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Priority Queue using linked list.cpp
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Priority Queue using linked list.cpp
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// Write a menu driven program to implement Priority Queue using linked list.
#include<stdio.h>
#include<stdlib.h>
struct node
{
int priority;
int info;
struct node *link;
}*front=NULL;
void insert(int item, int item_priority);
int del();
void display();
int isEmpty();
int main()
{
int choice,item,item_priority;
while(1)
{
printf("\n1.Insert\n");
printf("2.Delete\n");
printf("3.Display\n");
printf("4.Quit\n");
printf("\nEnter your choice : ");
scanf("%d", &choice);
switch(choice)
{
case 1:
printf("\nInput the item to be added in the queue : ");
scanf("%d",&item);
printf("\nEnter its priority : ");
scanf("%d",&item_priority);
insert(item, item_priority);
break;
case 2:
printf("\nDeleted item is %d\n",del());
break;
case 3:
display();
break;
case 4:
exit(1);
default :
printf("\nWrong choice\n");
}
}
return 0;
}
void insert(int item,int item_priority)
{
struct node *tmp,*p;
tmp=(struct node *)malloc(sizeof(struct node));
if(tmp==NULL)
{
printf("\nMemory not available\n");
return;
}
tmp->info=item;
tmp->priority=item_priority;
if( isEmpty() || item_priority < front->priority )
{
tmp->link=front;
front=tmp;
}
else
{
p = front;
while( p->link!=NULL && p->link->priority<=item_priority )
p=p->link;
tmp->link=p->link;
p->link=tmp;
}
}
int del()
{
struct node *tmp;
int item;
if( isEmpty() )
{
printf("\nQueue Underflow\n");
exit(1);
}
else
{
tmp=front;
item=tmp->info;
front=front->link;
free(tmp);
}
return item;
}
int isEmpty()
{
if( front == NULL )
return 1;
else
return 0;
}
void display()
{
struct node *ptr;
ptr=front;
if( isEmpty() )
printf("\nQueue is empty\n");
else
{ printf("\nQueue is :\n");
printf("\nPriority Item\n");
while(ptr!=NULL)
{
printf("%5d %5d\n",ptr->priority,ptr->info);
ptr=ptr->link;
}
}
}