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ScanMountGoat committed Jul 26, 2024
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3 changes: 2 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -3,7 +3,7 @@ All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).

## unreleased
## 0.11.0 - 2024-07-26
### Added
* Added support for outline rendering using the solidify modifier.
* Added support for exporting outline data for wimdo exports.
Expand All @@ -13,6 +13,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).

### Fixed
* Fixed an issue where models would fail to import if they exceeded Blender's limit of 8 UVs. UVs past the limit will be skipped.
* Fixed an issue where some wimdo models would not export properly due to incorrectly saving skeleton data.

## 0.10.0 - 2024-07-02
### Added
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2 changes: 1 addition & 1 deletion xenoblade_blender/__init__.py
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"name": "Xenoblade Blender",
"description": "Import and export Xenoblade models, maps, and animations",
"author": "ScanMountGoat (SMG)",
"version": (0, 10, 0),
"version": (0, 11, 0),
"blender": (4, 1, 0),
"location": "File > Import-Export",
"warning": "",
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