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I have tried converting some character models from Pikmin 2 to dae with SuperBMD and noticed that the resulting model has a broken neck and arms that are everywhere but where they are supposed to be.
This does not happen with MaxBmd so I assume there is something SuperBMD isn't doing yet (maybe there is some kind of matrix that would need to be applied to put the body parts to the right spot?)
I uploaded the BMD for the model above here: orima1.zip
The text was updated successfully, but these errors were encountered:
RenolY2
changed the title
BMDs of characters converted to dae have dislocated body parts (Pikmin 2)
DAEs created from BMDs of rigged characters have dislocated body parts (Pikmin 2)
Feb 9, 2018
I have tried converting some character models from Pikmin 2 to dae with SuperBMD and noticed that the resulting model has a broken neck and arms that are everywhere but where they are supposed to be.
This does not happen with MaxBmd so I assume there is something SuperBMD isn't doing yet (maybe there is some kind of matrix that would need to be applied to put the body parts to the right spot?)
I uploaded the BMD for the model above here:
orima1.zip
The text was updated successfully, but these errors were encountered: