diff --git a/MusicAnnouncements.csproj b/MusicAnnouncements.csproj
index 09d0665..88ac05b 100644
--- a/MusicAnnouncements.csproj
+++ b/MusicAnnouncements.csproj
@@ -69,6 +69,6 @@
- copy /Y "$(TargetPath)" "$(RainWorldSteam)\RainWorld_Data\StreamingAssets\mods\musicannouncements\plugins"
+ copy /Y "$(TargetPath)" "$(RainWorldSteam)\RainWorld_Data\StreamingAssets\mods\$(ProjectName)\plugins"
\ No newline at end of file
diff --git a/MusicAnnouncements/modinfo.json b/MusicAnnouncements/modinfo.json
index a1f5e78..02ae941 100644
--- a/MusicAnnouncements/modinfo.json
+++ b/MusicAnnouncements/modinfo.json
@@ -1,8 +1,8 @@
{
"id": "sabreml.musicannouncements",
"name": "Music Announcements",
- "version": "1.1.0",
- "target_game_version": "v1.9.03",
+ "version": "1.1.1",
+ "target_game_version": "v1.9.05",
"authors": "SabreML",
"description": "Shows the name of the currently playing music track in-game."
}
\ No newline at end of file
diff --git a/src/MusicAnnouncementsMod.cs b/src/MusicAnnouncementsMod.cs
index dd9a3ae..ad7682d 100644
--- a/src/MusicAnnouncementsMod.cs
+++ b/src/MusicAnnouncementsMod.cs
@@ -10,11 +10,11 @@
namespace MusicAnnouncements
{
- [BepInPlugin("sabreml.musicannouncements", "MusicAnnouncements", "1.1.0")]
+ [BepInPlugin("sabreml.musicannouncements", "MusicAnnouncements", "1.1.1")]
public partial class MusicAnnouncementsMod : BaseUnityPlugin
{
- // The current mod version. (Set here as a variable so that I don't have to update it in as many places.)
- public static readonly string version = "1.1.0";
+ // The current mod version. (Stored here as a variable so that I don't have to update it in as many places.)
+ public static string version;
// The name of the song to announce. (Also used to display the track name in the pause menu)
private string songToAnnounce;
@@ -24,6 +24,9 @@ public partial class MusicAnnouncementsMod : BaseUnityPlugin
public void OnEnable()
{
+ // Take the version number that was given to `BepInPlugin()` above.
+ version = Info.Metadata.Version.ToString();
+
On.RainWorld.OnModsInit += RainWorld_OnModsInitHK;
// In-game announcement hooks.
@@ -39,7 +42,7 @@ private void RainWorld_OnModsInitHK(On.RainWorld.orig_OnModsInit orig, RainWorld
{
orig(self);
// Set up the remix menu.
- MachineConnector.SetRegisteredOI("sabreml.musicannouncements", new MusicAnnouncementsConfig());
+ MachineConnector.SetRegisteredOI(Info.Metadata.GUID, new MusicAnnouncementsConfig());
}
// Called when a new song is instantiated.