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Pattern visualize in HexGloop brakes with Text Animator mod :
I understand that this bug... won't be fixed in HexGloop... But i really want to implement Text Animator in my modpack, so please, give any advice. Maybe I can fix it or work around.
The text was updated successfully, but these errors were encountered:
Since it's using a raw inject set value, it's not gonna chain. There's really not much I can do about it, I suggest opening an issue with them asking them to switch that mixin to a mixin extras mixin so that it'll chain
Actually, taking another look, I'm pretty sure they just reimplement all of the text formatting parser code, so it wouldn't be just a simple mixin switch. Still nothing I can do about it though, sorry.
(Caution, bad English ahead)
Mod versions
Pattern visualize in HexGloop brakes with Text Animator mod :


I understand that this bug... won't be fixed in HexGloop... But i really want to implement Text Animator in my modpack, so please, give any advice. Maybe I can fix it or work around.
The text was updated successfully, but these errors were encountered: