder bytes are found
+ // See: https://github.com/beatgammit/base64-js/issues/42
+ var validLen = b64.indexOf('=')
+ if (validLen === -1) validLen = len
+
+ var placeHoldersLen = validLen === len
+ ? 0
+ : 4 - (validLen % 4)
+
+ return [validLen, placeHoldersLen]
+}
+
+// base64 is 4/3 + up to two characters of the original data
+function byteLength (b64) {
+ var lens = getLens(b64)
+ var validLen = lens[0]
+ var placeHoldersLen = lens[1]
+ return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
+}
+
+function _byteLength (b64, validLen, placeHoldersLen) {
+ return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
+}
+
+function toByteArray (b64) {
+ var tmp
+ var lens = getLens(b64)
+ var validLen = lens[0]
+ var placeHoldersLen = lens[1]
+
+ var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
+
+ var curByte = 0
+
+ // if there are placeholders, only get up to the last complete 4 chars
+ var len = placeHoldersLen > 0
+ ? validLen - 4
+ : validLen
+
+ var i
+ for (i = 0; i < len; i += 4) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 18) |
+ (revLookup[b64.charCodeAt(i + 1)] << 12) |
+ (revLookup[b64.charCodeAt(i + 2)] << 6) |
+ revLookup[b64.charCodeAt(i + 3)]
+ arr[curByte++] = (tmp >> 16) & 0xFF
+ arr[curByte++] = (tmp >> 8) & 0xFF
+ arr[curByte++] = tmp & 0xFF
+ }
+
+ if (placeHoldersLen === 2) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 2) |
+ (revLookup[b64.charCodeAt(i + 1)] >> 4)
+ arr[curByte++] = tmp & 0xFF
+ }
+
+ if (placeHoldersLen === 1) {
+ tmp =
+ (revLookup[b64.charCodeAt(i)] << 10) |
+ (revLookup[b64.charCodeAt(i + 1)] << 4) |
+ (revLookup[b64.charCodeAt(i + 2)] >> 2)
+ arr[curByte++] = (tmp >> 8) & 0xFF
+ arr[curByte++] = tmp & 0xFF
+ }
+
+ return arr
+}
+
+function tripletToBase64 (num) {
+ return lookup[num >> 18 & 0x3F] +
+ lookup[num >> 12 & 0x3F] +
+ lookup[num >> 6 & 0x3F] +
+ lookup[num & 0x3F]
+}
+
+function encodeChunk (uint8, start, end) {
+ var tmp
+ var output = []
+ for (var i = start; i < end; i += 3) {
+ tmp =
+ ((uint8[i] << 16) & 0xFF0000) +
+ ((uint8[i + 1] << 8) & 0xFF00) +
+ (uint8[i + 2] & 0xFF)
+ output.push(tripletToBase64(tmp))
+ }
+ return output.join('')
+}
+
+function fromByteArray (uint8) {
+ var tmp
+ var len = uint8.length
+ var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
+ var parts = []
+ var maxChunkLength = 16383 // must be multiple of 3
+
+ // go through the array every three bytes, we'll deal with trailing stuff later
+ for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
+ parts.push(encodeChunk(
+ uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
+ ))
+ }
+
+ // pad the end with zeros, but make sure to not forget the extra bytes
+ if (extraBytes === 1) {
+ tmp = uint8[len - 1]
+ parts.push(
+ lookup[tmp >> 2] +
+ lookup[(tmp << 4) & 0x3F] +
+ '=='
+ )
+ } else if (extraBytes === 2) {
+ tmp = (uint8[len - 2] << 8) + uint8[len - 1]
+ parts.push(
+ lookup[tmp >> 10] +
+ lookup[(tmp >> 4) & 0x3F] +
+ lookup[(tmp << 2) & 0x3F] +
+ '='
+ )
+ }
+
+ return parts.join('')
+}
+
+
+/***/ }),
+/* 33 */
+/***/ (function(module, exports) {
+
+exports.read = function (buffer, offset, isLE, mLen, nBytes) {
+ var e, m
+ var eLen = (nBytes * 8) - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var nBits = -7
+ var i = isLE ? (nBytes - 1) : 0
+ var d = isLE ? -1 : 1
+ var s = buffer[offset + i]
+
+ i += d
+
+ e = s & ((1 << (-nBits)) - 1)
+ s >>= (-nBits)
+ nBits += eLen
+ for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
+
+ m = e & ((1 << (-nBits)) - 1)
+ e >>= (-nBits)
+ nBits += mLen
+ for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
+
+ if (e === 0) {
+ e = 1 - eBias
+ } else if (e === eMax) {
+ return m ? NaN : ((s ? -1 : 1) * Infinity)
+ } else {
+ m = m + Math.pow(2, mLen)
+ e = e - eBias
+ }
+ return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
+}
+
+exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
+ var e, m, c
+ var eLen = (nBytes * 8) - mLen - 1
+ var eMax = (1 << eLen) - 1
+ var eBias = eMax >> 1
+ var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
+ var i = isLE ? 0 : (nBytes - 1)
+ var d = isLE ? 1 : -1
+ var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
+
+ value = Math.abs(value)
+
+ if (isNaN(value) || value === Infinity) {
+ m = isNaN(value) ? 1 : 0
+ e = eMax
+ } else {
+ e = Math.floor(Math.log(value) / Math.LN2)
+ if (value * (c = Math.pow(2, -e)) < 1) {
+ e--
+ c *= 2
+ }
+ if (e + eBias >= 1) {
+ value += rt / c
+ } else {
+ value += rt * Math.pow(2, 1 - eBias)
+ }
+ if (value * c >= 2) {
+ e++
+ c /= 2
+ }
+
+ if (e + eBias >= eMax) {
+ m = 0
+ e = eMax
+ } else if (e + eBias >= 1) {
+ m = ((value * c) - 1) * Math.pow(2, mLen)
+ e = e + eBias
+ } else {
+ m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
+ e = 0
+ }
+ }
+
+ for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
+
+ e = (e << mLen) | m
+ eLen += mLen
+ for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
+
+ buffer[offset + i - d] |= s * 128
+}
+
+
+/***/ }),
+/* 34 */
+/***/ (function(module, exports, __webpack_require__) {
+
+var Serialport = __webpack_require__(35);
+var async = __webpack_require__(13);
+var awty = __webpack_require__(38);
+var tools = __webpack_require__(10);
+
+var Connection = function(options) {
+ this.options = options;
+ this.debug = this.options.debug ? console.log.bind(console) : function() {};
+
+ this.board = this.options.board;
+};
+
+Connection.prototype._init = function(callback) {
+ this._setUpSerial(function(error) {
+ return callback(error);
+ });
+};
+
+/**
+ * Create new serialport instance for the Arduino board, but do not immediately connect.
+ */
+Connection.prototype._setUpSerial = function(callback) {
+ var _this = this;
+ this.serialPort = new Serialport('', {
+ baudRate: this.board.baud,
+ autoOpen: false
+ });
+ this.serialPort.on('open', function() {
+// _this.emit('connection:open');
+ })
+ return callback(null);
+};
+
+/**
+ * Finds a list of available USB ports, and matches for the right pid
+ * Auto finds the correct port for the chosen Arduino
+ *
+ * @param {function} callback - function to run upon completion/error
+ */
+Connection.prototype._sniffPort = function(callback) {
+ var _this = this;
+ var pidList = _this.board.productId.map(function(id) {
+ return parseInt(id, 16);
+ });
+
+ _this._listPorts(function(error, ports) {
+ // filter for a match by product id
+ var portMatch = ports.filter(function(p) {
+ return pidList.indexOf(parseInt(p._standardPid, 16)) !== -1;
+ });
+
+ return callback(null, portMatch);
+ });
+};
+
+/**
+ * Sets the DTR/RTS lines to either true or false
+ *
+ * @param {boolean} bool - value to set DTR and RTS to
+ * @param {number} timeout - number in milliseconds to delay after
+ * @param {function} callback - function to run upon completion/error
+ */
+Connection.prototype._setDTR = function(bool, timeout, callback) {
+ var _this = this;
+ var props = {
+ rts: false,
+ dtr: bool
+ };
+
+ _this.serialPort.set(props, function(error) {
+ if (error) { return callback(error); }
+
+ setTimeout(function() {
+ callback(error);
+ }, timeout);
+ });
+};
+
+/**
+ * Checks the list of ports 4 times for a device to show up
+ *
+ * @param {function} callback - function to run upon completion/error
+ */
+Connection.prototype._pollForPort = function(callback) {
+ var _this = this;
+
+ var poll = awty(function(next) {
+ var found = false;
+
+ // try to sniff port instead (for port hopping devices)
+ _this._sniffPort(function(error, port) {
+ if (port.length) {
+ // found a port, save it
+ _this.options.port = port[0].comName;
+ found = true;
+ }
+
+ next(found);
+ });
+ });
+
+ poll.every(100).ask(15);
+
+ poll(function(foundPort) {
+ if (foundPort) {
+ _this.debug('found port on', _this.options.port);
+ // set up serialport for it
+ _this._setUpSerial(function(error) {
+ return callback(error);
+ });
+ } else {
+ // we also could not find the device on auto sniff
+ return callback(new Error('could not reconnect after resetting board.'));
+ }
+ });
+};
+
+Connection.prototype._pollForOpen = function(callback) {
+ var _this = this;
+
+ var poll = awty(function(next) {
+ _this.serialPort.open(function(error) {
+ next(!error);
+ });
+ });
+
+ poll.every(200).ask(10);
+
+ poll(function(isOpen) {
+ var error;
+ if (!isOpen) {
+ error = new Error('could not open board on ' + _this.serialPort.path);
+ }
+
+ callback(error);
+ });
+};
+
+/**
+ * Pulse the DTR/RTS lines low then high
+ *
+ * @param {function} callback - function to run upon completion/error
+ */
+Connection.prototype._cycleDTR = function(callback) {
+ var _this = this;
+
+ async.series([
+ _this._setDTR.bind(_this, true, 250),
+ _this._setDTR.bind(_this, false, 50)
+ ],
+ function(error) {
+ return callback(error);
+ });
+
+};
+
+/**
+ * Return a list of devices on serial ports. In addition to the output provided
+ * by SerialPort.list, it adds a platform independent PID in _pid
+ *
+ * @param {function} callback - function to run upon completion/error
+ */
+Connection.prototype._listPorts = function(callback) {
+ var foundPorts = [];
+
+ // list all available ports
+ Serialport.list(function(err, ports) {
+ if (err) { return callback(err); }
+
+ // iterate through ports
+ for (var i = 0; i < ports.length; i += 1) {
+ var pid;
+
+ // are we on windows or unix?
+ // TODO: this can be simplified as Chrome will likely give us a consistent set of props across each OS
+ if (ports[i].productId) {
+ pid = ports[i].productId;
+ } else if (ports[i].pnpId) {
+ try {
+ pid = '0x' + /PID_\d*/.exec(ports[i].pnpId)[0].substr(4);
+ } catch (err) {
+ pid = '';
+ }
+ } else {
+ pid = '';
+ }
+
+ // TODO: find out if returned ports are immutable
+ ports[i]._standardPid = pid;
+ foundPorts.push(ports[i]);
+ }
+
+ return callback(null, foundPorts);
+ });
+};
+
+module.exports = Connection;
+
+
+/***/ }),
+/* 35 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(Buffer) {// TODO: switch out this browser shim for mitt: https://github.com/developit/mitt
+const { EventEmitter } = __webpack_require__(5);
+
+class SerialPort extends EventEmitter {
+ constructor(port, options) {
+ super(options);
+ this.options = options || {};
+
+ this.browser = true;
+ this.path = this.options.path;
+ this.isOpen = false;
+ this.port = null;
+ this.writer = null;
+ this.reader = null;
+ this.baudrate = this.options.baudRate;
+ this.requestOptions = this.options.requestOptions || {};
+
+ if (this.options.autoOpen) this.open();
+ }
+
+ list(callback) {
+ return navigator.serial.getPorts()
+ .then((list) => {if (callback) {return callback(null, list)}})
+ .catch((error) => {if (callback) {return callback(error)}});
+ }
+
+ open(callback) {
+ navigator.serial.requestPort(this.requestOptions)
+ .then(serialPort => {
+ this.port = serialPort;
+ if (this.isOpen) return;
+ return this.port.open({ baudrate: this.baudrate || 57600 });
+ })
+ .then(() => this.writer = this.port.writable.getWriter())
+ .then(() => this.reader = this.port.readable.getReader())
+ .then(async () => {
+ this.emit('open');
+ this.isOpen = true;
+ callback(null);
+ try {
+ while (this.port.readable.locked) {
+ const { value, done } = await this.reader.read();
+ if (done) {
+ break;
+ }
+ this.emit('data', Buffer.from(value));
+ }
+ } catch (e) {
+ throw e;
+ }
+ })
+ .catch(error => {callback(error)});
+ }
+
+ async close(callback) {
+ try {
+ await this.reader.releaseLock();
+ await this.writer.releaseLock();
+ await this.port.close();
+ this.isOpen = false;
+ } catch (error) {
+ if (callback) return callback(error);
+ throw error;
+ }
+ callback && callback(null);
+ }
+
+ async set(props, callback) {
+ try {
+ await this.port.setSignals(props);
+ } catch (error) {
+ if (callback) return callback(error);
+ throw error;
+ }
+ if (callback) return callback(null);
+ }
+
+ write(buffer, callback) {
+ this.writer.write(buffer);
+ if (callback) return callback(null);
+ }
+
+ async read(callback) {
+ try {
+ const buffer = await this.reader.read();
+ } catch (error) {
+ if (callback) return callback(error);
+ throw error;
+ }
+ if (callback) callback(null, buffer);
+ }
+
+ // TODO: is this correct?
+ flush(callback) {
+ //this.port.flush(); // is this sync or a promise?
+ console.warn('flush method is a NOP right now');
+ if (callback) return callback(null);
+ }
+
+ // TODO: is this correct?
+ drain(callback) {
+ // this.port.drain(); // is this sync or a promise?
+ console.warn('drain method is a NOP right now');
+ if (callback) return callback(null);
+ }
+}
+
+module.exports = SerialPort;
+
+/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer))
+
+/***/ }),
+/* 36 */
+/***/ (function(module, exports, __webpack_require__) {
+
+/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) {
+ "use strict";
+
+ if (global.setImmediate) {
+ return;
+ }
+
+ var nextHandle = 1; // Spec says greater than zero
+ var tasksByHandle = {};
+ var currentlyRunningATask = false;
+ var doc = global.document;
+ var registerImmediate;
+
+ function setImmediate(callback) {
+ // Callback can either be a function or a string
+ if (typeof callback !== "function") {
+ callback = new Function("" + callback);
+ }
+ // Copy function arguments
+ var args = new Array(arguments.length - 1);
+ for (var i = 0; i < args.length; i++) {
+ args[i] = arguments[i + 1];
+ }
+ // Store and register the task
+ var task = { callback: callback, args: args };
+ tasksByHandle[nextHandle] = task;
+ registerImmediate(nextHandle);
+ return nextHandle++;
+ }
+
+ function clearImmediate(handle) {
+ delete tasksByHandle[handle];
+ }
+
+ function run(task) {
+ var callback = task.callback;
+ var args = task.args;
+ switch (args.length) {
+ case 0:
+ callback();
+ break;
+ case 1:
+ callback(args[0]);
+ break;
+ case 2:
+ callback(args[0], args[1]);
+ break;
+ case 3:
+ callback(args[0], args[1], args[2]);
+ break;
+ default:
+ callback.apply(undefined, args);
+ break;
+ }
+ }
+
+ function runIfPresent(handle) {
+ // From the spec: "Wait until any invocations of this algorithm started before this one have completed."
+ // So if we're currently running a task, we'll need to delay this invocation.
+ if (currentlyRunningATask) {
+ // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a
+ // "too much recursion" error.
+ setTimeout(runIfPresent, 0, handle);
+ } else {
+ var task = tasksByHandle[handle];
+ if (task) {
+ currentlyRunningATask = true;
+ try {
+ run(task);
+ } finally {
+ clearImmediate(handle);
+ currentlyRunningATask = false;
+ }
+ }
+ }
+ }
+
+ function installNextTickImplementation() {
+ registerImmediate = function(handle) {
+ process.nextTick(function () { runIfPresent(handle); });
+ };
+ }
+
+ function canUsePostMessage() {
+ // The test against `importScripts` prevents this implementation from being installed inside a web worker,
+ // where `global.postMessage` means something completely different and can't be used for this purpose.
+ if (global.postMessage && !global.importScripts) {
+ var postMessageIsAsynchronous = true;
+ var oldOnMessage = global.onmessage;
+ global.onmessage = function() {
+ postMessageIsAsynchronous = false;
+ };
+ global.postMessage("", "*");
+ global.onmessage = oldOnMessage;
+ return postMessageIsAsynchronous;
+ }
+ }
+
+ function installPostMessageImplementation() {
+ // Installs an event handler on `global` for the `message` event: see
+ // * https://developer.mozilla.org/en/DOM/window.postMessage
+ // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages
+
+ var messagePrefix = "setImmediate$" + Math.random() + "$";
+ var onGlobalMessage = function(event) {
+ if (event.source === global &&
+ typeof event.data === "string" &&
+ event.data.indexOf(messagePrefix) === 0) {
+ runIfPresent(+event.data.slice(messagePrefix.length));
+ }
+ };
+
+ if (global.addEventListener) {
+ global.addEventListener("message", onGlobalMessage, false);
+ } else {
+ global.attachEvent("onmessage", onGlobalMessage);
+ }
+
+ registerImmediate = function(handle) {
+ global.postMessage(messagePrefix + handle, "*");
+ };
+ }
+
+ function installMessageChannelImplementation() {
+ var channel = new MessageChannel();
+ channel.port1.onmessage = function(event) {
+ var handle = event.data;
+ runIfPresent(handle);
+ };
+
+ registerImmediate = function(handle) {
+ channel.port2.postMessage(handle);
+ };
+ }
+
+ function installReadyStateChangeImplementation() {
+ var html = doc.documentElement;
+ registerImmediate = function(handle) {
+ // Create a