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Mod suggestions. #38

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archdemone opened this issue Sep 12, 2021 · 1 comment
Open

Mod suggestions. #38

archdemone opened this issue Sep 12, 2021 · 1 comment

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@archdemone
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Hi I have some mod suggestions I think could be a good fit to the AP server.

  1. Straw Dummy - You can craft a dummy with infinite hp, to test Armor/weapon/skills damage without having the variation of mobs getting in way of results.

  2. Lapis reserve - Self explanatory, keeps the lapis in your enchanting table, pretty convenient.

  3. This Rocks! - World generation/decoration, it will add sticks, rocks, sea shells and etc on the ground which can be used as items, its a pretty neat mod visually for biome variation/immersion.

  4. More villagers - Adds a couple more villager types, with their own new working benches and trades, like fisherman, oceanographer, netherologist etc.

  5. XP Storage - You can craft a book that can store some experience, you can use netherite/nether star to upgrade the book to hold more exp 30, 42, 69. And then they give back 90% of total experience stored. Really would like to see this mod or something similar added since a lot of the time I have 30+ levels, but dont know what to spend them on and then I dont want to die not to loose the xp.

@SattesKrokodil
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Hey there!

1: does not work with Age of Exile damage, tested it already (bleeds, poison, damage over time, every "non direct dmg")
2: will add that one!
3: last time we tried it, it caused MASSIVE performance drops
4: added aldry in the beta version (= together with some other villager related mods
5: we had that one alrdy, the reason why I removed it was .. idk it made everything enchanting related to easy/worthless? people had doublechests full of xp books.. it makes it a little more annoying, but also more rewarding I think. Also XP bag drops will get an increase

Thank you for your feedback, highly appreciated :D

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