From fabd92dd8549d1a3989e12c14561addfcf545f20 Mon Sep 17 00:00:00 2001 From: Dakota Date: Sun, 5 Apr 2020 17:28:53 -0400 Subject: [PATCH] Created React App and added lib functions --- client/package.json | 35 + client/public/favicon.ico | Bin 0 -> 3150 bytes client/public/index.html | 43 + client/public/logo192.png | Bin 0 -> 5347 bytes client/public/logo512.png | Bin 0 -> 9664 bytes client/public/manifest.json | 25 + client/public/robots.txt | 3 + client/src/App.css | 38 + client/src/App.js | 26 + client/src/App.test.js | 9 + client/src/index.css | 13 + client/src/index.js | 17 + client/src/lib/arduino_compressed.js | 105 + client/src/lib/avrgirl-arduino.js | 18647 ++++++++++++++++++++++ client/src/lib/blockly_compressed.js | 1481 ++ client/src/lib/blocks_compressed.js | 208 + client/src/lib/en.js | 512 + client/src/lib/index.js | 53 + client/src/lib/javascript_compressed.js | 84 + client/src/lib/off.cpp.hex | 49 + client/src/lib/on.cpp.hex | 49 + client/src/logo.svg | 7 + client/src/serviceWorker.js | 141 + client/src/setupTests.js | 5 + 24 files changed, 21550 insertions(+) create mode 100644 client/package.json create mode 100644 client/public/favicon.ico create mode 100644 client/public/index.html create mode 100644 client/public/logo192.png create mode 100644 client/public/logo512.png create mode 100644 client/public/manifest.json create mode 100644 client/public/robots.txt create mode 100644 client/src/App.css create mode 100644 client/src/App.js create mode 100644 client/src/App.test.js create mode 100644 client/src/index.css create mode 100644 client/src/index.js create mode 100644 client/src/lib/arduino_compressed.js create mode 100644 client/src/lib/avrgirl-arduino.js create mode 100644 client/src/lib/blockly_compressed.js create mode 100644 client/src/lib/blocks_compressed.js create mode 100644 client/src/lib/en.js create mode 100644 client/src/lib/index.js create mode 100644 client/src/lib/javascript_compressed.js create mode 100644 client/src/lib/off.cpp.hex create mode 100644 client/src/lib/on.cpp.hex create mode 100644 client/src/logo.svg create mode 100644 client/src/serviceWorker.js create mode 100644 client/src/setupTests.js diff --git a/client/package.json b/client/package.json new file mode 100644 index 00000000..b64b22b1 --- /dev/null +++ b/client/package.json @@ -0,0 +1,35 @@ +{ + "name": "client", + "version": "0.1.0", + "private": true, + "dependencies": { + "@testing-library/jest-dom": "^4.2.4", + "@testing-library/react": "^9.3.2", + "@testing-library/user-event": "^7.1.2", + "cross-env": "^7.0.2", + "react": "^16.13.1", + "react-dom": "^16.13.1", + "react-scripts": "3.4.1" + }, + "scripts": { + "start": "react-scripts start", + "build": "react-scripts build", + "test": "react-scripts test", + "eject": "react-scripts eject" + }, + "eslintConfig": { + "extends": "react-app" + }, + "browserslist": { + "production": [ + ">0.2%", + "not dead", + "not op_mini all" + ], + "development": [ + "last 1 chrome 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HcmV?d00001 diff --git a/client/public/manifest.json b/client/public/manifest.json new file mode 100644 index 00000000..080d6c77 --- /dev/null +++ b/client/public/manifest.json @@ -0,0 +1,25 @@ +{ + "short_name": "React App", + "name": "Create React App Sample", + "icons": [ + { + "src": "favicon.ico", + "sizes": "64x64 32x32 24x24 16x16", + "type": "image/x-icon" + }, + { + "src": "logo192.png", + "type": "image/png", + "sizes": "192x192" + }, + { + "src": "logo512.png", + "type": "image/png", + "sizes": "512x512" + } + ], + "start_url": ".", + "display": "standalone", + "theme_color": "#000000", + "background_color": "#ffffff" +} diff --git a/client/public/robots.txt b/client/public/robots.txt new file mode 100644 index 00000000..e9e57dc4 --- /dev/null +++ b/client/public/robots.txt @@ -0,0 +1,3 @@ +# https://www.robotstxt.org/robotstxt.html +User-agent: * +Disallow: diff --git a/client/src/App.css b/client/src/App.css new file mode 100644 index 00000000..74b5e053 --- /dev/null +++ b/client/src/App.css @@ -0,0 +1,38 @@ +.App { + text-align: center; +} + +.App-logo { + height: 40vmin; + pointer-events: none; +} + +@media (prefers-reduced-motion: no-preference) { + .App-logo { + animation: App-logo-spin infinite 20s linear; + } +} + +.App-header { + background-color: #282c34; + min-height: 100vh; + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + font-size: calc(10px + 2vmin); + color: white; +} + +.App-link { + color: #61dafb; +} + +@keyframes App-logo-spin { + from { + transform: rotate(0deg); + } + to { + transform: rotate(360deg); + } +} diff --git a/client/src/App.js b/client/src/App.js new file mode 100644 index 00000000..ce9cbd29 --- /dev/null +++ b/client/src/App.js @@ -0,0 +1,26 @@ +import React from 'react'; +import logo from './logo.svg'; +import './App.css'; + +function App() { + return ( +
+
+ logo +

+ Edit src/App.js and save to reload. +

+ + Learn React + +
+
+ ); +} + +export default App; diff --git a/client/src/App.test.js b/client/src/App.test.js new file mode 100644 index 00000000..4db7ebc2 --- /dev/null +++ b/client/src/App.test.js @@ -0,0 +1,9 @@ +import React from 'react'; +import { render } from '@testing-library/react'; +import App from './App'; + +test('renders learn react link', () => { + const { getByText } = render(); + const linkElement = getByText(/learn react/i); + expect(linkElement).toBeInTheDocument(); +}); diff --git a/client/src/index.css b/client/src/index.css new file mode 100644 index 00000000..ec2585e8 --- /dev/null +++ b/client/src/index.css @@ -0,0 +1,13 @@ +body { + margin: 0; + font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen', + 'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue', + sans-serif; + -webkit-font-smoothing: antialiased; + -moz-osx-font-smoothing: grayscale; +} + +code { + font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New', + monospace; +} diff --git a/client/src/index.js b/client/src/index.js new file mode 100644 index 00000000..f5185c1e --- /dev/null +++ b/client/src/index.js @@ -0,0 +1,17 @@ +import React from 'react'; +import ReactDOM from 'react-dom'; +import './index.css'; +import App from './App'; +import * as serviceWorker from './serviceWorker'; + +ReactDOM.render( + + + , + document.getElementById('root') +); + +// If you want your app to work offline and load faster, you can change +// unregister() to register() below. Note this comes with some pitfalls. +// Learn more about service workers: https://bit.ly/CRA-PWA +serviceWorker.unregister(); diff --git a/client/src/lib/arduino_compressed.js b/client/src/lib/arduino_compressed.js new file mode 100644 index 00000000..5a5088a4 --- /dev/null +++ b/client/src/lib/arduino_compressed.js @@ -0,0 +1,105 @@ +// Do not edit this file; automatically generated by build.py. +'use strict'; + +/* + Licensed under the Apache License, Version 2.0 (the "License"): + http://www.apache.org/licenses/LICENSE-2.0 +*/ +Blockly.Arduino=new Blockly.Generator("Arduino");Blockly.Arduino.StaticTyping=new Blockly.StaticTyping;Blockly.Arduino.addReservedWords("Blockly,setup,loop,if,else,for,switch,case,while,do,break,continue,return,goto,define,include,HIGH,LOW,INPUT,OUTPUT,INPUT_PULLUP,true,false,integer,constants,floating,point,void,boolean,char,unsigned,byte,int,word,long,float,double,string,String,array,static,volatile,const,sizeof,pinMode,digitalWrite,digitalRead,analogReference,analogRead,analogWrite,tone,noTone,shiftOut,shitIn,pulseIn,millis,micros,delay,delayMicroseconds,min,max,abs,constrain,map,pow,sqrt,sin,cos,tan,randomSeed,random,lowByte,highByte,bitRead,bitWrite,bitSet,bitClear,bit,attachInterrupt,detachInterrupt,interrupts,noInterrupts"); +Blockly.Arduino.ORDER_ATOMIC=0;Blockly.Arduino.ORDER_UNARY_POSTFIX=1;Blockly.Arduino.ORDER_UNARY_PREFIX=2;Blockly.Arduino.ORDER_MULTIPLICATIVE=3;Blockly.Arduino.ORDER_ADDITIVE=4;Blockly.Arduino.ORDER_SHIFT=5;Blockly.Arduino.ORDER_RELATIONAL=6;Blockly.Arduino.ORDER_EQUALITY=7;Blockly.Arduino.ORDER_BITWISE_AND=8;Blockly.Arduino.ORDER_BITWISE_XOR=9;Blockly.Arduino.ORDER_BITWISE_OR=10;Blockly.Arduino.ORDER_LOGICAL_AND=11;Blockly.Arduino.ORDER_LOGICAL_OR=12;Blockly.Arduino.ORDER_CONDITIONAL=13; +Blockly.Arduino.ORDER_ASSIGNMENT=14;Blockly.Arduino.ORDER_NONE=99;Blockly.Arduino.PinTypes={INPUT:"INPUT",OUTPUT:"OUTPUT",PWM:"PWM",SERVO:"SERVO",STEPPER:"STEPPER",SERIAL:"SERIAL",I2C:"I2C/TWI",SPI:"SPI"};Blockly.Arduino.DEF_FUNC_NAME=Blockly.Arduino.FUNCTION_NAME_PLACEHOLDER_; +Blockly.Arduino.init=function(a){Blockly.Arduino.includes_=Object.create(null);Blockly.Arduino.definitions_=Object.create(null);Blockly.Arduino.variables_=Object.create(null);Blockly.Arduino.codeFunctions_=Object.create(null);Blockly.Arduino.userFunctions_=Object.create(null);Blockly.Arduino.functionNames_=Object.create(null);Blockly.Arduino.setups_=Object.create(null);Blockly.Arduino.pins_=Object.create(null);Blockly.Arduino.variableDB_?Blockly.Arduino.variableDB_.reset():Blockly.Arduino.variableDB_= +new Blockly.Names(Blockly.Arduino.RESERVED_WORDS_);var b=Blockly.Arduino.StaticTyping.collectVarsWithTypes(a);Blockly.Arduino.StaticTyping.setProcedureArgs(a,b);for(var c in b)Blockly.Arduino.addVariable(c,Blockly.Arduino.getArduinoType_(b[c])+" "+Blockly.Arduino.variableDB_.getName(c,Blockly.Variables.NAME_TYPE)+";")}; +Blockly.Arduino.finish=function(a){var b=[],c=[],d=[],e=[],f;for(f in Blockly.Arduino.includes_)b.push(Blockly.Arduino.includes_[f]);b.length&&b.push("\n");for(f in Blockly.Arduino.variables_)d.push(Blockly.Arduino.variables_[f]);d.length&&d.push("\n");for(f in Blockly.Arduino.definitions_)c.push(Blockly.Arduino.definitions_[f]);c.length&&c.push("\n");for(f in Blockly.Arduino.codeFunctions_)e.push(Blockly.Arduino.codeFunctions_[f]);for(f in Blockly.Arduino.userFunctions_)e.push(Blockly.Arduino.userFunctions_[f]); +e.length&&e.push("\n");var g=[""],h="";void 0!==Blockly.Arduino.setups_.userSetupCode&&(h="\n"+Blockly.Arduino.setups_.userSetupCode,delete Blockly.Arduino.setups_.userSetupCode);for(f in Blockly.Arduino.setups_)g.push(Blockly.Arduino.setups_[f]);h&&g.push(h);delete Blockly.Arduino.includes_;delete Blockly.Arduino.definitions_;delete Blockly.Arduino.codeFunctions_;delete Blockly.Arduino.userFunctions_;delete Blockly.Arduino.functionNames_;delete Blockly.Arduino.setups_;delete Blockly.Arduino.pins_; +Blockly.Arduino.variableDB_.reset();b=b.join("\n")+d.join("\n")+c.join("\n")+e.join("\n\n");g="void setup() {"+g.join("\n ")+"\n}\n\n";a="void loop() {\n "+a.replace(/\n/g,"\n ")+"\n}";return b+g+a};Blockly.Arduino.addInclude=function(a,b){void 0===Blockly.Arduino.includes_[a]&&(Blockly.Arduino.includes_[a]=b)};Blockly.Arduino.addDeclaration=function(a,b){void 0===Blockly.Arduino.definitions_[a]&&(Blockly.Arduino.definitions_[a]=b)}; +Blockly.Arduino.addVariable=function(a,b,c){var d=!1;if(c||void 0===Blockly.Arduino.variables_[a])Blockly.Arduino.variables_[a]=b,d=!0;return d};Blockly.Arduino.addSetup=function(a,b,c){var d=!1;if(c||void 0===Blockly.Arduino.setups_[a])Blockly.Arduino.setups_[a]=b,d=!0;return d}; +Blockly.Arduino.addFunction=function(a,b){if(void 0===Blockly.Arduino.codeFunctions_[a]){var c=Blockly.Arduino.variableDB_.getDistinctName(a,Blockly.Generator.NAME_TYPE);Blockly.Arduino.codeFunctions_[a]=b.replace(Blockly.Arduino.DEF_FUNC_NAME,c);Blockly.Arduino.functionNames_[a]=c}return Blockly.Arduino.functionNames_[a]}; +Blockly.Arduino.reservePin=function(a,b,c,d){void 0!==Blockly.Arduino.pins_[b]?Blockly.Arduino.pins_[b]!=c?a.setWarningText(Blockly.Msg.ARD_PIN_WARN1.replace("%1",b).replace("%2",d).replace("%3",c).replace("%4",Blockly.Arduino.pins_[b]),d):a.setWarningText(null,d):(Blockly.Arduino.pins_[b]=c,a.setWarningText(null,d))};Blockly.Arduino.scrubNakedValue=function(a){return a+";\n"}; +Blockly.Arduino.quote_=function(a){a=a.replace(/\\/g,"\\\\").replace(/\n/g,"\\\n").replace(/\$/g,"\\$").replace(/'/g,"\\'");return'"'+a+'"'}; +Blockly.Arduino.scrub_=function(a,b){if(null===b)return"";var c="";if(!a.outputConnection||!a.outputConnection.targetConnection){var d=a.getCommentText();d&&(c+=this.prefixLines(d,"// ")+"\n");for(var e=0;ec||255",GTE:">="}[a.getFieldValue("OP")],c="=="==b||"!="==b?Blockly.Arduino.ORDER_EQUALITY:Blockly.Arduino.ORDER_RELATIONAL,d=Blockly.Arduino.valueToCode(a,"A",c)||"0";a=Blockly.Arduino.valueToCode(a,"B",c)||"0";return[d+" "+b+" "+a,c]}; +Blockly.Arduino.logic_operation=function(a){var b="AND"==a.getFieldValue("OP")?"&&":"||",c="&&"==b?Blockly.Arduino.ORDER_LOGICAL_AND:Blockly.Arduino.ORDER_LOGICAL_OR,d=Blockly.Arduino.valueToCode(a,"A",c)||"false";a=Blockly.Arduino.valueToCode(a,"B",c)||"false";if(d||a){var e="&&"==b?"true":"false";d||(d=e);a||(a=e)}else a=d="false";return[d+" "+b+" "+a,c]}; +Blockly.Arduino.logic_negate=function(a){var b=Blockly.Arduino.ORDER_UNARY_PREFIX;return["!"+(Blockly.Arduino.valueToCode(a,"BOOL",b)||"false"),b]};Blockly.Arduino.logic_boolean=function(a){return["TRUE"==a.getFieldValue("BOOL")?"true":"false",Blockly.Arduino.ORDER_ATOMIC]};Blockly.Arduino.logic_null=function(a){return["NULL",Blockly.Arduino.ORDER_ATOMIC]}; +Blockly.Arduino.logic_ternary=function(a){var b=Blockly.Arduino.valueToCode(a,"IF",Blockly.Arduino.ORDER_CONDITIONAL)||"false",c=Blockly.Arduino.valueToCode(a,"THEN",Blockly.Arduino.ORDER_CONDITIONAL)||"null";a=Blockly.Arduino.valueToCode(a,"ELSE",Blockly.Arduino.ORDER_CONDITIONAL)||"null";return[b+" ? "+c+" : "+a,Blockly.Arduino.ORDER_CONDITIONAL]};Blockly.Arduino.loops={};Blockly.Arduino.controls_repeat=function(a){var b=Number(a.getFieldValue("TIMES")),c=Blockly.Arduino.statementToCode(a,"DO"),c=Blockly.Arduino.addLoopTrap(c,a.id);a=Blockly.Arduino.variableDB_.getDistinctName("count",Blockly.Variables.NAME_TYPE);return"for (int "+a+" = 0; "+a+" < "+b+"; "+a+"++) {\n"+c+"}\n"}; +Blockly.Arduino.controls_repeat_ext=function(a){var b=Blockly.Arduino.valueToCode(a,"TIMES",Blockly.Arduino.ORDER_ADDITIVE)||"0",c=Blockly.Arduino.statementToCode(a,"DO"),c=Blockly.Arduino.addLoopTrap(c,a.id);a="";var d=Blockly.Arduino.variableDB_.getDistinctName("count",Blockly.Variables.NAME_TYPE),e=b;b.match(/^\w+$/)||Blockly.isNumber(b)||(e=Blockly.Arduino.variableDB_.getDistinctName("repeat_end",Blockly.Variables.NAME_TYPE),a+="int "+e+" = "+b+";\n");return a+("for (int "+d+" = 0; "+d+" < "+ +e+"; "+d+"++) {\n"+c+"}\n")};Blockly.Arduino.controls_whileUntil=function(a){var b="UNTIL"==a.getFieldValue("MODE"),c=Blockly.Arduino.valueToCode(a,"BOOL",b?Blockly.Arduino.ORDER_LOGICAL_OR:Blockly.Arduino.ORDER_NONE)||"false",d=Blockly.Arduino.statementToCode(a,"DO"),d=Blockly.Arduino.addLoopTrap(d,a.id);b&&(c.match(/^\w+$/)||(c="("+c+")"),c="!"+c);return"while ("+c+") {\n"+d+"}\n"}; +Blockly.Arduino.controls_for=function(a){var b=Blockly.Arduino.variableDB_.getName(a.getFieldValue("VAR"),Blockly.Variables.NAME_TYPE),c=Blockly.Arduino.valueToCode(a,"FROM",Blockly.Arduino.ORDER_ASSIGNMENT)||"0",d=Blockly.Arduino.valueToCode(a,"TO",Blockly.Arduino.ORDER_ASSIGNMENT)||"0",e=Blockly.Arduino.valueToCode(a,"BY",Blockly.Arduino.ORDER_ASSIGNMENT)||"1",f=Blockly.Arduino.statementToCode(a,"DO"),f=Blockly.Arduino.addLoopTrap(f,a.id);if(Blockly.isNumber(c)&&Blockly.isNumber(d)&&Blockly.isNumber(e)){var g= +parseFloat(c)<=parseFloat(d);a="for ("+b+" = "+c+"; "+b+(g?" <= ":" >= ")+d+"; "+b;b=Math.abs(parseFloat(e));a=(1==b?a+(g?"++":"--"):a+((g?" += ":" -= ")+b))+(") {\n"+f+"}\n")}else a="",g=c,c.match(/^\w+$/)||Blockly.isNumber(c)||(g=Blockly.Arduino.variableDB_.getDistinctName(b+"_start",Blockly.Variables.NAME_TYPE),a+="int "+g+" = "+c+";\n"),c=d,d.match(/^\w+$/)||Blockly.isNumber(d)||(c=Blockly.Arduino.variableDB_.getDistinctName(b+"_end",Blockly.Variables.NAME_TYPE),a+="int "+c+" = "+d+";\n"),d=Blockly.Arduino.variableDB_.getDistinctName(b+ +"_inc",Blockly.Variables.NAME_TYPE),a+="int "+d+" = ",a=Blockly.isNumber(e)?a+(Math.abs(e)+";\n"):a+("abs("+e+");\n"),a=a+("if ("+g+" > "+c+") {\n")+(Blockly.Arduino.INDENT+d+" = -"+d+";\n"),a+="}\n",a+="for ("+b+" = "+g+";\n "+d+" >= 0 ? "+b+" <= "+c+" : "+b+" >= "+c+";\n "+b+" += "+d+") {\n"+f+"}\n";return a};Blockly.Arduino.controls_forEach=Blockly.Arduino.noGeneratorCodeLine; +Blockly.Arduino.controls_flow_statements=function(a){switch(a.getFieldValue("FLOW")){case "BREAK":return"break;\n";case "CONTINUE":return"continue;\n"}throw"Unknown flow statement.";};Blockly.Arduino.map={};Blockly.Arduino.base_map=function(a){var b=Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_NONE)||"0";a=Blockly.Arduino.valueToCode(a,"DMAX",Blockly.Arduino.ORDER_ATOMIC)||"0";return["map("+b+", 0, 1024, 0, "+a+")",Blockly.Arduino.ORDER_NONE]};Blockly.Arduino.math={};Blockly.Arduino.math_number=function(a){a=parseFloat(a.getFieldValue("NUM"));Infinity==a?a="INFINITY":-Infinity==a&&(a="-INFINITY");return[a,Blockly.Arduino.ORDER_ATOMIC]}; +Blockly.Arduino.math_arithmetic=function(a){var b={ADD:[" + ",Blockly.Arduino.ORDER_ADDITIVE],MINUS:[" - ",Blockly.Arduino.ORDER_ADDITIVE],MULTIPLY:[" * ",Blockly.Arduino.ORDER_MULTIPLICATIVE],DIVIDE:[" / ",Blockly.Arduino.ORDER_MULTIPLICATIVE],POWER:[null,Blockly.Arduino.ORDER_NONE]}[a.getFieldValue("OP")],c=b[0],b=b[1],d=Blockly.Arduino.valueToCode(a,"A",b)||"0";a=Blockly.Arduino.valueToCode(a,"B",b)||"0";return c?[d+c+a,b]:["Math.pow("+d+", "+a+")",Blockly.Arduino.ORDER_UNARY_POSTFIX]}; +Blockly.Arduino.math_single=function(a){var b=a.getFieldValue("OP"),c;if("NEG"==b)return a=Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_UNARY_PREFIX)||"0","-"==a[0]&&(a=" "+a),["-"+a,Blockly.Arduino.ORDER_UNARY_PREFIX];a="ABS"==b||"ROUND"==b.substring(0,5)?Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_UNARY_POSTFIX)||"0":"SIN"==b||"COS"==b||"TAN"==b?Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0":Blockly.Arduino.valueToCode(a,"NUM",Blockly.Arduino.ORDER_NONE)|| +"0";switch(b){case "ABS":c="abs("+a+")";break;case "ROOT":c="sqrt("+a+")";break;case "LN":c="log("+a+")";break;case "EXP":c="exp("+a+")";break;case "POW10":c="pow(10,"+a+")";break;case "ROUND":c="round("+a+")";break;case "ROUNDUP":c="ceil("+a+")";break;case "ROUNDDOWN":c="floor("+a+")";break;case "SIN":c="sin("+a+" / 180 * Math.PI)";break;case "COS":c="cos("+a+" / 180 * Math.PI)";break;case "TAN":c="tan("+a+" / 180 * Math.PI)"}if(c)return[c,Blockly.Arduino.ORDER_UNARY_POSTFIX];switch(b){case "LOG10":c= +"log("+a+") / log(10)";break;case "ASIN":c="asin("+a+") / M_PI * 180";break;case "ACOS":c="acos("+a+") / M_PI * 180";break;case "ATAN":c="atan("+a+") / M_PI * 180";break;default:throw"Unknown math operator: "+b;}return[c,Blockly.Arduino.ORDER_MULTIPLICATIVE]}; +Blockly.Arduino.math_constant=function(a){return{PI:["M_PI",Blockly.Arduino.ORDER_UNARY_POSTFIX],E:["M_E",Blockly.Arduino.ORDER_UNARY_POSTFIX],GOLDEN_RATIO:["(1 + sqrt(5)) / 2",Blockly.Arduino.ORDER_MULTIPLICATIVE],SQRT2:["M_SQRT2",Blockly.Arduino.ORDER_UNARY_POSTFIX],SQRT1_2:["M_SQRT1_2",Blockly.Arduino.ORDER_UNARY_POSTFIX],INFINITY:["INFINITY",Blockly.Arduino.ORDER_ATOMIC]}[a.getFieldValue("CONSTANT")]}; +Blockly.Arduino.math_number_property=function(a){var b=Blockly.Arduino.valueToCode(a,"NUMBER_TO_CHECK",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0",c=a.getFieldValue("PROPERTY"),d;if("PRIME"==c)return a=Blockly.Arduino.addFunction("mathIsPrime",["boolean "+Blockly.Arduino.DEF_FUNC_NAME+"(int n) {"," // https://en.wikipedia.org/wiki/Primality_test#Naive_methods\n if (n == 2 || n == 3) {\n return true;\n }\n // False if n is NaN, negative, is 1.\n // And false if n is divisible by 2 or 3.\n if (isnan(n) || (n <= 1) || (n == 1) || (n % 2 == 0) || (n % 3 == 0)) {\n return false;\n }\n // Check all the numbers of form 6k +/- 1, up to sqrt(n).\n for (int x = 6; x <= sqrt(n) + 1; x += 6) {\n if (n % (x - 1) == 0 || n % (x + 1) == 0) {\n return false;\n }\n }\n return true;\n}"].join("\n")), +Blockly.Arduino.addInclude("math","#include "),[a+"("+b+")",Blockly.Arduino.ORDER_UNARY_POSTFIX];switch(c){case "EVEN":d=b+" % 2 == 0";break;case "ODD":d=b+" % 2 == 1";break;case "WHOLE":Blockly.Arduino.addInclude("math","#include ");d="(floor("+b+") == "+b+")";break;case "POSITIVE":d=b+" > 0";break;case "NEGATIVE":d=b+" < 0";break;case "DIVISIBLE_BY":a=Blockly.Arduino.valueToCode(a,"DIVISOR",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0",d=b+" % "+a+" == 0"}return[d,Blockly.Arduino.ORDER_EQUALITY]}; +Blockly.Arduino.math_change=function(a){var b=Blockly.Arduino.valueToCode(a,"DELTA",Blockly.Arduino.ORDER_ADDITIVE)||"0";return Blockly.Arduino.variableDB_.getName(a.getFieldValue("VAR"),Blockly.Variables.NAME_TYPE)+" += "+b+";\n"};Blockly.Arduino.math_round=Blockly.Arduino.math_single;Blockly.Arduino.math_trig=Blockly.Arduino.math_single;Blockly.Arduino.math_on_list=Blockly.Arduino.noGeneratorCodeInline; +Blockly.Arduino.math_modulo=function(a){var b=Blockly.Arduino.valueToCode(a,"DIVIDEND",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0";a=Blockly.Arduino.valueToCode(a,"DIVISOR",Blockly.Arduino.ORDER_MULTIPLICATIVE)||"0";return[b+" % "+a,Blockly.Arduino.ORDER_MULTIPLICATIVE]}; +Blockly.Arduino.math_constrain=function(a){var b=Blockly.Arduino.valueToCode(a,"VALUE",Blockly.Arduino.ORDER_NONE)||"0",c=Blockly.Arduino.valueToCode(a,"LOW",Blockly.Arduino.ORDER_NONE)||"0";a=Blockly.Arduino.valueToCode(a,"HIGH",Blockly.Arduino.ORDER_NONE)||"0";return["("+b+" < "+c+" ? "+c+" : ( "+b+" > "+a+" ? "+a+" : "+b+"))",Blockly.Arduino.ORDER_UNARY_POSTFIX]}; +Blockly.Arduino.math_random_int=function(a){var b=Blockly.Arduino.valueToCode(a,"FROM",Blockly.Arduino.ORDER_NONE)||"0";a=Blockly.Arduino.valueToCode(a,"TO",Blockly.Arduino.ORDER_NONE)||"0";var c=Blockly.Arduino.variableDB_.getDistinctName("math_random_int",Blockly.Generator.NAME_TYPE);Blockly.Arduino.math_random_int.random_function=c;return[Blockly.Arduino.addFunction("mathRandomInt",["int "+Blockly.Arduino.DEF_FUNC_NAME+"(int min, int max) {"," if (min > max) {\n // Swap min and max to ensure min is smaller.\n int temp = min;\n min = max;\n max = temp;\n }\n return min + (rand() % (max - min + 1));\n}"].join("\n"))+ +"("+b+", "+a+")",Blockly.Arduino.ORDER_UNARY_POSTFIX]};Blockly.Arduino.math_random_float=function(a){return["(rand() / RAND_MAX)",Blockly.Arduino.ORDER_UNARY_POSTFIX]};Blockly.Arduino.procedures={}; +Blockly.Arduino.procedures_defreturn=function(a){var b=Blockly.Arduino.variableDB_.getName(a.getFieldValue("NAME"),Blockly.Procedures.NAME_TYPE),c=Blockly.Arduino.statementToCode(a,"STACK");Blockly.Arduino.STATEMENT_PREFIX&&(c=Blockly.Arduino.prefixLines(Blockly.Arduino.STATEMENT_PREFIX.replace(/%1/g,"'"+a.id+"'"),Blockly.Arduino.INDENT)+c);Blockly.Arduino.INFINITE_LOOP_TRAP&&(c=Blockly.Arduino.INFINITE_LOOP_TRAP.replace(/%1/g,"'"+a.id+"'")+c);var d=Blockly.Arduino.valueToCode(a,"RETURN",Blockly.Arduino.ORDER_NONE)|| +"";d&&(d=" return "+d+";\n");for(var e=[],f=0;f");Blockly.Arduino.addDeclaration("servo_"+b,"Servo "+d+";");Blockly.Arduino.addSetup("servo_"+b,d+".attach("+b+");",!0);return d+".write("+c+");\n"}; +Blockly.Arduino.servo_read=function(a){var b=a.getFieldValue("SERVO_PIN"),c="myServo"+b;Blockly.Arduino.reservePin(a,b,Blockly.Arduino.PinTypes.SERVO,"Servo Read");Blockly.Arduino.addInclude("servo","#include ");Blockly.Arduino.addDeclaration("servo_"+b,"Servo "+c+";");Blockly.Arduino.addSetup("servo_"+b,c+".attach("+b+");",!0);return[c+".read()",Blockly.Arduino.ORDER_ATOMIC]};Blockly.Arduino.spi={}; +Blockly.Arduino.spi_setup=function(a){var b=a.getFieldValue("SPI_ID"),c=a.getFieldValue("SPI_SHIFT_ORDER"),d=a.getFieldValue("SPI_CLOCK_DIVIDE");a=a.getFieldValue("SPI_MODE");Blockly.Arduino.addInclude("spi","#include ");Blockly.Arduino.addSetup("spi_order",b+".setBitOrder("+c+");",!0);Blockly.Arduino.addSetup("spi_mode",b+".setDataMode("+a+");",!0);Blockly.Arduino.addSetup("spi_div",b+".setClockDivider("+d+");",!0);Blockly.Arduino.addSetup("spi_begin",b+".begin();",!0);return""}; +Blockly.Arduino.spi_transfer=function(a){var b=a.getFieldValue("SPI_ID"),c=a.getFieldValue("SPI_SS"),d=Blockly.Arduino.valueToCode(a,"SPI_DATA",Blockly.Arduino.ORDER_ATOMIC)||"0";Blockly.Arduino.addInclude("spi","#include ");Blockly.Arduino.addSetup("spi_begin",b+".begin();",!1);for(var e=Blockly.Arduino.Boards.selected.spiPins[b],f=0;f");Blockly.Arduino.addDeclaration(c,e);Blockly.Arduino.addSetup(c,c+".setSpeed("+f+");",!0);return""}; +Blockly.Arduino.stepper_step=function(a){var b="stepper_"+a.getFieldValue("STEPPER_NAME");a=Blockly.Arduino.valueToCode(a,"STEPPER_STEPS",Blockly.Arduino.ORDER_ATOMIC)||"0";return b+".step("+a+");\n"};Blockly.Arduino.text={};Blockly.Arduino.text=function(a){return[Blockly.Arduino.quote_(a.getFieldValue("TEXT")),Blockly.Arduino.ORDER_ATOMIC]}; +Blockly.Arduino.text_join=function(a){var b;if(0==a.itemCount_)return['""',Blockly.Arduino.ORDER_ATOMIC];if(1==a.itemCount_)return["String("+(Blockly.Arduino.valueToCode(a,"ADD0",Blockly.Arduino.ORDER_UNARY_POSTFIX)||'""')+")",Blockly.Arduino.ORDER_UNARY_POSTFIX];var c;b=[];for(var d=0;d + * @license MIT + */ +/* eslint-disable no-proto */ + + + +var base64 = __webpack_require__(32) +var ieee754 = __webpack_require__(33) +var isArray = __webpack_require__(20) + +exports.Buffer = Buffer +exports.SlowBuffer = SlowBuffer +exports.INSPECT_MAX_BYTES = 50 + +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. + + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : typedArraySupport() + +/* + * Export kMaxLength after typed array support is determined. + */ +exports.kMaxLength = kMaxLength() + +function typedArraySupport () { + try { + var arr = new Uint8Array(1) + arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} + return arr.foo() === 42 && // typed array instances can be augmented + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` + } catch (e) { + return false + } +} + +function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff +} + +function createBuffer (that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length') + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length) + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length) + } + that.length = length + } + + return that +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer (arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length) + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error( + 'If encoding is specified then the first argument must be a string' + ) + } + return allocUnsafe(this, arg) + } + return from(this, arg, encodingOrOffset, length) +} + +Buffer.poolSize = 8192 // not used by this implementation + +// TODO: Legacy, not needed anymore. Remove in next major version. +Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype + return arr +} + +function from (that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length) + } + + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset) + } + + return fromObject(that, value) +} + +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length) +} + +if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype + Buffer.__proto__ = Uint8Array + if (typeof Symbol !== 'undefined' && Symbol.species && + Buffer[Symbol.species] === Buffer) { + // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 + Object.defineProperty(Buffer, Symbol.species, { + value: null, + configurable: true + }) + } +} + +function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number') + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative') + } +} + +function alloc (that, size, fill, encoding) { + assertSize(size) + if (size <= 0) { + return createBuffer(that, size) + } + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(that, size).fill(fill, encoding) + : createBuffer(that, size).fill(fill) + } + return createBuffer(that, size) +} + +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding) +} + +function allocUnsafe (that, size) { + assertSize(size) + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0 + } + } + return that +} + +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size) +} +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size) +} + +function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8' + } + + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') + } + + var length = byteLength(string, encoding) | 0 + that = createBuffer(that, length) + + var actual = that.write(string, encoding) + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual) + } + + return that +} + +function fromArrayLike (that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0 + that = createBuffer(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 + } + return that +} + +function fromArrayBuffer (that, array, byteOffset, length) { + array.byteLength // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds') + } + + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array) + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset) + } else { + array = new Uint8Array(array, byteOffset, length) + } + + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array) + } + return that +} + +function fromObject (that, obj) { + if (Buffer.isBuffer(obj)) { + var len = checked(obj.length) | 0 + that = createBuffer(that, len) + + if (that.length === 0) { + return that + } + + obj.copy(that, 0, 0, len) + return that + } + + if (obj) { + if ((typeof ArrayBuffer !== 'undefined' && + obj.buffer instanceof ArrayBuffer) || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0) + } + return fromArrayLike(that, obj) + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data) + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') +} + +function checked (length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 +} + +function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0 + } + return Buffer.alloc(+length) +} + +Buffer.isBuffer = function isBuffer (b) { + return !!(b != null && b._isBuffer) +} + +Buffer.compare = function compare (a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } + + if (a === b) return 0 + + var x = a.length + var y = b.length + + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i] + y = b[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +} + +Buffer.concat = function concat (list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + + if (list.length === 0) { + return Buffer.alloc(0) + } + + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; ++i) { + length += list[i].length + } + } + + var buffer = Buffer.allocUnsafe(length) + var pos = 0 + for (i = 0; i < list.length; ++i) { + var buf = list[i] + if (!Buffer.isBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos) + pos += buf.length + } + return buffer +} + +function byteLength (string, encoding) { + if (Buffer.isBuffer(string)) { + return string.length + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && + (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + string = '' + string + } + + var len = string.length + if (len === 0) return 0 + + // Use a for loop to avoid recursion + var loweredCase = false + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} +Buffer.byteLength = byteLength + +function slowToString (encoding, start, end) { + var loweredCase = false + + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. + + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0 + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length + } + + if (end <= 0) { + return '' + } + + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0 + start >>>= 0 + + if (end <= start) { + return '' + } + + if (!encoding) encoding = 'utf8' + + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) + + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) + + case 'ascii': + return asciiSlice(this, start, end) + + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) + + case 'base64': + return base64Slice(this, start, end) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } +} + +// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect +// Buffer instances. +Buffer.prototype._isBuffer = true + +function swap (b, n, m) { + var i = b[n] + b[n] = b[m] + b[m] = i +} + +Buffer.prototype.swap16 = function swap16 () { + var len = this.length + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') + } + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1) + } + return this +} + +Buffer.prototype.swap32 = function swap32 () { + var len = this.length + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3) + swap(this, i + 1, i + 2) + } + return this +} + +Buffer.prototype.swap64 = function swap64 () { + var len = this.length + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7) + swap(this, i + 1, i + 6) + swap(this, i + 2, i + 5) + swap(this, i + 3, i + 4) + } + return this +} + +Buffer.prototype.toString = function toString () { + var length = this.length | 0 + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) +} + +Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 +} + +Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') + if (this.length > max) str += ' ... ' + } + return '' +} + +Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (!Buffer.isBuffer(target)) { + throw new TypeError('Argument must be a Buffer') + } + + if (start === undefined) { + start = 0 + } + if (end === undefined) { + end = target ? target.length : 0 + } + if (thisStart === undefined) { + thisStart = 0 + } + if (thisEnd === undefined) { + thisEnd = this.length + } + + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } + + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } + + start >>>= 0 + end >>>= 0 + thisStart >>>= 0 + thisEnd >>>= 0 + + if (this === target) return 0 + + var x = thisEnd - thisStart + var y = end - start + var len = Math.min(x, y) + + var thisCopy = this.slice(thisStart, thisEnd) + var targetCopy = target.slice(start, end) + + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i] + y = targetCopy[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 + + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset + byteOffset = 0 + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000 + } + byteOffset = +byteOffset // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1) + } + + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1 + } else if (byteOffset < 0) { + if (dir) byteOffset = 0 + else return -1 + } + + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding) + } + + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (Buffer.isBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && + typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) + } + + throw new TypeError('val must be string, number or Buffer') +} + +function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1 + var arrLength = arr.length + var valLength = val.length + + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase() + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2 + arrLength /= 2 + valLength /= 2 + byteOffset /= 2 + } + } + + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } + + var i + if (dir) { + var foundIndex = -1 + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex + foundIndex = -1 + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength + for (i = byteOffset; i >= 0; i--) { + var found = true + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false + break + } + } + if (found) return i + } + } + + return -1 +} + +Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 +} + +Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) +} + +Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) +} + +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } + } + + // must be an even number of digits + var strLen = string.length + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') + + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (isNaN(parsed)) return i + buf[offset + i] = parsed + } + return i +} + +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} + +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} + +function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) +} + +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} + +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) +} + +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0 + if (isFinite(length)) { + length = length | 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) + } + + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining + + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') + } + + if (!encoding) encoding = 'utf8' + + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) + + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) + + case 'ascii': + return asciiWrite(this, string, offset, length) + + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) + + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) + + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) + + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } + } +} + +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +} + +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) + } +} + +function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end) + var res = [] + + var i = start + while (i < end) { + var firstByte = buf[i] + var codePoint = null + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1 + + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint + + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte + } + break + case 2: + secondByte = buf[i + 1] + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint + } + } + break + case 3: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint + } + } + break + case 4: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + fourthByte = buf[i + 3] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint + } + } + } + } + + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD + bytesPerSequence = 1 + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000 + res.push(codePoint >>> 10 & 0x3FF | 0xD800) + codePoint = 0xDC00 | codePoint & 0x3FF + } + + res.push(codePoint) + i += bytesPerSequence + } + + return decodeCodePointsArray(res) +} + +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000 + +function decodeCodePointsArray (codePoints) { + var len = codePoints.length + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } + + // Decode in chunks to avoid "call stack size exceeded". + var res = '' + var i = 0 + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ) + } + return res +} + +function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret +} + +function latin1Slice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) + + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]) + } + return ret +} + +function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; ++i) { + out += toHex(buf[i]) + } + return out +} + +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) + } + return res +} + +Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end + + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } + + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } + + if (end < start) end = start + + var newBuf + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end) + newBuf.