From 7844537db2f800142f6fa0f87e268ef66b572e0d Mon Sep 17 00:00:00 2001 From: ScanMountGoat Date: Fri, 7 Jun 2024 11:58:45 -0500 Subject: [PATCH] bump version --- CHANGELOG.md | 4 ++++ xenoblade_blender/__init__.py | 2 +- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index ba8ce1b..1c9f579 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,10 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). +## 0.8.1 - 2024-06-07 +### Fixed +* Fixed an issue where temporary mesh processing did not work properly for wimdo export. + ## 0.8.0 - 2024-06-07 ### Added * Added an option to generate meshes with "_speff" materials on export for Xenoblade 3. diff --git a/xenoblade_blender/__init__.py b/xenoblade_blender/__init__.py index 5c3deb2..20a5c69 100644 --- a/xenoblade_blender/__init__.py +++ b/xenoblade_blender/__init__.py @@ -10,7 +10,7 @@ "name": "Xenoblade Blender", "description": "Import and export Xenoblade models, maps, and animations", "author": "ScanMountGoat (SMG)", - "version": (0, 8, 0), + "version": (0, 8, 1), "blender": (4, 1, 0), "location": "File > Import-Export", "warning": "",