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Fix lint warnings in TileUtils unit tests (#24)
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AsquaredWsquared authored Aug 4, 2024
1 parent 390a17e commit 3338df9
Showing 1 changed file with 1 addition and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,6 @@ import org.scottishtecharmy.soundscape.geojsonparser.geojson.GeoMoshi
import org.scottishtecharmy.soundscape.geojsonparser.geojson.LngLatAlt
import org.scottishtecharmy.soundscape.geojsonparser.geojson.Point
import org.scottishtecharmy.soundscape.geojsonparser.geojson.Polygon
import org.scottishtecharmy.soundscape.utils.Direction
import org.scottishtecharmy.soundscape.utils.distanceToIntersection
import org.scottishtecharmy.soundscape.utils.getBusStopsFeatureCollectionFromTileFeatureCollection
import org.scottishtecharmy.soundscape.utils.getCombinedDirectionPolygons
Expand Down Expand Up @@ -526,7 +525,7 @@ class TileUtilsTest {
// Get the intersections from the tile
val testIntersectionsCollectionFromTileFeatureCollection =
getIntersectionsFeatureCollectionFromTileFeatureCollection(
featureCollectionTest!!
featureCollectionTest
)
// create a FOV triangle to pick up the roads
val fovRoadsFeatureCollection = getFovRoadsFeatureCollection(
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