__proto__ = Buffer.prototype + } else { + var sliceLen = end - start + newBuf = new Buffer(sliceLen, undefined) + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start] + } + } + + return newBuf +} + +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} + +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + + return val +} + +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) + } + + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } + + return val +} + +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] +} + +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) +} + +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] +} + +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +} + +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +} + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +} + +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} + +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +} + +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +} + +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) +} + +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) +} + +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) +} + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) +} + +function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') +} + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } + + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + this[offset] = (value & 0xff) + return offset + 1 +} + +function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } +} + +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } +} + +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = 0 + var mul = 1 + var sub = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) + + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } + + var i = byteLength - 1 + var mul = 1 + var sub = 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength +} + +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + if (value < 0) value = 0xff + value + 1 + this[offset] = (value & 0xff) + return offset + 1 +} + +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 +} + +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 +} + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 +} + +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') +} + +function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 +} + +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +} + +function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) + } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 +} + +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +} + +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) +} + +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start + + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') + } + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') + + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } + + var len = end - start + var i + + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start] + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start] + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, start + len), + targetStart + ) + } + + return len +} + +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start + start = 0 + end = this.length + } else if (typeof end === 'string') { + encoding = end + end = this.length + } + if (val.length === 1) { + var code = val.charCodeAt(0) + if (code < 256) { + val = code + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + } else if (typeof val === 'number') { + val = val & 255 + } + + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } + + if (end <= start) { + return this + } + + start = start >>> 0 + end = end === undefined ? this.length : end >>> 0 + + if (!val) val = 0 + + var i + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val + } + } else { + var bytes = Buffer.isBuffer(val) + ? val + : utf8ToBytes(new Buffer(val, encoding).toString()) + var len = bytes.length + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len] + } + } + + return this +} + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g + +function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str +} + +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} + +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) +} + +function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] + + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i) + + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } + + // valid lead + leadSurrogate = codePoint + + continue + } + + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } + + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + } + + leadSurrogate = null + + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } + } + + return bytes +} + +function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) + } + return byteArray +} + +function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break + + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) + } + + return byteArray +} + +function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) +} + +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] + } + return i +} + +function isnan (val) { + return val !== val // eslint-disable-line no-self-compare +} + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2))) + +/***/ }), +/* 1 */ +/***/ (function(module, exports) { + +// shim for using process in browser +var process = module.exports = {}; + +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. + +var cachedSetTimeout; +var cachedClearTimeout; + +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; + } + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +} ()) +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + +} +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } + + + +} +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; + +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} + +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; + + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} + +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; + +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; + +function noop() {} + +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; +process.prependListener = noop; +process.prependOnceListener = noop; + +process.listeners = function (name) { return [] } + +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; + +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; + + +/***/ }), +/* 2 */ +/***/ (function(module, exports) { + +var g; + +// This works in non-strict mode +g = (function() { + return this; +})(); + +try { + // This works if eval is allowed (see CSP) + g = g || new Function("return this")(); +} catch (e) { + // This works if the window reference is available + if (typeof window === "object") g = window; +} + +// g can still be undefined, but nothing to do about it... +// We return undefined, instead of nothing here, so it's +// easier to handle this case. if(!global) { ...} + +module.exports = g; + + +/***/ }), +/* 3 */ +/***/ (function(module, exports) { + +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor + } +} + + +/***/ }), +/* 4 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. + + + +/**/ + +var pna = __webpack_require__(11); +/**/ + +/**/ +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/**/ + +module.exports = Duplex; + +/**/ +var util = __webpack_require__(9); +util.inherits = __webpack_require__(3); +/**/ + +var Readable = __webpack_require__(25); +var Writable = __webpack_require__(19); + +util.inherits(Duplex, Readable); + +{ + // avoid scope creep, the keys array can then be collected + var keys = objectKeys(Writable.prototype); + for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; + } +} + +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); +} + +Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._writableState.highWaterMark; + } +}); + +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + pna.nextTick(onEndNT, this); +} + +function onEndNT(self) { + self.end(); +} + +Object.defineProperty(Duplex.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined || this._writableState === undefined) { + return false; + } + return this._readableState.destroyed && this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (this._readableState === undefined || this._writableState === undefined) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + this._writableState.destroyed = value; + } +}); + +Duplex.prototype._destroy = function (err, cb) { + this.push(null); + this.end(); + + pna.nextTick(cb, err); +}; + +/***/ }), +/* 5 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + + +var R = typeof Reflect === 'object' ? Reflect : null +var ReflectApply = R && typeof R.apply === 'function' + ? R.apply + : function ReflectApply(target, receiver, args) { + return Function.prototype.apply.call(target, receiver, args); + } + +var ReflectOwnKeys +if (R && typeof R.ownKeys === 'function') { + ReflectOwnKeys = R.ownKeys +} else if (Object.getOwnPropertySymbols) { + ReflectOwnKeys = function ReflectOwnKeys(target) { + return Object.getOwnPropertyNames(target) + .concat(Object.getOwnPropertySymbols(target)); + }; +} else { + ReflectOwnKeys = function ReflectOwnKeys(target) { + return Object.getOwnPropertyNames(target); + }; +} + +function ProcessEmitWarning(warning) { + if (console && console.warn) console.warn(warning); +} + +var NumberIsNaN = Number.isNaN || function NumberIsNaN(value) { + return value !== value; +} + +function EventEmitter() { + EventEmitter.init.call(this); +} +module.exports = EventEmitter; + +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; + +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._eventsCount = 0; +EventEmitter.prototype._maxListeners = undefined; + +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +var defaultMaxListeners = 10; + +Object.defineProperty(EventEmitter, 'defaultMaxListeners', { + enumerable: true, + get: function() { + return defaultMaxListeners; + }, + set: function(arg) { + if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) { + throw new RangeError('The value of "defaultMaxListeners" is out of range. It must be a non-negative number. Received ' + arg + '.'); + } + defaultMaxListeners = arg; + } +}); + +EventEmitter.init = function() { + + if (this._events === undefined || + this._events === Object.getPrototypeOf(this)._events) { + this._events = Object.create(null); + this._eventsCount = 0; + } + + this._maxListeners = this._maxListeners || undefined; +}; + +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) { + if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) { + throw new RangeError('The value of "n" is out of range. It must be a non-negative number. Received ' + n + '.'); + } + this._maxListeners = n; + return this; +}; + +function $getMaxListeners(that) { + if (that._maxListeners === undefined) + return EventEmitter.defaultMaxListeners; + return that._maxListeners; +} + +EventEmitter.prototype.getMaxListeners = function getMaxListeners() { + return $getMaxListeners(this); +}; + +EventEmitter.prototype.emit = function emit(type) { + var args = []; + for (var i = 1; i < arguments.length; i++) args.push(arguments[i]); + var doError = (type === 'error'); + + var events = this._events; + if (events !== undefined) + doError = (doError && events.error === undefined); + else if (!doError) + return false; + + // If there is no 'error' event listener then throw. + if (doError) { + var er; + if (args.length > 0) + er = args[0]; + if (er instanceof Error) { + // Note: The comments on the `throw` lines are intentional, they show + // up in Node's output if this results in an unhandled exception. + throw er; // Unhandled 'error' event + } + // At least give some kind of context to the user + var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : '')); + err.context = er; + throw err; // Unhandled 'error' event + } + + var handler = events[type]; + + if (handler === undefined) + return false; + + if (typeof handler === 'function') { + ReflectApply(handler, this, args); + } else { + var len = handler.length; + var listeners = arrayClone(handler, len); + for (var i = 0; i < len; ++i) + ReflectApply(listeners[i], this, args); + } + + return true; +}; + +function _addListener(target, type, listener, prepend) { + var m; + var events; + var existing; + + if (typeof listener !== 'function') { + throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); + } + + events = target._events; + if (events === undefined) { + events = target._events = Object.create(null); + target._eventsCount = 0; + } else { + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (events.newListener !== undefined) { + target.emit('newListener', type, + listener.listener ? listener.listener : listener); + + // Re-assign `events` because a newListener handler could have caused the + // this._events to be assigned to a new object + events = target._events; + } + existing = events[type]; + } + + if (existing === undefined) { + // Optimize the case of one listener. Don't need the extra array object. + existing = events[type] = listener; + ++target._eventsCount; + } else { + if (typeof existing === 'function') { + // Adding the second element, need to change to array. + existing = events[type] = + prepend ? [listener, existing] : [existing, listener]; + // If we've already got an array, just append. + } else if (prepend) { + existing.unshift(listener); + } else { + existing.push(listener); + } + + // Check for listener leak + m = $getMaxListeners(target); + if (m > 0 && existing.length > m && !existing.warned) { + existing.warned = true; + // No error code for this since it is a Warning + // eslint-disable-next-line no-restricted-syntax + var w = new Error('Possible EventEmitter memory leak detected. ' + + existing.length + ' ' + String(type) + ' listeners ' + + 'added. Use emitter.setMaxListeners() to ' + + 'increase limit'); + w.name = 'MaxListenersExceededWarning'; + w.emitter = target; + w.type = type; + w.count = existing.length; + ProcessEmitWarning(w); + } + } + + return target; +} + +EventEmitter.prototype.addListener = function addListener(type, listener) { + return _addListener(this, type, listener, false); +}; + +EventEmitter.prototype.on = EventEmitter.prototype.addListener; + +EventEmitter.prototype.prependListener = + function prependListener(type, listener) { + return _addListener(this, type, listener, true); + }; + +function onceWrapper() { + var args = []; + for (var i = 0; i < arguments.length; i++) args.push(arguments[i]); + if (!this.fired) { + this.target.removeListener(this.type, this.wrapFn); + this.fired = true; + ReflectApply(this.listener, this.target, args); + } +} + +function _onceWrap(target, type, listener) { + var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener }; + var wrapped = onceWrapper.bind(state); + wrapped.listener = listener; + state.wrapFn = wrapped; + return wrapped; +} + +EventEmitter.prototype.once = function once(type, listener) { + if (typeof listener !== 'function') { + throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); + } + this.on(type, _onceWrap(this, type, listener)); + return this; +}; + +EventEmitter.prototype.prependOnceListener = + function prependOnceListener(type, listener) { + if (typeof listener !== 'function') { + throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); + } + this.prependListener(type, _onceWrap(this, type, listener)); + return this; + }; + +// Emits a 'removeListener' event if and only if the listener was removed. +EventEmitter.prototype.removeListener = + function removeListener(type, listener) { + var list, events, position, i, originalListener; + + if (typeof listener !== 'function') { + throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener); + } + + events = this._events; + if (events === undefined) + return this; + + list = events[type]; + if (list === undefined) + return this; + + if (list === listener || list.listener === listener) { + if (--this._eventsCount === 0) + this._events = Object.create(null); + else { + delete events[type]; + if (events.removeListener) + this.emit('removeListener', type, list.listener || listener); + } + } else if (typeof list !== 'function') { + position = -1; + + for (i = list.length - 1; i >= 0; i--) { + if (list[i] === listener || list[i].listener === listener) { + originalListener = list[i].listener; + position = i; + break; + } + } + + if (position < 0) + return this; + + if (position === 0) + list.shift(); + else { + spliceOne(list, position); + } + + if (list.length === 1) + events[type] = list[0]; + + if (events.removeListener !== undefined) + this.emit('removeListener', type, originalListener || listener); + } + + return this; + }; + +EventEmitter.prototype.off = EventEmitter.prototype.removeListener; + +EventEmitter.prototype.removeAllListeners = + function removeAllListeners(type) { + var listeners, events, i; + + events = this._events; + if (events === undefined) + return this; + + // not listening for removeListener, no need to emit + if (events.removeListener === undefined) { + if (arguments.length === 0) { + this._events = Object.create(null); + this._eventsCount = 0; + } else if (events[type] !== undefined) { + if (--this._eventsCount === 0) + this._events = Object.create(null); + else + delete events[type]; + } + return this; + } + + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + var keys = Object.keys(events); + var key; + for (i = 0; i < keys.length; ++i) { + key = keys[i]; + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = Object.create(null); + this._eventsCount = 0; + return this; + } + + listeners = events[type]; + + if (typeof listeners === 'function') { + this.removeListener(type, listeners); + } else if (listeners !== undefined) { + // LIFO order + for (i = listeners.length - 1; i >= 0; i--) { + this.removeListener(type, listeners[i]); + } + } + + return this; + }; + +function _listeners(target, type, unwrap) { + var events = target._events; + + if (events === undefined) + return []; + + var evlistener = events[type]; + if (evlistener === undefined) + return []; + + if (typeof evlistener === 'function') + return unwrap ? [evlistener.listener || evlistener] : [evlistener]; + + return unwrap ? + unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length); +} + +EventEmitter.prototype.listeners = function listeners(type) { + return _listeners(this, type, true); +}; + +EventEmitter.prototype.rawListeners = function rawListeners(type) { + return _listeners(this, type, false); +}; + +EventEmitter.listenerCount = function(emitter, type) { + if (typeof emitter.listenerCount === 'function') { + return emitter.listenerCount(type); + } else { + return listenerCount.call(emitter, type); + } +}; + +EventEmitter.prototype.listenerCount = listenerCount; +function listenerCount(type) { + var events = this._events; + + if (events !== undefined) { + var evlistener = events[type]; + + if (typeof evlistener === 'function') { + return 1; + } else if (evlistener !== undefined) { + return evlistener.length; + } + } + + return 0; +} + +EventEmitter.prototype.eventNames = function eventNames() { + return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : []; +}; + +function arrayClone(arr, n) { + var copy = new Array(n); + for (var i = 0; i < n; ++i) + copy[i] = arr[i]; + return copy; +} + +function spliceOne(list, index) { + for (; index + 1 < list.length; index++) + list[index] = list[index + 1]; + list.pop(); +} + +function unwrapListeners(arr) { + var ret = new Array(arr.length); + for (var i = 0; i < ret.length; ++i) { + ret[i] = arr[i].listener || arr[i]; + } + return ret; +} + + +/***/ }), +/* 6 */ +/***/ (function(module, exports, __webpack_require__) { + +/* + +The MIT License (MIT) + +Original Library + - Copyright (c) Marak Squires + +Additional functionality + - Copyright (c) Sindre Sorhus (sindresorhus.com) + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files (the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +*/ + +var colors = {}; +module['exports'] = colors; + +colors.themes = {}; + +var ansiStyles = colors.styles = __webpack_require__(47); +var defineProps = Object.defineProperties; + +colors.supportsColor = __webpack_require__(48); + +if (typeof colors.enabled === "undefined") { + colors.enabled = colors.supportsColor; +} + +colors.stripColors = colors.strip = function(str){ + return ("" + str).replace(/\x1B\[\d+m/g, ''); +}; + + +var stylize = colors.stylize = function stylize (str, style) { + if (!colors.enabled) { + return str+''; + } + + return ansiStyles[style].open + str + ansiStyles[style].close; +} + +var matchOperatorsRe = /[|\\{}()[\]^$+*?.]/g; +var escapeStringRegexp = function (str) { + if (typeof str !== 'string') { + throw new TypeError('Expected a string'); + } + return str.replace(matchOperatorsRe, '\\$&'); +} + +function build(_styles) { + var builder = function builder() { + return applyStyle.apply(builder, arguments); + }; + builder._styles = _styles; + // __proto__ is used because we must return a function, but there is + // no way to create a function with a different prototype. + builder.__proto__ = proto; + return builder; +} + +var styles = (function () { + var ret = {}; + ansiStyles.grey = ansiStyles.gray; + Object.keys(ansiStyles).forEach(function (key) { + ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g'); + ret[key] = { + get: function () { + return build(this._styles.concat(key)); + } + }; + }); + return ret; +})(); + +var proto = defineProps(function colors() {}, styles); + +function applyStyle() { + var args = arguments; + var argsLen = args.length; + var str = argsLen !== 0 && String(arguments[0]); + if (argsLen > 1) { + for (var a = 1; a < argsLen; a++) { + str += ' ' + args[a]; + } + } + + if (!colors.enabled || !str) { + return str; + } + + var nestedStyles = this._styles; + + var i = nestedStyles.length; + while (i--) { + var code = ansiStyles[nestedStyles[i]]; + str = code.open + str.replace(code.closeRe, code.open) + code.close; + } + + return str; +} + +function applyTheme (theme) { + for (var style in theme) { + (function(style){ + colors[style] = function(str){ + if (typeof theme[style] === 'object'){ + var out = str; + for (var i in theme[style]){ + out = colors[theme[style][i]](out); + } + return out; + } + return colors[theme[style]](str); + }; + })(style) + } +} + +colors.setTheme = function (theme) { + if (typeof theme === 'string') { + try { + colors.themes[theme] = __webpack_require__(23)(theme); + applyTheme(colors.themes[theme]); + return colors.themes[theme]; + } catch (err) { + console.log(err); + return err; + } + } else { + applyTheme(theme); + } +}; + +function init() { + var ret = {}; + Object.keys(styles).forEach(function (name) { + ret[name] = { + get: function () { + return build([name]); + } + }; + }); + return ret; +} + +var sequencer = function sequencer (map, str) { + var exploded = str.split(""), i = 0; + exploded = exploded.map(map); + return exploded.join(""); +}; + +// custom formatter methods +colors.trap = __webpack_require__(49); +colors.zalgo = __webpack_require__(50); + +// maps +colors.maps = {}; +colors.maps.america = __webpack_require__(51); +colors.maps.zebra = __webpack_require__(52); +colors.maps.rainbow = __webpack_require__(53); +colors.maps.random = __webpack_require__(54) + +for (var map in colors.maps) { + (function(map){ + colors[map] = function (str) { + return sequencer(colors.maps[map], str); + } + })(map) +} + +defineProps(colors, init()); + +/***/ }), +/* 7 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global) {var scope = (typeof global !== "undefined" && global) || + (typeof self !== "undefined" && self) || + window; +var apply = Function.prototype.apply; + +// DOM APIs, for completeness + +exports.setTimeout = function() { + return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout); +}; +exports.setInterval = function() { + return new Timeout(apply.call(setInterval, scope, arguments), clearInterval); +}; +exports.clearTimeout = +exports.clearInterval = function(timeout) { + if (timeout) { + timeout.close(); + } +}; + +function Timeout(id, clearFn) { + this._id = id; + this._clearFn = clearFn; +} +Timeout.prototype.unref = Timeout.prototype.ref = function() {}; +Timeout.prototype.close = function() { + this._clearFn.call(scope, this._id); +}; + +// Does not start the time, just sets up the members needed. +exports.enroll = function(item, msecs) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = msecs; +}; + +exports.unenroll = function(item) { + clearTimeout(item._idleTimeoutId); + item._idleTimeout = -1; +}; + +exports._unrefActive = exports.active = function(item) { + clearTimeout(item._idleTimeoutId); + + var msecs = item._idleTimeout; + if (msecs >= 0) { + item._idleTimeoutId = setTimeout(function onTimeout() { + if (item._onTimeout) + item._onTimeout(); + }, msecs); + } +}; + +// setimmediate attaches itself to the global object +__webpack_require__(36); +// On some exotic environments, it's not clear which object `setimmediate` was +// able to install onto. Search each possibility in the same order as the +// `setimmediate` library. +exports.setImmediate = (typeof self !== "undefined" && self.setImmediate) || + (typeof global !== "undefined" && global.setImmediate) || + (this && this.setImmediate); +exports.clearImmediate = (typeof self !== "undefined" && self.clearImmediate) || + (typeof global !== "undefined" && global.clearImmediate) || + (this && this.clearImmediate); + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2))) + +/***/ }), +/* 8 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(process) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var getOwnPropertyDescriptors = Object.getOwnPropertyDescriptors || + function getOwnPropertyDescriptors(obj) { + var keys = Object.keys(obj); + var descriptors = {}; + for (var i = 0; i < keys.length; i++) { + descriptors[keys[i]] = Object.getOwnPropertyDescriptor(obj, keys[i]); + } + return descriptors; + }; + +var formatRegExp = /%[sdj%]/g; +exports.format = function(f) { + if (!isString(f)) { + var objects = []; + for (var i = 0; i < arguments.length; i++) { + objects.push(inspect(arguments[i])); + } + return objects.join(' '); + } + + var i = 1; + var args = arguments; + var len = args.length; + var str = String(f).replace(formatRegExp, function(x) { + if (x === '%%') return '%'; + if (i >= len) return x; + switch (x) { + case '%s': return String(args[i++]); + case '%d': return Number(args[i++]); + case '%j': + try { + return JSON.stringify(args[i++]); + } catch (_) { + return '[Circular]'; + } + default: + return x; + } + }); + for (var x = args[i]; i < len; x = args[++i]) { + if (isNull(x) || !isObject(x)) { + str += ' ' + x; + } else { + str += ' ' + inspect(x); + } + } + return str; +}; + + +// Mark that a method should not be used. +// Returns a modified function which warns once by default. +// If --no-deprecation is set, then it is a no-op. +exports.deprecate = function(fn, msg) { + if (typeof process !== 'undefined' && process.noDeprecation === true) { + return fn; + } + + // Allow for deprecating things in the process of starting up. + if (typeof process === 'undefined') { + return function() { + return exports.deprecate(fn, msg).apply(this, arguments); + }; + } + + var warned = false; + function deprecated() { + if (!warned) { + if (process.throwDeprecation) { + throw new Error(msg); + } else if (process.traceDeprecation) { + console.trace(msg); + } else { + console.error(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } + + return deprecated; +}; + + +var debugs = {}; +var debugEnviron; +exports.debuglog = function(set) { + if (isUndefined(debugEnviron)) + debugEnviron = process.env.NODE_DEBUG || ''; + set = set.toUpperCase(); + if (!debugs[set]) { + if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { + var pid = process.pid; + debugs[set] = function() { + var msg = exports.format.apply(exports, arguments); + console.error('%s %d: %s', set, pid, msg); + }; + } else { + debugs[set] = function() {}; + } + } + return debugs[set]; +}; + + +/** + * Echos the value of a value. Trys to print the value out + * in the best way possible given the different types. + * + * @param {Object} obj The object to print out. + * @param {Object} opts Optional options object that alters the output. + */ +/* legacy: obj, showHidden, depth, colors*/ +function inspect(obj, opts) { + // default options + var ctx = { + seen: [], + stylize: stylizeNoColor + }; + // legacy... + if (arguments.length >= 3) ctx.depth = arguments[2]; + if (arguments.length >= 4) ctx.colors = arguments[3]; + if (isBoolean(opts)) { + // legacy... + ctx.showHidden = opts; + } else if (opts) { + // got an "options" object + exports._extend(ctx, opts); + } + // set default options + if (isUndefined(ctx.showHidden)) ctx.showHidden = false; + if (isUndefined(ctx.depth)) ctx.depth = 2; + if (isUndefined(ctx.colors)) ctx.colors = false; + if (isUndefined(ctx.customInspect)) ctx.customInspect = true; + if (ctx.colors) ctx.stylize = stylizeWithColor; + return formatValue(ctx, obj, ctx.depth); +} +exports.inspect = inspect; + + +// http://en.wikipedia.org/wiki/ANSI_escape_code#graphics +inspect.colors = { + 'bold' : [1, 22], + 'italic' : [3, 23], + 'underline' : [4, 24], + 'inverse' : [7, 27], + 'white' : [37, 39], + 'grey' : [90, 39], + 'black' : [30, 39], + 'blue' : [34, 39], + 'cyan' : [36, 39], + 'green' : [32, 39], + 'magenta' : [35, 39], + 'red' : [31, 39], + 'yellow' : [33, 39] +}; + +// Don't use 'blue' not visible on cmd.exe +inspect.styles = { + 'special': 'cyan', + 'number': 'yellow', + 'boolean': 'yellow', + 'undefined': 'grey', + 'null': 'bold', + 'string': 'green', + 'date': 'magenta', + // "name": intentionally not styling + 'regexp': 'red' +}; + + +function stylizeWithColor(str, styleType) { + var style = inspect.styles[styleType]; + + if (style) { + return '\u001b[' + inspect.colors[style][0] + 'm' + str + + '\u001b[' + inspect.colors[style][1] + 'm'; + } else { + return str; + } +} + + +function stylizeNoColor(str, styleType) { + return str; +} + + +function arrayToHash(array) { + var hash = {}; + + array.forEach(function(val, idx) { + hash[val] = true; + }); + + return hash; +} + + +function formatValue(ctx, value, recurseTimes) { + // Provide a hook for user-specified inspect functions. + // Check that value is an object with an inspect function on it + if (ctx.customInspect && + value && + isFunction(value.inspect) && + // Filter out the util module, it's inspect function is special + value.inspect !== exports.inspect && + // Also filter out any prototype objects using the circular check. + !(value.constructor && value.constructor.prototype === value)) { + var ret = value.inspect(recurseTimes, ctx); + if (!isString(ret)) { + ret = formatValue(ctx, ret, recurseTimes); + } + return ret; + } + + // Primitive types cannot have properties + var primitive = formatPrimitive(ctx, value); + if (primitive) { + return primitive; + } + + // Look up the keys of the object. + var keys = Object.keys(value); + var visibleKeys = arrayToHash(keys); + + if (ctx.showHidden) { + keys = Object.getOwnPropertyNames(value); + } + + // IE doesn't make error fields non-enumerable + // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx + if (isError(value) + && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { + return formatError(value); + } + + // Some type of object without properties can be shortcutted. + if (keys.length === 0) { + if (isFunction(value)) { + var name = value.name ? ': ' + value.name : ''; + return ctx.stylize('[Function' + name + ']', 'special'); + } + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } + if (isDate(value)) { + return ctx.stylize(Date.prototype.toString.call(value), 'date'); + } + if (isError(value)) { + return formatError(value); + } + } + + var base = '', array = false, braces = ['{', '}']; + + // Make Array say that they are Array + if (isArray(value)) { + array = true; + braces = ['[', ']']; + } + + // Make functions say that they are functions + if (isFunction(value)) { + var n = value.name ? ': ' + value.name : ''; + base = ' [Function' + n + ']'; + } + + // Make RegExps say that they are RegExps + if (isRegExp(value)) { + base = ' ' + RegExp.prototype.toString.call(value); + } + + // Make dates with properties first say the date + if (isDate(value)) { + base = ' ' + Date.prototype.toUTCString.call(value); + } + + // Make error with message first say the error + if (isError(value)) { + base = ' ' + formatError(value); + } + + if (keys.length === 0 && (!array || value.length == 0)) { + return braces[0] + base + braces[1]; + } + + if (recurseTimes < 0) { + if (isRegExp(value)) { + return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); + } else { + return ctx.stylize('[Object]', 'special'); + } + } + + ctx.seen.push(value); + + var output; + if (array) { + output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); + } else { + output = keys.map(function(key) { + return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); + }); + } + + ctx.seen.pop(); + + return reduceToSingleString(output, base, braces); +} + + +function formatPrimitive(ctx, value) { + if (isUndefined(value)) + return ctx.stylize('undefined', 'undefined'); + if (isString(value)) { + var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') + .replace(/'/g, "\\'") + .replace(/\\"/g, '"') + '\''; + return ctx.stylize(simple, 'string'); + } + if (isNumber(value)) + return ctx.stylize('' + value, 'number'); + if (isBoolean(value)) + return ctx.stylize('' + value, 'boolean'); + // For some reason typeof null is "object", so special case here. + if (isNull(value)) + return ctx.stylize('null', 'null'); +} + + +function formatError(value) { + return '[' + Error.prototype.toString.call(value) + ']'; +} + + +function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { + var output = []; + for (var i = 0, l = value.length; i < l; ++i) { + if (hasOwnProperty(value, String(i))) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + String(i), true)); + } else { + output.push(''); + } + } + keys.forEach(function(key) { + if (!key.match(/^\d+$/)) { + output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, + key, true)); + } + }); + return output; +} + + +function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { + var name, str, desc; + desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; + if (desc.get) { + if (desc.set) { + str = ctx.stylize('[Getter/Setter]', 'special'); + } else { + str = ctx.stylize('[Getter]', 'special'); + } + } else { + if (desc.set) { + str = ctx.stylize('[Setter]', 'special'); + } + } + if (!hasOwnProperty(visibleKeys, key)) { + name = '[' + key + ']'; + } + if (!str) { + if (ctx.seen.indexOf(desc.value) < 0) { + if (isNull(recurseTimes)) { + str = formatValue(ctx, desc.value, null); + } else { + str = formatValue(ctx, desc.value, recurseTimes - 1); + } + if (str.indexOf('\n') > -1) { + if (array) { + str = str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n').substr(2); + } else { + str = '\n' + str.split('\n').map(function(line) { + return ' ' + line; + }).join('\n'); + } + } + } else { + str = ctx.stylize('[Circular]', 'special'); + } + } + if (isUndefined(name)) { + if (array && key.match(/^\d+$/)) { + return str; + } + name = JSON.stringify('' + key); + if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { + name = name.substr(1, name.length - 2); + name = ctx.stylize(name, 'name'); + } else { + name = name.replace(/'/g, "\\'") + .replace(/\\"/g, '"') + .replace(/(^"|"$)/g, "'"); + name = ctx.stylize(name, 'string'); + } + } + + return name + ': ' + str; +} + + +function reduceToSingleString(output, base, braces) { + var numLinesEst = 0; + var length = output.reduce(function(prev, cur) { + numLinesEst++; + if (cur.indexOf('\n') >= 0) numLinesEst++; + return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; + }, 0); + + if (length > 60) { + return braces[0] + + (base === '' ? '' : base + '\n ') + + ' ' + + output.join(',\n ') + + ' ' + + braces[1]; + } + + return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; +} + + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. +function isArray(ar) { + return Array.isArray(ar); +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return isObject(re) && objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return isObject(d) && objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return isObject(e) && + (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = __webpack_require__(56); + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + + +function pad(n) { + return n < 10 ? '0' + n.toString(10) : n.toString(10); +} + + +var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', + 'Oct', 'Nov', 'Dec']; + +// 26 Feb 16:19:34 +function timestamp() { + var d = new Date(); + var time = [pad(d.getHours()), + pad(d.getMinutes()), + pad(d.getSeconds())].join(':'); + return [d.getDate(), months[d.getMonth()], time].join(' '); +} + + +// log is just a thin wrapper to console.log that prepends a timestamp +exports.log = function() { + console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); +}; + + +/** + * Inherit the prototype methods from one constructor into another. + * + * The Function.prototype.inherits from lang.js rewritten as a standalone + * function (not on Function.prototype). NOTE: If this file is to be loaded + * during bootstrapping this function needs to be rewritten using some native + * functions as prototype setup using normal JavaScript does not work as + * expected during bootstrapping (see mirror.js in r114903). + * + * @param {function} ctor Constructor function which needs to inherit the + * prototype. + * @param {function} superCtor Constructor function to inherit prototype from. + */ +exports.inherits = __webpack_require__(3); + +exports._extend = function(origin, add) { + // Don't do anything if add isn't an object + if (!add || !isObject(add)) return origin; + + var keys = Object.keys(add); + var i = keys.length; + while (i--) { + origin[keys[i]] = add[keys[i]]; + } + return origin; +}; + +function hasOwnProperty(obj, prop) { + return Object.prototype.hasOwnProperty.call(obj, prop); +} + +var kCustomPromisifiedSymbol = typeof Symbol !== 'undefined' ? Symbol('util.promisify.custom') : undefined; + +exports.promisify = function promisify(original) { + if (typeof original !== 'function') + throw new TypeError('The "original" argument must be of type Function'); + + if (kCustomPromisifiedSymbol && original[kCustomPromisifiedSymbol]) { + var fn = original[kCustomPromisifiedSymbol]; + if (typeof fn !== 'function') { + throw new TypeError('The "util.promisify.custom" argument must be of type Function'); + } + Object.defineProperty(fn, kCustomPromisifiedSymbol, { + value: fn, enumerable: false, writable: false, configurable: true + }); + return fn; + } + + function fn() { + var promiseResolve, promiseReject; + var promise = new Promise(function (resolve, reject) { + promiseResolve = resolve; + promiseReject = reject; + }); + + var args = []; + for (var i = 0; i < arguments.length; i++) { + args.push(arguments[i]); + } + args.push(function (err, value) { + if (err) { + promiseReject(err); + } else { + promiseResolve(value); + } + }); + + try { + original.apply(this, args); + } catch (err) { + promiseReject(err); + } + + return promise; + } + + Object.setPrototypeOf(fn, Object.getPrototypeOf(original)); + + if (kCustomPromisifiedSymbol) Object.defineProperty(fn, kCustomPromisifiedSymbol, { + value: fn, enumerable: false, writable: false, configurable: true + }); + return Object.defineProperties( + fn, + getOwnPropertyDescriptors(original) + ); +} + +exports.promisify.custom = kCustomPromisifiedSymbol + +function callbackifyOnRejected(reason, cb) { + // `!reason` guard inspired by bluebird (Ref: https://goo.gl/t5IS6M). + // Because `null` is a special error value in callbacks which means "no error + // occurred", we error-wrap so the callback consumer can distinguish between + // "the promise rejected with null" or "the promise fulfilled with undefined". + if (!reason) { + var newReason = new Error('Promise was rejected with a falsy value'); + newReason.reason = reason; + reason = newReason; + } + return cb(reason); +} + +function callbackify(original) { + if (typeof original !== 'function') { + throw new TypeError('The "original" argument must be of type Function'); + } + + // We DO NOT return the promise as it gives the user a false sense that + // the promise is actually somehow related to the callback's execution + // and that the callback throwing will reject the promise. + function callbackified() { + var args = []; + for (var i = 0; i < arguments.length; i++) { + args.push(arguments[i]); + } + + var maybeCb = args.pop(); + if (typeof maybeCb !== 'function') { + throw new TypeError('The last argument must be of type Function'); + } + var self = this; + var cb = function() { + return maybeCb.apply(self, arguments); + }; + // In true node style we process the callback on `nextTick` with all the + // implications (stack, `uncaughtException`, `async_hooks`) + original.apply(this, args) + .then(function(ret) { process.nextTick(cb, null, ret) }, + function(rej) { process.nextTick(callbackifyOnRejected, rej, cb) }); + } + + Object.setPrototypeOf(callbackified, Object.getPrototypeOf(original)); + Object.defineProperties(callbackified, + getOwnPropertyDescriptors(original)); + return callbackified; +} +exports.callbackify = callbackify; + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(1))) + +/***/ }), +/* 9 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. + +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); + } + return objectToString(arg) === '[object Array]'; +} +exports.isArray = isArray; + +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; + +function isNull(arg) { + return arg === null; +} +exports.isNull = isNull; + +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; + +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; + +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; + +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; + +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; + +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; + +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; + +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; + +function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; + +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; + +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; +} +exports.isPrimitive = isPrimitive; + +exports.isBuffer = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); +} + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer)) + +/***/ }), +/* 10 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {var fs = __webpack_require__(21); +var intelhex = __webpack_require__(22); + +var tools = {}; + +/** + * Opens and parses a given hex file + */ +tools._parseHex = function(file) { + try { + var data; + if (typeof file === 'string') { + data = fs.readFileSync(file, { + encoding: 'utf8' + }); + } else { + // ensure compatibility with browser array buffers + data = Buffer.from(file); + } + + return intelhex.parse(data).data; + } catch (error) { + return error; + } +}; + +tools._hexStringToByte = function(str) { + return Buffer.from([parseInt(str,16)]); +} + +module.exports = tools; + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer)) + +/***/ }), +/* 11 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process) { + +if (!process.version || + process.version.indexOf('v0.') === 0 || + process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = { nextTick: nextTick }; +} else { + module.exports = process +} + +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); + } + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; + } + return process.nextTick(function afterTick() { + fn.apply(null, args); + }); + } +} + + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(1))) + +/***/ }), +/* 12 */ +/***/ (function(module, exports, __webpack_require__) { + +/* eslint-disable node/no-deprecated-api */ +var buffer = __webpack_require__(0) +var Buffer = buffer.Buffer + +// alternative to using Object.keys for old browsers +function copyProps (src, dst) { + for (var key in src) { + dst[key] = src[key] + } +} +if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { + module.exports = buffer +} else { + // Copy properties from require('buffer') + copyProps(buffer, exports) + exports.Buffer = SafeBuffer +} + +function SafeBuffer (arg, encodingOrOffset, length) { + return Buffer(arg, encodingOrOffset, length) +} + +// Copy static methods from Buffer +copyProps(Buffer, SafeBuffer) + +SafeBuffer.from = function (arg, encodingOrOffset, length) { + if (typeof arg === 'number') { + throw new TypeError('Argument must not be a number') + } + return Buffer(arg, encodingOrOffset, length) +} + +SafeBuffer.alloc = function (size, fill, encoding) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + var buf = Buffer(size) + if (fill !== undefined) { + if (typeof encoding === 'string') { + buf.fill(fill, encoding) + } else { + buf.fill(fill) + } + } else { + buf.fill(0) + } + return buf +} + +SafeBuffer.allocUnsafe = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return Buffer(size) +} + +SafeBuffer.allocUnsafeSlow = function (size) { + if (typeof size !== 'number') { + throw new TypeError('Argument must be a number') + } + return buffer.SlowBuffer(size) +} + + +/***/ }), +/* 13 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(setImmediate, process, global, module) {(function (global, factory) { + true ? factory(exports) : + undefined; +}(this, (function (exports) { 'use strict'; + +function slice(arrayLike, start) { + start = start|0; + var newLen = Math.max(arrayLike.length - start, 0); + var newArr = Array(newLen); + for(var idx = 0; idx < newLen; idx++) { + newArr[idx] = arrayLike[start + idx]; + } + return newArr; +} + +/** + * Creates a continuation function with some arguments already applied. + * + * Useful as a shorthand when combined with other control flow functions. Any + * arguments passed to the returned function are added to the arguments + * originally passed to apply. + * + * @name apply + * @static + * @memberOf module:Utils + * @method + * @category Util + * @param {Function} fn - The function you want to eventually apply all + * arguments to. Invokes with (arguments...). + * @param {...*} arguments... - Any number of arguments to automatically apply + * when the continuation is called. + * @returns {Function} the partially-applied function + * @example + * + * // using apply + * async.parallel([ + * async.apply(fs.writeFile, 'testfile1', 'test1'), + * async.apply(fs.writeFile, 'testfile2', 'test2') + * ]); + * + * + * // the same process without using apply + * async.parallel([ + * function(callback) { + * fs.writeFile('testfile1', 'test1', callback); + * }, + * function(callback) { + * fs.writeFile('testfile2', 'test2', callback); + * } + * ]); + * + * // It's possible to pass any number of additional arguments when calling the + * // continuation: + * + * node> var fn = async.apply(sys.puts, 'one'); + * node> fn('two', 'three'); + * one + * two + * three + */ +var apply = function(fn/*, ...args*/) { + var args = slice(arguments, 1); + return function(/*callArgs*/) { + var callArgs = slice(arguments); + return fn.apply(null, args.concat(callArgs)); + }; +}; + +var initialParams = function (fn) { + return function (/*...args, callback*/) { + var args = slice(arguments); + var callback = args.pop(); + fn.call(this, args, callback); + }; +}; + +/** + * Checks if `value` is the + * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) + * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is an object, else `false`. + * @example + * + * _.isObject({}); + * // => true + * + * _.isObject([1, 2, 3]); + * // => true + * + * _.isObject(_.noop); + * // => true + * + * _.isObject(null); + * // => false + */ +function isObject(value) { + var type = typeof value; + return value != null && (type == 'object' || type == 'function'); +} + +var hasSetImmediate = typeof setImmediate === 'function' && setImmediate; +var hasNextTick = typeof process === 'object' && typeof process.nextTick === 'function'; + +function fallback(fn) { + setTimeout(fn, 0); +} + +function wrap(defer) { + return function (fn/*, ...args*/) { + var args = slice(arguments, 1); + defer(function () { + fn.apply(null, args); + }); + }; +} + +var _defer; + +if (hasSetImmediate) { + _defer = setImmediate; +} else if (hasNextTick) { + _defer = process.nextTick; +} else { + _defer = fallback; +} + +var setImmediate$1 = wrap(_defer); + +/** + * Take a sync function and make it async, passing its return value to a + * callback. This is useful for plugging sync functions into a waterfall, + * series, or other async functions. Any arguments passed to the generated + * function will be passed to the wrapped function (except for the final + * callback argument). Errors thrown will be passed to the callback. + * + * If the function passed to `asyncify` returns a Promise, that promises's + * resolved/rejected state will be used to call the callback, rather than simply + * the synchronous return value. + * + * This also means you can asyncify ES2017 `async` functions. + * + * @name asyncify + * @static + * @memberOf module:Utils + * @method + * @alias wrapSync + * @category Util + * @param {Function} func - The synchronous function, or Promise-returning + * function to convert to an {@link AsyncFunction}. + * @returns {AsyncFunction} An asynchronous wrapper of the `func`. To be + * invoked with `(args..., callback)`. + * @example + * + * // passing a regular synchronous function + * async.waterfall([ + * async.apply(fs.readFile, filename, "utf8"), + * async.asyncify(JSON.parse), + * function (data, next) { + * // data is the result of parsing the text. + * // If there was a parsing error, it would have been caught. + * } + * ], callback); + * + * // passing a function returning a promise + * async.waterfall([ + * async.apply(fs.readFile, filename, "utf8"), + * async.asyncify(function (contents) { + * return db.model.create(contents); + * }), + * function (model, next) { + * // `model` is the instantiated model object. + * // If there was an error, this function would be skipped. + * } + * ], callback); + * + * // es2017 example, though `asyncify` is not needed if your JS environment + * // supports async functions out of the box + * var q = async.queue(async.asyncify(async function(file) { + * var intermediateStep = await processFile(file); + * return await somePromise(intermediateStep) + * })); + * + * q.push(files); + */ +function asyncify(func) { + return initialParams(function (args, callback) { + var result; + try { + result = func.apply(this, args); + } catch (e) { + return callback(e); + } + // if result is Promise object + if (isObject(result) && typeof result.then === 'function') { + result.then(function(value) { + invokeCallback(callback, null, value); + }, function(err) { + invokeCallback(callback, err.message ? err : new Error(err)); + }); + } else { + callback(null, result); + } + }); +} + +function invokeCallback(callback, error, value) { + try { + callback(error, value); + } catch (e) { + setImmediate$1(rethrow, e); + } +} + +function rethrow(error) { + throw error; +} + +var supportsSymbol = typeof Symbol === 'function'; + +function isAsync(fn) { + return supportsSymbol && fn[Symbol.toStringTag] === 'AsyncFunction'; +} + +function wrapAsync(asyncFn) { + return isAsync(asyncFn) ? asyncify(asyncFn) : asyncFn; +} + +function applyEach$1(eachfn) { + return function(fns/*, ...args*/) { + var args = slice(arguments, 1); + var go = initialParams(function(args, callback) { + var that = this; + return eachfn(fns, function (fn, cb) { + wrapAsync(fn).apply(that, args.concat(cb)); + }, callback); + }); + if (args.length) { + return go.apply(this, args); + } + else { + return go; + } + }; +} + +/** Detect free variable `global` from Node.js. */ +var freeGlobal = typeof global == 'object' && global && global.Object === Object && global; + +/** Detect free variable `self`. */ +var freeSelf = typeof self == 'object' && self && self.Object === Object && self; + +/** Used as a reference to the global object. */ +var root = freeGlobal || freeSelf || Function('return this')(); + +/** Built-in value references. */ +var Symbol$1 = root.Symbol; + +/** Used for built-in method references. */ +var objectProto = Object.prototype; + +/** Used to check objects for own properties. */ +var hasOwnProperty = objectProto.hasOwnProperty; + +/** + * Used to resolve the + * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) + * of values. + */ +var nativeObjectToString = objectProto.toString; + +/** Built-in value references. */ +var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined; + +/** + * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values. + * + * @private + * @param {*} value The value to query. + * @returns {string} Returns the raw `toStringTag`. + */ +function getRawTag(value) { + var isOwn = hasOwnProperty.call(value, symToStringTag$1), + tag = value[symToStringTag$1]; + + try { + value[symToStringTag$1] = undefined; + var unmasked = true; + } catch (e) {} + + var result = nativeObjectToString.call(value); + if (unmasked) { + if (isOwn) { + value[symToStringTag$1] = tag; + } else { + delete value[symToStringTag$1]; + } + } + return result; +} + +/** Used for built-in method references. */ +var objectProto$1 = Object.prototype; + +/** + * Used to resolve the + * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) + * of values. + */ +var nativeObjectToString$1 = objectProto$1.toString; + +/** + * Converts `value` to a string using `Object.prototype.toString`. + * + * @private + * @param {*} value The value to convert. + * @returns {string} Returns the converted string. + */ +function objectToString(value) { + return nativeObjectToString$1.call(value); +} + +/** `Object#toString` result references. */ +var nullTag = '[object Null]'; +var undefinedTag = '[object Undefined]'; + +/** Built-in value references. */ +var symToStringTag = Symbol$1 ? Symbol$1.toStringTag : undefined; + +/** + * The base implementation of `getTag` without fallbacks for buggy environments. + * + * @private + * @param {*} value The value to query. + * @returns {string} Returns the `toStringTag`. + */ +function baseGetTag(value) { + if (value == null) { + return value === undefined ? undefinedTag : nullTag; + } + return (symToStringTag && symToStringTag in Object(value)) + ? getRawTag(value) + : objectToString(value); +} + +/** `Object#toString` result references. */ +var asyncTag = '[object AsyncFunction]'; +var funcTag = '[object Function]'; +var genTag = '[object GeneratorFunction]'; +var proxyTag = '[object Proxy]'; + +/** + * Checks if `value` is classified as a `Function` object. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a function, else `false`. + * @example + * + * _.isFunction(_); + * // => true + * + * _.isFunction(/abc/); + * // => false + */ +function isFunction(value) { + if (!isObject(value)) { + return false; + } + // The use of `Object#toString` avoids issues with the `typeof` operator + // in Safari 9 which returns 'object' for typed arrays and other constructors. + var tag = baseGetTag(value); + return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag; +} + +/** Used as references for various `Number` constants. */ +var MAX_SAFE_INTEGER = 9007199254740991; + +/** + * Checks if `value` is a valid array-like length. + * + * **Note:** This method is loosely based on + * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. + * @example + * + * _.isLength(3); + * // => true + * + * _.isLength(Number.MIN_VALUE); + * // => false + * + * _.isLength(Infinity); + * // => false + * + * _.isLength('3'); + * // => false + */ +function isLength(value) { + return typeof value == 'number' && + value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; +} + +/** + * Checks if `value` is array-like. A value is considered array-like if it's + * not a function and has a `value.length` that's an integer greater than or + * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is array-like, else `false`. + * @example + * + * _.isArrayLike([1, 2, 3]); + * // => true + * + * _.isArrayLike(document.body.children); + * // => true + * + * _.isArrayLike('abc'); + * // => true + * + * _.isArrayLike(_.noop); + * // => false + */ +function isArrayLike(value) { + return value != null && isLength(value.length) && !isFunction(value); +} + +// A temporary value used to identify if the loop should be broken. +// See #1064, #1293 +var breakLoop = {}; + +/** + * This method returns `undefined`. + * + * @static + * @memberOf _ + * @since 2.3.0 + * @category Util + * @example + * + * _.times(2, _.noop); + * // => [undefined, undefined] + */ +function noop() { + // No operation performed. +} + +function once(fn) { + return function () { + if (fn === null) return; + var callFn = fn; + fn = null; + callFn.apply(this, arguments); + }; +} + +var iteratorSymbol = typeof Symbol === 'function' && Symbol.iterator; + +var getIterator = function (coll) { + return iteratorSymbol && coll[iteratorSymbol] && coll[iteratorSymbol](); +}; + +/** + * The base implementation of `_.times` without support for iteratee shorthands + * or max array length checks. + * + * @private + * @param {number} n The number of times to invoke `iteratee`. + * @param {Function} iteratee The function invoked per iteration. + * @returns {Array} Returns the array of results. + */ +function baseTimes(n, iteratee) { + var index = -1, + result = Array(n); + + while (++index < n) { + result[index] = iteratee(index); + } + return result; +} + +/** + * Checks if `value` is object-like. A value is object-like if it's not `null` + * and has a `typeof` result of "object". + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is object-like, else `false`. + * @example + * + * _.isObjectLike({}); + * // => true + * + * _.isObjectLike([1, 2, 3]); + * // => true + * + * _.isObjectLike(_.noop); + * // => false + * + * _.isObjectLike(null); + * // => false + */ +function isObjectLike(value) { + return value != null && typeof value == 'object'; +} + +/** `Object#toString` result references. */ +var argsTag = '[object Arguments]'; + +/** + * The base implementation of `_.isArguments`. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is an `arguments` object, + */ +function baseIsArguments(value) { + return isObjectLike(value) && baseGetTag(value) == argsTag; +} + +/** Used for built-in method references. */ +var objectProto$3 = Object.prototype; + +/** Used to check objects for own properties. */ +var hasOwnProperty$2 = objectProto$3.hasOwnProperty; + +/** Built-in value references. */ +var propertyIsEnumerable = objectProto$3.propertyIsEnumerable; + +/** + * Checks if `value` is likely an `arguments` object. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is an `arguments` object, + * else `false`. + * @example + * + * _.isArguments(function() { return arguments; }()); + * // => true + * + * _.isArguments([1, 2, 3]); + * // => false + */ +var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) { + return isObjectLike(value) && hasOwnProperty$2.call(value, 'callee') && + !propertyIsEnumerable.call(value, 'callee'); +}; + +/** + * Checks if `value` is classified as an `Array` object. + * + * @static + * @memberOf _ + * @since 0.1.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is an array, else `false`. + * @example + * + * _.isArray([1, 2, 3]); + * // => true + * + * _.isArray(document.body.children); + * // => false + * + * _.isArray('abc'); + * // => false + * + * _.isArray(_.noop); + * // => false + */ +var isArray = Array.isArray; + +/** + * This method returns `false`. + * + * @static + * @memberOf _ + * @since 4.13.0 + * @category Util + * @returns {boolean} Returns `false`. + * @example + * + * _.times(2, _.stubFalse); + * // => [false, false] + */ +function stubFalse() { + return false; +} + +/** Detect free variable `exports`. */ +var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports; + +/** Detect free variable `module`. */ +var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module; + +/** Detect the popular CommonJS extension `module.exports`. */ +var moduleExports = freeModule && freeModule.exports === freeExports; + +/** Built-in value references. */ +var Buffer = moduleExports ? root.Buffer : undefined; + +/* Built-in method references for those with the same name as other `lodash` methods. */ +var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined; + +/** + * Checks if `value` is a buffer. + * + * @static + * @memberOf _ + * @since 4.3.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a buffer, else `false`. + * @example + * + * _.isBuffer(new Buffer(2)); + * // => true + * + * _.isBuffer(new Uint8Array(2)); + * // => false + */ +var isBuffer = nativeIsBuffer || stubFalse; + +/** Used as references for various `Number` constants. */ +var MAX_SAFE_INTEGER$1 = 9007199254740991; + +/** Used to detect unsigned integer values. */ +var reIsUint = /^(?:0|[1-9]\d*)$/; + +/** + * Checks if `value` is a valid array-like index. + * + * @private + * @param {*} value The value to check. + * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. + * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. + */ +function isIndex(value, length) { + length = length == null ? MAX_SAFE_INTEGER$1 : length; + return !!length && + (typeof value == 'number' || reIsUint.test(value)) && + (value > -1 && value % 1 == 0 && value < length); +} + +/** `Object#toString` result references. */ +var argsTag$1 = '[object Arguments]'; +var arrayTag = '[object Array]'; +var boolTag = '[object Boolean]'; +var dateTag = '[object Date]'; +var errorTag = '[object Error]'; +var funcTag$1 = '[object Function]'; +var mapTag = '[object Map]'; +var numberTag = '[object Number]'; +var objectTag = '[object Object]'; +var regexpTag = '[object RegExp]'; +var setTag = '[object Set]'; +var stringTag = '[object String]'; +var weakMapTag = '[object WeakMap]'; + +var arrayBufferTag = '[object ArrayBuffer]'; +var dataViewTag = '[object DataView]'; +var float32Tag = '[object Float32Array]'; +var float64Tag = '[object Float64Array]'; +var int8Tag = '[object Int8Array]'; +var int16Tag = '[object Int16Array]'; +var int32Tag = '[object Int32Array]'; +var uint8Tag = '[object Uint8Array]'; +var uint8ClampedTag = '[object Uint8ClampedArray]'; +var uint16Tag = '[object Uint16Array]'; +var uint32Tag = '[object Uint32Array]'; + +/** Used to identify `toStringTag` values of typed arrays. */ +var typedArrayTags = {}; +typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = +typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = +typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = +typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = +typedArrayTags[uint32Tag] = true; +typedArrayTags[argsTag$1] = typedArrayTags[arrayTag] = +typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = +typedArrayTags[dataViewTag] = typedArrayTags[dateTag] = +typedArrayTags[errorTag] = typedArrayTags[funcTag$1] = +typedArrayTags[mapTag] = typedArrayTags[numberTag] = +typedArrayTags[objectTag] = typedArrayTags[regexpTag] = +typedArrayTags[setTag] = typedArrayTags[stringTag] = +typedArrayTags[weakMapTag] = false; + +/** + * The base implementation of `_.isTypedArray` without Node.js optimizations. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. + */ +function baseIsTypedArray(value) { + return isObjectLike(value) && + isLength(value.length) && !!typedArrayTags[baseGetTag(value)]; +} + +/** + * The base implementation of `_.unary` without support for storing metadata. + * + * @private + * @param {Function} func The function to cap arguments for. + * @returns {Function} Returns the new capped function. + */ +function baseUnary(func) { + return function(value) { + return func(value); + }; +} + +/** Detect free variable `exports`. */ +var freeExports$1 = typeof exports == 'object' && exports && !exports.nodeType && exports; + +/** Detect free variable `module`. */ +var freeModule$1 = freeExports$1 && typeof module == 'object' && module && !module.nodeType && module; + +/** Detect the popular CommonJS extension `module.exports`. */ +var moduleExports$1 = freeModule$1 && freeModule$1.exports === freeExports$1; + +/** Detect free variable `process` from Node.js. */ +var freeProcess = moduleExports$1 && freeGlobal.process; + +/** Used to access faster Node.js helpers. */ +var nodeUtil = (function() { + try { + return freeProcess && freeProcess.binding && freeProcess.binding('util'); + } catch (e) {} +}()); + +/* Node.js helper references. */ +var nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray; + +/** + * Checks if `value` is classified as a typed array. + * + * @static + * @memberOf _ + * @since 3.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. + * @example + * + * _.isTypedArray(new Uint8Array); + * // => true + * + * _.isTypedArray([]); + * // => false + */ +var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray; + +/** Used for built-in method references. */ +var objectProto$2 = Object.prototype; + +/** Used to check objects for own properties. */ +var hasOwnProperty$1 = objectProto$2.hasOwnProperty; + +/** + * Creates an array of the enumerable property names of the array-like `value`. + * + * @private + * @param {*} value The value to query. + * @param {boolean} inherited Specify returning inherited property names. + * @returns {Array} Returns the array of property names. + */ +function arrayLikeKeys(value, inherited) { + var isArr = isArray(value), + isArg = !isArr && isArguments(value), + isBuff = !isArr && !isArg && isBuffer(value), + isType = !isArr && !isArg && !isBuff && isTypedArray(value), + skipIndexes = isArr || isArg || isBuff || isType, + result = skipIndexes ? baseTimes(value.length, String) : [], + length = result.length; + + for (var key in value) { + if ((inherited || hasOwnProperty$1.call(value, key)) && + !(skipIndexes && ( + // Safari 9 has enumerable `arguments.length` in strict mode. + key == 'length' || + // Node.js 0.10 has enumerable non-index properties on buffers. + (isBuff && (key == 'offset' || key == 'parent')) || + // PhantomJS 2 has enumerable non-index properties on typed arrays. + (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) || + // Skip index properties. + isIndex(key, length) + ))) { + result.push(key); + } + } + return result; +} + +/** Used for built-in method references. */ +var objectProto$5 = Object.prototype; + +/** + * Checks if `value` is likely a prototype object. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a prototype, else `false`. + */ +function isPrototype(value) { + var Ctor = value && value.constructor, + proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$5; + + return value === proto; +} + +/** + * Creates a unary function that invokes `func` with its argument transformed. + * + * @private + * @param {Function} func The function to wrap. + * @param {Function} transform The argument transform. + * @returns {Function} Returns the new function. + */ +function overArg(func, transform) { + return function(arg) { + return func(transform(arg)); + }; +} + +/* Built-in method references for those with the same name as other `lodash` methods. */ +var nativeKeys = overArg(Object.keys, Object); + +/** Used for built-in method references. */ +var objectProto$4 = Object.prototype; + +/** Used to check objects for own properties. */ +var hasOwnProperty$3 = objectProto$4.hasOwnProperty; + +/** + * The base implementation of `_.keys` which doesn't treat sparse arrays as dense. + * + * @private + * @param {Object} object The object to query. + * @returns {Array} Returns the array of property names. + */ +function baseKeys(object) { + if (!isPrototype(object)) { + return nativeKeys(object); + } + var result = []; + for (var key in Object(object)) { + if (hasOwnProperty$3.call(object, key) && key != 'constructor') { + result.push(key); + } + } + return result; +} + +/** + * Creates an array of the own enumerable property names of `object`. + * + * **Note:** Non-object values are coerced to objects. See the + * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) + * for more details. + * + * @static + * @since 0.1.0 + * @memberOf _ + * @category Object + * @param {Object} object The object to query. + * @returns {Array} Returns the array of property names. + * @example + * + * function Foo() { + * this.a = 1; + * this.b = 2; + * } + * + * Foo.prototype.c = 3; + * + * _.keys(new Foo); + * // => ['a', 'b'] (iteration order is not guaranteed) + * + * _.keys('hi'); + * // => ['0', '1'] + */ +function keys(object) { + return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object); +} + +function createArrayIterator(coll) { + var i = -1; + var len = coll.length; + return function next() { + return ++i < len ? {value: coll[i], key: i} : null; + } +} + +function createES2015Iterator(iterator) { + var i = -1; + return function next() { + var item = iterator.next(); + if (item.done) + return null; + i++; + return {value: item.value, key: i}; + } +} + +function createObjectIterator(obj) { + var okeys = keys(obj); + var i = -1; + var len = okeys.length; + return function next() { + var key = okeys[++i]; + return i < len ? {value: obj[key], key: key} : null; + }; +} + +function iterator(coll) { + if (isArrayLike(coll)) { + return createArrayIterator(coll); + } + + var iterator = getIterator(coll); + return iterator ? createES2015Iterator(iterator) : createObjectIterator(coll); +} + +function onlyOnce(fn) { + return function() { + if (fn === null) throw new Error("Callback was already called."); + var callFn = fn; + fn = null; + callFn.apply(this, arguments); + }; +} + +function _eachOfLimit(limit) { + return function (obj, iteratee, callback) { + callback = once(callback || noop); + if (limit <= 0 || !obj) { + return callback(null); + } + var nextElem = iterator(obj); + var done = false; + var running = 0; + + function iterateeCallback(err, value) { + running -= 1; + if (err) { + done = true; + callback(err); + } + else if (value === breakLoop || (done && running <= 0)) { + done = true; + return callback(null); + } + else { + replenish(); + } + } + + function replenish () { + while (running < limit && !done) { + var elem = nextElem(); + if (elem === null) { + done = true; + if (running <= 0) { + callback(null); + } + return; + } + running += 1; + iteratee(elem.value, elem.key, onlyOnce(iterateeCallback)); + } + } + + replenish(); + }; +} + +/** + * The same as [`eachOf`]{@link module:Collections.eachOf} but runs a maximum of `limit` async operations at a + * time. + * + * @name eachOfLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.eachOf]{@link module:Collections.eachOf} + * @alias forEachOfLimit + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - An async function to apply to each + * item in `coll`. The `key` is the item's key, or index in the case of an + * array. + * Invoked with (item, key, callback). + * @param {Function} [callback] - A callback which is called when all + * `iteratee` functions have finished, or an error occurs. Invoked with (err). + */ +function eachOfLimit(coll, limit, iteratee, callback) { + _eachOfLimit(limit)(coll, wrapAsync(iteratee), callback); +} + +function doLimit(fn, limit) { + return function (iterable, iteratee, callback) { + return fn(iterable, limit, iteratee, callback); + }; +} + +// eachOf implementation optimized for array-likes +function eachOfArrayLike(coll, iteratee, callback) { + callback = once(callback || noop); + var index = 0, + completed = 0, + length = coll.length; + if (length === 0) { + callback(null); + } + + function iteratorCallback(err, value) { + if (err) { + callback(err); + } else if ((++completed === length) || value === breakLoop) { + callback(null); + } + } + + for (; index < length; index++) { + iteratee(coll[index], index, onlyOnce(iteratorCallback)); + } +} + +// a generic version of eachOf which can handle array, object, and iterator cases. +var eachOfGeneric = doLimit(eachOfLimit, Infinity); + +/** + * Like [`each`]{@link module:Collections.each}, except that it passes the key (or index) as the second argument + * to the iteratee. + * + * @name eachOf + * @static + * @memberOf module:Collections + * @method + * @alias forEachOf + * @category Collection + * @see [async.each]{@link module:Collections.each} + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - A function to apply to each + * item in `coll`. + * The `key` is the item's key, or index in the case of an array. + * Invoked with (item, key, callback). + * @param {Function} [callback] - A callback which is called when all + * `iteratee` functions have finished, or an error occurs. Invoked with (err). + * @example + * + * var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; + * var configs = {}; + * + * async.forEachOf(obj, function (value, key, callback) { + * fs.readFile(__dirname + value, "utf8", function (err, data) { + * if (err) return callback(err); + * try { + * configs[key] = JSON.parse(data); + * } catch (e) { + * return callback(e); + * } + * callback(); + * }); + * }, function (err) { + * if (err) console.error(err.message); + * // configs is now a map of JSON data + * doSomethingWith(configs); + * }); + */ +var eachOf = function(coll, iteratee, callback) { + var eachOfImplementation = isArrayLike(coll) ? eachOfArrayLike : eachOfGeneric; + eachOfImplementation(coll, wrapAsync(iteratee), callback); +}; + +function doParallel(fn) { + return function (obj, iteratee, callback) { + return fn(eachOf, obj, wrapAsync(iteratee), callback); + }; +} + +function _asyncMap(eachfn, arr, iteratee, callback) { + callback = callback || noop; + arr = arr || []; + var results = []; + var counter = 0; + var _iteratee = wrapAsync(iteratee); + + eachfn(arr, function (value, _, callback) { + var index = counter++; + _iteratee(value, function (err, v) { + results[index] = v; + callback(err); + }); + }, function (err) { + callback(err, results); + }); +} + +/** + * Produces a new collection of values by mapping each value in `coll` through + * the `iteratee` function. The `iteratee` is called with an item from `coll` + * and a callback for when it has finished processing. Each of these callback + * takes 2 arguments: an `error`, and the transformed item from `coll`. If + * `iteratee` passes an error to its callback, the main `callback` (for the + * `map` function) is immediately called with the error. + * + * Note, that since this function applies the `iteratee` to each item in + * parallel, there is no guarantee that the `iteratee` functions will complete + * in order. However, the results array will be in the same order as the + * original `coll`. + * + * If `map` is passed an Object, the results will be an Array. The results + * will roughly be in the order of the original Objects' keys (but this can + * vary across JavaScript engines). + * + * @name map + * @static + * @memberOf module:Collections + * @method + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The iteratee should complete with the transformed item. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. Results is an Array of the + * transformed items from the `coll`. Invoked with (err, results). + * @example + * + * async.map(['file1','file2','file3'], fs.stat, function(err, results) { + * // results is now an array of stats for each file + * }); + */ +var map = doParallel(_asyncMap); + +/** + * Applies the provided arguments to each function in the array, calling + * `callback` after all functions have completed. If you only provide the first + * argument, `fns`, then it will return a function which lets you pass in the + * arguments as if it were a single function call. If more arguments are + * provided, `callback` is required while `args` is still optional. + * + * @name applyEach + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Array|Iterable|Object} fns - A collection of {@link AsyncFunction}s + * to all call with the same arguments + * @param {...*} [args] - any number of separate arguments to pass to the + * function. + * @param {Function} [callback] - the final argument should be the callback, + * called when all functions have completed processing. + * @returns {Function} - If only the first argument, `fns`, is provided, it will + * return a function which lets you pass in the arguments as if it were a single + * function call. The signature is `(..args, callback)`. If invoked with any + * arguments, `callback` is required. + * @example + * + * async.applyEach([enableSearch, updateSchema], 'bucket', callback); + * + * // partial application example: + * async.each( + * buckets, + * async.applyEach([enableSearch, updateSchema]), + * callback + * ); + */ +var applyEach = applyEach$1(map); + +function doParallelLimit(fn) { + return function (obj, limit, iteratee, callback) { + return fn(_eachOfLimit(limit), obj, wrapAsync(iteratee), callback); + }; +} + +/** + * The same as [`map`]{@link module:Collections.map} but runs a maximum of `limit` async operations at a time. + * + * @name mapLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.map]{@link module:Collections.map} + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The iteratee should complete with the transformed item. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. Results is an array of the + * transformed items from the `coll`. Invoked with (err, results). + */ +var mapLimit = doParallelLimit(_asyncMap); + +/** + * The same as [`map`]{@link module:Collections.map} but runs only a single async operation at a time. + * + * @name mapSeries + * @static + * @memberOf module:Collections + * @method + * @see [async.map]{@link module:Collections.map} + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The iteratee should complete with the transformed item. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. Results is an array of the + * transformed items from the `coll`. Invoked with (err, results). + */ +var mapSeries = doLimit(mapLimit, 1); + +/** + * The same as [`applyEach`]{@link module:ControlFlow.applyEach} but runs only a single async operation at a time. + * + * @name applyEachSeries + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.applyEach]{@link module:ControlFlow.applyEach} + * @category Control Flow + * @param {Array|Iterable|Object} fns - A collection of {@link AsyncFunction}s to all + * call with the same arguments + * @param {...*} [args] - any number of separate arguments to pass to the + * function. + * @param {Function} [callback] - the final argument should be the callback, + * called when all functions have completed processing. + * @returns {Function} - If only the first argument is provided, it will return + * a function which lets you pass in the arguments as if it were a single + * function call. + */ +var applyEachSeries = applyEach$1(mapSeries); + +/** + * A specialized version of `_.forEach` for arrays without support for + * iteratee shorthands. + * + * @private + * @param {Array} [array] The array to iterate over. + * @param {Function} iteratee The function invoked per iteration. + * @returns {Array} Returns `array`. + */ +function arrayEach(array, iteratee) { + var index = -1, + length = array == null ? 0 : array.length; + + while (++index < length) { + if (iteratee(array[index], index, array) === false) { + break; + } + } + return array; +} + +/** + * Creates a base function for methods like `_.forIn` and `_.forOwn`. + * + * @private + * @param {boolean} [fromRight] Specify iterating from right to left. + * @returns {Function} Returns the new base function. + */ +function createBaseFor(fromRight) { + return function(object, iteratee, keysFunc) { + var index = -1, + iterable = Object(object), + props = keysFunc(object), + length = props.length; + + while (length--) { + var key = props[fromRight ? length : ++index]; + if (iteratee(iterable[key], key, iterable) === false) { + break; + } + } + return object; + }; +} + +/** + * The base implementation of `baseForOwn` which iterates over `object` + * properties returned by `keysFunc` and invokes `iteratee` for each property. + * Iteratee functions may exit iteration early by explicitly returning `false`. + * + * @private + * @param {Object} object The object to iterate over. + * @param {Function} iteratee The function invoked per iteration. + * @param {Function} keysFunc The function to get the keys of `object`. + * @returns {Object} Returns `object`. + */ +var baseFor = createBaseFor(); + +/** + * The base implementation of `_.forOwn` without support for iteratee shorthands. + * + * @private + * @param {Object} object The object to iterate over. + * @param {Function} iteratee The function invoked per iteration. + * @returns {Object} Returns `object`. + */ +function baseForOwn(object, iteratee) { + return object && baseFor(object, iteratee, keys); +} + +/** + * The base implementation of `_.findIndex` and `_.findLastIndex` without + * support for iteratee shorthands. + * + * @private + * @param {Array} array The array to inspect. + * @param {Function} predicate The function invoked per iteration. + * @param {number} fromIndex The index to search from. + * @param {boolean} [fromRight] Specify iterating from right to left. + * @returns {number} Returns the index of the matched value, else `-1`. + */ +function baseFindIndex(array, predicate, fromIndex, fromRight) { + var length = array.length, + index = fromIndex + (fromRight ? 1 : -1); + + while ((fromRight ? index-- : ++index < length)) { + if (predicate(array[index], index, array)) { + return index; + } + } + return -1; +} + +/** + * The base implementation of `_.isNaN` without support for number objects. + * + * @private + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`. + */ +function baseIsNaN(value) { + return value !== value; +} + +/** + * A specialized version of `_.indexOf` which performs strict equality + * comparisons of values, i.e. `===`. + * + * @private + * @param {Array} array The array to inspect. + * @param {*} value The value to search for. + * @param {number} fromIndex The index to search from. + * @returns {number} Returns the index of the matched value, else `-1`. + */ +function strictIndexOf(array, value, fromIndex) { + var index = fromIndex - 1, + length = array.length; + + while (++index < length) { + if (array[index] === value) { + return index; + } + } + return -1; +} + +/** + * The base implementation of `_.indexOf` without `fromIndex` bounds checks. + * + * @private + * @param {Array} array The array to inspect. + * @param {*} value The value to search for. + * @param {number} fromIndex The index to search from. + * @returns {number} Returns the index of the matched value, else `-1`. + */ +function baseIndexOf(array, value, fromIndex) { + return value === value + ? strictIndexOf(array, value, fromIndex) + : baseFindIndex(array, baseIsNaN, fromIndex); +} + +/** + * Determines the best order for running the {@link AsyncFunction}s in `tasks`, based on + * their requirements. Each function can optionally depend on other functions + * being completed first, and each function is run as soon as its requirements + * are satisfied. + * + * If any of the {@link AsyncFunction}s pass an error to their callback, the `auto` sequence + * will stop. Further tasks will not execute (so any other functions depending + * on it will not run), and the main `callback` is immediately called with the + * error. + * + * {@link AsyncFunction}s also receive an object containing the results of functions which + * have completed so far as the first argument, if they have dependencies. If a + * task function has no dependencies, it will only be passed a callback. + * + * @name auto + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Object} tasks - An object. Each of its properties is either a + * function or an array of requirements, with the {@link AsyncFunction} itself the last item + * in the array. The object's key of a property serves as the name of the task + * defined by that property, i.e. can be used when specifying requirements for + * other tasks. The function receives one or two arguments: + * * a `results` object, containing the results of the previously executed + * functions, only passed if the task has any dependencies, + * * a `callback(err, result)` function, which must be called when finished, + * passing an `error` (which can be `null`) and the result of the function's + * execution. + * @param {number} [concurrency=Infinity] - An optional `integer` for + * determining the maximum number of tasks that can be run in parallel. By + * default, as many as possible. + * @param {Function} [callback] - An optional callback which is called when all + * the tasks have been completed. It receives the `err` argument if any `tasks` + * pass an error to their callback. Results are always returned; however, if an + * error occurs, no further `tasks` will be performed, and the results object + * will only contain partial results. Invoked with (err, results). + * @returns undefined + * @example + * + * async.auto({ + * // this function will just be passed a callback + * readData: async.apply(fs.readFile, 'data.txt', 'utf-8'), + * showData: ['readData', function(results, cb) { + * // results.readData is the file's contents + * // ... + * }] + * }, callback); + * + * async.auto({ + * get_data: function(callback) { + * console.log('in get_data'); + * // async code to get some data + * callback(null, 'data', 'converted to array'); + * }, + * make_folder: function(callback) { + * console.log('in make_folder'); + * // async code to create a directory to store a file in + * // this is run at the same time as getting the data + * callback(null, 'folder'); + * }, + * write_file: ['get_data', 'make_folder', function(results, callback) { + * console.log('in write_file', JSON.stringify(results)); + * // once there is some data and the directory exists, + * // write the data to a file in the directory + * callback(null, 'filename'); + * }], + * email_link: ['write_file', function(results, callback) { + * console.log('in email_link', JSON.stringify(results)); + * // once the file is written let's email a link to it... + * // results.write_file contains the filename returned by write_file. + * callback(null, {'file':results.write_file, 'email':'user@example.com'}); + * }] + * }, function(err, results) { + * console.log('err = ', err); + * console.log('results = ', results); + * }); + */ +var auto = function (tasks, concurrency, callback) { + if (typeof concurrency === 'function') { + // concurrency is optional, shift the args. + callback = concurrency; + concurrency = null; + } + callback = once(callback || noop); + var keys$$1 = keys(tasks); + var numTasks = keys$$1.length; + if (!numTasks) { + return callback(null); + } + if (!concurrency) { + concurrency = numTasks; + } + + var results = {}; + var runningTasks = 0; + var hasError = false; + + var listeners = Object.create(null); + + var readyTasks = []; + + // for cycle detection: + var readyToCheck = []; // tasks that have been identified as reachable + // without the possibility of returning to an ancestor task + var uncheckedDependencies = {}; + + baseForOwn(tasks, function (task, key) { + if (!isArray(task)) { + // no dependencies + enqueueTask(key, [task]); + readyToCheck.push(key); + return; + } + + var dependencies = task.slice(0, task.length - 1); + var remainingDependencies = dependencies.length; + if (remainingDependencies === 0) { + enqueueTask(key, task); + readyToCheck.push(key); + return; + } + uncheckedDependencies[key] = remainingDependencies; + + arrayEach(dependencies, function (dependencyName) { + if (!tasks[dependencyName]) { + throw new Error('async.auto task `' + key + + '` has a non-existent dependency `' + + dependencyName + '` in ' + + dependencies.join(', ')); + } + addListener(dependencyName, function () { + remainingDependencies--; + if (remainingDependencies === 0) { + enqueueTask(key, task); + } + }); + }); + }); + + checkForDeadlocks(); + processQueue(); + + function enqueueTask(key, task) { + readyTasks.push(function () { + runTask(key, task); + }); + } + + function processQueue() { + if (readyTasks.length === 0 && runningTasks === 0) { + return callback(null, results); + } + while(readyTasks.length && runningTasks < concurrency) { + var run = readyTasks.shift(); + run(); + } + + } + + function addListener(taskName, fn) { + var taskListeners = listeners[taskName]; + if (!taskListeners) { + taskListeners = listeners[taskName] = []; + } + + taskListeners.push(fn); + } + + function taskComplete(taskName) { + var taskListeners = listeners[taskName] || []; + arrayEach(taskListeners, function (fn) { + fn(); + }); + processQueue(); + } + + + function runTask(key, task) { + if (hasError) return; + + var taskCallback = onlyOnce(function(err, result) { + runningTasks--; + if (arguments.length > 2) { + result = slice(arguments, 1); + } + if (err) { + var safeResults = {}; + baseForOwn(results, function(val, rkey) { + safeResults[rkey] = val; + }); + safeResults[key] = result; + hasError = true; + listeners = Object.create(null); + + callback(err, safeResults); + } else { + results[key] = result; + taskComplete(key); + } + }); + + runningTasks++; + var taskFn = wrapAsync(task[task.length - 1]); + if (task.length > 1) { + taskFn(results, taskCallback); + } else { + taskFn(taskCallback); + } + } + + function checkForDeadlocks() { + // Kahn's algorithm + // https://en.wikipedia.org/wiki/Topological_sorting#Kahn.27s_algorithm + // http://connalle.blogspot.com/2013/10/topological-sortingkahn-algorithm.html + var currentTask; + var counter = 0; + while (readyToCheck.length) { + currentTask = readyToCheck.pop(); + counter++; + arrayEach(getDependents(currentTask), function (dependent) { + if (--uncheckedDependencies[dependent] === 0) { + readyToCheck.push(dependent); + } + }); + } + + if (counter !== numTasks) { + throw new Error( + 'async.auto cannot execute tasks due to a recursive dependency' + ); + } + } + + function getDependents(taskName) { + var result = []; + baseForOwn(tasks, function (task, key) { + if (isArray(task) && baseIndexOf(task, taskName, 0) >= 0) { + result.push(key); + } + }); + return result; + } +}; + +/** + * A specialized version of `_.map` for arrays without support for iteratee + * shorthands. + * + * @private + * @param {Array} [array] The array to iterate over. + * @param {Function} iteratee The function invoked per iteration. + * @returns {Array} Returns the new mapped array. + */ +function arrayMap(array, iteratee) { + var index = -1, + length = array == null ? 0 : array.length, + result = Array(length); + + while (++index < length) { + result[index] = iteratee(array[index], index, array); + } + return result; +} + +/** `Object#toString` result references. */ +var symbolTag = '[object Symbol]'; + +/** + * Checks if `value` is classified as a `Symbol` primitive or object. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to check. + * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. + * @example + * + * _.isSymbol(Symbol.iterator); + * // => true + * + * _.isSymbol('abc'); + * // => false + */ +function isSymbol(value) { + return typeof value == 'symbol' || + (isObjectLike(value) && baseGetTag(value) == symbolTag); +} + +/** Used as references for various `Number` constants. */ +var INFINITY = 1 / 0; + +/** Used to convert symbols to primitives and strings. */ +var symbolProto = Symbol$1 ? Symbol$1.prototype : undefined; +var symbolToString = symbolProto ? symbolProto.toString : undefined; + +/** + * The base implementation of `_.toString` which doesn't convert nullish + * values to empty strings. + * + * @private + * @param {*} value The value to process. + * @returns {string} Returns the string. + */ +function baseToString(value) { + // Exit early for strings to avoid a performance hit in some environments. + if (typeof value == 'string') { + return value; + } + if (isArray(value)) { + // Recursively convert values (susceptible to call stack limits). + return arrayMap(value, baseToString) + ''; + } + if (isSymbol(value)) { + return symbolToString ? symbolToString.call(value) : ''; + } + var result = (value + ''); + return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; +} + +/** + * The base implementation of `_.slice` without an iteratee call guard. + * + * @private + * @param {Array} array The array to slice. + * @param {number} [start=0] The start position. + * @param {number} [end=array.length] The end position. + * @returns {Array} Returns the slice of `array`. + */ +function baseSlice(array, start, end) { + var index = -1, + length = array.length; + + if (start < 0) { + start = -start > length ? 0 : (length + start); + } + end = end > length ? length : end; + if (end < 0) { + end += length; + } + length = start > end ? 0 : ((end - start) >>> 0); + start >>>= 0; + + var result = Array(length); + while (++index < length) { + result[index] = array[index + start]; + } + return result; +} + +/** + * Casts `array` to a slice if it's needed. + * + * @private + * @param {Array} array The array to inspect. + * @param {number} start The start position. + * @param {number} [end=array.length] The end position. + * @returns {Array} Returns the cast slice. + */ +function castSlice(array, start, end) { + var length = array.length; + end = end === undefined ? length : end; + return (!start && end >= length) ? array : baseSlice(array, start, end); +} + +/** + * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol + * that is not found in the character symbols. + * + * @private + * @param {Array} strSymbols The string symbols to inspect. + * @param {Array} chrSymbols The character symbols to find. + * @returns {number} Returns the index of the last unmatched string symbol. + */ +function charsEndIndex(strSymbols, chrSymbols) { + var index = strSymbols.length; + + while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {} + return index; +} + +/** + * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol + * that is not found in the character symbols. + * + * @private + * @param {Array} strSymbols The string symbols to inspect. + * @param {Array} chrSymbols The character symbols to find. + * @returns {number} Returns the index of the first unmatched string symbol. + */ +function charsStartIndex(strSymbols, chrSymbols) { + var index = -1, + length = strSymbols.length; + + while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {} + return index; +} + +/** + * Converts an ASCII `string` to an array. + * + * @private + * @param {string} string The string to convert. + * @returns {Array} Returns the converted array. + */ +function asciiToArray(string) { + return string.split(''); +} + +/** Used to compose unicode character classes. */ +var rsAstralRange = '\\ud800-\\udfff'; +var rsComboMarksRange = '\\u0300-\\u036f'; +var reComboHalfMarksRange = '\\ufe20-\\ufe2f'; +var rsComboSymbolsRange = '\\u20d0-\\u20ff'; +var rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange; +var rsVarRange = '\\ufe0e\\ufe0f'; + +/** Used to compose unicode capture groups. */ +var rsZWJ = '\\u200d'; + +/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */ +var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']'); + +/** + * Checks if `string` contains Unicode symbols. + * + * @private + * @param {string} string The string to inspect. + * @returns {boolean} Returns `true` if a symbol is found, else `false`. + */ +function hasUnicode(string) { + return reHasUnicode.test(string); +} + +/** Used to compose unicode character classes. */ +var rsAstralRange$1 = '\\ud800-\\udfff'; +var rsComboMarksRange$1 = '\\u0300-\\u036f'; +var reComboHalfMarksRange$1 = '\\ufe20-\\ufe2f'; +var rsComboSymbolsRange$1 = '\\u20d0-\\u20ff'; +var rsComboRange$1 = rsComboMarksRange$1 + reComboHalfMarksRange$1 + rsComboSymbolsRange$1; +var rsVarRange$1 = '\\ufe0e\\ufe0f'; + +/** Used to compose unicode capture groups. */ +var rsAstral = '[' + rsAstralRange$1 + ']'; +var rsCombo = '[' + rsComboRange$1 + ']'; +var rsFitz = '\\ud83c[\\udffb-\\udfff]'; +var rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')'; +var rsNonAstral = '[^' + rsAstralRange$1 + ']'; +var rsRegional = '(?:\\ud83c[\\udde6-\\uddff]){2}'; +var rsSurrPair = '[\\ud800-\\udbff][\\udc00-\\udfff]'; +var rsZWJ$1 = '\\u200d'; + +/** Used to compose unicode regexes. */ +var reOptMod = rsModifier + '?'; +var rsOptVar = '[' + rsVarRange$1 + ']?'; +var rsOptJoin = '(?:' + rsZWJ$1 + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*'; +var rsSeq = rsOptVar + reOptMod + rsOptJoin; +var rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')'; + +/** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */ +var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g'); + +/** + * Converts a Unicode `string` to an array. + * + * @private + * @param {string} string The string to convert. + * @returns {Array} Returns the converted array. + */ +function unicodeToArray(string) { + return string.match(reUnicode) || []; +} + +/** + * Converts `string` to an array. + * + * @private + * @param {string} string The string to convert. + * @returns {Array} Returns the converted array. + */ +function stringToArray(string) { + return hasUnicode(string) + ? unicodeToArray(string) + : asciiToArray(string); +} + +/** + * Converts `value` to a string. An empty string is returned for `null` + * and `undefined` values. The sign of `-0` is preserved. + * + * @static + * @memberOf _ + * @since 4.0.0 + * @category Lang + * @param {*} value The value to convert. + * @returns {string} Returns the converted string. + * @example + * + * _.toString(null); + * // => '' + * + * _.toString(-0); + * // => '-0' + * + * _.toString([1, 2, 3]); + * // => '1,2,3' + */ +function toString(value) { + return value == null ? '' : baseToString(value); +} + +/** Used to match leading and trailing whitespace. */ +var reTrim = /^\s+|\s+$/g; + +/** + * Removes leading and trailing whitespace or specified characters from `string`. + * + * @static + * @memberOf _ + * @since 3.0.0 + * @category String + * @param {string} [string=''] The string to trim. + * @param {string} [chars=whitespace] The characters to trim. + * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. + * @returns {string} Returns the trimmed string. + * @example + * + * _.trim(' abc '); + * // => 'abc' + * + * _.trim('-_-abc-_-', '_-'); + * // => 'abc' + * + * _.map([' foo ', ' bar '], _.trim); + * // => ['foo', 'bar'] + */ +function trim(string, chars, guard) { + string = toString(string); + if (string && (guard || chars === undefined)) { + return string.replace(reTrim, ''); + } + if (!string || !(chars = baseToString(chars))) { + return string; + } + var strSymbols = stringToArray(string), + chrSymbols = stringToArray(chars), + start = charsStartIndex(strSymbols, chrSymbols), + end = charsEndIndex(strSymbols, chrSymbols) + 1; + + return castSlice(strSymbols, start, end).join(''); +} + +var FN_ARGS = /^(?:async\s+)?(function)?\s*[^\(]*\(\s*([^\)]*)\)/m; +var FN_ARG_SPLIT = /,/; +var FN_ARG = /(=.+)?(\s*)$/; +var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg; + +function parseParams(func) { + func = func.toString().replace(STRIP_COMMENTS, ''); + func = func.match(FN_ARGS)[2].replace(' ', ''); + func = func ? func.split(FN_ARG_SPLIT) : []; + func = func.map(function (arg){ + return trim(arg.replace(FN_ARG, '')); + }); + return func; +} + +/** + * A dependency-injected version of the [async.auto]{@link module:ControlFlow.auto} function. Dependent + * tasks are specified as parameters to the function, after the usual callback + * parameter, with the parameter names matching the names of the tasks it + * depends on. This can provide even more readable task graphs which can be + * easier to maintain. + * + * If a final callback is specified, the task results are similarly injected, + * specified as named parameters after the initial error parameter. + * + * The autoInject function is purely syntactic sugar and its semantics are + * otherwise equivalent to [async.auto]{@link module:ControlFlow.auto}. + * + * @name autoInject + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.auto]{@link module:ControlFlow.auto} + * @category Control Flow + * @param {Object} tasks - An object, each of whose properties is an {@link AsyncFunction} of + * the form 'func([dependencies...], callback). The object's key of a property + * serves as the name of the task defined by that property, i.e. can be used + * when specifying requirements for other tasks. + * * The `callback` parameter is a `callback(err, result)` which must be called + * when finished, passing an `error` (which can be `null`) and the result of + * the function's execution. The remaining parameters name other tasks on + * which the task is dependent, and the results from those tasks are the + * arguments of those parameters. + * @param {Function} [callback] - An optional callback which is called when all + * the tasks have been completed. It receives the `err` argument if any `tasks` + * pass an error to their callback, and a `results` object with any completed + * task results, similar to `auto`. + * @example + * + * // The example from `auto` can be rewritten as follows: + * async.autoInject({ + * get_data: function(callback) { + * // async code to get some data + * callback(null, 'data', 'converted to array'); + * }, + * make_folder: function(callback) { + * // async code to create a directory to store a file in + * // this is run at the same time as getting the data + * callback(null, 'folder'); + * }, + * write_file: function(get_data, make_folder, callback) { + * // once there is some data and the directory exists, + * // write the data to a file in the directory + * callback(null, 'filename'); + * }, + * email_link: function(write_file, callback) { + * // once the file is written let's email a link to it... + * // write_file contains the filename returned by write_file. + * callback(null, {'file':write_file, 'email':'user@example.com'}); + * } + * }, function(err, results) { + * console.log('err = ', err); + * console.log('email_link = ', results.email_link); + * }); + * + * // If you are using a JS minifier that mangles parameter names, `autoInject` + * // will not work with plain functions, since the parameter names will be + * // collapsed to a single letter identifier. To work around this, you can + * // explicitly specify the names of the parameters your task function needs + * // in an array, similar to Angular.js dependency injection. + * + * // This still has an advantage over plain `auto`, since the results a task + * // depends on are still spread into arguments. + * async.autoInject({ + * //... + * write_file: ['get_data', 'make_folder', function(get_data, make_folder, callback) { + * callback(null, 'filename'); + * }], + * email_link: ['write_file', function(write_file, callback) { + * callback(null, {'file':write_file, 'email':'user@example.com'}); + * }] + * //... + * }, function(err, results) { + * console.log('err = ', err); + * console.log('email_link = ', results.email_link); + * }); + */ +function autoInject(tasks, callback) { + var newTasks = {}; + + baseForOwn(tasks, function (taskFn, key) { + var params; + var fnIsAsync = isAsync(taskFn); + var hasNoDeps = + (!fnIsAsync && taskFn.length === 1) || + (fnIsAsync && taskFn.length === 0); + + if (isArray(taskFn)) { + params = taskFn.slice(0, -1); + taskFn = taskFn[taskFn.length - 1]; + + newTasks[key] = params.concat(params.length > 0 ? newTask : taskFn); + } else if (hasNoDeps) { + // no dependencies, use the function as-is + newTasks[key] = taskFn; + } else { + params = parseParams(taskFn); + if (taskFn.length === 0 && !fnIsAsync && params.length === 0) { + throw new Error("autoInject task functions require explicit parameters."); + } + + // remove callback param + if (!fnIsAsync) params.pop(); + + newTasks[key] = params.concat(newTask); + } + + function newTask(results, taskCb) { + var newArgs = arrayMap(params, function (name) { + return results[name]; + }); + newArgs.push(taskCb); + wrapAsync(taskFn).apply(null, newArgs); + } + }); + + auto(newTasks, callback); +} + +// Simple doubly linked list (https://en.wikipedia.org/wiki/Doubly_linked_list) implementation +// used for queues. This implementation assumes that the node provided by the user can be modified +// to adjust the next and last properties. We implement only the minimal functionality +// for queue support. +function DLL() { + this.head = this.tail = null; + this.length = 0; +} + +function setInitial(dll, node) { + dll.length = 1; + dll.head = dll.tail = node; +} + +DLL.prototype.removeLink = function(node) { + if (node.prev) node.prev.next = node.next; + else this.head = node.next; + if (node.next) node.next.prev = node.prev; + else this.tail = node.prev; + + node.prev = node.next = null; + this.length -= 1; + return node; +}; + +DLL.prototype.empty = function () { + while(this.head) this.shift(); + return this; +}; + +DLL.prototype.insertAfter = function(node, newNode) { + newNode.prev = node; + newNode.next = node.next; + if (node.next) node.next.prev = newNode; + else this.tail = newNode; + node.next = newNode; + this.length += 1; +}; + +DLL.prototype.insertBefore = function(node, newNode) { + newNode.prev = node.prev; + newNode.next = node; + if (node.prev) node.prev.next = newNode; + else this.head = newNode; + node.prev = newNode; + this.length += 1; +}; + +DLL.prototype.unshift = function(node) { + if (this.head) this.insertBefore(this.head, node); + else setInitial(this, node); +}; + +DLL.prototype.push = function(node) { + if (this.tail) this.insertAfter(this.tail, node); + else setInitial(this, node); +}; + +DLL.prototype.shift = function() { + return this.head && this.removeLink(this.head); +}; + +DLL.prototype.pop = function() { + return this.tail && this.removeLink(this.tail); +}; + +DLL.prototype.toArray = function () { + var arr = Array(this.length); + var curr = this.head; + for(var idx = 0; idx < this.length; idx++) { + arr[idx] = curr.data; + curr = curr.next; + } + return arr; +}; + +DLL.prototype.remove = function (testFn) { + var curr = this.head; + while(!!curr) { + var next = curr.next; + if (testFn(curr)) { + this.removeLink(curr); + } + curr = next; + } + return this; +}; + +function queue(worker, concurrency, payload) { + if (concurrency == null) { + concurrency = 1; + } + else if(concurrency === 0) { + throw new Error('Concurrency must not be zero'); + } + + var _worker = wrapAsync(worker); + var numRunning = 0; + var workersList = []; + + var processingScheduled = false; + function _insert(data, insertAtFront, callback) { + if (callback != null && typeof callback !== 'function') { + throw new Error('task callback must be a function'); + } + q.started = true; + if (!isArray(data)) { + data = [data]; + } + if (data.length === 0 && q.idle()) { + // call drain immediately if there are no tasks + return setImmediate$1(function() { + q.drain(); + }); + } + + for (var i = 0, l = data.length; i < l; i++) { + var item = { + data: data[i], + callback: callback || noop + }; + + if (insertAtFront) { + q._tasks.unshift(item); + } else { + q._tasks.push(item); + } + } + + if (!processingScheduled) { + processingScheduled = true; + setImmediate$1(function() { + processingScheduled = false; + q.process(); + }); + } + } + + function _next(tasks) { + return function(err){ + numRunning -= 1; + + for (var i = 0, l = tasks.length; i < l; i++) { + var task = tasks[i]; + + var index = baseIndexOf(workersList, task, 0); + if (index === 0) { + workersList.shift(); + } else if (index > 0) { + workersList.splice(index, 1); + } + + task.callback.apply(task, arguments); + + if (err != null) { + q.error(err, task.data); + } + } + + if (numRunning <= (q.concurrency - q.buffer) ) { + q.unsaturated(); + } + + if (q.idle()) { + q.drain(); + } + q.process(); + }; + } + + var isProcessing = false; + var q = { + _tasks: new DLL(), + concurrency: concurrency, + payload: payload, + saturated: noop, + unsaturated:noop, + buffer: concurrency / 4, + empty: noop, + drain: noop, + error: noop, + started: false, + paused: false, + push: function (data, callback) { + _insert(data, false, callback); + }, + kill: function () { + q.drain = noop; + q._tasks.empty(); + }, + unshift: function (data, callback) { + _insert(data, true, callback); + }, + remove: function (testFn) { + q._tasks.remove(testFn); + }, + process: function () { + // Avoid trying to start too many processing operations. This can occur + // when callbacks resolve synchronously (#1267). + if (isProcessing) { + return; + } + isProcessing = true; + while(!q.paused && numRunning < q.concurrency && q._tasks.length){ + var tasks = [], data = []; + var l = q._tasks.length; + if (q.payload) l = Math.min(l, q.payload); + for (var i = 0; i < l; i++) { + var node = q._tasks.shift(); + tasks.push(node); + workersList.push(node); + data.push(node.data); + } + + numRunning += 1; + + if (q._tasks.length === 0) { + q.empty(); + } + + if (numRunning === q.concurrency) { + q.saturated(); + } + + var cb = onlyOnce(_next(tasks)); + _worker(data, cb); + } + isProcessing = false; + }, + length: function () { + return q._tasks.length; + }, + running: function () { + return numRunning; + }, + workersList: function () { + return workersList; + }, + idle: function() { + return q._tasks.length + numRunning === 0; + }, + pause: function () { + q.paused = true; + }, + resume: function () { + if (q.paused === false) { return; } + q.paused = false; + setImmediate$1(q.process); + } + }; + return q; +} + +/** + * A cargo of tasks for the worker function to complete. Cargo inherits all of + * the same methods and event callbacks as [`queue`]{@link module:ControlFlow.queue}. + * @typedef {Object} CargoObject + * @memberOf module:ControlFlow + * @property {Function} length - A function returning the number of items + * waiting to be processed. Invoke like `cargo.length()`. + * @property {number} payload - An `integer` for determining how many tasks + * should be process per round. This property can be changed after a `cargo` is + * created to alter the payload on-the-fly. + * @property {Function} push - Adds `task` to the `queue`. The callback is + * called once the `worker` has finished processing the task. Instead of a + * single task, an array of `tasks` can be submitted. The respective callback is + * used for every task in the list. Invoke like `cargo.push(task, [callback])`. + * @property {Function} saturated - A callback that is called when the + * `queue.length()` hits the concurrency and further tasks will be queued. + * @property {Function} empty - A callback that is called when the last item + * from the `queue` is given to a `worker`. + * @property {Function} drain - A callback that is called when the last item + * from the `queue` has returned from the `worker`. + * @property {Function} idle - a function returning false if there are items + * waiting or being processed, or true if not. Invoke like `cargo.idle()`. + * @property {Function} pause - a function that pauses the processing of tasks + * until `resume()` is called. Invoke like `cargo.pause()`. + * @property {Function} resume - a function that resumes the processing of + * queued tasks when the queue is paused. Invoke like `cargo.resume()`. + * @property {Function} kill - a function that removes the `drain` callback and + * empties remaining tasks from the queue forcing it to go idle. Invoke like `cargo.kill()`. + */ + +/** + * Creates a `cargo` object with the specified payload. Tasks added to the + * cargo will be processed altogether (up to the `payload` limit). If the + * `worker` is in progress, the task is queued until it becomes available. Once + * the `worker` has completed some tasks, each callback of those tasks is + * called. Check out [these](https://camo.githubusercontent.com/6bbd36f4cf5b35a0f11a96dcd2e97711ffc2fb37/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130382f62626330636662302d356632392d313165322d393734662d3333393763363464633835382e676966) [animations](https://camo.githubusercontent.com/f4810e00e1c5f5f8addbe3e9f49064fd5d102699/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130312f38346339323036362d356632392d313165322d383134662d3964336430323431336266642e676966) + * for how `cargo` and `queue` work. + * + * While [`queue`]{@link module:ControlFlow.queue} passes only one task to one of a group of workers + * at a time, cargo passes an array of tasks to a single worker, repeating + * when the worker is finished. + * + * @name cargo + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.queue]{@link module:ControlFlow.queue} + * @category Control Flow + * @param {AsyncFunction} worker - An asynchronous function for processing an array + * of queued tasks. Invoked with `(tasks, callback)`. + * @param {number} [payload=Infinity] - An optional `integer` for determining + * how many tasks should be processed per round; if omitted, the default is + * unlimited. + * @returns {module:ControlFlow.CargoObject} A cargo object to manage the tasks. Callbacks can + * attached as certain properties to listen for specific events during the + * lifecycle of the cargo and inner queue. + * @example + * + * // create a cargo object with payload 2 + * var cargo = async.cargo(function(tasks, callback) { + * for (var i=0; i true + */ +function identity(value) { + return value; +} + +function _createTester(check, getResult) { + return function(eachfn, arr, iteratee, cb) { + cb = cb || noop; + var testPassed = false; + var testResult; + eachfn(arr, function(value, _, callback) { + iteratee(value, function(err, result) { + if (err) { + callback(err); + } else if (check(result) && !testResult) { + testPassed = true; + testResult = getResult(true, value); + callback(null, breakLoop); + } else { + callback(); + } + }); + }, function(err) { + if (err) { + cb(err); + } else { + cb(null, testPassed ? testResult : getResult(false)); + } + }); + }; +} + +function _findGetResult(v, x) { + return x; +} + +/** + * Returns the first value in `coll` that passes an async truth test. The + * `iteratee` is applied in parallel, meaning the first iteratee to return + * `true` will fire the detect `callback` with that result. That means the + * result might not be the first item in the original `coll` (in terms of order) + * that passes the test. + + * If order within the original `coll` is important, then look at + * [`detectSeries`]{@link module:Collections.detectSeries}. + * + * @name detect + * @static + * @memberOf module:Collections + * @method + * @alias find + * @category Collections + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`. + * The iteratee must complete with a boolean value as its result. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called as soon as any + * iteratee returns `true`, or after all the `iteratee` functions have finished. + * Result will be the first item in the array that passes the truth test + * (iteratee) or the value `undefined` if none passed. Invoked with + * (err, result). + * @example + * + * async.detect(['file1','file2','file3'], function(filePath, callback) { + * fs.access(filePath, function(err) { + * callback(null, !err) + * }); + * }, function(err, result) { + * // result now equals the first file in the list that exists + * }); + */ +var detect = doParallel(_createTester(identity, _findGetResult)); + +/** + * The same as [`detect`]{@link module:Collections.detect} but runs a maximum of `limit` async operations at a + * time. + * + * @name detectLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.detect]{@link module:Collections.detect} + * @alias findLimit + * @category Collections + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`. + * The iteratee must complete with a boolean value as its result. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called as soon as any + * iteratee returns `true`, or after all the `iteratee` functions have finished. + * Result will be the first item in the array that passes the truth test + * (iteratee) or the value `undefined` if none passed. Invoked with + * (err, result). + */ +var detectLimit = doParallelLimit(_createTester(identity, _findGetResult)); + +/** + * The same as [`detect`]{@link module:Collections.detect} but runs only a single async operation at a time. + * + * @name detectSeries + * @static + * @memberOf module:Collections + * @method + * @see [async.detect]{@link module:Collections.detect} + * @alias findSeries + * @category Collections + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - A truth test to apply to each item in `coll`. + * The iteratee must complete with a boolean value as its result. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called as soon as any + * iteratee returns `true`, or after all the `iteratee` functions have finished. + * Result will be the first item in the array that passes the truth test + * (iteratee) or the value `undefined` if none passed. Invoked with + * (err, result). + */ +var detectSeries = doLimit(detectLimit, 1); + +function consoleFunc(name) { + return function (fn/*, ...args*/) { + var args = slice(arguments, 1); + args.push(function (err/*, ...args*/) { + var args = slice(arguments, 1); + if (typeof console === 'object') { + if (err) { + if (console.error) { + console.error(err); + } + } else if (console[name]) { + arrayEach(args, function (x) { + console[name](x); + }); + } + } + }); + wrapAsync(fn).apply(null, args); + }; +} + +/** + * Logs the result of an [`async` function]{@link AsyncFunction} to the + * `console` using `console.dir` to display the properties of the resulting object. + * Only works in Node.js or in browsers that support `console.dir` and + * `console.error` (such as FF and Chrome). + * If multiple arguments are returned from the async function, + * `console.dir` is called on each argument in order. + * + * @name dir + * @static + * @memberOf module:Utils + * @method + * @category Util + * @param {AsyncFunction} function - The function you want to eventually apply + * all arguments to. + * @param {...*} arguments... - Any number of arguments to apply to the function. + * @example + * + * // in a module + * var hello = function(name, callback) { + * setTimeout(function() { + * callback(null, {hello: name}); + * }, 1000); + * }; + * + * // in the node repl + * node> async.dir(hello, 'world'); + * {hello: 'world'} + */ +var dir = consoleFunc('dir'); + +/** + * The post-check version of [`during`]{@link module:ControlFlow.during}. To reflect the difference in + * the order of operations, the arguments `test` and `fn` are switched. + * + * Also a version of [`doWhilst`]{@link module:ControlFlow.doWhilst} with asynchronous `test` function. + * @name doDuring + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.during]{@link module:ControlFlow.during} + * @category Control Flow + * @param {AsyncFunction} fn - An async function which is called each time + * `test` passes. Invoked with (callback). + * @param {AsyncFunction} test - asynchronous truth test to perform before each + * execution of `fn`. Invoked with (...args, callback), where `...args` are the + * non-error args from the previous callback of `fn`. + * @param {Function} [callback] - A callback which is called after the test + * function has failed and repeated execution of `fn` has stopped. `callback` + * will be passed an error if one occurred, otherwise `null`. + */ +function doDuring(fn, test, callback) { + callback = onlyOnce(callback || noop); + var _fn = wrapAsync(fn); + var _test = wrapAsync(test); + + function next(err/*, ...args*/) { + if (err) return callback(err); + var args = slice(arguments, 1); + args.push(check); + _test.apply(this, args); + } + + function check(err, truth) { + if (err) return callback(err); + if (!truth) return callback(null); + _fn(next); + } + + check(null, true); + +} + +/** + * The post-check version of [`whilst`]{@link module:ControlFlow.whilst}. To reflect the difference in + * the order of operations, the arguments `test` and `iteratee` are switched. + * + * `doWhilst` is to `whilst` as `do while` is to `while` in plain JavaScript. + * + * @name doWhilst + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.whilst]{@link module:ControlFlow.whilst} + * @category Control Flow + * @param {AsyncFunction} iteratee - A function which is called each time `test` + * passes. Invoked with (callback). + * @param {Function} test - synchronous truth test to perform after each + * execution of `iteratee`. Invoked with any non-error callback results of + * `iteratee`. + * @param {Function} [callback] - A callback which is called after the test + * function has failed and repeated execution of `iteratee` has stopped. + * `callback` will be passed an error and any arguments passed to the final + * `iteratee`'s callback. Invoked with (err, [results]); + */ +function doWhilst(iteratee, test, callback) { + callback = onlyOnce(callback || noop); + var _iteratee = wrapAsync(iteratee); + var next = function(err/*, ...args*/) { + if (err) return callback(err); + var args = slice(arguments, 1); + if (test.apply(this, args)) return _iteratee(next); + callback.apply(null, [null].concat(args)); + }; + _iteratee(next); +} + +/** + * Like ['doWhilst']{@link module:ControlFlow.doWhilst}, except the `test` is inverted. Note the + * argument ordering differs from `until`. + * + * @name doUntil + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.doWhilst]{@link module:ControlFlow.doWhilst} + * @category Control Flow + * @param {AsyncFunction} iteratee - An async function which is called each time + * `test` fails. Invoked with (callback). + * @param {Function} test - synchronous truth test to perform after each + * execution of `iteratee`. Invoked with any non-error callback results of + * `iteratee`. + * @param {Function} [callback] - A callback which is called after the test + * function has passed and repeated execution of `iteratee` has stopped. `callback` + * will be passed an error and any arguments passed to the final `iteratee`'s + * callback. Invoked with (err, [results]); + */ +function doUntil(iteratee, test, callback) { + doWhilst(iteratee, function() { + return !test.apply(this, arguments); + }, callback); +} + +/** + * Like [`whilst`]{@link module:ControlFlow.whilst}, except the `test` is an asynchronous function that + * is passed a callback in the form of `function (err, truth)`. If error is + * passed to `test` or `fn`, the main callback is immediately called with the + * value of the error. + * + * @name during + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.whilst]{@link module:ControlFlow.whilst} + * @category Control Flow + * @param {AsyncFunction} test - asynchronous truth test to perform before each + * execution of `fn`. Invoked with (callback). + * @param {AsyncFunction} fn - An async function which is called each time + * `test` passes. Invoked with (callback). + * @param {Function} [callback] - A callback which is called after the test + * function has failed and repeated execution of `fn` has stopped. `callback` + * will be passed an error, if one occurred, otherwise `null`. + * @example + * + * var count = 0; + * + * async.during( + * function (callback) { + * return callback(null, count < 5); + * }, + * function (callback) { + * count++; + * setTimeout(callback, 1000); + * }, + * function (err) { + * // 5 seconds have passed + * } + * ); + */ +function during(test, fn, callback) { + callback = onlyOnce(callback || noop); + var _fn = wrapAsync(fn); + var _test = wrapAsync(test); + + function next(err) { + if (err) return callback(err); + _test(check); + } + + function check(err, truth) { + if (err) return callback(err); + if (!truth) return callback(null); + _fn(next); + } + + _test(check); +} + +function _withoutIndex(iteratee) { + return function (value, index, callback) { + return iteratee(value, callback); + }; +} + +/** + * Applies the function `iteratee` to each item in `coll`, in parallel. + * The `iteratee` is called with an item from the list, and a callback for when + * it has finished. If the `iteratee` passes an error to its `callback`, the + * main `callback` (for the `each` function) is immediately called with the + * error. + * + * Note, that since this function applies `iteratee` to each item in parallel, + * there is no guarantee that the iteratee functions will complete in order. + * + * @name each + * @static + * @memberOf module:Collections + * @method + * @alias forEach + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async function to apply to + * each item in `coll`. Invoked with (item, callback). + * The array index is not passed to the iteratee. + * If you need the index, use `eachOf`. + * @param {Function} [callback] - A callback which is called when all + * `iteratee` functions have finished, or an error occurs. Invoked with (err). + * @example + * + * // assuming openFiles is an array of file names and saveFile is a function + * // to save the modified contents of that file: + * + * async.each(openFiles, saveFile, function(err){ + * // if any of the saves produced an error, err would equal that error + * }); + * + * // assuming openFiles is an array of file names + * async.each(openFiles, function(file, callback) { + * + * // Perform operation on file here. + * console.log('Processing file ' + file); + * + * if( file.length > 32 ) { + * console.log('This file name is too long'); + * callback('File name too long'); + * } else { + * // Do work to process file here + * console.log('File processed'); + * callback(); + * } + * }, function(err) { + * // if any of the file processing produced an error, err would equal that error + * if( err ) { + * // One of the iterations produced an error. + * // All processing will now stop. + * console.log('A file failed to process'); + * } else { + * console.log('All files have been processed successfully'); + * } + * }); + */ +function eachLimit(coll, iteratee, callback) { + eachOf(coll, _withoutIndex(wrapAsync(iteratee)), callback); +} + +/** + * The same as [`each`]{@link module:Collections.each} but runs a maximum of `limit` async operations at a time. + * + * @name eachLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.each]{@link module:Collections.each} + * @alias forEachLimit + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The array index is not passed to the iteratee. + * If you need the index, use `eachOfLimit`. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called when all + * `iteratee` functions have finished, or an error occurs. Invoked with (err). + */ +function eachLimit$1(coll, limit, iteratee, callback) { + _eachOfLimit(limit)(coll, _withoutIndex(wrapAsync(iteratee)), callback); +} + +/** + * The same as [`each`]{@link module:Collections.each} but runs only a single async operation at a time. + * + * @name eachSeries + * @static + * @memberOf module:Collections + * @method + * @see [async.each]{@link module:Collections.each} + * @alias forEachSeries + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async function to apply to each + * item in `coll`. + * The array index is not passed to the iteratee. + * If you need the index, use `eachOfSeries`. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called when all + * `iteratee` functions have finished, or an error occurs. Invoked with (err). + */ +var eachSeries = doLimit(eachLimit$1, 1); + +/** + * Wrap an async function and ensure it calls its callback on a later tick of + * the event loop. If the function already calls its callback on a next tick, + * no extra deferral is added. This is useful for preventing stack overflows + * (`RangeError: Maximum call stack size exceeded`) and generally keeping + * [Zalgo](http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony) + * contained. ES2017 `async` functions are returned as-is -- they are immune + * to Zalgo's corrupting influences, as they always resolve on a later tick. + * + * @name ensureAsync + * @static + * @memberOf module:Utils + * @method + * @category Util + * @param {AsyncFunction} fn - an async function, one that expects a node-style + * callback as its last argument. + * @returns {AsyncFunction} Returns a wrapped function with the exact same call + * signature as the function passed in. + * @example + * + * function sometimesAsync(arg, callback) { + * if (cache[arg]) { + * return callback(null, cache[arg]); // this would be synchronous!! + * } else { + * doSomeIO(arg, callback); // this IO would be asynchronous + * } + * } + * + * // this has a risk of stack overflows if many results are cached in a row + * async.mapSeries(args, sometimesAsync, done); + * + * // this will defer sometimesAsync's callback if necessary, + * // preventing stack overflows + * async.mapSeries(args, async.ensureAsync(sometimesAsync), done); + */ +function ensureAsync(fn) { + if (isAsync(fn)) return fn; + return initialParams(function (args, callback) { + var sync = true; + args.push(function () { + var innerArgs = arguments; + if (sync) { + setImmediate$1(function () { + callback.apply(null, innerArgs); + }); + } else { + callback.apply(null, innerArgs); + } + }); + fn.apply(this, args); + sync = false; + }); +} + +function notId(v) { + return !v; +} + +/** + * Returns `true` if every element in `coll` satisfies an async test. If any + * iteratee call returns `false`, the main `callback` is immediately called. + * + * @name every + * @static + * @memberOf module:Collections + * @method + * @alias all + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async truth test to apply to each item + * in the collection in parallel. + * The iteratee must complete with a boolean result value. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Result will be either `true` or `false` + * depending on the values of the async tests. Invoked with (err, result). + * @example + * + * async.every(['file1','file2','file3'], function(filePath, callback) { + * fs.access(filePath, function(err) { + * callback(null, !err) + * }); + * }, function(err, result) { + * // if result is true then every file exists + * }); + */ +var every = doParallel(_createTester(notId, notId)); + +/** + * The same as [`every`]{@link module:Collections.every} but runs a maximum of `limit` async operations at a time. + * + * @name everyLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.every]{@link module:Collections.every} + * @alias allLimit + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - An async truth test to apply to each item + * in the collection in parallel. + * The iteratee must complete with a boolean result value. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Result will be either `true` or `false` + * depending on the values of the async tests. Invoked with (err, result). + */ +var everyLimit = doParallelLimit(_createTester(notId, notId)); + +/** + * The same as [`every`]{@link module:Collections.every} but runs only a single async operation at a time. + * + * @name everySeries + * @static + * @memberOf module:Collections + * @method + * @see [async.every]{@link module:Collections.every} + * @alias allSeries + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async truth test to apply to each item + * in the collection in series. + * The iteratee must complete with a boolean result value. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Result will be either `true` or `false` + * depending on the values of the async tests. Invoked with (err, result). + */ +var everySeries = doLimit(everyLimit, 1); + +/** + * The base implementation of `_.property` without support for deep paths. + * + * @private + * @param {string} key The key of the property to get. + * @returns {Function} Returns the new accessor function. + */ +function baseProperty(key) { + return function(object) { + return object == null ? undefined : object[key]; + }; +} + +function filterArray(eachfn, arr, iteratee, callback) { + var truthValues = new Array(arr.length); + eachfn(arr, function (x, index, callback) { + iteratee(x, function (err, v) { + truthValues[index] = !!v; + callback(err); + }); + }, function (err) { + if (err) return callback(err); + var results = []; + for (var i = 0; i < arr.length; i++) { + if (truthValues[i]) results.push(arr[i]); + } + callback(null, results); + }); +} + +function filterGeneric(eachfn, coll, iteratee, callback) { + var results = []; + eachfn(coll, function (x, index, callback) { + iteratee(x, function (err, v) { + if (err) { + callback(err); + } else { + if (v) { + results.push({index: index, value: x}); + } + callback(); + } + }); + }, function (err) { + if (err) { + callback(err); + } else { + callback(null, arrayMap(results.sort(function (a, b) { + return a.index - b.index; + }), baseProperty('value'))); + } + }); +} + +function _filter(eachfn, coll, iteratee, callback) { + var filter = isArrayLike(coll) ? filterArray : filterGeneric; + filter(eachfn, coll, wrapAsync(iteratee), callback || noop); +} + +/** + * Returns a new array of all the values in `coll` which pass an async truth + * test. This operation is performed in parallel, but the results array will be + * in the same order as the original. + * + * @name filter + * @static + * @memberOf module:Collections + * @method + * @alias select + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {Function} iteratee - A truth test to apply to each item in `coll`. + * The `iteratee` is passed a `callback(err, truthValue)`, which must be called + * with a boolean argument once it has completed. Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Invoked with (err, results). + * @example + * + * async.filter(['file1','file2','file3'], function(filePath, callback) { + * fs.access(filePath, function(err) { + * callback(null, !err) + * }); + * }, function(err, results) { + * // results now equals an array of the existing files + * }); + */ +var filter = doParallel(_filter); + +/** + * The same as [`filter`]{@link module:Collections.filter} but runs a maximum of `limit` async operations at a + * time. + * + * @name filterLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.filter]{@link module:Collections.filter} + * @alias selectLimit + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {Function} iteratee - A truth test to apply to each item in `coll`. + * The `iteratee` is passed a `callback(err, truthValue)`, which must be called + * with a boolean argument once it has completed. Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Invoked with (err, results). + */ +var filterLimit = doParallelLimit(_filter); + +/** + * The same as [`filter`]{@link module:Collections.filter} but runs only a single async operation at a time. + * + * @name filterSeries + * @static + * @memberOf module:Collections + * @method + * @see [async.filter]{@link module:Collections.filter} + * @alias selectSeries + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {Function} iteratee - A truth test to apply to each item in `coll`. + * The `iteratee` is passed a `callback(err, truthValue)`, which must be called + * with a boolean argument once it has completed. Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Invoked with (err, results) + */ +var filterSeries = doLimit(filterLimit, 1); + +/** + * Calls the asynchronous function `fn` with a callback parameter that allows it + * to call itself again, in series, indefinitely. + + * If an error is passed to the callback then `errback` is called with the + * error, and execution stops, otherwise it will never be called. + * + * @name forever + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {AsyncFunction} fn - an async function to call repeatedly. + * Invoked with (next). + * @param {Function} [errback] - when `fn` passes an error to it's callback, + * this function will be called, and execution stops. Invoked with (err). + * @example + * + * async.forever( + * function(next) { + * // next is suitable for passing to things that need a callback(err [, whatever]); + * // it will result in this function being called again. + * }, + * function(err) { + * // if next is called with a value in its first parameter, it will appear + * // in here as 'err', and execution will stop. + * } + * ); + */ +function forever(fn, errback) { + var done = onlyOnce(errback || noop); + var task = wrapAsync(ensureAsync(fn)); + + function next(err) { + if (err) return done(err); + task(next); + } + next(); +} + +/** + * The same as [`groupBy`]{@link module:Collections.groupBy} but runs a maximum of `limit` async operations at a time. + * + * @name groupByLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.groupBy]{@link module:Collections.groupBy} + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The iteratee should complete with a `key` to group the value under. + * Invoked with (value, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. Result is an `Object` whoses + * properties are arrays of values which returned the corresponding key. + */ +var groupByLimit = function(coll, limit, iteratee, callback) { + callback = callback || noop; + var _iteratee = wrapAsync(iteratee); + mapLimit(coll, limit, function(val, callback) { + _iteratee(val, function(err, key) { + if (err) return callback(err); + return callback(null, {key: key, val: val}); + }); + }, function(err, mapResults) { + var result = {}; + // from MDN, handle object having an `hasOwnProperty` prop + var hasOwnProperty = Object.prototype.hasOwnProperty; + + for (var i = 0; i < mapResults.length; i++) { + if (mapResults[i]) { + var key = mapResults[i].key; + var val = mapResults[i].val; + + if (hasOwnProperty.call(result, key)) { + result[key].push(val); + } else { + result[key] = [val]; + } + } + } + + return callback(err, result); + }); +}; + +/** + * Returns a new object, where each value corresponds to an array of items, from + * `coll`, that returned the corresponding key. That is, the keys of the object + * correspond to the values passed to the `iteratee` callback. + * + * Note: Since this function applies the `iteratee` to each item in parallel, + * there is no guarantee that the `iteratee` functions will complete in order. + * However, the values for each key in the `result` will be in the same order as + * the original `coll`. For Objects, the values will roughly be in the order of + * the original Objects' keys (but this can vary across JavaScript engines). + * + * @name groupBy + * @static + * @memberOf module:Collections + * @method + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The iteratee should complete with a `key` to group the value under. + * Invoked with (value, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. Result is an `Object` whoses + * properties are arrays of values which returned the corresponding key. + * @example + * + * async.groupBy(['userId1', 'userId2', 'userId3'], function(userId, callback) { + * db.findById(userId, function(err, user) { + * if (err) return callback(err); + * return callback(null, user.age); + * }); + * }, function(err, result) { + * // result is object containing the userIds grouped by age + * // e.g. { 30: ['userId1', 'userId3'], 42: ['userId2']}; + * }); + */ +var groupBy = doLimit(groupByLimit, Infinity); + +/** + * The same as [`groupBy`]{@link module:Collections.groupBy} but runs only a single async operation at a time. + * + * @name groupBySeries + * @static + * @memberOf module:Collections + * @method + * @see [async.groupBy]{@link module:Collections.groupBy} + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The iteratee should complete with a `key` to group the value under. + * Invoked with (value, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. Result is an `Object` whoses + * properties are arrays of values which returned the corresponding key. + */ +var groupBySeries = doLimit(groupByLimit, 1); + +/** + * Logs the result of an `async` function to the `console`. Only works in + * Node.js or in browsers that support `console.log` and `console.error` (such + * as FF and Chrome). If multiple arguments are returned from the async + * function, `console.log` is called on each argument in order. + * + * @name log + * @static + * @memberOf module:Utils + * @method + * @category Util + * @param {AsyncFunction} function - The function you want to eventually apply + * all arguments to. + * @param {...*} arguments... - Any number of arguments to apply to the function. + * @example + * + * // in a module + * var hello = function(name, callback) { + * setTimeout(function() { + * callback(null, 'hello ' + name); + * }, 1000); + * }; + * + * // in the node repl + * node> async.log(hello, 'world'); + * 'hello world' + */ +var log = consoleFunc('log'); + +/** + * The same as [`mapValues`]{@link module:Collections.mapValues} but runs a maximum of `limit` async operations at a + * time. + * + * @name mapValuesLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.mapValues]{@link module:Collections.mapValues} + * @category Collection + * @param {Object} obj - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - A function to apply to each value and key + * in `coll`. + * The iteratee should complete with the transformed value as its result. + * Invoked with (value, key, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. `result` is a new object consisting + * of each key from `obj`, with each transformed value on the right-hand side. + * Invoked with (err, result). + */ +function mapValuesLimit(obj, limit, iteratee, callback) { + callback = once(callback || noop); + var newObj = {}; + var _iteratee = wrapAsync(iteratee); + eachOfLimit(obj, limit, function(val, key, next) { + _iteratee(val, key, function (err, result) { + if (err) return next(err); + newObj[key] = result; + next(); + }); + }, function (err) { + callback(err, newObj); + }); +} + +/** + * A relative of [`map`]{@link module:Collections.map}, designed for use with objects. + * + * Produces a new Object by mapping each value of `obj` through the `iteratee` + * function. The `iteratee` is called each `value` and `key` from `obj` and a + * callback for when it has finished processing. Each of these callbacks takes + * two arguments: an `error`, and the transformed item from `obj`. If `iteratee` + * passes an error to its callback, the main `callback` (for the `mapValues` + * function) is immediately called with the error. + * + * Note, the order of the keys in the result is not guaranteed. The keys will + * be roughly in the order they complete, (but this is very engine-specific) + * + * @name mapValues + * @static + * @memberOf module:Collections + * @method + * @category Collection + * @param {Object} obj - A collection to iterate over. + * @param {AsyncFunction} iteratee - A function to apply to each value and key + * in `coll`. + * The iteratee should complete with the transformed value as its result. + * Invoked with (value, key, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. `result` is a new object consisting + * of each key from `obj`, with each transformed value on the right-hand side. + * Invoked with (err, result). + * @example + * + * async.mapValues({ + * f1: 'file1', + * f2: 'file2', + * f3: 'file3' + * }, function (file, key, callback) { + * fs.stat(file, callback); + * }, function(err, result) { + * // result is now a map of stats for each file, e.g. + * // { + * // f1: [stats for file1], + * // f2: [stats for file2], + * // f3: [stats for file3] + * // } + * }); + */ + +var mapValues = doLimit(mapValuesLimit, Infinity); + +/** + * The same as [`mapValues`]{@link module:Collections.mapValues} but runs only a single async operation at a time. + * + * @name mapValuesSeries + * @static + * @memberOf module:Collections + * @method + * @see [async.mapValues]{@link module:Collections.mapValues} + * @category Collection + * @param {Object} obj - A collection to iterate over. + * @param {AsyncFunction} iteratee - A function to apply to each value and key + * in `coll`. + * The iteratee should complete with the transformed value as its result. + * Invoked with (value, key, callback). + * @param {Function} [callback] - A callback which is called when all `iteratee` + * functions have finished, or an error occurs. `result` is a new object consisting + * of each key from `obj`, with each transformed value on the right-hand side. + * Invoked with (err, result). + */ +var mapValuesSeries = doLimit(mapValuesLimit, 1); + +function has(obj, key) { + return key in obj; +} + +/** + * Caches the results of an async function. When creating a hash to store + * function results against, the callback is omitted from the hash and an + * optional hash function can be used. + * + * If no hash function is specified, the first argument is used as a hash key, + * which may work reasonably if it is a string or a data type that converts to a + * distinct string. Note that objects and arrays will not behave reasonably. + * Neither will cases where the other arguments are significant. In such cases, + * specify your own hash function. + * + * The cache of results is exposed as the `memo` property of the function + * returned by `memoize`. + * + * @name memoize + * @static + * @memberOf module:Utils + * @method + * @category Util + * @param {AsyncFunction} fn - The async function to proxy and cache results from. + * @param {Function} hasher - An optional function for generating a custom hash + * for storing results. It has all the arguments applied to it apart from the + * callback, and must be synchronous. + * @returns {AsyncFunction} a memoized version of `fn` + * @example + * + * var slow_fn = function(name, callback) { + * // do something + * callback(null, result); + * }; + * var fn = async.memoize(slow_fn); + * + * // fn can now be used as if it were slow_fn + * fn('some name', function() { + * // callback + * }); + */ +function memoize(fn, hasher) { + var memo = Object.create(null); + var queues = Object.create(null); + hasher = hasher || identity; + var _fn = wrapAsync(fn); + var memoized = initialParams(function memoized(args, callback) { + var key = hasher.apply(null, args); + if (has(memo, key)) { + setImmediate$1(function() { + callback.apply(null, memo[key]); + }); + } else if (has(queues, key)) { + queues[key].push(callback); + } else { + queues[key] = [callback]; + _fn.apply(null, args.concat(function(/*args*/) { + var args = slice(arguments); + memo[key] = args; + var q = queues[key]; + delete queues[key]; + for (var i = 0, l = q.length; i < l; i++) { + q[i].apply(null, args); + } + })); + } + }); + memoized.memo = memo; + memoized.unmemoized = fn; + return memoized; +} + +/** + * Calls `callback` on a later loop around the event loop. In Node.js this just + * calls `process.nextTicl`. In the browser it will use `setImmediate` if + * available, otherwise `setTimeout(callback, 0)`, which means other higher + * priority events may precede the execution of `callback`. + * + * This is used internally for browser-compatibility purposes. + * + * @name nextTick + * @static + * @memberOf module:Utils + * @method + * @see [async.setImmediate]{@link module:Utils.setImmediate} + * @category Util + * @param {Function} callback - The function to call on a later loop around + * the event loop. Invoked with (args...). + * @param {...*} args... - any number of additional arguments to pass to the + * callback on the next tick. + * @example + * + * var call_order = []; + * async.nextTick(function() { + * call_order.push('two'); + * // call_order now equals ['one','two'] + * }); + * call_order.push('one'); + * + * async.setImmediate(function (a, b, c) { + * // a, b, and c equal 1, 2, and 3 + * }, 1, 2, 3); + */ +var _defer$1; + +if (hasNextTick) { + _defer$1 = process.nextTick; +} else if (hasSetImmediate) { + _defer$1 = setImmediate; +} else { + _defer$1 = fallback; +} + +var nextTick = wrap(_defer$1); + +function _parallel(eachfn, tasks, callback) { + callback = callback || noop; + var results = isArrayLike(tasks) ? [] : {}; + + eachfn(tasks, function (task, key, callback) { + wrapAsync(task)(function (err, result) { + if (arguments.length > 2) { + result = slice(arguments, 1); + } + results[key] = result; + callback(err); + }); + }, function (err) { + callback(err, results); + }); +} + +/** + * Run the `tasks` collection of functions in parallel, without waiting until + * the previous function has completed. If any of the functions pass an error to + * its callback, the main `callback` is immediately called with the value of the + * error. Once the `tasks` have completed, the results are passed to the final + * `callback` as an array. + * + * **Note:** `parallel` is about kicking-off I/O tasks in parallel, not about + * parallel execution of code. If your tasks do not use any timers or perform + * any I/O, they will actually be executed in series. Any synchronous setup + * sections for each task will happen one after the other. JavaScript remains + * single-threaded. + * + * **Hint:** Use [`reflect`]{@link module:Utils.reflect} to continue the + * execution of other tasks when a task fails. + * + * It is also possible to use an object instead of an array. Each property will + * be run as a function and the results will be passed to the final `callback` + * as an object instead of an array. This can be a more readable way of handling + * results from {@link async.parallel}. + * + * @name parallel + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Array|Iterable|Object} tasks - A collection of + * [async functions]{@link AsyncFunction} to run. + * Each async function can complete with any number of optional `result` values. + * @param {Function} [callback] - An optional callback to run once all the + * functions have completed successfully. This function gets a results array + * (or object) containing all the result arguments passed to the task callbacks. + * Invoked with (err, results). + * + * @example + * async.parallel([ + * function(callback) { + * setTimeout(function() { + * callback(null, 'one'); + * }, 200); + * }, + * function(callback) { + * setTimeout(function() { + * callback(null, 'two'); + * }, 100); + * } + * ], + * // optional callback + * function(err, results) { + * // the results array will equal ['one','two'] even though + * // the second function had a shorter timeout. + * }); + * + * // an example using an object instead of an array + * async.parallel({ + * one: function(callback) { + * setTimeout(function() { + * callback(null, 1); + * }, 200); + * }, + * two: function(callback) { + * setTimeout(function() { + * callback(null, 2); + * }, 100); + * } + * }, function(err, results) { + * // results is now equals to: {one: 1, two: 2} + * }); + */ +function parallelLimit(tasks, callback) { + _parallel(eachOf, tasks, callback); +} + +/** + * The same as [`parallel`]{@link module:ControlFlow.parallel} but runs a maximum of `limit` async operations at a + * time. + * + * @name parallelLimit + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.parallel]{@link module:ControlFlow.parallel} + * @category Control Flow + * @param {Array|Iterable|Object} tasks - A collection of + * [async functions]{@link AsyncFunction} to run. + * Each async function can complete with any number of optional `result` values. + * @param {number} limit - The maximum number of async operations at a time. + * @param {Function} [callback] - An optional callback to run once all the + * functions have completed successfully. This function gets a results array + * (or object) containing all the result arguments passed to the task callbacks. + * Invoked with (err, results). + */ +function parallelLimit$1(tasks, limit, callback) { + _parallel(_eachOfLimit(limit), tasks, callback); +} + +/** + * A queue of tasks for the worker function to complete. + * @typedef {Object} QueueObject + * @memberOf module:ControlFlow + * @property {Function} length - a function returning the number of items + * waiting to be processed. Invoke with `queue.length()`. + * @property {boolean} started - a boolean indicating whether or not any + * items have been pushed and processed by the queue. + * @property {Function} running - a function returning the number of items + * currently being processed. Invoke with `queue.running()`. + * @property {Function} workersList - a function returning the array of items + * currently being processed. Invoke with `queue.workersList()`. + * @property {Function} idle - a function returning false if there are items + * waiting or being processed, or true if not. Invoke with `queue.idle()`. + * @property {number} concurrency - an integer for determining how many `worker` + * functions should be run in parallel. This property can be changed after a + * `queue` is created to alter the concurrency on-the-fly. + * @property {Function} push - add a new task to the `queue`. Calls `callback` + * once the `worker` has finished processing the task. Instead of a single task, + * a `tasks` array can be submitted. The respective callback is used for every + * task in the list. Invoke with `queue.push(task, [callback])`, + * @property {Function} unshift - add a new task to the front of the `queue`. + * Invoke with `queue.unshift(task, [callback])`. + * @property {Function} remove - remove items from the queue that match a test + * function. The test function will be passed an object with a `data` property, + * and a `priority` property, if this is a + * [priorityQueue]{@link module:ControlFlow.priorityQueue} object. + * Invoked with `queue.remove(testFn)`, where `testFn` is of the form + * `function ({data, priority}) {}` and returns a Boolean. + * @property {Function} saturated - a callback that is called when the number of + * running workers hits the `concurrency` limit, and further tasks will be + * queued. + * @property {Function} unsaturated - a callback that is called when the number + * of running workers is less than the `concurrency` & `buffer` limits, and + * further tasks will not be queued. + * @property {number} buffer - A minimum threshold buffer in order to say that + * the `queue` is `unsaturated`. + * @property {Function} empty - a callback that is called when the last item + * from the `queue` is given to a `worker`. + * @property {Function} drain - a callback that is called when the last item + * from the `queue` has returned from the `worker`. + * @property {Function} error - a callback that is called when a task errors. + * Has the signature `function(error, task)`. + * @property {boolean} paused - a boolean for determining whether the queue is + * in a paused state. + * @property {Function} pause - a function that pauses the processing of tasks + * until `resume()` is called. Invoke with `queue.pause()`. + * @property {Function} resume - a function that resumes the processing of + * queued tasks when the queue is paused. Invoke with `queue.resume()`. + * @property {Function} kill - a function that removes the `drain` callback and + * empties remaining tasks from the queue forcing it to go idle. No more tasks + * should be pushed to the queue after calling this function. Invoke with `queue.kill()`. + */ + +/** + * Creates a `queue` object with the specified `concurrency`. Tasks added to the + * `queue` are processed in parallel (up to the `concurrency` limit). If all + * `worker`s are in progress, the task is queued until one becomes available. + * Once a `worker` completes a `task`, that `task`'s callback is called. + * + * @name queue + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {AsyncFunction} worker - An async function for processing a queued task. + * If you want to handle errors from an individual task, pass a callback to + * `q.push()`. Invoked with (task, callback). + * @param {number} [concurrency=1] - An `integer` for determining how many + * `worker` functions should be run in parallel. If omitted, the concurrency + * defaults to `1`. If the concurrency is `0`, an error is thrown. + * @returns {module:ControlFlow.QueueObject} A queue object to manage the tasks. Callbacks can + * attached as certain properties to listen for specific events during the + * lifecycle of the queue. + * @example + * + * // create a queue object with concurrency 2 + * var q = async.queue(function(task, callback) { + * console.log('hello ' + task.name); + * callback(); + * }, 2); + * + * // assign a callback + * q.drain = function() { + * console.log('all items have been processed'); + * }; + * + * // add some items to the queue + * q.push({name: 'foo'}, function(err) { + * console.log('finished processing foo'); + * }); + * q.push({name: 'bar'}, function (err) { + * console.log('finished processing bar'); + * }); + * + * // add some items to the queue (batch-wise) + * q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function(err) { + * console.log('finished processing item'); + * }); + * + * // add some items to the front of the queue + * q.unshift({name: 'bar'}, function (err) { + * console.log('finished processing bar'); + * }); + */ +var queue$1 = function (worker, concurrency) { + var _worker = wrapAsync(worker); + return queue(function (items, cb) { + _worker(items[0], cb); + }, concurrency, 1); +}; + +/** + * The same as [async.queue]{@link module:ControlFlow.queue} only tasks are assigned a priority and + * completed in ascending priority order. + * + * @name priorityQueue + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.queue]{@link module:ControlFlow.queue} + * @category Control Flow + * @param {AsyncFunction} worker - An async function for processing a queued task. + * If you want to handle errors from an individual task, pass a callback to + * `q.push()`. + * Invoked with (task, callback). + * @param {number} concurrency - An `integer` for determining how many `worker` + * functions should be run in parallel. If omitted, the concurrency defaults to + * `1`. If the concurrency is `0`, an error is thrown. + * @returns {module:ControlFlow.QueueObject} A priorityQueue object to manage the tasks. There are two + * differences between `queue` and `priorityQueue` objects: + * * `push(task, priority, [callback])` - `priority` should be a number. If an + * array of `tasks` is given, all tasks will be assigned the same priority. + * * The `unshift` method was removed. + */ +var priorityQueue = function(worker, concurrency) { + // Start with a normal queue + var q = queue$1(worker, concurrency); + + // Override push to accept second parameter representing priority + q.push = function(data, priority, callback) { + if (callback == null) callback = noop; + if (typeof callback !== 'function') { + throw new Error('task callback must be a function'); + } + q.started = true; + if (!isArray(data)) { + data = [data]; + } + if (data.length === 0) { + // call drain immediately if there are no tasks + return setImmediate$1(function() { + q.drain(); + }); + } + + priority = priority || 0; + var nextNode = q._tasks.head; + while (nextNode && priority >= nextNode.priority) { + nextNode = nextNode.next; + } + + for (var i = 0, l = data.length; i < l; i++) { + var item = { + data: data[i], + priority: priority, + callback: callback + }; + + if (nextNode) { + q._tasks.insertBefore(nextNode, item); + } else { + q._tasks.push(item); + } + } + setImmediate$1(q.process); + }; + + // Remove unshift function + delete q.unshift; + + return q; +}; + +/** + * Runs the `tasks` array of functions in parallel, without waiting until the + * previous function has completed. Once any of the `tasks` complete or pass an + * error to its callback, the main `callback` is immediately called. It's + * equivalent to `Promise.race()`. + * + * @name race + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Array} tasks - An array containing [async functions]{@link AsyncFunction} + * to run. Each function can complete with an optional `result` value. + * @param {Function} callback - A callback to run once any of the functions have + * completed. This function gets an error or result from the first function that + * completed. Invoked with (err, result). + * @returns undefined + * @example + * + * async.race([ + * function(callback) { + * setTimeout(function() { + * callback(null, 'one'); + * }, 200); + * }, + * function(callback) { + * setTimeout(function() { + * callback(null, 'two'); + * }, 100); + * } + * ], + * // main callback + * function(err, result) { + * // the result will be equal to 'two' as it finishes earlier + * }); + */ +function race(tasks, callback) { + callback = once(callback || noop); + if (!isArray(tasks)) return callback(new TypeError('First argument to race must be an array of functions')); + if (!tasks.length) return callback(); + for (var i = 0, l = tasks.length; i < l; i++) { + wrapAsync(tasks[i])(callback); + } +} + +/** + * Same as [`reduce`]{@link module:Collections.reduce}, only operates on `array` in reverse order. + * + * @name reduceRight + * @static + * @memberOf module:Collections + * @method + * @see [async.reduce]{@link module:Collections.reduce} + * @alias foldr + * @category Collection + * @param {Array} array - A collection to iterate over. + * @param {*} memo - The initial state of the reduction. + * @param {AsyncFunction} iteratee - A function applied to each item in the + * array to produce the next step in the reduction. + * The `iteratee` should complete with the next state of the reduction. + * If the iteratee complete with an error, the reduction is stopped and the + * main `callback` is immediately called with the error. + * Invoked with (memo, item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Result is the reduced value. Invoked with + * (err, result). + */ +function reduceRight (array, memo, iteratee, callback) { + var reversed = slice(array).reverse(); + reduce(reversed, memo, iteratee, callback); +} + +/** + * Wraps the async function in another function that always completes with a + * result object, even when it errors. + * + * The result object has either the property `error` or `value`. + * + * @name reflect + * @static + * @memberOf module:Utils + * @method + * @category Util + * @param {AsyncFunction} fn - The async function you want to wrap + * @returns {Function} - A function that always passes null to it's callback as + * the error. The second argument to the callback will be an `object` with + * either an `error` or a `value` property. + * @example + * + * async.parallel([ + * async.reflect(function(callback) { + * // do some stuff ... + * callback(null, 'one'); + * }), + * async.reflect(function(callback) { + * // do some more stuff but error ... + * callback('bad stuff happened'); + * }), + * async.reflect(function(callback) { + * // do some more stuff ... + * callback(null, 'two'); + * }) + * ], + * // optional callback + * function(err, results) { + * // values + * // results[0].value = 'one' + * // results[1].error = 'bad stuff happened' + * // results[2].value = 'two' + * }); + */ +function reflect(fn) { + var _fn = wrapAsync(fn); + return initialParams(function reflectOn(args, reflectCallback) { + args.push(function callback(error, cbArg) { + if (error) { + reflectCallback(null, { error: error }); + } else { + var value; + if (arguments.length <= 2) { + value = cbArg; + } else { + value = slice(arguments, 1); + } + reflectCallback(null, { value: value }); + } + }); + + return _fn.apply(this, args); + }); +} + +/** + * A helper function that wraps an array or an object of functions with `reflect`. + * + * @name reflectAll + * @static + * @memberOf module:Utils + * @method + * @see [async.reflect]{@link module:Utils.reflect} + * @category Util + * @param {Array|Object|Iterable} tasks - The collection of + * [async functions]{@link AsyncFunction} to wrap in `async.reflect`. + * @returns {Array} Returns an array of async functions, each wrapped in + * `async.reflect` + * @example + * + * let tasks = [ + * function(callback) { + * setTimeout(function() { + * callback(null, 'one'); + * }, 200); + * }, + * function(callback) { + * // do some more stuff but error ... + * callback(new Error('bad stuff happened')); + * }, + * function(callback) { + * setTimeout(function() { + * callback(null, 'two'); + * }, 100); + * } + * ]; + * + * async.parallel(async.reflectAll(tasks), + * // optional callback + * function(err, results) { + * // values + * // results[0].value = 'one' + * // results[1].error = Error('bad stuff happened') + * // results[2].value = 'two' + * }); + * + * // an example using an object instead of an array + * let tasks = { + * one: function(callback) { + * setTimeout(function() { + * callback(null, 'one'); + * }, 200); + * }, + * two: function(callback) { + * callback('two'); + * }, + * three: function(callback) { + * setTimeout(function() { + * callback(null, 'three'); + * }, 100); + * } + * }; + * + * async.parallel(async.reflectAll(tasks), + * // optional callback + * function(err, results) { + * // values + * // results.one.value = 'one' + * // results.two.error = 'two' + * // results.three.value = 'three' + * }); + */ +function reflectAll(tasks) { + var results; + if (isArray(tasks)) { + results = arrayMap(tasks, reflect); + } else { + results = {}; + baseForOwn(tasks, function(task, key) { + results[key] = reflect.call(this, task); + }); + } + return results; +} + +function reject$1(eachfn, arr, iteratee, callback) { + _filter(eachfn, arr, function(value, cb) { + iteratee(value, function(err, v) { + cb(err, !v); + }); + }, callback); +} + +/** + * The opposite of [`filter`]{@link module:Collections.filter}. Removes values that pass an `async` truth test. + * + * @name reject + * @static + * @memberOf module:Collections + * @method + * @see [async.filter]{@link module:Collections.filter} + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {Function} iteratee - An async truth test to apply to each item in + * `coll`. + * The should complete with a boolean value as its `result`. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Invoked with (err, results). + * @example + * + * async.reject(['file1','file2','file3'], function(filePath, callback) { + * fs.access(filePath, function(err) { + * callback(null, !err) + * }); + * }, function(err, results) { + * // results now equals an array of missing files + * createFiles(results); + * }); + */ +var reject = doParallel(reject$1); + +/** + * The same as [`reject`]{@link module:Collections.reject} but runs a maximum of `limit` async operations at a + * time. + * + * @name rejectLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.reject]{@link module:Collections.reject} + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {Function} iteratee - An async truth test to apply to each item in + * `coll`. + * The should complete with a boolean value as its `result`. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Invoked with (err, results). + */ +var rejectLimit = doParallelLimit(reject$1); + +/** + * The same as [`reject`]{@link module:Collections.reject} but runs only a single async operation at a time. + * + * @name rejectSeries + * @static + * @memberOf module:Collections + * @method + * @see [async.reject]{@link module:Collections.reject} + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {Function} iteratee - An async truth test to apply to each item in + * `coll`. + * The should complete with a boolean value as its `result`. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Invoked with (err, results). + */ +var rejectSeries = doLimit(rejectLimit, 1); + +/** + * Creates a function that returns `value`. + * + * @static + * @memberOf _ + * @since 2.4.0 + * @category Util + * @param {*} value The value to return from the new function. + * @returns {Function} Returns the new constant function. + * @example + * + * var objects = _.times(2, _.constant({ 'a': 1 })); + * + * console.log(objects); + * // => [{ 'a': 1 }, { 'a': 1 }] + * + * console.log(objects[0] === objects[1]); + * // => true + */ +function constant$1(value) { + return function() { + return value; + }; +} + +/** + * Attempts to get a successful response from `task` no more than `times` times + * before returning an error. If the task is successful, the `callback` will be + * passed the result of the successful task. If all attempts fail, the callback + * will be passed the error and result (if any) of the final attempt. + * + * @name retry + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @see [async.retryable]{@link module:ControlFlow.retryable} + * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - Can be either an + * object with `times` and `interval` or a number. + * * `times` - The number of attempts to make before giving up. The default + * is `5`. + * * `interval` - The time to wait between retries, in milliseconds. The + * default is `0`. The interval may also be specified as a function of the + * retry count (see example). + * * `errorFilter` - An optional synchronous function that is invoked on + * erroneous result. If it returns `true` the retry attempts will continue; + * if the function returns `false` the retry flow is aborted with the current + * attempt's error and result being returned to the final callback. + * Invoked with (err). + * * If `opts` is a number, the number specifies the number of times to retry, + * with the default interval of `0`. + * @param {AsyncFunction} task - An async function to retry. + * Invoked with (callback). + * @param {Function} [callback] - An optional callback which is called when the + * task has succeeded, or after the final failed attempt. It receives the `err` + * and `result` arguments of the last attempt at completing the `task`. Invoked + * with (err, results). + * + * @example + * + * // The `retry` function can be used as a stand-alone control flow by passing + * // a callback, as shown below: + * + * // try calling apiMethod 3 times + * async.retry(3, apiMethod, function(err, result) { + * // do something with the result + * }); + * + * // try calling apiMethod 3 times, waiting 200 ms between each retry + * async.retry({times: 3, interval: 200}, apiMethod, function(err, result) { + * // do something with the result + * }); + * + * // try calling apiMethod 10 times with exponential backoff + * // (i.e. intervals of 100, 200, 400, 800, 1600, ... milliseconds) + * async.retry({ + * times: 10, + * interval: function(retryCount) { + * return 50 * Math.pow(2, retryCount); + * } + * }, apiMethod, function(err, result) { + * // do something with the result + * }); + * + * // try calling apiMethod the default 5 times no delay between each retry + * async.retry(apiMethod, function(err, result) { + * // do something with the result + * }); + * + * // try calling apiMethod only when error condition satisfies, all other + * // errors will abort the retry control flow and return to final callback + * async.retry({ + * errorFilter: function(err) { + * return err.message === 'Temporary error'; // only retry on a specific error + * } + * }, apiMethod, function(err, result) { + * // do something with the result + * }); + * + * // to retry individual methods that are not as reliable within other + * // control flow functions, use the `retryable` wrapper: + * async.auto({ + * users: api.getUsers.bind(api), + * payments: async.retryable(3, api.getPayments.bind(api)) + * }, function(err, results) { + * // do something with the results + * }); + * + */ +function retry(opts, task, callback) { + var DEFAULT_TIMES = 5; + var DEFAULT_INTERVAL = 0; + + var options = { + times: DEFAULT_TIMES, + intervalFunc: constant$1(DEFAULT_INTERVAL) + }; + + function parseTimes(acc, t) { + if (typeof t === 'object') { + acc.times = +t.times || DEFAULT_TIMES; + + acc.intervalFunc = typeof t.interval === 'function' ? + t.interval : + constant$1(+t.interval || DEFAULT_INTERVAL); + + acc.errorFilter = t.errorFilter; + } else if (typeof t === 'number' || typeof t === 'string') { + acc.times = +t || DEFAULT_TIMES; + } else { + throw new Error("Invalid arguments for async.retry"); + } + } + + if (arguments.length < 3 && typeof opts === 'function') { + callback = task || noop; + task = opts; + } else { + parseTimes(options, opts); + callback = callback || noop; + } + + if (typeof task !== 'function') { + throw new Error("Invalid arguments for async.retry"); + } + + var _task = wrapAsync(task); + + var attempt = 1; + function retryAttempt() { + _task(function(err) { + if (err && attempt++ < options.times && + (typeof options.errorFilter != 'function' || + options.errorFilter(err))) { + setTimeout(retryAttempt, options.intervalFunc(attempt)); + } else { + callback.apply(null, arguments); + } + }); + } + + retryAttempt(); +} + +/** + * A close relative of [`retry`]{@link module:ControlFlow.retry}. This method + * wraps a task and makes it retryable, rather than immediately calling it + * with retries. + * + * @name retryable + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.retry]{@link module:ControlFlow.retry} + * @category Control Flow + * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - optional + * options, exactly the same as from `retry` + * @param {AsyncFunction} task - the asynchronous function to wrap. + * This function will be passed any arguments passed to the returned wrapper. + * Invoked with (...args, callback). + * @returns {AsyncFunction} The wrapped function, which when invoked, will + * retry on an error, based on the parameters specified in `opts`. + * This function will accept the same parameters as `task`. + * @example + * + * async.auto({ + * dep1: async.retryable(3, getFromFlakyService), + * process: ["dep1", async.retryable(3, function (results, cb) { + * maybeProcessData(results.dep1, cb); + * })] + * }, callback); + */ +var retryable = function (opts, task) { + if (!task) { + task = opts; + opts = null; + } + var _task = wrapAsync(task); + return initialParams(function (args, callback) { + function taskFn(cb) { + _task.apply(null, args.concat(cb)); + } + + if (opts) retry(opts, taskFn, callback); + else retry(taskFn, callback); + + }); +}; + +/** + * Run the functions in the `tasks` collection in series, each one running once + * the previous function has completed. If any functions in the series pass an + * error to its callback, no more functions are run, and `callback` is + * immediately called with the value of the error. Otherwise, `callback` + * receives an array of results when `tasks` have completed. + * + * It is also possible to use an object instead of an array. Each property will + * be run as a function, and the results will be passed to the final `callback` + * as an object instead of an array. This can be a more readable way of handling + * results from {@link async.series}. + * + * **Note** that while many implementations preserve the order of object + * properties, the [ECMAScript Language Specification](http://www.ecma-international.org/ecma-262/5.1/#sec-8.6) + * explicitly states that + * + * > The mechanics and order of enumerating the properties is not specified. + * + * So if you rely on the order in which your series of functions are executed, + * and want this to work on all platforms, consider using an array. + * + * @name series + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Array|Iterable|Object} tasks - A collection containing + * [async functions]{@link AsyncFunction} to run in series. + * Each function can complete with any number of optional `result` values. + * @param {Function} [callback] - An optional callback to run once all the + * functions have completed. This function gets a results array (or object) + * containing all the result arguments passed to the `task` callbacks. Invoked + * with (err, result). + * @example + * async.series([ + * function(callback) { + * // do some stuff ... + * callback(null, 'one'); + * }, + * function(callback) { + * // do some more stuff ... + * callback(null, 'two'); + * } + * ], + * // optional callback + * function(err, results) { + * // results is now equal to ['one', 'two'] + * }); + * + * async.series({ + * one: function(callback) { + * setTimeout(function() { + * callback(null, 1); + * }, 200); + * }, + * two: function(callback){ + * setTimeout(function() { + * callback(null, 2); + * }, 100); + * } + * }, function(err, results) { + * // results is now equal to: {one: 1, two: 2} + * }); + */ +function series(tasks, callback) { + _parallel(eachOfSeries, tasks, callback); +} + +/** + * Returns `true` if at least one element in the `coll` satisfies an async test. + * If any iteratee call returns `true`, the main `callback` is immediately + * called. + * + * @name some + * @static + * @memberOf module:Collections + * @method + * @alias any + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async truth test to apply to each item + * in the collections in parallel. + * The iteratee should complete with a boolean `result` value. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called as soon as any + * iteratee returns `true`, or after all the iteratee functions have finished. + * Result will be either `true` or `false` depending on the values of the async + * tests. Invoked with (err, result). + * @example + * + * async.some(['file1','file2','file3'], function(filePath, callback) { + * fs.access(filePath, function(err) { + * callback(null, !err) + * }); + * }, function(err, result) { + * // if result is true then at least one of the files exists + * }); + */ +var some = doParallel(_createTester(Boolean, identity)); + +/** + * The same as [`some`]{@link module:Collections.some} but runs a maximum of `limit` async operations at a time. + * + * @name someLimit + * @static + * @memberOf module:Collections + * @method + * @see [async.some]{@link module:Collections.some} + * @alias anyLimit + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - An async truth test to apply to each item + * in the collections in parallel. + * The iteratee should complete with a boolean `result` value. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called as soon as any + * iteratee returns `true`, or after all the iteratee functions have finished. + * Result will be either `true` or `false` depending on the values of the async + * tests. Invoked with (err, result). + */ +var someLimit = doParallelLimit(_createTester(Boolean, identity)); + +/** + * The same as [`some`]{@link module:Collections.some} but runs only a single async operation at a time. + * + * @name someSeries + * @static + * @memberOf module:Collections + * @method + * @see [async.some]{@link module:Collections.some} + * @alias anySeries + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async truth test to apply to each item + * in the collections in series. + * The iteratee should complete with a boolean `result` value. + * Invoked with (item, callback). + * @param {Function} [callback] - A callback which is called as soon as any + * iteratee returns `true`, or after all the iteratee functions have finished. + * Result will be either `true` or `false` depending on the values of the async + * tests. Invoked with (err, result). + */ +var someSeries = doLimit(someLimit, 1); + +/** + * Sorts a list by the results of running each `coll` value through an async + * `iteratee`. + * + * @name sortBy + * @static + * @memberOf module:Collections + * @method + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {AsyncFunction} iteratee - An async function to apply to each item in + * `coll`. + * The iteratee should complete with a value to use as the sort criteria as + * its `result`. + * Invoked with (item, callback). + * @param {Function} callback - A callback which is called after all the + * `iteratee` functions have finished, or an error occurs. Results is the items + * from the original `coll` sorted by the values returned by the `iteratee` + * calls. Invoked with (err, results). + * @example + * + * async.sortBy(['file1','file2','file3'], function(file, callback) { + * fs.stat(file, function(err, stats) { + * callback(err, stats.mtime); + * }); + * }, function(err, results) { + * // results is now the original array of files sorted by + * // modified date + * }); + * + * // By modifying the callback parameter the + * // sorting order can be influenced: + * + * // ascending order + * async.sortBy([1,9,3,5], function(x, callback) { + * callback(null, x); + * }, function(err,result) { + * // result callback + * }); + * + * // descending order + * async.sortBy([1,9,3,5], function(x, callback) { + * callback(null, x*-1); //<- x*-1 instead of x, turns the order around + * }, function(err,result) { + * // result callback + * }); + */ +function sortBy (coll, iteratee, callback) { + var _iteratee = wrapAsync(iteratee); + map(coll, function (x, callback) { + _iteratee(x, function (err, criteria) { + if (err) return callback(err); + callback(null, {value: x, criteria: criteria}); + }); + }, function (err, results) { + if (err) return callback(err); + callback(null, arrayMap(results.sort(comparator), baseProperty('value'))); + }); + + function comparator(left, right) { + var a = left.criteria, b = right.criteria; + return a < b ? -1 : a > b ? 1 : 0; + } +} + +/** + * Sets a time limit on an asynchronous function. If the function does not call + * its callback within the specified milliseconds, it will be called with a + * timeout error. The code property for the error object will be `'ETIMEDOUT'`. + * + * @name timeout + * @static + * @memberOf module:Utils + * @method + * @category Util + * @param {AsyncFunction} asyncFn - The async function to limit in time. + * @param {number} milliseconds - The specified time limit. + * @param {*} [info] - Any variable you want attached (`string`, `object`, etc) + * to timeout Error for more information.. + * @returns {AsyncFunction} Returns a wrapped function that can be used with any + * of the control flow functions. + * Invoke this function with the same parameters as you would `asyncFunc`. + * @example + * + * function myFunction(foo, callback) { + * doAsyncTask(foo, function(err, data) { + * // handle errors + * if (err) return callback(err); + * + * // do some stuff ... + * + * // return processed data + * return callback(null, data); + * }); + * } + * + * var wrapped = async.timeout(myFunction, 1000); + * + * // call `wrapped` as you would `myFunction` + * wrapped({ bar: 'bar' }, function(err, data) { + * // if `myFunction` takes < 1000 ms to execute, `err` + * // and `data` will have their expected values + * + * // else `err` will be an Error with the code 'ETIMEDOUT' + * }); + */ +function timeout(asyncFn, milliseconds, info) { + var fn = wrapAsync(asyncFn); + + return initialParams(function (args, callback) { + var timedOut = false; + var timer; + + function timeoutCallback() { + var name = asyncFn.name || 'anonymous'; + var error = new Error('Callback function "' + name + '" timed out.'); + error.code = 'ETIMEDOUT'; + if (info) { + error.info = info; + } + timedOut = true; + callback(error); + } + + args.push(function () { + if (!timedOut) { + callback.apply(null, arguments); + clearTimeout(timer); + } + }); + + // setup timer and call original function + timer = setTimeout(timeoutCallback, milliseconds); + fn.apply(null, args); + }); +} + +/* Built-in method references for those with the same name as other `lodash` methods. */ +var nativeCeil = Math.ceil; +var nativeMax = Math.max; + +/** + * The base implementation of `_.range` and `_.rangeRight` which doesn't + * coerce arguments. + * + * @private + * @param {number} start The start of the range. + * @param {number} end The end of the range. + * @param {number} step The value to increment or decrement by. + * @param {boolean} [fromRight] Specify iterating from right to left. + * @returns {Array} Returns the range of numbers. + */ +function baseRange(start, end, step, fromRight) { + var index = -1, + length = nativeMax(nativeCeil((end - start) / (step || 1)), 0), + result = Array(length); + + while (length--) { + result[fromRight ? length : ++index] = start; + start += step; + } + return result; +} + +/** + * The same as [times]{@link module:ControlFlow.times} but runs a maximum of `limit` async operations at a + * time. + * + * @name timesLimit + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.times]{@link module:ControlFlow.times} + * @category Control Flow + * @param {number} count - The number of times to run the function. + * @param {number} limit - The maximum number of async operations at a time. + * @param {AsyncFunction} iteratee - The async function to call `n` times. + * Invoked with the iteration index and a callback: (n, next). + * @param {Function} callback - see [async.map]{@link module:Collections.map}. + */ +function timeLimit(count, limit, iteratee, callback) { + var _iteratee = wrapAsync(iteratee); + mapLimit(baseRange(0, count, 1), limit, _iteratee, callback); +} + +/** + * Calls the `iteratee` function `n` times, and accumulates results in the same + * manner you would use with [map]{@link module:Collections.map}. + * + * @name times + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.map]{@link module:Collections.map} + * @category Control Flow + * @param {number} n - The number of times to run the function. + * @param {AsyncFunction} iteratee - The async function to call `n` times. + * Invoked with the iteration index and a callback: (n, next). + * @param {Function} callback - see {@link module:Collections.map}. + * @example + * + * // Pretend this is some complicated async factory + * var createUser = function(id, callback) { + * callback(null, { + * id: 'user' + id + * }); + * }; + * + * // generate 5 users + * async.times(5, function(n, next) { + * createUser(n, function(err, user) { + * next(err, user); + * }); + * }, function(err, users) { + * // we should now have 5 users + * }); + */ +var times = doLimit(timeLimit, Infinity); + +/** + * The same as [times]{@link module:ControlFlow.times} but runs only a single async operation at a time. + * + * @name timesSeries + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.times]{@link module:ControlFlow.times} + * @category Control Flow + * @param {number} n - The number of times to run the function. + * @param {AsyncFunction} iteratee - The async function to call `n` times. + * Invoked with the iteration index and a callback: (n, next). + * @param {Function} callback - see {@link module:Collections.map}. + */ +var timesSeries = doLimit(timeLimit, 1); + +/** + * A relative of `reduce`. Takes an Object or Array, and iterates over each + * element in series, each step potentially mutating an `accumulator` value. + * The type of the accumulator defaults to the type of collection passed in. + * + * @name transform + * @static + * @memberOf module:Collections + * @method + * @category Collection + * @param {Array|Iterable|Object} coll - A collection to iterate over. + * @param {*} [accumulator] - The initial state of the transform. If omitted, + * it will default to an empty Object or Array, depending on the type of `coll` + * @param {AsyncFunction} iteratee - A function applied to each item in the + * collection that potentially modifies the accumulator. + * Invoked with (accumulator, item, key, callback). + * @param {Function} [callback] - A callback which is called after all the + * `iteratee` functions have finished. Result is the transformed accumulator. + * Invoked with (err, result). + * @example + * + * async.transform([1,2,3], function(acc, item, index, callback) { + * // pointless async: + * process.nextTick(function() { + * acc.push(item * 2) + * callback(null) + * }); + * }, function(err, result) { + * // result is now equal to [2, 4, 6] + * }); + * + * @example + * + * async.transform({a: 1, b: 2, c: 3}, function (obj, val, key, callback) { + * setImmediate(function () { + * obj[key] = val * 2; + * callback(); + * }) + * }, function (err, result) { + * // result is equal to {a: 2, b: 4, c: 6} + * }) + */ +function transform (coll, accumulator, iteratee, callback) { + if (arguments.length <= 3) { + callback = iteratee; + iteratee = accumulator; + accumulator = isArray(coll) ? [] : {}; + } + callback = once(callback || noop); + var _iteratee = wrapAsync(iteratee); + + eachOf(coll, function(v, k, cb) { + _iteratee(accumulator, v, k, cb); + }, function(err) { + callback(err, accumulator); + }); +} + +/** + * It runs each task in series but stops whenever any of the functions were + * successful. If one of the tasks were successful, the `callback` will be + * passed the result of the successful task. If all tasks fail, the callback + * will be passed the error and result (if any) of the final attempt. + * + * @name tryEach + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Array|Iterable|Object} tasks - A collection containing functions to + * run, each function is passed a `callback(err, result)` it must call on + * completion with an error `err` (which can be `null`) and an optional `result` + * value. + * @param {Function} [callback] - An optional callback which is called when one + * of the tasks has succeeded, or all have failed. It receives the `err` and + * `result` arguments of the last attempt at completing the `task`. Invoked with + * (err, results). + * @example + * async.tryEach([ + * function getDataFromFirstWebsite(callback) { + * // Try getting the data from the first website + * callback(err, data); + * }, + * function getDataFromSecondWebsite(callback) { + * // First website failed, + * // Try getting the data from the backup website + * callback(err, data); + * } + * ], + * // optional callback + * function(err, results) { + * Now do something with the data. + * }); + * + */ +function tryEach(tasks, callback) { + var error = null; + var result; + callback = callback || noop; + eachSeries(tasks, function(task, callback) { + wrapAsync(task)(function (err, res/*, ...args*/) { + if (arguments.length > 2) { + result = slice(arguments, 1); + } else { + result = res; + } + error = err; + callback(!err); + }); + }, function () { + callback(error, result); + }); +} + +/** + * Undoes a [memoize]{@link module:Utils.memoize}d function, reverting it to the original, + * unmemoized form. Handy for testing. + * + * @name unmemoize + * @static + * @memberOf module:Utils + * @method + * @see [async.memoize]{@link module:Utils.memoize} + * @category Util + * @param {AsyncFunction} fn - the memoized function + * @returns {AsyncFunction} a function that calls the original unmemoized function + */ +function unmemoize(fn) { + return function () { + return (fn.unmemoized || fn).apply(null, arguments); + }; +} + +/** + * Repeatedly call `iteratee`, while `test` returns `true`. Calls `callback` when + * stopped, or an error occurs. + * + * @name whilst + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Function} test - synchronous truth test to perform before each + * execution of `iteratee`. Invoked with (). + * @param {AsyncFunction} iteratee - An async function which is called each time + * `test` passes. Invoked with (callback). + * @param {Function} [callback] - A callback which is called after the test + * function has failed and repeated execution of `iteratee` has stopped. `callback` + * will be passed an error and any arguments passed to the final `iteratee`'s + * callback. Invoked with (err, [results]); + * @returns undefined + * @example + * + * var count = 0; + * async.whilst( + * function() { return count < 5; }, + * function(callback) { + * count++; + * setTimeout(function() { + * callback(null, count); + * }, 1000); + * }, + * function (err, n) { + * // 5 seconds have passed, n = 5 + * } + * ); + */ +function whilst(test, iteratee, callback) { + callback = onlyOnce(callback || noop); + var _iteratee = wrapAsync(iteratee); + if (!test()) return callback(null); + var next = function(err/*, ...args*/) { + if (err) return callback(err); + if (test()) return _iteratee(next); + var args = slice(arguments, 1); + callback.apply(null, [null].concat(args)); + }; + _iteratee(next); +} + +/** + * Repeatedly call `iteratee` until `test` returns `true`. Calls `callback` when + * stopped, or an error occurs. `callback` will be passed an error and any + * arguments passed to the final `iteratee`'s callback. + * + * The inverse of [whilst]{@link module:ControlFlow.whilst}. + * + * @name until + * @static + * @memberOf module:ControlFlow + * @method + * @see [async.whilst]{@link module:ControlFlow.whilst} + * @category Control Flow + * @param {Function} test - synchronous truth test to perform before each + * execution of `iteratee`. Invoked with (). + * @param {AsyncFunction} iteratee - An async function which is called each time + * `test` fails. Invoked with (callback). + * @param {Function} [callback] - A callback which is called after the test + * function has passed and repeated execution of `iteratee` has stopped. `callback` + * will be passed an error and any arguments passed to the final `iteratee`'s + * callback. Invoked with (err, [results]); + */ +function until(test, iteratee, callback) { + whilst(function() { + return !test.apply(this, arguments); + }, iteratee, callback); +} + +/** + * Runs the `tasks` array of functions in series, each passing their results to + * the next in the array. However, if any of the `tasks` pass an error to their + * own callback, the next function is not executed, and the main `callback` is + * immediately called with the error. + * + * @name waterfall + * @static + * @memberOf module:ControlFlow + * @method + * @category Control Flow + * @param {Array} tasks - An array of [async functions]{@link AsyncFunction} + * to run. + * Each function should complete with any number of `result` values. + * The `result` values will be passed as arguments, in order, to the next task. + * @param {Function} [callback] - An optional callback to run once all the + * functions have completed. This will be passed the results of the last task's + * callback. Invoked with (err, [results]). + * @returns undefined + * @example + * + * async.waterfall([ + * function(callback) { + * callback(null, 'one', 'two'); + * }, + * function(arg1, arg2, callback) { + * // arg1 now equals 'one' and arg2 now equals 'two' + * callback(null, 'three'); + * }, + * function(arg1, callback) { + * // arg1 now equals 'three' + * callback(null, 'done'); + * } + * ], function (err, result) { + * // result now equals 'done' + * }); + * + * // Or, with named functions: + * async.waterfall([ + * myFirstFunction, + * mySecondFunction, + * myLastFunction, + * ], function (err, result) { + * // result now equals 'done' + * }); + * function myFirstFunction(callback) { + * callback(null, 'one', 'two'); + * } + * function mySecondFunction(arg1, arg2, callback) { + * // arg1 now equals 'one' and arg2 now equals 'two' + * callback(null, 'three'); + * } + * function myLastFunction(arg1, callback) { + * // arg1 now equals 'three' + * callback(null, 'done'); + * } + */ +var waterfall = function(tasks, callback) { + callback = once(callback || noop); + if (!isArray(tasks)) return callback(new Error('First argument to waterfall must be an array of functions')); + if (!tasks.length) return callback(); + var taskIndex = 0; + + function nextTask(args) { + var task = wrapAsync(tasks[taskIndex++]); + args.push(onlyOnce(next)); + task.apply(null, args); + } + + function next(err/*, ...args*/) { + if (err || taskIndex === tasks.length) { + return callback.apply(null, arguments); + } + nextTask(slice(arguments, 1)); + } + + nextTask([]); +}; + +/** + * An "async function" in the context of Async is an asynchronous function with + * a variable number of parameters, with the final parameter being a callback. + * (`function (arg1, arg2, ..., callback) {}`) + * The final callback is of the form `callback(err, results...)`, which must be + * called once the function is completed. The callback should be called with a + * Error as its first argument to signal that an error occurred. + * Otherwise, if no error occurred, it should be called with `null` as the first + * argument, and any additional `result` arguments that may apply, to signal + * successful completion. + * The callback must be called exactly once, ideally on a later tick of the + * JavaScript event loop. + * + * This type of function is also referred to as a "Node-style async function", + * or a "continuation passing-style function" (CPS). Most of the methods of this + * library are themselves CPS/Node-style async functions, or functions that + * return CPS/Node-style async functions. + * + * Wherever we accept a Node-style async function, we also directly accept an + * [ES2017 `async` function]{@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/async_function}. + * In this case, the `async` function will not be passed a final callback + * argument, and any thrown error will be used as the `err` argument of the + * implicit callback, and the return value will be used as the `result` value. + * (i.e. a `rejected` of the returned Promise becomes the `err` callback + * argument, and a `resolved` value becomes the `result`.) + * + * Note, due to JavaScript limitations, we can only detect native `async` + * functions and not transpilied implementations. + * Your environment must have `async`/`await` support for this to work. + * (e.g. Node > v7.6, or a recent version of a modern browser). + * If you are using `async` functions through a transpiler (e.g. Babel), you + * must still wrap the function with [asyncify]{@link module:Utils.asyncify}, + * because the `async function` will be compiled to an ordinary function that + * returns a promise. + * + * @typedef {Function} AsyncFunction + * @static + */ + +/** + * Async is a utility module which provides straight-forward, powerful functions + * for working with asynchronous JavaScript. Although originally designed for + * use with [Node.js](http://nodejs.org) and installable via + * `npm install --save async`, it can also be used directly in the browser. + * @module async + * @see AsyncFunction + */ + + +/** + * A collection of `async` functions for manipulating collections, such as + * arrays and objects. + * @module Collections + */ + +/** + * A collection of `async` functions for controlling the flow through a script. + * @module ControlFlow + */ + +/** + * A collection of `async` utility functions. + * @module Utils + */ + +var index = { + apply: apply, + applyEach: applyEach, + applyEachSeries: applyEachSeries, + asyncify: asyncify, + auto: auto, + autoInject: autoInject, + cargo: cargo, + compose: compose, + concat: concat, + concatLimit: concatLimit, + concatSeries: concatSeries, + constant: constant, + detect: detect, + detectLimit: detectLimit, + detectSeries: detectSeries, + dir: dir, + doDuring: doDuring, + doUntil: doUntil, + doWhilst: doWhilst, + during: during, + each: eachLimit, + eachLimit: eachLimit$1, + eachOf: eachOf, + eachOfLimit: eachOfLimit, + eachOfSeries: eachOfSeries, + eachSeries: eachSeries, + ensureAsync: ensureAsync, + every: every, + everyLimit: everyLimit, + everySeries: everySeries, + filter: filter, + filterLimit: filterLimit, + filterSeries: filterSeries, + forever: forever, + groupBy: groupBy, + groupByLimit: groupByLimit, + groupBySeries: groupBySeries, + log: log, + map: map, + mapLimit: mapLimit, + mapSeries: mapSeries, + mapValues: mapValues, + mapValuesLimit: mapValuesLimit, + mapValuesSeries: mapValuesSeries, + memoize: memoize, + nextTick: nextTick, + parallel: parallelLimit, + parallelLimit: parallelLimit$1, + priorityQueue: priorityQueue, + queue: queue$1, + race: race, + reduce: reduce, + reduceRight: reduceRight, + reflect: reflect, + reflectAll: reflectAll, + reject: reject, + rejectLimit: rejectLimit, + rejectSeries: rejectSeries, + retry: retry, + retryable: retryable, + seq: seq, + series: series, + setImmediate: setImmediate$1, + some: some, + someLimit: someLimit, + someSeries: someSeries, + sortBy: sortBy, + timeout: timeout, + times: times, + timesLimit: timeLimit, + timesSeries: timesSeries, + transform: transform, + tryEach: tryEach, + unmemoize: unmemoize, + until: until, + waterfall: waterfall, + whilst: whilst, + + // aliases + all: every, + allLimit: everyLimit, + allSeries: everySeries, + any: some, + anyLimit: someLimit, + anySeries: someSeries, + find: detect, + findLimit: detectLimit, + findSeries: detectSeries, + forEach: eachLimit, + forEachSeries: eachSeries, + forEachLimit: eachLimit$1, + forEachOf: eachOf, + forEachOfSeries: eachOfSeries, + forEachOfLimit: eachOfLimit, + inject: reduce, + foldl: reduce, + foldr: reduceRight, + select: filter, + selectLimit: filterLimit, + selectSeries: filterSeries, + wrapSync: asyncify +}; + +exports['default'] = index; +exports.apply = apply; +exports.applyEach = applyEach; +exports.applyEachSeries = applyEachSeries; +exports.asyncify = asyncify; +exports.auto = auto; +exports.autoInject = autoInject; +exports.cargo = cargo; +exports.compose = compose; +exports.concat = concat; +exports.concatLimit = concatLimit; +exports.concatSeries = concatSeries; +exports.constant = constant; +exports.detect = detect; +exports.detectLimit = detectLimit; +exports.detectSeries = detectSeries; +exports.dir = dir; +exports.doDuring = doDuring; +exports.doUntil = doUntil; +exports.doWhilst = doWhilst; +exports.during = during; +exports.each = eachLimit; +exports.eachLimit = eachLimit$1; +exports.eachOf = eachOf; +exports.eachOfLimit = eachOfLimit; +exports.eachOfSeries = eachOfSeries; +exports.eachSeries = eachSeries; +exports.ensureAsync = ensureAsync; +exports.every = every; +exports.everyLimit = everyLimit; +exports.everySeries = everySeries; +exports.filter = filter; +exports.filterLimit = filterLimit; +exports.filterSeries = filterSeries; +exports.forever = forever; +exports.groupBy = groupBy; +exports.groupByLimit = groupByLimit; +exports.groupBySeries = groupBySeries; +exports.log = log; +exports.map = map; +exports.mapLimit = mapLimit; +exports.mapSeries = mapSeries; +exports.mapValues = mapValues; +exports.mapValuesLimit = mapValuesLimit; +exports.mapValuesSeries = mapValuesSeries; +exports.memoize = memoize; +exports.nextTick = nextTick; +exports.parallel = parallelLimit; +exports.parallelLimit = parallelLimit$1; +exports.priorityQueue = priorityQueue; +exports.queue = queue$1; +exports.race = race; +exports.reduce = reduce; +exports.reduceRight = reduceRight; +exports.reflect = reflect; +exports.reflectAll = reflectAll; +exports.reject = reject; +exports.rejectLimit = rejectLimit; +exports.rejectSeries = rejectSeries; +exports.retry = retry; +exports.retryable = retryable; +exports.seq = seq; +exports.series = series; +exports.setImmediate = setImmediate$1; +exports.some = some; +exports.someLimit = someLimit; +exports.someSeries = someSeries; +exports.sortBy = sortBy; +exports.timeout = timeout; +exports.times = times; +exports.timesLimit = timeLimit; +exports.timesSeries = timesSeries; +exports.transform = transform; +exports.tryEach = tryEach; +exports.unmemoize = unmemoize; +exports.until = until; +exports.waterfall = waterfall; +exports.whilst = whilst; +exports.all = every; +exports.allLimit = everyLimit; +exports.allSeries = everySeries; +exports.any = some; +exports.anyLimit = someLimit; +exports.anySeries = someSeries; +exports.find = detect; +exports.findLimit = detectLimit; +exports.findSeries = detectSeries; +exports.forEach = eachLimit; +exports.forEachSeries = eachSeries; +exports.forEachLimit = eachLimit$1; +exports.forEachOf = eachOf; +exports.forEachOfSeries = eachOfSeries; +exports.forEachOfLimit = eachOfLimit; +exports.inject = reduce; +exports.foldl = reduce; +exports.foldr = reduceRight; +exports.select = filter; +exports.selectLimit = filterLimit; +exports.selectSeries = filterSeries; +exports.wrapSync = asyncify; + +Object.defineProperty(exports, '__esModule', { value: true }); + +}))); + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(7).setImmediate, __webpack_require__(1), __webpack_require__(2), __webpack_require__(37)(module))) + +/***/ }), +/* 14 */ +/***/ (function(module, exports, __webpack_require__) { + +var Buffer = __webpack_require__(0).Buffer; // for use with browserify + +module.exports = function (a, b) { + if (!Buffer.isBuffer(a)) return undefined; + if (!Buffer.isBuffer(b)) return undefined; + if (typeof a.equals === 'function') return a.equals(b); + if (a.length !== b.length) return false; + + for (var i = 0; i < a.length; i++) { + if (a[i] !== b[i]) return false; + } + + return true; +}; + + +/***/ }), +/* 15 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {var Resp_STK_INSYNC = 0x14; +var Resp_STK_OK = 0x10; + +module.exports = { + Cmnd_STK_GET_SYNC: 0x30, + Cmnd_STK_SET_DEVICE: 0x42, + Cmnd_STK_ENTER_PROGMODE: 0x50, + Cmnd_STK_LOAD_ADDRESS: 0x55, + Cmnd_STK_PROG_PAGE: 0x64, + Cmnd_STK_LEAVE_PROGMODE: 0x51, + Cmnd_STK_READ_SIGN: 0x75, + + Sync_CRC_EOP: 0x20, + + Resp_STK_OK: 0x10, + Resp_STK_INSYNC: 0x14, + Resp_STK_NOSYNC: 0x15, + + + Cmnd_STK_READ_PAGE: 0x74, + + + OK_RESPONSE: new Buffer([Resp_STK_INSYNC, Resp_STK_OK]) +}; + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer)) + +/***/ }), +/* 16 */ +/***/ (function(module, exports, __webpack_require__) { + +var colors = __webpack_require__(6); +module['exports'] = colors; + +// Remark: By default, colors will add style properties to String.prototype +// +// If you don't wish to extend String.prototype you can do this instead and native String will not be touched +// +// var colors = require('colors/safe); +// colors.red("foo") +// +// +__webpack_require__(55)(); + +/***/ }), +/* 17 */ +/***/ (function(module, exports) { + +/** + * Generic Protocol for other protocols to inherit from + * + */ +var Protocol = function(options) { + this.debug = options.debug; + + this.board = options.board; + this.connection = options.connection; + + this.chip = new options.protocol({ quiet: true }); + +}; + +/** + * Resets an Arduino STK500 bootloaded chip by pulsing DTR high. + * + * Avoids the dreaded timeout bug if the serialport was opened since the device + * was powered. + * + * @param {function} callback - function to run upon completion/error + */ +Protocol.prototype._reset = function(callback) { + var _this = this; + + // cycle DTR/RTS from low to high + _this.connection._cycleDTR(function(error) { + if (!error) { + _this.debug('reset complete.'); + } + + return callback(error); + }); +}; + +module.exports = Protocol; + + +/***/ }), +/* 18 */ +/***/ (function(module, exports, __webpack_require__) { + +exports = module.exports = __webpack_require__(25); +exports.Stream = exports; +exports.Readable = exports; +exports.Writable = __webpack_require__(19); +exports.Duplex = __webpack_require__(4); +exports.Transform = __webpack_require__(29); +exports.PassThrough = __webpack_require__(68); + + +/***/ }), +/* 19 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. + + + +/**/ + +var pna = __webpack_require__(11); +/**/ + +module.exports = Writable; + +/* */ +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; +} + +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + this.finish = function () { + onCorkedFinish(_this, state); + }; +} +/* */ + +/**/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick; +/**/ + +/**/ +var Duplex; +/**/ + +Writable.WritableState = WritableState; + +/**/ +var util = __webpack_require__(9); +util.inherits = __webpack_require__(3); +/**/ + +/**/ +var internalUtil = { + deprecate: __webpack_require__(67) +}; +/**/ + +/**/ +var Stream = __webpack_require__(26); +/**/ + +/**/ + +var Buffer = __webpack_require__(12).Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} + +/**/ + +var destroyImpl = __webpack_require__(27); + +util.inherits(Writable, Stream); + +function nop() {} + +function WritableState(options, stream) { + Duplex = Duplex || __webpack_require__(4); + + options = options || {}; + + // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream. + // These options can be provided separately as readableXXX and writableXXX. + var isDuplex = stream instanceof Duplex; + + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; + + if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var writableHwm = options.writableHighWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + + if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // if _final has been called + this.finalCalled = false; + + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; + + // has it been destroyed + this.destroyed = false; + + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; + + // a flag to see when we're in the middle of a write. + this.writing = false; + + // when true all writes will be buffered until .uncork() call + this.corked = 0; + + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; + + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; + + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; + + // the amount that is being written when _write is called. + this.writelen = 0; + + this.bufferedRequest = null; + this.lastBufferedRequest = null; + + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; + + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; + + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; + + // count buffered requests + this.bufferedRequestCount = 0; + + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} + +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; + } + return out; +}; + +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') + }); + } catch (_) {} +})(); + +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function (object) { + if (realHasInstance.call(this, object)) return true; + if (this !== Writable) return false; + + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function (object) { + return object instanceof this; + }; +} + +function Writable(options) { + Duplex = Duplex || __webpack_require__(4); + + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. + + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { + return new Writable(options); + } + + this._writableState = new WritableState(options, this); + + // legacy. + this.writable = true; + + if (options) { + if (typeof options.write === 'function') this._write = options.write; + + if (typeof options.writev === 'function') this._writev = options.writev; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + + if (typeof options.final === 'function') this._final = options.final; + } + + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); +}; + +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + pna.nextTick(cb, er); +} + +// Checks that a user-supplied chunk is valid, especially for the particular +// mode the stream is in. Currently this means that `null` is never accepted +// and undefined/non-string values are only allowed in object mode. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + pna.nextTick(cb, er); + valid = false; + } + return valid; +} + +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + var isBuf = !state.objectMode && _isUint8Array(chunk); + + if (isBuf && !Buffer.isBuffer(chunk)) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; + + if (typeof cb !== 'function') cb = nop; + + if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); + } + + return ret; +}; + +Writable.prototype.cork = function () { + var state = this._writableState; + + state.corked++; +}; + +Writable.prototype.uncork = function () { + var state = this._writableState; + + if (state.corked) { + state.corked--; + + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + } +}; + +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; + return this; +}; + +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = Buffer.from(chunk, encoding); + } + return chunk; +} + +Object.defineProperty(Writable.prototype, 'writableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._writableState.highWaterMark; + } +}); + +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { + if (!isBuf) { + var newChunk = decodeChunk(state, chunk, encoding); + if (chunk !== newChunk) { + isBuf = true; + encoding = 'buffer'; + chunk = newChunk; + } + } + var len = state.objectMode ? 1 : chunk.length; + + state.length += len; + + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = { + chunk: chunk, + encoding: encoding, + isBuf: isBuf, + callback: cb, + next: null + }; + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; + } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); + } + + return ret; +} + +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} + +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + + if (sync) { + // defer the callback if we are being called synchronously + // to avoid piling up things on the stack + pna.nextTick(cb, er); + // this can emit finish, and it will always happen + // after error + pna.nextTick(finishMaybe, stream, state); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + } else { + // the caller expect this to happen before if + // it is async + cb(er); + stream._writableState.errorEmitted = true; + stream.emit('error', er); + // this can emit finish, but finish must + // always follow error + finishMaybe(stream, state); + } +} + +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} + +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; + + onwriteStateUpdate(state); + + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); + + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } + + if (sync) { + /**/ + asyncWrite(afterWrite, stream, state, finished, cb); + /**/ + } else { + afterWrite(stream, state, finished, cb); + } + } +} + +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); + } +} + +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; + + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; + + var count = 0; + var allBuffers = true; + while (entry) { + buffer[count] = entry; + if (!entry.isBuf) allBuffers = false; + entry = entry.next; + count += 1; + } + buffer.allBuffers = allBuffers; + + doWrite(stream, state, true, state.length, buffer, '', holder.finish); + + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); + } + state.bufferedRequestCount = 0; + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; + + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + state.bufferedRequestCount--; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } + + if (entry === null) state.lastBufferedRequest = null; + } + + state.bufferedRequest = entry; + state.bufferProcessing = false; +} + +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); +}; + +Writable.prototype._writev = null; + +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; + } + + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); +}; + +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; +} +function callFinal(stream, state) { + stream._final(function (err) { + state.pendingcb--; + if (err) { + stream.emit('error', err); + } + state.prefinished = true; + stream.emit('prefinish'); + finishMaybe(stream, state); + }); +} +function prefinish(stream, state) { + if (!state.prefinished && !state.finalCalled) { + if (typeof stream._final === 'function') { + state.pendingcb++; + state.finalCalled = true; + pna.nextTick(callFinal, stream, state); + } else { + state.prefinished = true; + stream.emit('prefinish'); + } + } +} + +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + prefinish(stream, state); + if (state.pendingcb === 0) { + state.finished = true; + stream.emit('finish'); + } + } + return need; +} + +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) pna.nextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; +} + +function onCorkedFinish(corkReq, state, err) { + var entry = corkReq.entry; + corkReq.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = corkReq; + } else { + state.corkedRequestsFree = corkReq; + } +} + +Object.defineProperty(Writable.prototype, 'destroyed', { + get: function () { + if (this._writableState === undefined) { + return false; + } + return this._writableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._writableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._writableState.destroyed = value; + } +}); + +Writable.prototype.destroy = destroyImpl.destroy; +Writable.prototype._undestroy = destroyImpl.undestroy; +Writable.prototype._destroy = function (err, cb) { + this.end(); + cb(err); +}; +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(1), __webpack_require__(7).setImmediate, __webpack_require__(2))) + +/***/ }), +/* 20 */ +/***/ (function(module, exports) { + +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; +}; + + +/***/ }), +/* 21 */ +/***/ (function(module, exports) { + +/* (ignored) */ + +/***/ }), +/* 22 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {//Intel Hex record types +const DATA = 0, + END_OF_FILE = 1, + EXT_SEGMENT_ADDR = 2, + START_SEGMENT_ADDR = 3, + EXT_LINEAR_ADDR = 4, + START_LINEAR_ADDR = 5; + +const EMPTY_VALUE = 0xFF; + +/* intel_hex.parse(data) + `data` - Intel Hex file (string in ASCII format or Buffer Object) + `bufferSize` - the size of the Buffer containing the data (optional) + + returns an Object with the following properties: + - data - data as a Buffer Object, padded with 0xFF + where data is empty. + - startSegmentAddress - the address provided by the last + start segment address record; null, if not given + - startLinearAddress - the address provided by the last + start linear address record; null, if not given + Special thanks to: http://en.wikipedia.org/wiki/Intel_HEX +*/ +exports.parse = function parseIntelHex(data, bufferSize) { + if(data instanceof Buffer) + data = data.toString("ascii"); + //Initialization + var buf = new Buffer(bufferSize || 8192), + bufLength = 0, //Length of data in the buffer + highAddress = 0, //upper address + startSegmentAddress = null, + startLinearAddress = null, + lineNum = 0, //Line number in the Intel Hex string + pos = 0; //Current position in the Intel Hex string + const SMALLEST_LINE = 11; + while(pos + SMALLEST_LINE <= data.length) + { + //Parse an entire line + if(data.charAt(pos++) != ":") + throw new Error("Line " + (lineNum+1) + + " does not start with a colon (:)."); + else + lineNum++; + //Number of bytes (hex digit pairs) in the data field + var dataLength = parseInt(data.substr(pos, 2), 16); + pos += 2; + //Get 16-bit address (big-endian) + var lowAddress = parseInt(data.substr(pos, 4), 16); + pos += 4; + //Record type + var recordType = parseInt(data.substr(pos, 2), 16); + pos += 2; + //Data field (hex-encoded string) + var dataField = data.substr(pos, dataLength * 2), + dataFieldBuf = new Buffer(dataField, "hex"); + pos += dataLength * 2; + //Checksum + var checksum = parseInt(data.substr(pos, 2), 16); + pos += 2; + //Validate checksum + var calcChecksum = (dataLength + (lowAddress >> 8) + + lowAddress + recordType) & 0xFF; + for(var i = 0; i < dataLength; i++) + calcChecksum = (calcChecksum + dataFieldBuf[i]) & 0xFF; + calcChecksum = (0x100 - calcChecksum) & 0xFF; + if(checksum != calcChecksum) + throw new Error("Invalid checksum on line " + lineNum + + ": got " + checksum + ", but expected " + calcChecksum); + //Parse the record based on its recordType + switch(recordType) + { + case DATA: + var absoluteAddress = highAddress + lowAddress; + //Expand buf, if necessary + if(absoluteAddress + dataLength >= buf.length) + { + var tmp = new Buffer((absoluteAddress + dataLength) * 2); + buf.copy(tmp, 0, 0, bufLength); + buf = tmp; + } + //Write over skipped bytes with EMPTY_VALUE + if(absoluteAddress > bufLength) + buf.fill(EMPTY_VALUE, bufLength, absoluteAddress); + //Write the dataFieldBuf to buf + dataFieldBuf.copy(buf, absoluteAddress); + bufLength = Math.max(bufLength, absoluteAddress + dataLength); + break; + case END_OF_FILE: + if(dataLength != 0) + throw new Error("Invalid EOF record on line " + + lineNum + "."); + return { + "data": buf.slice(0, bufLength), + "startSegmentAddress": startSegmentAddress, + "startLinearAddress": startLinearAddress + }; + break; + case EXT_SEGMENT_ADDR: + if(dataLength != 2 || lowAddress != 0) + throw new Error("Invalid extended segment address record on line " + + lineNum + "."); + highAddress = parseInt(dataField, 16) << 4; + break; + case START_SEGMENT_ADDR: + if(dataLength != 4 || lowAddress != 0) + throw new Error("Invalid start segment address record on line " + + lineNum + "."); + startSegmentAddress = parseInt(dataField, 16); + break; + case EXT_LINEAR_ADDR: + if(dataLength != 2 || lowAddress != 0) + throw new Error("Invalid extended linear address record on line " + + lineNum + "."); + highAddress = parseInt(dataField, 16) << 16; + break; + case START_LINEAR_ADDR: + if(dataLength != 4 || lowAddress != 0) + throw new Error("Invalid start linear address record on line " + + lineNum + "."); + startLinearAddress = parseInt(dataField, 16); + break; + default: + throw new Error("Invalid record type (" + recordType + + ") on line " + lineNum); + break; + } + //Advance to the next line + if(data.charAt(pos) == "\r") + pos++; + if(data.charAt(pos) == "\n") + pos++; + } + throw new Error("Unexpected end of input: missing or invalid EOF record."); +}; +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer)) + +/***/ }), +/* 23 */ +/***/ (function(module, exports) { + +function webpackEmptyContext(req) { + var e = new Error("Cannot find module '" + req + "'"); + e.code = 'MODULE_NOT_FOUND'; + throw e; +} +webpackEmptyContext.keys = function() { return []; }; +webpackEmptyContext.resolve = webpackEmptyContext; +module.exports = webpackEmptyContext; +webpackEmptyContext.id = 23; + +/***/ }), +/* 24 */ +/***/ (function(module, exports) { + + +// STK message constants +module.exports.MESSAGE_START = 0x1B +module.exports.TOKEN = 0x0E + +// STK general command constants +module.exports.CMD_SIGN_ON = 0x01 +module.exports.CMD_SET_PARAMETER = 0x02 +module.exports.CMD_GET_PARAMETER = 0x03 +module.exports.CMD_SET_DEVICE_PARAMETERS = 0x04 +module.exports.CMD_OSCCAL = 0x05 +module.exports.CMD_LOAD_ADDRESS = 0x06 +module.exports.CMD_FIRMWARE_UPGRADE = 0x07 + +// STK ISP command constants +module.exports.CMD_ENTER_PROGMODE_ISP = 0x10 +module.exports.CMD_LEAVE_PROGMODE_ISP = 0x11 +module.exports.CMD_CHIP_ERASE_ISP = 0x12 +module.exports.CMD_PROGRAM_FLASH_ISP = 0x13 +module.exports.CMD_READ_FLASH_ISP = 0x14 +module.exports.CMD_PROGRAM_EEPROM_ISP = 0x15 +module.exports.CMD_READ_EEPROM_ISP = 0x16 +module.exports.CMD_PROGRAM_FUSE_ISP = 0x17 +module.exports.CMD_READ_FUSE_ISP = 0x18 +module.exports.CMD_PROGRAM_LOCK_ISP = 0x19 +module.exports.CMD_READ_LOCK_ISP = 0x1A +module.exports.CMD_READ_SIGNATURE_ISP = 0x1B +module.exports.CMD_READ_OSCCAL_ISP = 0x1C +module.exports.CMD_SPI_MULTI = 0x1D + +// STK PP command constants +module.exports.CMD_ENTER_PROGMODE_PP = 0x20 +module.exports.CMD_LEAVE_PROGMODE_PP = 0x21 +module.exports.CMD_CHIP_ERASE_PP = 0x22 +module.exports.CMD_PROGRAM_FLASH_PP = 0x23 +module.exports.CMD_READ_FLASH_PP = 0x24 +module.exports.CMD_PROGRAM_EEPROM_PP = 0x25 +module.exports.CMD_READ_EEPROM_PP = 0x26 +module.exports.CMD_PROGRAM_FUSE_PP = 0x27 +module.exports.CMD_READ_FUSE_PP = 0x28 +module.exports.CMD_PROGRAM_LOCK_PP = 0x29 +module.exports.CMD_READ_LOCK_PP = 0x2A +module.exports.CMD_READ_SIGNATURE_PP = 0x2B +module.exports.CMD_READ_OSCCAL_PP = 0x2C +module.exports.CMD_SET_CONTROL_STACK = 0x2D + +// STK HVSP command constants +module.exports.CMD_ENTER_PROGMODE_HVSP = 0x30 +module.exports.CMD_LEAVE_PROGMODE_HVSP = 0x31 +module.exports.CMD_CHIP_ERASE_HVSP = 0x32 +module.exports.CMD_PROGRAM_FLASH_HVSP = 0x33 +module.exports.CMD_READ_FLASH_HVSP = 0x34 +module.exports.CMD_PROGRAM_EEPROM_HVSP = 0x35 +module.exports.CMD_READ_EEPROM_HVSP = 0x36 +module.exports.CMD_PROGRAM_FUSE_HVSP = 0x37 +module.exports.CMD_READ_FUSE_HVSP = 0x38 +module.exports.CMD_PROGRAM_LOCK_HVSP = 0x39 +module.exports.CMD_READ_LOCK_HVSP = 0x3A +module.exports.CMD_READ_SIGNATURE_HVSP = 0x3B +module.exports.CMD_READ_OSCCAL_HVSP = 0x3C + +// STK status constants +// Success +module.exports.STATUS_CMD_OK = 0x00 +// Warnings +module.exports.STATUS_CMD_TOUT = 0x80 +module.exports.STATUS_RDY_BSY_TOUT = 0x81 +module.exports.STATUS_SET_PARAM_MISSING = 0x82 +// Errors +module.exports.STATUS_CMD_FAILED = 0xC0 +module.exports.STATUS_CKSUM_ERROR = 0xC1 +module.exports.STATUS_CMD_UNKNOWN = 0xC9 + +// STK parameter constants +module.exports.STATUS_BUILD_NUMBER_LOW = 0x80 +module.exports.STATUS_BUILD_NUMBER_HIGH = 0x81 +module.exports.STATUS_HW_VER = 0x90 +module.exports.STATUS_SW_MAJOR = 0x91 +module.exports.STATUS_SW_MINOR = 0x92 +module.exports.STATUS_VTARGET = 0x94 +module.exports.STATUS_VADJUST = 0x95 +module.exports.STATUS_OSC_PSCALE = 0x96 +module.exports.STATUS_OSC_CMATCH = 0x97 +module.exports.STATUS_SCK_DURATION = 0x98 +module.exports.STATUS_TOPCARD_DETECT = 0x9A +module.exports.STATUS_STATUS = 0x9C +module.exports.STATUS_DATA = 0x9D +module.exports.STATUS_RESET_POLARITY = 0x9E +module.exports.STATUS_CONTROLLER_INIT = 0x9F + +// STK answer constants +module.exports.ANSWER_CKSUM_ERROR = 0xB0 + + +/***/ }), +/* 25 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +/* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + + +/**/ + +var pna = __webpack_require__(11); +/**/ + +module.exports = Readable; + +/**/ +var isArray = __webpack_require__(20); +/**/ + +/**/ +var Duplex; +/**/ + +Readable.ReadableState = ReadableState; + +/**/ +var EE = __webpack_require__(5).EventEmitter; + +var EElistenerCount = function (emitter, type) { + return emitter.listeners(type).length; +}; +/**/ + +/**/ +var Stream = __webpack_require__(26); +/**/ + +/**/ + +var Buffer = __webpack_require__(12).Buffer; +var OurUint8Array = global.Uint8Array || function () {}; +function _uint8ArrayToBuffer(chunk) { + return Buffer.from(chunk); +} +function _isUint8Array(obj) { + return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; +} + +/**/ + +/**/ +var util = __webpack_require__(9); +util.inherits = __webpack_require__(3); +/**/ + +/**/ +var debugUtil = __webpack_require__(64); +var debug = void 0; +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function () {}; +} +/**/ + +var BufferList = __webpack_require__(65); +var destroyImpl = __webpack_require__(27); +var StringDecoder; + +util.inherits(Readable, Stream); + +var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; + +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); + + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; +} + +function ReadableState(options, stream) { + Duplex = Duplex || __webpack_require__(4); + + options = options || {}; + + // Duplex streams are both readable and writable, but share + // the same options object. + // However, some cases require setting options to different + // values for the readable and the writable sides of the duplex stream. + // These options can be provided separately as readableXXX and writableXXX. + var isDuplex = stream instanceof Duplex; + + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; + + if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; + + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var readableHwm = options.readableHighWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + + if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (readableHwm || readableHwm === 0)) this.highWaterMark = readableHwm;else this.highWaterMark = defaultHwm; + + // cast to ints. + this.highWaterMark = Math.floor(this.highWaterMark); + + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; + + // a flag to be able to tell if the event 'readable'/'data' is emitted + // immediately, or on a later tick. We set this to true at first, because + // any actions that shouldn't happen until "later" should generally also + // not happen before the first read call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // has it been destroyed + this.destroyed = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) StringDecoder = __webpack_require__(28).StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; + } +} + +function Readable(options) { + Duplex = Duplex || __webpack_require__(4); + + if (!(this instanceof Readable)) return new Readable(options); + + this._readableState = new ReadableState(options, this); + + // legacy + this.readable = true; + + if (options) { + if (typeof options.read === 'function') this._read = options.read; + + if (typeof options.destroy === 'function') this._destroy = options.destroy; + } + + Stream.call(this); +} + +Object.defineProperty(Readable.prototype, 'destroyed', { + get: function () { + if (this._readableState === undefined) { + return false; + } + return this._readableState.destroyed; + }, + set: function (value) { + // we ignore the value if the stream + // has not been initialized yet + if (!this._readableState) { + return; + } + + // backward compatibility, the user is explicitly + // managing destroyed + this._readableState.destroyed = value; + } +}); + +Readable.prototype.destroy = destroyImpl.destroy; +Readable.prototype._undestroy = destroyImpl.undestroy; +Readable.prototype._destroy = function (err, cb) { + this.push(null); + cb(err); +}; + +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; + var skipChunkCheck; + + if (!state.objectMode) { + if (typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = Buffer.from(chunk, encoding); + encoding = ''; + } + skipChunkCheck = true; + } + } else { + skipChunkCheck = true; + } + + return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); +}; + +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + return readableAddChunk(this, chunk, null, true, false); +}; + +function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { + var state = stream._readableState; + if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else { + var er; + if (!skipChunkCheck) er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { + chunk = _uint8ArrayToBuffer(chunk); + } + + if (addToFront) { + if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); + } else if (state.ended) { + stream.emit('error', new Error('stream.push() after EOF')); + } else { + state.reading = false; + if (state.decoder && !encoding) { + chunk = state.decoder.write(chunk); + if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); + } else { + addChunk(stream, state, chunk, false); + } + } + } else if (!addToFront) { + state.reading = false; + } + } + + return needMoreData(state); +} + +function addChunk(stream, state, chunk, addToFront) { + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } + maybeReadMore(stream, state); +} + +function chunkInvalid(state, chunk) { + var er; + if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + return er; +} + +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +} + +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; + +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = __webpack_require__(28).StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; + +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; + } + return n; +} + +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; + } + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; +} + +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; + + if (n !== 0) state.emittedReadable = false; + + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; + } + + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; + } + + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. + + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); + } + + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); + } + + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; + + if (ret === null) { + state.needReadable = true; + n = 0; + } else { + state.length -= n; + } + + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; + + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); + } + + if (ret !== null) this.emit('data', ret); + + return ret; +}; + +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; + + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); +} + +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) pna.nextTick(emitReadable_, stream);else emitReadable_(stream); + } +} + +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); +} + +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + pna.nextTick(maybeReadMore_, stream, state); + } +} + +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; +} + +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; + +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; + } + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); + + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; + + var endFn = doEnd ? onend : unpipe; + if (state.endEmitted) pna.nextTick(endFn);else src.once('end', endFn); + + dest.on('unpipe', onunpipe); + function onunpipe(readable, unpipeInfo) { + debug('onunpipe'); + if (readable === src) { + if (unpipeInfo && unpipeInfo.hasUnpiped === false) { + unpipeInfo.hasUnpiped = true; + cleanup(); + } + } + } + + function onend() { + debug('onend'); + dest.end(); + } + + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); + + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', unpipe); + src.removeListener('data', ondata); + + cleanedUp = true; + + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } + + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } + + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } + + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); + + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); + + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } + + // tell the dest that it's being piped to + dest.emit('pipe', src); + + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } + + return dest; +}; + +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; +} + +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; + var unpipeInfo = { hasUnpiped: false }; + + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; + + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; + + if (!dest) dest = state.pipes; + + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this, unpipeInfo); + return this; + } + + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this, unpipeInfo); + }return this; + } + + // try to find the right one. + var index = indexOf(state.pipes, dest); + if (index === -1) return this; + + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; + + dest.emit('unpipe', this, unpipeInfo); + + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + pna.nextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this); + } + } + } + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); +} + +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); + } + return this; +}; + +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + pna.nextTick(resume_, stream, state); + } +} + +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); + } + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); +} + +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); + } + return this; +}; + +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} + +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var _this = this; + + var state = this._readableState; + var paused = false; + + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) _this.push(chunk); + } + + _this.push(null); + }); + + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); + + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; + + var ret = _this.push(chunk); + if (!ret) { + paused = true; + stream.pause(); + } + }); + + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } + + // proxy certain important events. + for (var n = 0; n < kProxyEvents.length; n++) { + stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n])); + } + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + this._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return this; +}; + +Object.defineProperty(Readable.prototype, 'readableHighWaterMark', { + // making it explicit this property is not enumerable + // because otherwise some prototype manipulation in + // userland will fail + enumerable: false, + get: function () { + return this._readableState.highWaterMark; + } +}); + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); + } else { + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); + } + + return ret; +} + +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); + } else { + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); + } + return ret; +} + +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = Buffer.