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We have Hex Swords and Hex Pickaxes which cast a hex when used, how about a Hex Shield which casts a hex when blocking an attack, with the stack containing the attacking entity?
The text was updated successfully, but these errors were encountered:
We have Hex Swords and Hex Pickaxes which cast a hex when used, how about a Hex Shield which casts a hex when blocking an attack, with the stack containing the attacking entity?
The text was updated successfully, but these errors were encountered: