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Turkish Test Build (2022-04-28)

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@SeanPesce SeanPesce released this 29 Apr 00:29
· 26 commits to master since this release
f08ee84

This is a functional test build of the translation framework, packaged and configured for Turkish translation.

This build has been tested with version 1.19-801.0 of Deus Ex: Mankind Divided (Steam and GoG, Windows 10) and version v1.15-758.0 of Deus Ex: Breach. Please report any problems by creating a new GitHub issue. Make sure to include your platform (e.g., Steam/GoG), operating system, default region/language, and a copy of your log file (DXMD_Mod.log by default).

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New features and fixes:

  • Fixed several crash-inducing conditions.
  • Added log file support when Debug=1

Known issues:

  • One menu font does not have all the characters required to render the full Turkish alphabet.
  • Videos loaded through a menu (e.g., the Human Revolution recap video and the Breach intro) will not be translated when first played. To fix this, simply start playing any menu video and press escape. After this is done, all menu videos should be correctly translated. Note that the bug will return when the game is restarted.
  • There is currently ~1 in-game video that won't be translated due to a missing video ID. The video is a Breach cutscene that starts with "Investors around the world today rejoiced...". If anyone encounters this video in-game, you can assist in fixing this issue. To do so, please enable the console (Debug=1 in the configuration file), copy the video ID when the video plays in-game, and send it to me by opening a new GitHub issue.

Special thanks:

  • SinnerClown Çeviri, the Turkish translation group that originally contacted me with this project idea. They're also responsible for the Turkish translation data set. The SinnerClown forum thread about this mod can be found here.