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; + } + list.length -= c; + return ret; +} + +function endReadable(stream) { + var state = stream._readableState; + + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + pna.nextTick(endReadableNT, state, stream); + } +} + +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } +} + +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; + } + return -1; +} +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2), __webpack_require__(1))) + +/***/ }), +/* 26 */ +/***/ (function(module, exports, __webpack_require__) { + +module.exports = __webpack_require__(5).EventEmitter; + + +/***/ }), +/* 27 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +/**/ + +var pna = __webpack_require__(11); +/**/ + +// undocumented cb() API, needed for core, not for public API +function destroy(err, cb) { + var _this = this; + + var readableDestroyed = this._readableState && this._readableState.destroyed; + var writableDestroyed = this._writableState && this._writableState.destroyed; + + if (readableDestroyed || writableDestroyed) { + if (cb) { + cb(err); + } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { + pna.nextTick(emitErrorNT, this, err); + } + return this; + } + + // we set destroyed to true before firing error callbacks in order + // to make it re-entrance safe in case destroy() is called within callbacks + + if (this._readableState) { + this._readableState.destroyed = true; + } + + // if this is a duplex stream mark the writable part as destroyed as well + if (this._writableState) { + this._writableState.destroyed = true; + } + + this._destroy(err || null, function (err) { + if (!cb && err) { + pna.nextTick(emitErrorNT, _this, err); + if (_this._writableState) { + _this._writableState.errorEmitted = true; + } + } else if (cb) { + cb(err); + } + }); + + return this; +} + +function undestroy() { + if (this._readableState) { + this._readableState.destroyed = false; + this._readableState.reading = false; + this._readableState.ended = false; + this._readableState.endEmitted = false; + } + + if (this._writableState) { + this._writableState.destroyed = false; + this._writableState.ended = false; + this._writableState.ending = false; + this._writableState.finished = false; + this._writableState.errorEmitted = false; + } +} + +function emitErrorNT(self, err) { + self.emit('error', err); +} + +module.exports = { + destroy: destroy, + undestroy: undestroy +}; + +/***/ }), +/* 28 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + + + +/**/ + +var Buffer = __webpack_require__(12).Buffer; +/**/ + +var isEncoding = Buffer.isEncoding || function (encoding) { + encoding = '' + encoding; + switch (encoding && encoding.toLowerCase()) { + case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw': + return true; + default: + return false; + } +}; + +function _normalizeEncoding(enc) { + if (!enc) return 'utf8'; + var retried; + while (true) { + switch (enc) { + case 'utf8': + case 'utf-8': + return 'utf8'; + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return 'utf16le'; + case 'latin1': + case 'binary': + return 'latin1'; + case 'base64': + case 'ascii': + case 'hex': + return enc; + default: + if (retried) return; // undefined + enc = ('' + enc).toLowerCase(); + retried = true; + } + } +}; + +// Do not cache `Buffer.isEncoding` when checking encoding names as some +// modules monkey-patch it to support additional encodings +function normalizeEncoding(enc) { + var nenc = _normalizeEncoding(enc); + if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc); + return nenc || enc; +} + +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. +exports.StringDecoder = StringDecoder; +function StringDecoder(encoding) { + this.encoding = normalizeEncoding(encoding); + var nb; + switch (this.encoding) { + case 'utf16le': + this.text = utf16Text; + this.end = utf16End; + nb = 4; + break; + case 'utf8': + this.fillLast = utf8FillLast; + nb = 4; + break; + case 'base64': + this.text = base64Text; + this.end = base64End; + nb = 3; + break; + default: + this.write = simpleWrite; + this.end = simpleEnd; + return; + } + this.lastNeed = 0; + this.lastTotal = 0; + this.lastChar = Buffer.allocUnsafe(nb); +} + +StringDecoder.prototype.write = function (buf) { + if (buf.length === 0) return ''; + var r; + var i; + if (this.lastNeed) { + r = this.fillLast(buf); + if (r === undefined) return ''; + i = this.lastNeed; + this.lastNeed = 0; + } else { + i = 0; + } + if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i); + return r || ''; +}; + +StringDecoder.prototype.end = utf8End; + +// Returns only complete characters in a Buffer +StringDecoder.prototype.text = utf8Text; + +// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer +StringDecoder.prototype.fillLast = function (buf) { + if (this.lastNeed <= buf.length) { + buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed); + return this.lastChar.toString(this.encoding, 0, this.lastTotal); + } + buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length); + this.lastNeed -= buf.length; +}; + +// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a +// continuation byte. If an invalid byte is detected, -2 is returned. +function utf8CheckByte(byte) { + if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4; + return byte >> 6 === 0x02 ? -1 : -2; +} + +// Checks at most 3 bytes at the end of a Buffer in order to detect an +// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4) +// needed to complete the UTF-8 character (if applicable) are returned. +function utf8CheckIncomplete(self, buf, i) { + var j = buf.length - 1; + if (j < i) return 0; + var nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) self.lastNeed = nb - 1; + return nb; + } + if (--j < i || nb === -2) return 0; + nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) self.lastNeed = nb - 2; + return nb; + } + if (--j < i || nb === -2) return 0; + nb = utf8CheckByte(buf[j]); + if (nb >= 0) { + if (nb > 0) { + if (nb === 2) nb = 0;else self.lastNeed = nb - 3; + } + return nb; + } + return 0; +} + +// Validates as many continuation bytes for a multi-byte UTF-8 character as +// needed or are available. If we see a non-continuation byte where we expect +// one, we "replace" the validated continuation bytes we've seen so far with +// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding +// behavior. The continuation byte check is included three times in the case +// where all of the continuation bytes for a character exist in the same buffer. +// It is also done this way as a slight performance increase instead of using a +// loop. +function utf8CheckExtraBytes(self, buf, p) { + if ((buf[0] & 0xC0) !== 0x80) { + self.lastNeed = 0; + return '\ufffd'; + } + if (self.lastNeed > 1 && buf.length > 1) { + if ((buf[1] & 0xC0) !== 0x80) { + self.lastNeed = 1; + return '\ufffd'; + } + if (self.lastNeed > 2 && buf.length > 2) { + if ((buf[2] & 0xC0) !== 0x80) { + self.lastNeed = 2; + return '\ufffd'; + } + } + } +} + +// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer. +function utf8FillLast(buf) { + var p = this.lastTotal - this.lastNeed; + var r = utf8CheckExtraBytes(this, buf, p); + if (r !== undefined) return r; + if (this.lastNeed <= buf.length) { + buf.copy(this.lastChar, p, 0, this.lastNeed); + return this.lastChar.toString(this.encoding, 0, this.lastTotal); + } + buf.copy(this.lastChar, p, 0, buf.length); + this.lastNeed -= buf.length; +} + +// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a +// partial character, the character's bytes are buffered until the required +// number of bytes are available. +function utf8Text(buf, i) { + var total = utf8CheckIncomplete(this, buf, i); + if (!this.lastNeed) return buf.toString('utf8', i); + this.lastTotal = total; + var end = buf.length - (total - this.lastNeed); + buf.copy(this.lastChar, 0, end); + return buf.toString('utf8', i, end); +} + +// For UTF-8, a replacement character is added when ending on a partial +// character. +function utf8End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) return r + '\ufffd'; + return r; +} + +// UTF-16LE typically needs two bytes per character, but even if we have an even +// number of bytes available, we need to check if we end on a leading/high +// surrogate. In that case, we need to wait for the next two bytes in order to +// decode the last character properly. +function utf16Text(buf, i) { + if ((buf.length - i) % 2 === 0) { + var r = buf.toString('utf16le', i); + if (r) { + var c = r.charCodeAt(r.length - 1); + if (c >= 0xD800 && c <= 0xDBFF) { + this.lastNeed = 2; + this.lastTotal = 4; + this.lastChar[0] = buf[buf.length - 2]; + this.lastChar[1] = buf[buf.length - 1]; + return r.slice(0, -1); + } + } + return r; + } + this.lastNeed = 1; + this.lastTotal = 2; + this.lastChar[0] = buf[buf.length - 1]; + return buf.toString('utf16le', i, buf.length - 1); +} + +// For UTF-16LE we do not explicitly append special replacement characters if we +// end on a partial character, we simply let v8 handle that. +function utf16End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) { + var end = this.lastTotal - this.lastNeed; + return r + this.lastChar.toString('utf16le', 0, end); + } + return r; +} + +function base64Text(buf, i) { + var n = (buf.length - i) % 3; + if (n === 0) return buf.toString('base64', i); + this.lastNeed = 3 - n; + this.lastTotal = 3; + if (n === 1) { + this.lastChar[0] = buf[buf.length - 1]; + } else { + this.lastChar[0] = buf[buf.length - 2]; + this.lastChar[1] = buf[buf.length - 1]; + } + return buf.toString('base64', i, buf.length - n); +} + +function base64End(buf) { + var r = buf && buf.length ? this.write(buf) : ''; + if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed); + return r; +} + +// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex) +function simpleWrite(buf) { + return buf.toString(this.encoding); +} + +function simpleEnd(buf) { + return buf && buf.length ? this.write(buf) : ''; +} + +/***/ }), +/* 29 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. + + + +module.exports = Transform; + +var Duplex = __webpack_require__(4); + +/**/ +var util = __webpack_require__(9); +util.inherits = __webpack_require__(3); +/**/ + +util.inherits(Transform, Duplex); + +function afterTransform(er, data) { + var ts = this._transformState; + ts.transforming = false; + + var cb = ts.writecb; + + if (!cb) { + return this.emit('error', new Error('write callback called multiple times')); + } + + ts.writechunk = null; + ts.writecb = null; + + if (data != null) // single equals check for both `null` and `undefined` + this.push(data); + + cb(er); + + var rs = this._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + this._read(rs.highWaterMark); + } +} + +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); + + Duplex.call(this, options); + + this._transformState = { + afterTransform: afterTransform.bind(this), + needTransform: false, + transforming: false, + writecb: null, + writechunk: null, + writeencoding: null + }; + + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; + + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; + + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; + } + + // When the writable side finishes, then flush out anything remaining. + this.on('prefinish', prefinish); +} + +function prefinish() { + var _this = this; + + if (typeof this._flush === 'function') { + this._flush(function (er, data) { + done(_this, er, data); + }); + } else { + done(this, null, null); + } +} + +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; + +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; + +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; + +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; + + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; + +Transform.prototype._destroy = function (err, cb) { + var _this2 = this; + + Duplex.prototype._destroy.call(this, err, function (err2) { + cb(err2); + _this2.emit('close'); + }); +}; + +function done(stream, er, data) { + if (er) return stream.emit('error', er); + + if (data != null) // single equals check for both `null` and `undefined` + stream.push(data); + + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + if (stream._writableState.length) throw new Error('Calling transform done when ws.length != 0'); + + if (stream._transformState.transforming) throw new Error('Calling transform done when still transforming'); + + return stream.push(null); +} + +/***/ }), +/* 30 */ +/***/ (function(module, exports, __webpack_require__) { + +var boards = __webpack_require__(31); +var Connection = __webpack_require__(34); +var protocols = __webpack_require__(41); +var AvrgirlArduino = __webpack_require__(74); + +module.exports = AvrgirlArduino(boards, Connection, protocols); + + + +/***/ }), +/* 31 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {var boards = [ + { + name: 'uno', + baud: 115200, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0x0043', '0x7523', '0x0001', '0xea60'], + productPage: 'https://store.arduino.cc/arduino-uno-rev3', + protocol: 'stk500v1' + }, + { + name: 'micro', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x0037', '0x8037', '0x0036', '0x0237'], + productPage: 'https://store.arduino.cc/arduino-micro', + protocol: 'avr109' + }, + { + name: 'imuduino', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x0036', '0x8037', '0x8036'], + productPage: 'https://www.kickstarter.com/projects/1265095814/imuduino-wireless-3d-motion-html-js-apps-arduino-p?lang=de', + protocol: 'avr109' + }, + { + name: 'leonardo', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x0036', '0x8036', '0x800c'], + productPage: 'https://store.arduino.cc/leonardo', + protocol: 'avr109' + }, + { + name: 'arduboy', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x0036', '0x8036', '0x800c'], + productPage: 'https://arduboy.com/', + protocol: 'avr109' + }, + { + name: 'feather', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x800c', '0x000c'], + productPage: 'https://www.adafruit.com/feather', + protocol: 'avr109' + }, + { + name: 'little-bits', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x0036', '0x8036'], + productPage: 'https://littlebits.com/collections/bits-and-accessories/products/arduino-bit', + protocol: 'avr109' + }, + { + name: 'blend-micro', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x2404'], + productPage: 'https://redbear.cc/product/retired/blend-micro.html', + protocol: 'avr109' + }, + { + name: 'nano', + baud: 57600, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0x6001', '0x7523'], + productPage: 'https://web.archive.org/web/20150813095112/https://www.arduino.cc/en/Main/ArduinoBoardNano', + protocol: 'stk500v1' + }, + { + name: 'nano (new bootloader)', + baud: 115200, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0x6001', '0x7523'], + productPage: 'https://store.arduino.cc/arduino-nano', + protocol: 'stk500v1' + }, + { + name: 'duemilanove168', + baud: 19200, + signature: new Buffer([0x1e, 0x94, 0x06]), + pageSize: 128, + numPages: 128, + timeout: 400, + productId: ['0x6001'], + productPage: 'https://www.arduino.cc/en/Main/arduinoBoardDuemilanove', + protocol: 'stk500v1' + }, + { + name: 'duemilanove328', + baud: 57600, + signature: new Buffer([0x1e, 0x95, 0x14]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0x6001'], + productPage: 'https://www.arduino.cc/en/Main/arduinoBoardDuemilanove', + protocol: 'stk500v1' + }, + // the alias is here because of an accidental naming change of the tinyduino + // keeping in for backwards compatibility (SHA 05d65842) + { + name: 'tinyduino', + baud: 57600, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0x6015'], + productPage: 'https://tinycircuits.com/pages/tinyduino-overview', + protocol: 'stk500v1', + aliases: ['tinduino'] + }, + { + name: 'mega', + baud: 115200, + signature: new Buffer([0x1e, 0x98, 0x01]), // ATmega2560 + pageSize: 256, + delay1: 10, + delay2: 1, + timeout:0xc8, + stabDelay:0x64, + cmdexeDelay:0x19, + synchLoops:0x20, + byteDelay:0x00, + pollValue:0x53, + pollIndex:0x03, + productId: ['0x0042', '0x6001', '0x0010', '0x7523'], + productPage: 'https://store.arduino.cc/mega-2560-r3', + protocol: 'stk500v2' + }, + { + name: 'adk', + baud: 115200, + signature: new Buffer([0x1e, 0x98, 0x01]), // ATmega2560 + pageSize: 256, + delay1: 10, + delay2: 1, + timeout:0xc8, + stabDelay:0x64, + cmdexeDelay:0x19, + synchLoops:0x20, + byteDelay:0x00, + pollValue:0x53, + pollIndex:0x03, + productId: ['0x0044', '0x6001', '0x003F'], + productPage: 'https://store.arduino.cc/arduino-mega-adk-rev3', + protocol: 'stk500v2' + }, + { + name: 'sf-pro-micro', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x9206', '0x9205'], + productPage: 'https://www.sparkfun.com/products/12640', + protocol: 'avr109' + }, + { + name: 'pro-mini', + baud: 57600, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productPage: 'https://store.arduino.cc/arduino-pro-mini', + protocol: 'stk500v1' + }, + { + name: 'qduino', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x516d', '0x514d'], + productPage: 'https://www.sparkfun.com/products/13614', + protocol: 'avr109' + }, + { + name: 'pinoccio', + baud: 115200, + signature: new Buffer([0x1e, 0xa8, 0x02]), // ATmega256RFR2 + pageSize: 256, + delay1: 10, + delay2: 1, + timeout:0xc8, + stabDelay:0x64, + cmdexeDelay:0x19, + synchLoops:0x20, + byteDelay:0x00, + pollValue:0x53, + pollIndex:0x03, + productId: ['0x6051'], + productPage: 'https://www.mouser.de/new/crowd-supply/crowd-supply-pinoccio-microcontroller/', + protocol: 'stk500v2' + }, + { + name: 'lilypad-usb', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x9207', '0x9208', '0x1B4F'], + productPage: 'https://www.sparkfun.com/products/12049', + protocol: 'avr109' + }, + { + name: 'yun', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x0041', '0x8041'], + productPage: 'https://store.arduino.cc/arduino-yun', + protocol: 'avr109' + }, + { + name: 'esplora', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x003C', '0x803C'], + productPage: 'https://store.arduino.cc/arduino-esplora', + protocol: 'avr109' + }, + { + name: 'circuit-playground-classic', + baud: 57600, + signature: new Buffer([0x43, 0x41, 0x54, 0x45, 0x52, 0x49, 0x4e]), + productId: ['0x0011', '0x8011'], + productPage: 'https://www.adafruit.com/product/3000', + protocol: 'avr109' + }, + /** BQ - Arduino Based Boards. Used in Bitbloq -> bitbloq.bq.com and Arduino IDE*/ + { + name: 'zumjunior', + baud: 115200, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0xEA60'], + productPage: 'https://store-de.bq.com/de/zum-kit-junior', + protocol: 'stk500v1' + }, + { + name: 'zumcore2', + baud: 115200, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0xEA60'], + productPage: 'https://www.bq.com/de/zum-core-2-0', + protocol: 'stk500v1' + }, + { + name: 'bqZum', + baud: 19200, + signature: new Buffer([0x1e, 0x95, 0x0f]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0x6001', '0x7523'], + productPage: 'http://diwo.bq.com/zum-bt-328-especificaciones-tecnicas/', + protocol: 'stk500v1' + }, + /** END OF BQ - Arduino Based Boards. Used in Bitbloq -> bitbloq.bq.com and Arduino IDE*/ + + /** START OF Spark Concepts Boards - Arduino Based CNC Controller but uses Atmega328pb (Note 'pb' not 'p' = different signature) https://github.com/Spark-Concepts/xPro-V4 */ + { + name: 'xprov4', + baud: 115200, + signature: new Buffer([0x1e, 0x95, 0x16]), + pageSize: 128, + numPages: 256, + timeout: 400, + productId: ['0x0043', '0x7523', '0x0001', '0xea60'], + productPage: 'http://www.spark-concepts.com/cnc-xpro-v4-controller/', + protocol: 'stk500v1' + }, +]; + +/** + * Generate an object with board name keys for faster lookup + * @return {object} byBoardName + */ +function boardLookupTable() { + var byBoard = {}; + for (var i = 0; i < boards.length; i++) { + var currentBoard = boards[i]; + byBoard[currentBoard.name] = currentBoard; + + var aliases = currentBoard.aliases; + if (Array.isArray(aliases)) { + for (var j = 0; j < aliases.length; j++) { + var currentAlias = aliases[j]; + byBoard[currentAlias] = currentBoard; + } + } + } + return byBoard; +} + +module.exports = boardLookupTable(); + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer)) + +/***/ }), +/* 32 */ +/***/ (function(module, exports, __webpack_require__) { + +"use strict"; + + +exports.byteLength = byteLength +exports.toByteArray = toByteArray +exports.fromByteArray = fromByteArray + +var lookup = [] +var revLookup = [] +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array + +var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' +for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i] + revLookup[code.charCodeAt(i)] = i +} + +// Support decoding URL-safe base64 strings, as Node.js does. +// See: https://en.wikipedia.org/wiki/Base64#URL_applications +revLookup['-'.charCodeAt(0)] = 62 +revLookup['_'.charCodeAt(0)] = 63 + +function getLens (b64) { + var len = b64.length + + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + + // Trim off extra bytes after placeholder bytes are found + // See: https://github.com/beatgammit/base64-js/issues/42 + var validLen = b64.indexOf('=') + if (validLen === -1) validLen = len + + var placeHoldersLen = validLen === len + ? 0 + : 4 - (validLen % 4) + + return [validLen, placeHoldersLen] +} + +// base64 is 4/3 + up to two characters of the original data +function byteLength (b64) { + var lens = getLens(b64) + var validLen = lens[0] + var placeHoldersLen = lens[1] + return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen +} + +function _byteLength (b64, validLen, placeHoldersLen) { + return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen +} + +function toByteArray (b64) { + var tmp + var lens = getLens(b64) + var validLen = lens[0] + var placeHoldersLen = lens[1] + + var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen)) + + var curByte = 0 + + // if there are placeholders, only get up to the last complete 4 chars + var len = placeHoldersLen > 0 + ? validLen - 4 + : validLen + + var i + for (i = 0; i < len; i += 4) { + tmp = + (revLookup[b64.charCodeAt(i)] << 18) | + (revLookup[b64.charCodeAt(i + 1)] << 12) | + (revLookup[b64.charCodeAt(i + 2)] << 6) | + revLookup[b64.charCodeAt(i + 3)] + arr[curByte++] = (tmp >> 16) & 0xFF + arr[curByte++] = (tmp >> 8) & 0xFF + arr[curByte++] = tmp & 0xFF + } + + if (placeHoldersLen === 2) { + tmp = + (revLookup[b64.charCodeAt(i)] << 2) | + (revLookup[b64.charCodeAt(i + 1)] >> 4) + arr[curByte++] = tmp & 0xFF + } + + if (placeHoldersLen === 1) { + tmp = + (revLookup[b64.charCodeAt(i)] << 10) | + (revLookup[b64.charCodeAt(i + 1)] << 4) | + (revLookup[b64.charCodeAt(i + 2)] >> 2) + arr[curByte++] = (tmp >> 8) & 0xFF + arr[curByte++] = tmp & 0xFF + } + + return arr +} + +function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + + lookup[num >> 12 & 0x3F] + + lookup[num >> 6 & 0x3F] + + lookup[num & 0x3F] +} + +function encodeChunk (uint8, start, end) { + var tmp + var output = [] + for (var i = start; i < end; i += 3) { + tmp = + ((uint8[i] << 16) & 0xFF0000) + + ((uint8[i + 1] << 8) & 0xFF00) + + (uint8[i + 2] & 0xFF) + output.push(tripletToBase64(tmp)) + } + return output.join('') +} + +function fromByteArray (uint8) { + var tmp + var len = uint8.length + var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes + var parts = [] + var maxChunkLength = 16383 // must be multiple of 3 + + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk( + uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength) + )) + } + + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1] + parts.push( + lookup[tmp >> 2] + + lookup[(tmp << 4) & 0x3F] + + '==' + ) + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + uint8[len - 1] + parts.push( + lookup[tmp >> 10] + + lookup[(tmp >> 4) & 0x3F] + + lookup[(tmp << 2) & 0x3F] + + '=' + ) + } + + return parts.join('') +} + + +/***/ }), +/* 33 */ +/***/ (function(module, exports) { + +exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m + var eLen = (nBytes * 8) - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var nBits = -7 + var i = isLE ? (nBytes - 1) : 0 + var d = isLE ? -1 : 1 + var s = buffer[offset + i] + + i += d + + e = s & ((1 << (-nBits)) - 1) + s >>= (-nBits) + nBits += eLen + for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {} + + m = e & ((1 << (-nBits)) - 1) + e >>= (-nBits) + nBits += mLen + for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen) + e = e - eBias + } + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} + +exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c + var eLen = (nBytes * 8) - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) + var i = isLE ? 0 : (nBytes - 1) + var d = isLE ? 1 : -1 + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 + + value = Math.abs(value) + + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0 + e = eMax + } else { + e = Math.floor(Math.log(value) / Math.LN2) + if (value * (c = Math.pow(2, -e)) < 1) { + e-- + c *= 2 + } + if (e + eBias >= 1) { + value += rt / c + } else { + value += rt * Math.pow(2, 1 - eBias) + } + if (value * c >= 2) { + e++ + c /= 2 + } + + if (e + eBias >= eMax) { + m = 0 + e = eMax + } else if (e + eBias >= 1) { + m = ((value * c) - 1) * Math.pow(2, mLen) + e = e + eBias + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) + e = 0 + } + } + + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} + + e = (e << mLen) | m + eLen += mLen + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128 +} + + +/***/ }), +/* 34 */ +/***/ (function(module, exports, __webpack_require__) { + +var Serialport = __webpack_require__(35); +var async = __webpack_require__(13); +var awty = __webpack_require__(38); +var tools = __webpack_require__(10); + +var Connection = function(options) { + this.options = options; + this.debug = this.options.debug ? console.log.bind(console) : function() {}; + + this.board = this.options.board; +}; + +Connection.prototype._init = function(callback) { + this._setUpSerial(function(error) { + return callback(error); + }); +}; + +/** + * Create new serialport instance for the Arduino board, but do not immediately connect. + */ +Connection.prototype._setUpSerial = function(callback) { + var _this = this; + this.serialPort = new Serialport('', { + baudRate: this.board.baud, + autoOpen: false + }); + this.serialPort.on('open', function() { +// _this.emit('connection:open'); + }) + return callback(null); +}; + +/** + * Finds a list of available USB ports, and matches for the right pid + * Auto finds the correct port for the chosen Arduino + * + * @param {function} callback - function to run upon completion/error + */ +Connection.prototype._sniffPort = function(callback) { + var _this = this; + var pidList = _this.board.productId.map(function(id) { + return parseInt(id, 16); + }); + + _this._listPorts(function(error, ports) { + // filter for a match by product id + var portMatch = ports.filter(function(p) { + return pidList.indexOf(parseInt(p._standardPid, 16)) !== -1; + }); + + return callback(null, portMatch); + }); +}; + +/** + * Sets the DTR/RTS lines to either true or false + * + * @param {boolean} bool - value to set DTR and RTS to + * @param {number} timeout - number in milliseconds to delay after + * @param {function} callback - function to run upon completion/error + */ +Connection.prototype._setDTR = function(bool, timeout, callback) { + var _this = this; + var props = { + rts: false, + dtr: bool + }; + + _this.serialPort.set(props, function(error) { + if (error) { return callback(error); } + + setTimeout(function() { + callback(error); + }, timeout); + }); +}; + +/** + * Checks the list of ports 4 times for a device to show up + * + * @param {function} callback - function to run upon completion/error + */ +Connection.prototype._pollForPort = function(callback) { + var _this = this; + + var poll = awty(function(next) { + var found = false; + + // try to sniff port instead (for port hopping devices) + _this._sniffPort(function(error, port) { + if (port.length) { + // found a port, save it + _this.options.port = port[0].comName; + found = true; + } + + next(found); + }); + }); + + poll.every(100).ask(15); + + poll(function(foundPort) { + if (foundPort) { + _this.debug('found port on', _this.options.port); + // set up serialport for it + _this._setUpSerial(function(error) { + return callback(error); + }); + } else { + // we also could not find the device on auto sniff + return callback(new Error('could not reconnect after resetting board.')); + } + }); +}; + +Connection.prototype._pollForOpen = function(callback) { + var _this = this; + + var poll = awty(function(next) { + _this.serialPort.open(function(error) { + next(!error); + }); + }); + + poll.every(200).ask(10); + + poll(function(isOpen) { + var error; + if (!isOpen) { + error = new Error('could not open board on ' + _this.serialPort.path); + } + + callback(error); + }); +}; + +/** + * Pulse the DTR/RTS lines low then high + * + * @param {function} callback - function to run upon completion/error + */ +Connection.prototype._cycleDTR = function(callback) { + var _this = this; + + async.series([ + _this._setDTR.bind(_this, true, 250), + _this._setDTR.bind(_this, false, 50) + ], + function(error) { + return callback(error); + }); + +}; + +/** + * Return a list of devices on serial ports. In addition to the output provided + * by SerialPort.list, it adds a platform independent PID in _pid + * + * @param {function} callback - function to run upon completion/error + */ +Connection.prototype._listPorts = function(callback) { + var foundPorts = []; + + // list all available ports + Serialport.list(function(err, ports) { + if (err) { return callback(err); } + + // iterate through ports + for (var i = 0; i < ports.length; i += 1) { + var pid; + + // are we on windows or unix? + // TODO: this can be simplified as Chrome will likely give us a consistent set of props across each OS + if (ports[i].productId) { + pid = ports[i].productId; + } else if (ports[i].pnpId) { + try { + pid = '0x' + /PID_\d*/.exec(ports[i].pnpId)[0].substr(4); + } catch (err) { + pid = ''; + } + } else { + pid = ''; + } + + // TODO: find out if returned ports are immutable + ports[i]._standardPid = pid; + foundPorts.push(ports[i]); + } + + return callback(null, foundPorts); + }); +}; + +module.exports = Connection; + + +/***/ }), +/* 35 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(Buffer) {// TODO: switch out this browser shim for mitt: https://github.com/developit/mitt +const { EventEmitter } = __webpack_require__(5); + +class SerialPort extends EventEmitter { + constructor(port, options) { + super(options); + this.options = options || {}; + + this.browser = true; + this.path = this.options.path; + this.isOpen = false; + this.port = null; + this.writer = null; + this.reader = null; + this.baudrate = this.options.baudRate; + this.requestOptions = this.options.requestOptions || {}; + + if (this.options.autoOpen) this.open(); + } + + list(callback) { + return navigator.serial.getPorts() + .then((list) => {if (callback) {return callback(null, list)}}) + .catch((error) => {if (callback) {return callback(error)}}); + } + + open(callback) { + navigator.serial.requestPort(this.requestOptions) + .then(serialPort => { + this.port = serialPort; + if (this.isOpen) return; + return this.port.open({ baudrate: this.baudrate || 57600 }); + }) + .then(() => this.writer = this.port.writable.getWriter()) + .then(() => this.reader = this.port.readable.getReader()) + .then(async () => { + this.emit('open'); + this.isOpen = true; + callback(null); + try { + while (this.port.readable.locked) { + const { value, done } = await this.reader.read(); + if (done) { + break; + } + this.emit('data', Buffer.from(value)); + } + } catch (e) { + throw e; + } + }) + .catch(error => {callback(error)}); + } + + async close(callback) { + try { + await this.reader.releaseLock(); + await this.writer.releaseLock(); + await this.port.close(); + this.isOpen = false; + } catch (error) { + if (callback) return callback(error); + throw error; + } + callback && callback(null); + } + + async set(props, callback) { + try { + await this.port.setSignals(props); + } catch (error) { + if (callback) return callback(error); + throw error; + } + if (callback) return callback(null); + } + + write(buffer, callback) { + this.writer.write(buffer); + if (callback) return callback(null); + } + + async read(callback) { + try { + const buffer = await this.reader.read(); + } catch (error) { + if (callback) return callback(error); + throw error; + } + if (callback) callback(null, buffer); + } + + // TODO: is this correct? + flush(callback) { + //this.port.flush(); // is this sync or a promise? + console.warn('flush method is a NOP right now'); + if (callback) return callback(null); + } + + // TODO: is this correct? + drain(callback) { + // this.port.drain(); // is this sync or a promise? + console.warn('drain method is a NOP right now'); + if (callback) return callback(null); + } +} + +module.exports = SerialPort; + +/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(0).Buffer)) + +/***/ }), +/* 36 */ +/***/ (function(module, exports, __webpack_require__) { + +/* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { + "use strict"; + + if (global.setImmediate) { + return; + } + + var nextHandle = 1; // Spec says greater than zero + var tasksByHandle = {}; + var currentlyRunningATask = false; + var doc = global.document; + var registerImmediate; + + function setImmediate(callback) { + // Callback can either be a function or a string + if (typeof callback !== "function") { + callback = new Function("" + callback); + } + // Copy function arguments + var args = new Array(arguments.length - 1); + for (var i = 0; i < args.length; i++) { + args[i] = arguments[i + 1]; + } + // Store and register the task + var task = { callback: callback, args: args }; + tasksByHandle[nextHandle] = task; + registerImmediate(nextHandle); + return nextHandle++; + } + + function clearImmediate(handle) { + delete tasksByHandle[handle]; + } + + function run(task) { + var callback = task.callback; + var args = task.args; + switch (args.length) { + case 0: + callback(); + break; + case 1: + callback(args[0]); + break; + case 2: + callback(args[0], args[1]); + break; + case 3: + callback(args[0], args[1], args[2]); + break; + default: + callback.apply(undefined, args); + break; + } + } + + function runIfPresent(handle) { + // From the spec: "Wait until any invocations of this algorithm started before this one have completed." + // So if we're currently running a task, we'll need to delay this invocation. + if (currentlyRunningATask) { + // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a + // "too much recursion" error. + setTimeout(runIfPresent, 0, handle); + } else { + var task = tasksByHandle[handle]; + if (task) { + currentlyRunningATask = true; + try { + run(task); + } finally { + clearImmediate(handle); + currentlyRunningATask = false; + } + } + } + } + + function installNextTickImplementation() { + registerImmediate = function(handle) { + process.nextTick(function () { runIfPresent(handle); }); + }; + } + + function canUsePostMessage() { + // The test against `importScripts` prevents this implementation from being installed inside a web worker, + // where `global.postMessage` means something completely different and can't be used for this purpose. + if (global.postMessage && !global.importScripts) { + var postMessageIsAsynchronous = true; + var oldOnMessage = global.onmessage; + global.onmessage = function() { + postMessageIsAsynchronous = false; + }; + global.postMessage("", "*"); + global.onmessage = oldOnMessage; + return postMessageIsAsynchronous; + } + } + + function installPostMessageImplementation() { + // Installs an event handler on `global` for the `message` event: see + // * https://developer.mozilla.org/en/DOM/window.postMessage + // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages + + var messagePrefix = "setImmediate$" + Math.random() + "$"; + var onGlobalMessage = function(event) { + if (event.source === global && + typeof event.data === "string" && + event.data.indexOf(messagePrefix) === 0) { + runIfPresent(+event.data.slice(messagePrefix.length)); + } + }; + + if (global.addEventListener) { + global.addEventListener("message", onGlobalMessage, false); + } else { + global.attachEvent("onmessage", onGlobalMessage); + } + + registerImmediate = function(handle) { + global.postMessage(messagePrefix + handle, "*"); + }; + } + + function installMessageChannelImplementation() { + var channel = new MessageChannel(); + channel.port1.onmessage = function(event) { + var handle = event.data; + runIfPresent(handle); + }; + + registerImmediate = function(handle) { + channel.port2.postMessage(handle); + }; + } + + function installReadyStateChangeImplementation() { + var html = doc.documentElement; + registerImmediate = function(handle) { + // Create a