Scene mangement with builtin pipeline #1323
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mathisloge
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Try adding this to the query: .without(flecs::DependsOn, flecs::OnStart).self().up(flecs::DependsOn) That should prevent |
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Hi,
I'm quite new to flecs.
I was wondering on how to combine the builtin pipeline with the scene_management example from here: https://github.com/SanderMertens/flecs/blob/master/examples/cpp/game_mechanics/scene_management/src/main.cpp
What I've tried is to use the given query from the documentation and add a
.without<MenuScene>
resulting inHowever, now the systems tagged with
OnStart
are running constantly.Is there an easy way to use the builtin pipeline for each scene but with the
.without<Scene>()
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